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  • wraggster

    by Published on April 25th, 2006 22:38

    A quick hop over to RPGamer will show you a plethora of screenshots on the highly-anticipated Final Fantasy III, taken from a Japanese magazine. The scans, which contain the requisite number of moogle and chocobo, showcase some of the game's tasty concept art for the classes of characters such as Red and Black Mage, along with what we can assume is information on the game, locked away behind doors that we are unable to penetrate due to our lack of ability to translate Japanese characters. Any bilingual readers want to take a crack at translating the article?

    The scans also show some in-battle imagery throughout a variety of environments along with some samples of what exploration on the world map will look like. We're foaming at the mouth to see this at E3, so keep your eyes on DS Fanboy for more information as it develops.

    http://www.dsfanboy.com/2006/04/25/m...scans-delight/
    http://rpgamer.com/games/ff/ff3ds/pr...nda042206.html ...
    by Published on April 25th, 2006 22:38

    A quick hop over to RPGamer will show you a plethora of screenshots on the highly-anticipated Final Fantasy III, taken from a Japanese magazine. The scans, which contain the requisite number of moogle and chocobo, showcase some of the game's tasty concept art for the classes of characters such as Red and Black Mage, along with what we can assume is information on the game, locked away behind doors that we are unable to penetrate due to our lack of ability to translate Japanese characters. Any bilingual readers want to take a crack at translating the article?

    The scans also show some in-battle imagery throughout a variety of environments along with some samples of what exploration on the world map will look like. We're foaming at the mouth to see this at E3, so keep your eyes on DS Fanboy for more information as it develops.

    http://www.dsfanboy.com/2006/04/25/m...scans-delight/
    http://rpgamer.com/games/ff/ff3ds/pr...nda042206.html ...
    by Published on April 25th, 2006 22:37

    If Final Fantasy isn't your thing, you'd best steer clear of the Square Enix E3 booth this year, an inescapable and mammoth bastion of all that is saucer-eyed, pointy-haired and saving the world from an ancient evil-y. We love it. Though the focus will undoubtedly be placed upon Final Fantasy XII, the full lineup of games indicates that our favorite portable platform is getting some love in the form of a remake and a spin-off! Erm, yay?

    To be fair, Final Fantasy III does look extremely classy and holds the distinction of being the only Final Fantasy game thus far to not have been localized. If that's not enough to convince you, the 3D graphics and rumored Wi-Fi play are sure to have you intrigued. This looks to be the most promising DS title under Square Enix's umbrella this year.

    Next, there's Dragon Quest Heroes: Rocket Slime. Starring one of those adorable slime things, the game has the player bouncing and stretching all over the place in a quest to stop an evil, kidnapping cartel. The press release also highlights "fierce tank battles", which sounds like it's a good thing.

    Finally, there's Children of Mana, the latest offspring of Square's recently revived franchise. An RPG set in whimsical lands, the most notable feature here is the four-player cooperative questing. That's a phrase I honestly hope to write more and more often as time goes by.

    Oh, and the GBA isn't completely ignored either--it's getting Final Fantasy V and Final Fantasy VI.

    http://www.dsfanboy.com/2006/04/24/s...ces-e3-lineup/ ...
    by Published on April 25th, 2006 22:37

    If Final Fantasy isn't your thing, you'd best steer clear of the Square Enix E3 booth this year, an inescapable and mammoth bastion of all that is saucer-eyed, pointy-haired and saving the world from an ancient evil-y. We love it. Though the focus will undoubtedly be placed upon Final Fantasy XII, the full lineup of games indicates that our favorite portable platform is getting some love in the form of a remake and a spin-off! Erm, yay?

    To be fair, Final Fantasy III does look extremely classy and holds the distinction of being the only Final Fantasy game thus far to not have been localized. If that's not enough to convince you, the 3D graphics and rumored Wi-Fi play are sure to have you intrigued. This looks to be the most promising DS title under Square Enix's umbrella this year.

    Next, there's Dragon Quest Heroes: Rocket Slime. Starring one of those adorable slime things, the game has the player bouncing and stretching all over the place in a quest to stop an evil, kidnapping cartel. The press release also highlights "fierce tank battles", which sounds like it's a good thing.

    Finally, there's Children of Mana, the latest offspring of Square's recently revived franchise. An RPG set in whimsical lands, the most notable feature here is the four-player cooperative questing. That's a phrase I honestly hope to write more and more often as time goes by.

    Oh, and the GBA isn't completely ignored either--it's getting Final Fantasy V and Final Fantasy VI.

    http://www.dsfanboy.com/2006/04/24/s...ces-e3-lineup/ ...

    Blubb 

    by Published on April 25th, 2006 22:18

    qw3rty posted this news:

    Blubb is a mix of Battleships and Minesweeper. Each player has four ships with different attributes at the beginning.

    The ships use, unlike battleships, only one square per ship. In each round, you can either move a ship, or shoot with a ship. To move a ship, click on it (with A), then move with the d-pad. You have to use ALL your movepoints. To shoot, click on the ship you want to shoot, then DON'T move, but click "A" again.You can only shoot on the adjacent fields.
    If you miss, the NDS will tell you how much ships of the enemy are in proximity. If you know minesweeper, you'll soon know how to find your enemy.

    I have not implemented a lobby yet, that means, that you have to have a date with another NDS-player.

    Please tell me what you like, and more important, the things you dislike. You can contact me on MSN-messenger at [email protected], I'm allways searching for testers (bugfixing the online part is a tedious job - I can need any help I can get )

    Download and Give Feedback Via Comments ...

    Blubb 

    by Published on April 25th, 2006 22:18

    qw3rty posted this news:

    Blubb is a mix of Battleships and Minesweeper. Each player has four ships with different attributes at the beginning.

    The ships use, unlike battleships, only one square per ship. In each round, you can either move a ship, or shoot with a ship. To move a ship, click on it (with A), then move with the d-pad. You have to use ALL your movepoints. To shoot, click on the ship you want to shoot, then DON'T move, but click "A" again.You can only shoot on the adjacent fields.
    If you miss, the NDS will tell you how much ships of the enemy are in proximity. If you know minesweeper, you'll soon know how to find your enemy.

    I have not implemented a lobby yet, that means, that you have to have a date with another NDS-player.

    Please tell me what you like, and more important, the things you dislike. You can contact me on MSN-messenger at [email protected], I'm allways searching for testers (bugfixing the online part is a tedious job - I can need any help I can get )

    Download and Give Feedback Via Comments ...
    by Published on April 25th, 2006 22:16

    SGStair posted this news:

    Yup, that’s right.
    Version 0.3 is out at last!
    A huge number of improvements and features have been added since the last version, making this finally a library you can *do something* with.
    An abbreviated list of improvements goes like this: WEP, DHCP, TCP, ICMP, DNS, WFC data, but all those are just the major points, there’s a lot of work that’s been done under the surface and the internals will run much more smoothly too.

    Download and Give Feedback Via Comments ...
    by Published on April 25th, 2006 22:16

    SGStair posted this news:

    Yup, that’s right.
    Version 0.3 is out at last!
    A huge number of improvements and features have been added since the last version, making this finally a library you can *do something* with.
    An abbreviated list of improvements goes like this: WEP, DHCP, TCP, ICMP, DNS, WFC data, but all those are just the major points, there’s a lot of work that’s been done under the surface and the internals will run much more smoothly too.

    Download and Give Feedback Via Comments ...
    by Published on April 25th, 2006 20:43

    With an iPod in hand, you’re ready to jump aboard a cross-country flight. Yet you’re stuck in the cheap seats, so you don’t have a power outlet, as the passengers at the front of the plane do. How can you keep your iPod continuously pumping out tunes, or help it last through enough video that you can avoid the in-flight movie? Charge ahead with these power-saving and battery-enhancement tips.

    Preserving power
    You can’t fight physics. All batteries eventually lose their charge. However, there are things you can do to squeeze the most minutes of play time from your iPod.

    Put It on Hold Accidentally activating your iPod is easy if the play button rubs against something while it’s inside your pocket or bag. Unless you plan to use your iPod right away, engage the Hold switch so it doesn’t play when you’re not listening.

    Switch Off Nonessentials Your iPod’s backlighting, equalizer, and Sound Check features all consume power. You can’t avoid using backlighting when viewing pictures or video, but you don’t need it for listening to music. The equalizer (the tone controls built into the iPod) and Sound Check (a feature that attempts to make all music files play back at the same volume) also accelerate battery drain, though not to the same degree as backlighting.

    If you’ve added equalizer effects to songs in iTunes (by clicking on the Equalizer button at the bottom of the window and applying one of the settings), it’s easy to undo them on your iPod. Just navigate to Settings: EQ and choose Flat. This tells the iPod to ignore any equalizer settings your tracks might contain. While you’re in the Settings menu, make sure that Sound Check and Backlight Timer are both set to Off.

    Avoid Large Audio Files All iPods except the shuffle and the nano store files on a hard drive. To preserve battery life, the iPod spins up that drive, loads data into a 32MB SDRAM chip (the 60GB fifth-generation iPod is the only one with a 64MB chip), and then spins down the drive. With larger files—for instance, those encoded in the AIFF, WAV, or Apple Lossless format—the hard drive has to spin up more frequently, thus draining the battery more quickly.

    That’s why Apple recommends that you stick to playing files that are under 9MB. To create slim files, use iTunes’ AAC or MP3 encoder to rip CDs or convert uncompressed audio files. You can adjust these settings by going to iTunes: Preferences: Advanced: Importing and choosing an encoder from the Import Using pop-up menu.

    If you want to play long tracks—endless podcasts, for example—consider using an audio editor such as Apple’s GarageBand to split files into shorter segments. To do that, drag the track into GarageBand to import it and then move the playhead to the spot where you’d like to split it. Choose Edit: Split, select the second half of the track, and press Command-X to cut it. Select Share: Send Song To iTunes, which will save the remaining segment as an AIFF file in iTunes. (Later on, you can open iTunes and convert the files you created in GarageBand to AAC or MP3 format.) Next, delete the first part of the track (the one you just exported). Press Command-V to paste in the second part of your track, and export this as well.


    Bulked-Up Battery A higher-capacity replacement battery can add hours of music playing to an older iPod.


    Keep It Warm iPods run on lithium-ion batteries, which operate best at around room temperature. These batteries become less efficient when the temperature drops below 32 degrees Fahrenheit, so your iPod won’t play as long in those conditions. Cold weather won’t permanently damage the battery, though. Once it warms up, it should revert back to its usual performance.

    The same doesn’t hold true for an iPod in a hot climate. If you use or charge an iPod for an extended period at a temperature that exceeds 95 degrees Fahrenheit, you could permanently damage the battery and reduce the amount of time your iPod is able to play per charge.

    Keep It Charged Lithium-ion batteries perform better if you bump their little electrons around every so often. So even if you’ve purchased a newer iPod, you should still charge your older iPod once a month to keep its battery in good shape. You can also keep it stored in its cradle—there’s no danger of overcharging it.

    Use the Latest iPod Software Apple continues to work on increasing battery efficiency. As it finds ways to better battery life, it rolls those tweaks into its iPod software updates. By keeping your player up-to-date with the latest software, you could give your iPod a performance boost.


    Power Booster Though slightly bulky, an external lithium-ion battery pack will help your iPod power througßh the entire Lord of the Rings trilogy on a single charge.


    Pumping up the ’Pod
    If you follow the first set of tips, your iPod’s battery life should closely match Apple’s specifications. But a transcontinental trip filled with music and video is likely to drain even the most robust iPod’s battery before you ever touch ground. What then?

    Add a Battery Pack On a nonstop flight from San ...
    by Published on April 25th, 2006 20:39

    An official press release describes our recent post about a new DBZ game coming to the Revolution. Officially dubbed Dragon Ball Z Budokai Tenkaichi 2, the game is set for release later this year during the holidays and features a roster of over 100 fighters, 15 different environments, and over 9 game modes. In regards toward the control scheme of the Revolution's remote, nothing more is said beyond that the player will be able to use it to reenact some of the series' more noteworthy moves such as Goku's Kamehameha. Keep an eye on E3 for more information on this upcoming title.

    http://www.revolutionfanboy.com/2006...volution-news/ ...
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