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  • wraggster

    by Published on July 20th, 2006 13:23

    A British government energy review due out this week will claim that videogames consoles are responsible for GBP 70 million of wasted energy each year, according to The Times newspaper.

    The report will highlight what has been widely known for some time - that consumer electronics devices are increasingly leaking energy at an alarming rate while in standby mode.

    Last month, a group of bloggers in the United States reported that while the original PlayStation leaked just 0.2W - accounting for some 1.752kWh wasted each year - the Xbox 360 and PlayStation 2 both leak a massive 2W, or 17.52kWh each year.

    The energy review proposes a number of measures to minimise energy waste, including working with electronics companies to phase out costly standby routines that drain energy while the device is not in use.

    The review document is emerging in a politically charged atmosphere, with the debate over Britain's future energy generation and usage intensifying greatly in recent weeks due to controversial plans to build new nuclear power stations.

    As a result, the findings of the review are likely to be taken very seriously - but at present, the review remains just that, and there has been no indication of which, if any, of its findings are likely to be incorporated into future legislation.

    Even if the suggestion on standby modes is eventually phased into law in the UK, it's unlikely that this would happen for several years - meaning that none of the new generation of consoles would be affected by the law, although the manufacturers may choose to voluntarily modify their hardware in order to bring it in line with the energy review's recommendations
    via GIBiz ...
    by Published on July 19th, 2006 18:02

    News from IGN

    The latest issue of Famitsu is home to an announcement that's sure to please PSP owners who love Japanese games. The magazine has first details on Jeanne d' Arc, an original strategy RPG from Dragon Quest VIII and Rogue Galaxy developer Level 5. The game is set to be published in Japan by Sony Computer Entertainment.

    Jeanne d' Arc takes place in a fictitious world inspired by the real life history of Jeanne d' Arc, known more commonly in English as Joan of Arc. The game's background story begins far in the past, during a long war that came to be known as the "War Against the Gods of Death." During this time, dark gods attempted to use their demon armies to enter the human world. Five heroes who were chosen to face up against the gods created five bracelets to seal the demons away.

    The story jumps forward to the 15th century AD as France and England battle during the 100 Years' War. You play as Jeanne as a 17 year old girl. Just like the real life Jeanne, the in-game version was born in the village of Domremy in France's northern Lorraine region. Jeanne is taking part in a festival one day when she comes under attack by a demon, the likes of which she's never seen. She hears a voice from the heavens, ordering her to kill the demon. As Jeanne takes a sword in her hands and defeats the beast, a bracelet similar to the five created by the five ancient heroes appears on her right arm, and she finds herself unable to remove it.

    Jeanne is instructed by the voice to summon her childhood friend Lian and Roger, a former soldier, and make a trip to Chinon Castle (Chateau de Chinon) in order to lead France towards victory against attacking demons and the English army.

    Once you've gotten past all the story, Jeanne d' Arc looks like your typical turn-based strategy game. At a glance, the game resembles a Nippon Ichi title, except with full 3D visuals that appear to actually push the PSP hardware.

    You start off battle by selecting the units you'd like to use. You then take turns with your enemy as part of player and enemy phases. When your turn comes around, you're free to move your units around and can make use of a variety of attacks in order to meet the stage's winning conditions.

    Level 5 has added a few twists to the strategy formula. When you strike an enemy, it releases energy, which lands in a nearby square, turning it into what's called a "Burning Site." If a unit -- either an ally or enemy -- moves into that square, it receives a temporary shot of power.

    On defense, you make use of a system called "Connection Guard." Units that are within a certain distance of one another have blue lights surrounding them. This indicates that their defensive stats have risen, as friends are in the vicinity to protect against incoming attack.

    Jeanne d' Arc is being produced by Level 5 president himself Akihiro Hino and directed by Ken Honmura. The game is currently 70% complete and is being planned for Japanese release this winter. Stay tuned for more details to follow!
    ...
    by Published on July 19th, 2006 18:00

    News from IGN

    THQ announced today two more superstars expected to appear in the lineup for WWE SmackDown vs. Raw 2007 -- the first multi-console SmackDown release in the franchise's history. The two wrestlers in question, Booker T and Chris Benoit, join the already-confirmed roster of Triple H, John Cena, Rey Mysterio, Kurt Angle, and Shelton Benjamin -- making for what amounts to roughly 12% of the entire list of final grapplers.

    Perhaps the biggest news of the day, however, is the fact that SmackDown vs. Raw 2007 will be available for public play at the San Diego Comic-Con later this week. The event begins on July 20 (through the 23rd) at the San Diego Convention Center and will include a number of games from a number of different publishers. The build of SmackDown on-hand at the show will include all of the wrestlers listed above, except for the two revealed today. ...
    by Published on July 19th, 2006 17:59

    News from IGN

    Are you ready for some portable gaming so zany that your first reaction will be WTF? D3Publisher of America today announced that its PSP mini-game-filled WTF, otherwise known as the family-friendly Work Time Fun, will be heading to stores on September 26th, just in time for school.

    For those unfamiliar with WTF, the game is essentially a collection of mini-games that are rather zany in nature. Players will earn cash (fake, in-game cash -- don't get your hopes up) for completing each of its more than 30 crazy mini-games. Money can be spent to unlock more games or hundreds of unique prizes, or even "real world" items for your PSP, like a bar calculator or ramen timer. In addition to the singleplayer aspect, WTF will also allow for multiplayer Wi-Fi play in five of its mini-games.

    Screens at link above. ...
    by Published on July 19th, 2006 17:58

    News from IGN

    Today Electronic Arts announced the launch of NCAA Football 07. The game has been shipped to retailers and is available across North America for Xbox 360, PlayStation Portable, Xbox, and PlayStation 2 video game systems.

    NCAA Football 07 immerses players in the life of a student athlete more than any past version of the title. The new momentum system makes every play count as players struggle to attain that crucial extra yard. NCAA Football 07 on Xbox 360 brings some of college football's most famous grounds to life with realistic stadiums as well as a new Smart Fan feature. Furthermore, the PS2 and Xbox versions feature the new Campus Legend mode which simulates the life of a college-football player. On the PSP, players can square off against friends and rivals in Wi-Fi online multiplayer matches.

    NCAA Football 07 is developed by EA Tiburon and is available on Xbox 360 for a suggested price of $59.99, PSP for $39.99, and both the PlayStation2 and Xbox videogame systems for $49.99
    ...
    by Published on July 19th, 2006 17:55

    Edorul posted this news:

    Hello,

    I've continued my portage of Nehe tutorials to PSPGL.
    You can find it here:
    http://edorul.free.fr/psp/NeheTutorials11-20.rar

    In this archive you will not find Nehe tutorials 13, 14, 15 and 18.
    Because for 13, 14, 15 we need a font system and for the 18 we need too many functions not implemented in PSPGL.

    In order to port some of those tutorial I needed to modify PSPGL. You will need this version in order to compile and run all the tutorials.
    You'll find my modified version of PSPGL here:
    http://edorul.free.fr/psp/pspgl_modified.rar

    The modifications are (you can also read "_change.txt" in the archive for a more detailled list):
    - you can modify the keys repeating with function "glutKeyRepeat" (beware this function doesn't exit in real OpenGL)
    - a bug in glFog is fixed
    - I made Display Lists "flavour" functions: it's not as efficient as the real one but (at least) it's compatible. Not all PSPGL functions are supported in Display lists but you can modify them easily (glTexCoord4f IS THE PERFECT SAMPLE FOR DISPLAY LISTS MODIFICATION but don't forget to add function's prototype and an enum element at the end of "pspgl_internal.h", add function code in "glDisplayList.c" and function's name in __pspglFunctionToCall array allways in "glDisplayList.c")

    Some last words :
    - I do not plan to port much more Nehe tutorials.
    - I hope if you modify some fuctions to make them compatible with display lists you'll send me the code (write PSPGL in the subject of the mail else it will be automatically erased)
    - I hope someone will fix the clipping problem in PSPGL!!!!!
    - if you make some cool stuff PLEASE SHARE it with the PSP community and post your code
    ...
    by Published on July 19th, 2006 17:53

    That's right boys and girls, Best Buy Canada is touting bold game prices on their website. For the ripe price of $74.99, these jokers don't come cheap. But if you thought the next-generation of gaming was going to cost you anything less than an arm or a leg, you might as well dust off your cartridges.

    Does this really come as a surprise though? With a console as steep as the PlayStation 3, it'd be naive to think the games would be bargain-priced. As much as I'd like to say "Keep your eyes out for an amended page" or be wary of the current costs, we may be kidding ourselves thinking that next-gen games are going to be anything cheaper than 75 bucks a pop. ...
    by Published on July 19th, 2006 17:51

    Kevin has released a new version of his Nintendo Wifi Connection status viewer, heres whats new:

    - Added feature "MPH Leaderboards"
    - Added feature "Top 3 Players' Favorites"
    - Fixed bugs in MPH license & Tetris score table
    - Fixed login data showing decimals (again!)
    - Hunters License only available if gspid is entered
    - Some visual adjustments and other fixes

    Download and Give feedback Via Comments ...
    by Published on July 19th, 2006 17:46

    Star Fox returns to its roots with a blistering space shooter on the Nintendo DS. Initially named Star Fox DS, Nintendo has finalized the title and is now known as Star Fox Command.

    Features :

    Lylat needs help. Players hop into their Arwing fighter and fight through a unique branching storyline of missions, all rendered in gorgeous 3-D.
    Star Fox DS brings a whole new strategic element to the series with a commander’s view of the mission. Using the touch screen, players can draw the routes they and their teammates will take, then battle the enemies they encounter as they take over bases and strategically advance across the map.
    Players can blow their friends out of the sky as they dogfight with up to eight players over a local wireless connection or take on up to four players from around the world on Nintendo Wi-Fi Connection.

    Screens Here ...
    by Published on July 19th, 2006 17:45

    aitotat has released a new version of his Tetris clone for the DS, heres whats new:

    Version 1.1
    Controls are now customizable
    Added auto repeat for moving left/right and soft drop
    There are now two rotate buttons: clockwise and counter clockwise rotate

    Download and Give Feedback Via Comments ...
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