• DCEmu Homebrew Emulation & Theme Park News

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  • wraggster

    by Published on January 14th, 2006 14:02

    Whilst looking to add to my PSP Games collection i noticed that the PSP TV Adaptor by Blaze is down in price to $33, at that price its a gamble worth taking, heres the info on this product:



    The PSP TV Adaptor lets you hook up your PSP to your home television (NTSC and PAL) via Composite and Stereo connectors. This adapter requires no modification of your PSP console. This new peripheral takes a completely different approach and clips on top of your PSP screen, with two screws to fit at the back of the handheld (in these two holes you can see on the top of the UMD drive). Some sort of pyramid grows from the base, with a precision lens and mirror system at the top, capturing the image and light, in a similar way a scanner or camera would. It then converts it into a video signal that is sent through video leads going from the adapter to your TV set.

    Interested then head on over to SuccessHK

    Update - It has worldwide free shipping too (OK im having one) ...
    by Published on January 14th, 2006 13:38

    Miemt11 one of the many great developers who are a part of the DCEmu Network Forum Membership has released a new unnoffcial version of the MPH Firmware Launcher for the PSP, heres the details:

    "After receive a few feedback of PSP 1.00 Japan user, about having problem with MPH FL. So I decide to help again.
    MPH Firmware launcher for PSP Japan 1.00 and of course FW 1.50 as well.
    Version : 1.3.7u5u1 (Last version)
    Author : MPH
    Patch by : miemt11

    u5u1 version:

    1: For PSP user with Japan Firmware 1.00 (Not tested)
    2: Further reduce the eboot size to 40+KB only
    3: Last version (I hope)"

    Downloads can be found in the release thread on our forums here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=17026

    Please give feedback and thanks to Miemt11 for the news/release. ...
    by Published on January 14th, 2006 13:33

    Scarface350 has released a new Mod for the Game PSP Revolution which is a Dance Dance Revolution type game for the PSP, heres the details on this Mod:

    Well This is my second PSP revolution mod named DDR max: night/midnight fever.Now i must say the idea and the title that i made for this MOD are wierd. Many people whom i showed the screens too all wondered how did i come out with the title and the theme. It was quite wierd really. IT JUST CAME TO ME . I decided to get more into PSP revolution modding as the game needs to be varied more and decided to make another one. I was browsing through my photoshop brush equipment to get some new ideas. suddenly i ran into this brush that had some creepy looking trees along with grass flowers and other stuff... And it Just came to me... why not make a dark scary looking forest that is 480x272 dimensional and listen to dance music. at that time i also got creative with the arrows and arrow top sections. It was a strange idea indeed But surprisingly IT ACTUALLY looks great. ESPECIALLY once you see it on the psp screen.i even put some songs that i think? would kinda synch in with the setting. Try it out and see what you think.

    Technichly this is an unfinished mod because this mod got me interested and i want to improve more than just the arrows and such. I am planning to re- design all of the original PSP revolution design to best fit this mod. Comments suggestions are appreciated as well as creative ideas for my next design. re designing this might take a week or two depending on the amount of free time i have... anyway... yea thats how i got the whole scary forest rave theme.

    MOD INCLUDES:

    - new Note special color, I call it dark matter ( call it whatever you want)

    - NEW THEME

    -Variety of songs

    credits- denitro deving13 Gameshark, And Wraggster for his hard work maintaining DC/EMU and Bringing good news.


    Downloads and feedback can be found at this forum topic --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=17024 ...
    by Published on January 14th, 2006 13:28

    I think its time we adopted the PSP News name as our true name which means a new banner for the site to replace the PSP Emulation News banner, we are so much more than just an emulation and homebrew news site and forums, we are probably one if not the most active true source of news for PSP around, but to be that we need the help of all of you to spread the news of this site and also if you have any PSP related news and projects then let us know and we will (if they are newsworthy) promote them, we arent shy of linking to sites so send that news in

    If anyones feeling creative to do a banner/logo for the site that has PSP News as the site name and maybe in small letters undernneath The Emulation, Homebrew and Gaming Site underneath thatd be awesome ...
    by Published on January 14th, 2006 13:22

    KornerKamp has released his first issue of the PSP Pro Mag. This issue has 30 pages, included are

    games
    movies
    gadgets
    guides
    art programs
    manga/anime
    calendar

    Download via the comments
    (to save those with modems this is a lite version) ...
    by Published on January 14th, 2006 13:14

    Via PSPfanboy

    There's really no telling what 2006 has in store for the PSP (we're not even sure Sony knows what's going on). But here's our predictions for what's headed our way in what is shaping up to be the year of the PSP.

    PSP Prediction #1: The UMD market will collapse. 2006 will see too much UMD content delivered too quickly. It will continue to be priced too high and include the bare minimum in terms of value add (we should have predicted this for 2005). The new format war between HD-DVD and Blu-Ray combined with the mainstream acceptance of "digital content on demand" via the likes of iTunes and Google will leave little room for the oh-so-cute UMD. Inventories will rise, prices will plummet and new content being delivered on the format will level off to something more sustainable by the market.

    PSP Prediction #2: The PSP will take on some very specific colors. The black monolith will make some room at the table for brothers and sisters of different colors. Sony will begin to steal adopt some tried-and-true iPod marketing tactics and release the PSP with new color and accessory options before the year is out. Count on at least two new colors, including a hot-rod red and a camo green, possibly marketed with or around the likes of, oh, let's say Gran Turismo 4 and Metal Gear Solid.

    PSP Prediction #3: The PSP will allow you to access your PS3 from anywhere. Now, this prediction depends on the release date of the PS3. It's still Spring right? Right. Anyway, you'll be able to access content stored on your PS3's HDD (media, game saves, whatever) by accessing it via the PSP over a wifi Internet connection. Have a layover at the airport? Just whip out your PSP, access a hotspot and phone home to stream your favorite movie. Who needs memory sticks now?

    PSP Prediction #4: The PSP will get a price drop and then some. Yeah, this one is a bit of a no-brainer, but we wanted to get at least 1 out of 5 right. The PSP will certainly see a price drop this year (likely sometime in the Fall, but possibly at E3). We expect it to be in the $50 dollar range, but you may also see additional pack-ins or offers that sweeten the pot. Don't be surprised to see another movie included "free" like Spiderman was during the PSP's launch. In fact, depending on how bad the UMD crash of '06 gets, you may see multiple free movie offers as Sony tries to dump and write-off the inventory of its own studio's UMDs. This scenario would be very similar to the early days of DVD where Warner Brothers produced too much product and offered 5 free DVDs with the purchase of certain partner companies' DVD players.

    PSP Prediction #5: Sony will completely botch PSP advertising in 06. Ok, so we're going for a guaranteed 2 out of 5 correct predictions now. After a couple of advertising fiascoes in 2005 (the "Italy incident" and the "Graffiti conundrum") Sony will take a much more cautious approach, and, again, look at how Apple select competitors have successfully advertised their products. Expect PSP ads to go upscale and play up the "lifestyle" aspects of the device ("now with new colors that match any personality!"). This will further distance the PSP from its actual core competency: gaming. It will take Nintendo's Gameboy SP successor to wake Sony up and get them back on track with the PSP as a gaming device.

    There you have it, 5 predictions for the ages (or at least 2006). Agree, disagree? Have your own predictions? Join the fun and comment below. ...
    by Published on January 14th, 2006 13:01

    Great games have been fueling the DS' advance on the marketplace in 2005, culminating in "sold-out" status in Japan this holiday season. That's great momentum for the DS as it heads into 2006. But what does the future really hold for the dual-screen wonder? We place our bets below.

    DS Prediction #1: Titles that take advantage of the DS will increasingly come from Japanese developers. Cultural differences aside, lazy North American developers will increasingly produce lackluster content for the DS. Expect more ports and retro projects from America's best when it comes to the DS. But, never fear, the Japanese developers are here. They will continue to push the envelope and develop games that demand the DS' talents. We may just have to wait until 2007 for the next batch of revolutionary games to hit Western shores.

    DS Prediction #2: No price drop. It seems like a no-brainer that we would see a price drop for the DS in 2006. But we won't. Even in the face of a PSP price drop, Nintendo knows that it has the momentum and knows that it has a portable game library that is second to none. Nintendo isn't branching out beyond games (and into the world of multimedia, for instance). You can expect Nintendo to hold their current price point in a market where the only real competition for portable gaming comes from the Gameboy Micro.

    DS Prediction #3: The DS will show off some unique connectivity capabilities with the Revolution. Think streaming. Think about streaming Goldeneye from your spankin' new Revolution to your DS, whever it is in your house. Retro games are coming your way, wherever you are. Wirelessly. Sweet.

    DS Prediction #4: No DS redesign until 2007. Yep, this could be proven wrong on Monday. I just like to make myself vulnerable like that. But, the fact is that the DS won't see a redesign until 2007. Sure, you may see an announcement on a redesign sooner, but you're not going to be buying new product for at least a year. The DS is selling like hotcakes (it's sold out in Japan, for example). Why mess with something that you can't even keep in stock? And the Revolution is headed our way in Spring/Summer. Why release something that will compete directly for the gamer's dollar in the exact same timeframe? Nintendo will bide its time on this one.

    DS Prediction #5: There will be a sequel to Nintendogs this holiday, but it won't be Nintencats. Think Nintenpets. You'll get to manage a household of canaries, hamsters, cats and your favorite imported canine. They'll interact with you and they'll interact with each other, leading to new ways to play and new challenges to overcome. New animal AI research has been going on for sometime.

    There you have it, 5 predictions for the ages (or at least 2006). Agree, disagree? Have your own predictions? Join the fun and comment below. ...
    by Published on January 14th, 2006 12:49

    Everyone is aware that the Revolution is not the market to compete with the sheer graphical prowess of the Xbox 360 and PS3, relying, in stead, on creativity and ingenuity. In fact, it would seem, even ATI is adamant about giving no comparison of the Revolutions graphical scale when compared to the competing next-gen consoles.StartFragment "What I can say is that ATI is focused, as is Nintendo, in making [Revolution] a great, gaming entertainment platform. I know that a lot of journalists are very focused on specs. It's the big thing; as a geek, I look for that too," says ATI PR manager for consumer products John Swinimer. "The key thing to keep in mind is that Nintendo, with ATI's help, is trying to create a game console where you don't have to look at [specs].

    ATI wouldn't specifically state if Hollywood, the codename given to the Revolution GPU, is based off GameCube's Flipper GPU, instead saying it wasn't based off any PC architecture.

    "Hollywood is a specific design and is in no way reflective of PC technology," says Swinimer. "It is designed the same as the Flipper was -- from the ground up for a specific console. Totally different sort of architecture from what you might find on the PC." Swinimer's comments aren't explicit, but seem to imply Hollywood is a completely unique design from ATI. With everyone, including ATI, dancing around the question, it would appear that we will just have to wait and see for ourselves. Will the Revolutions overall graphical performance be competitive with next-gen consoles? Will they be comparable to current gen? Or, could we see the release of a console that splits the difference? Lets hear your opinions in the comments below. ...
    by Published on January 14th, 2006 12:45



    Edison Carter has updated his Trainer for the PSP Game Grand Theft Auto Liberty City Stories".

    Cheats Include: Infinite Health and Armor, Set Wanted Level, Set Time, Set Weather & Spawn Anything.

    Whats new:

    Select ped outfit, press TRIANGLE to activate
    Support for cheats with #off section

    Download both versions via comments:

    awesome work Edison ...
    by Published on January 14th, 2006 12:42

    YopYop has once again updated his impressive Nintendo DS Emulator for windows:

    Correction of the management of the CARD_REG but there is still lot of works

    Download via the comments ...
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