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  • wraggster

    by Published on March 16th, 2006 16:47

    News from Lik Sang:

    It's been half a decade since the last traditionally all-new Final Fantasy game was released on the PlayStation 2, and just as long since Square Enix officially announced FF XII was in development. Today however, the adventure you've been waiting for all that time begins, as the game arrived in stock. Pre-ordered copies have flown out our warehouse, and new orders will ship within just 24 hours.

    We should point out though that the high retail tag of US$ 82.90 is the result of Square Enix actually setting the yen price to 8,990 yen (US$ 77) across Japan, just a little less than their astounding Dragon Quest VIII price last year. As with all games here though, Final Fantasy XII ships free right to your doorstep.

    Consoles, Controllers and Other Collectibles

    We also received a great deal of gear that will appeal to all Final Fantasy fans, regardless of whether you're importing today, or waiting for the English release later this year. First is the Premium Series of the Final Fantasy Potion selling for a limited time in Japan. A blue energy drink containing Royal Jelly and an assortment of 10 Herbs, this collaboration between Suntory and Square Enix comes in inspired 100ml bottles. There's six different styles of decorative tops to be found, and as you can see from the photos, these would make a beautiful addition to your Final Fantasy shrine, or for that matter, just a cool talk piece for your FF loving friends. In stock tomorrow morning, these also contain one of 27 FF XII collectors artwork cards.

    The potions are certainly an 'acquired' taste, as with many Japanese Health Drinks. When hearing of these though, Tim Rogers hit the streets of Japan and published a video diary of everything from the purchase to the after effects. You can grab it all from InsertCredit.com. The TV Commercial currently airing across Japan is quite funny too, and can be downloaded here:

    Next, from Hori, we have the Limited Edition FF XII 8MB Memory Card. Along with a white colored card featuring the game's logo, you also receive a FF XII case which holds up to 2 memory cards, and on top of that 12 stickers showing the main characters. Logicool on the other hand celebrated this occasion with a Wireless FF XII Edition Controller. Again in pure white and emblazoned with the games logo, the radio frequency pad comes with a bonus LCD cleaner.

    Finally for the most dedicated fans, we present to you the Limited Edition Final Fantasy XII PSTwo System. The black slimline model SCPH-75000 FF console is branded with the symbol of the Judge Master, and comes complete with AV cables, power lead, Dual Shock pad, vertical stand, a full copy of the game, plus a FF XII mobile phone strap. We have these pieces available now, but please remember they will only run Japanese games, and if you live in a 220V country, you'll need to toss in a US$ 20 Stepdown Converter. ...
    by Published on March 16th, 2006 16:43

    Source Engadget

    So Griffin's branching out to making peripherals that aren't for Apple products or based on generic standards, eh? We're down with their new $50 iFM PSP radio tuner / remote, $50 iTrip PSPradio transmitter, and $15 SmartShare PSP headphone splitter, don't get us wrong, but wouldn't it make more sense to call the first two pFM and pTrip, respectively? Just a thought. Do your thing, Griffin, just go ahead.

    http://www.griffintechnology.com/pro...ppsp/index.php ...
    by Published on March 16th, 2006 16:38

    Nintendo's Shigeru Miyamoto has unexpectedly spilled truth beans on the heavily rumoured Revolution controller support in the forthcoming The Legend of Zelda: Twilight Princess on GameCube.
    Asked about the progress of the Zelda game in an official Nintendo Europe interview, the videogaming legend replied with "I would say that we are progressing well with completing it" before adding the golden nugget: "And one of the most important features is that, because Revolution can run GameCube software, when you play Twilight Princess on Revolution you can take advantage of the Revolution controller."

    It's confirmation, finally, on the reports of Revolution controller support in Twilight Princess which originated in NGC magazine toward the end of last year. Nintendo never dismissed the original rumours outright, more threw up a vague smokescreen and skirted around the issue - and so the rumours persisted and have now been proved correct.
    In addition to this minor bombshell from Miyamoto, he may have slapped us with additional details on Revolution controller support in a Twilight Princess-focussed interview with Dutch press. We say 'may', because the information comes via way of translation. "You know that the Revolution also plays GameCube games? Well, in the case of Twilight Princess we are going to do something extra with that," he apparently said, adding cryptically when asked to elaborate on Twilight Princess' Revolution hooks: "One word: boomerang."

    Boomerang-tossing Revolution action? Sounds good to us. ...
    by Published on March 16th, 2006 16:37

    Source CVG

    We have to inform you that, contrary to popular opinion, there aren't many Ferraris in the CVG garage. Well, in fact there aren't any. But, if there were, you can be sure we'd pick up a hot chick and drive really fast along a sunny coastline - just like in OutRun 2006: Coast 2 Coast.
    OutRun 2006: Coast 2 Coast features an array of modes and features present in the arcade games OutRun2 and OutRun2 SP, along with fresh additions like online play and a new mission structure. As you can see, the game hasn't suffered at all from the transition to PS2 and PSP - it's still looking eye-licking good.

    OutRun 2006: Coast 2 Coast screeches into stores on March 31.

    Check out the screens at the link above. ...
    by Published on March 16th, 2006 16:32

    Clarion presents a new range of car audio products that have a HDD, GPS and a DVD/MP3/WMA player. the integration for the iPOD is foreseen too and the information from that device is displayed on the screen of the car stereo. Videos from the iPOD Video are also visible on the 7" touch screen and you control the iPOD from the screen. Clarion will release 4 models that offer these functions and a variety of options, but if you want to go all the way (DVD, HDD, MD, GPS, ...), you'll have to spend about 2000 EUR.
    http://www.akihabaranews.com/news-11...y+Clarion.html ...
    by Published on March 16th, 2006 06:40

    PSMonkey has posted another update of his Nintendo 64 Emulator for the PSP:

    Ok well i've been busy over the last few days. Textures are much more difficult then I had thought. Anyways today I am starting to make progress. I am now getting some structure in place (there are alot of cases to handle). Anyways while things are far from perfect they are off to a good start. Below you will find screenshots from Bust A Move 2 Intro & Mortal Kombat Mythologies Item Screen. Hopefuly I can get things looking more correctly soon.

    Check out the new Screenshots and reply here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=20592

    Also our great Forum users/mods have come up with custom eboots and skins that are very impressive, check them out here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=20588 ...
    by Published on March 16th, 2006 06:31

    Blue2k has on his Site released a new version of his Artillery Shell for the PSP, heres whats new:

    After a short break I've continued working on artillery and I've uploaded a new Live Fire! release. I'm approaching a new stable release but I'm not quite there yet. So enjoy this Live Fire! release first. New features:

    Fixed a nasty bug that would appear at random
    Added config file support (read below for further details)
    Changable cursor speed
    Customizable paths for photo's, mp3 and homebrew
    Customizable bootup
    Cleaned up dirs and files

    You can find the config files in this dir: "ms0:/MBShell/config". It is not fool proof yet so be sure to check the things you change or it might crash Artillery. If you get the homebrew loader to load you can enable it on bootup by changing the 0 to a 1 in the config file behind the 'homebrewloader' item. Further you can change the window size of the slideshow application, your images will be scaled to the new window size, or you can go to fullscreen mode.

    Screenshot and Download via Comments ...
    by Published on March 16th, 2006 00:36

    Sata has released a new version of his MP3 Player for the Nintendo DS:

    This is a great MP3 player let us know how u get on

    Download via comments ...
    by Published on March 16th, 2006 00:28

    Thor posted this:

    GP32 3D lib test : Some tests of the current version of my 3D lib (with or without zbuffer, cell/flat or gouraud shading). Use stick to move/animate the model, A to reset.

    http://www.geocities.com/rtb7/ ...
    by Published on March 16th, 2006 00:11

    A visit to your doctor could soon be as easy as picking up your cellular phone or turning on your Nintendo Game Cube.

    A doctor at the University of Washington is working with game developers to create an interface that reaches young people with diabetes where they are: on the phone or playing video games.

    Dr. Harold Goldberg, 56, an admitted gadget geek and parent of two young adults, said the Game Cube interface is a logical next step from his work with adult diabetes patients through their desktop computers.

    Goldberg said he's been interested in technology ever since his medical school days at Stanford in the late 70s.

    When he arrived in Seattle in 1986 to run the clinic at Harborview Medical Center, which is part of the university medical center, Goldberg started championing medical computing improvements in his spare time.

    The idea may not be all that popular with insurance companies unwilling to spend extra money on chronic health care. But helping people manage chronic health conditions themselves is the next big thing in the medical world, according to Goldberg and his supporters at the Robert Wood Johnson Foundation.

    Only a fraction of Americans with Type 2 diabetes, high blood pressure and high cholesterol, which often to go together, have all three under control.

    "If you fast forward 10 to 15 years, when these patients start getting their heart attacks and strokes ... you're talking about morbidity and mortality of a third of the U.S. population," Goldberg said.

    But there's a positive statistic that is also associated with this group. By the time, their diabetes gets critical, their access to the Internet will also reach saturation.

    Goldberg and three grad students are working with six industry partners, including Nintendo and game designer Realtime Associates of El Segundo, Calif., to create a new medical interface.

    "So many good people at these companies have stepped forward to volunteer," Goldberg said.

    Lance Barr, product design director at Nintendo, in Redmond, Wash., across Lake Washington from the university, agreed that health care is not the game company's bread and butter, but the company has for many years made some little-known forays into the field.

    For example, Nintendo created a hand-free controller a few years ago that allows people with disabilities to play video games. They also put together a "fun center" that moves a Game Cube and a DVD player around hospitals on a rolling cart for patient entertainment.

    Barr said he got involved in Goldberg's project a few years ago when the doctor called to ask if Nintendo might be interested. "We all live in the same community here. We like to give back to the community," Barr said, adding that he has a personal interest in health care because his wife is a mobile pharmacist and they have a son who is fighting leukemia.

    "We spend a lot of time in and out of the hospital. I can appreciate somebody being at home, going to the doctor a lot and just needing that extra communication with the health care worker," Barr said. "In the end, what we're trying to do here is let technology improve people's lives."

    Barr added his the development team also enjoys working on products "outside the norm," and he expects the engineers and designers helping Goldberg will learn something to help the company with its more commercial ventures.

    Similar to the approach Goldberg took with the desktop computer interface, diabetes patients will test their own blood sugar and blood pressure using digital devices that can be connected to a computer, Game Cube or another Internet-ready device like a smart phone. The information will be automatically sent to the doctor's office.

    The computer interface, which is in the very early stages of development, will quiz the patients on other medical issues, such as diet and exercise, could send reminders to teens to check their blood sugar and medical professionals will send feedback to the patients through the same system.

    It will be similar to the way some doctors keep track of their patients through the telephone, but hopefully more fun and more efficient, Goldberg said.

    It's a big improvement from seeing people with diabetes four times a year. Goldberg said most diabetes sufferers check their blood sugar and blood pressure about four times a year: the day before they go to see the doctor.

    He said researchers working on other chronic illnesses have asked him if his Web-based interface will help their patients as well. "The problem of fixing chronic disease care in this country is a huge one. I think it's a medical story of the millennium," Goldberg said. ...
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