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  • wraggster

    by Published on December 3rd, 2005 11:35

    McZonk has posted this great article :



    With the help of some university lecturer I have removed the flash chip from a psp board. Neither the board nor the chip are damaged. My idea is to build a PSP with 2 flash roms. If I brick one, I can restore it with other one. Everybody how has a bricked PSP can help Team Emergency Exit with giving us the board. I also need some money for build a circuit board to attach two on. Contact: [email protected]

    The Good Facts

    The chip is a standard chip from Samsung: K5E5658HCM . There is nothing secret with the chip. Everybody can buy it, if you take 1000

    The Bad Facts

    The chip is not only the flash rom (256 mbit nand rom). It is also the ram (256 mbit ddr ram). If you read though the datasheets of the chip, you will find there figures. The flash is built from nand gates. It won't be as easy as access nor gates. So direcly writing into the flash is not easy.

    The Ugly Facts

    If you look at the board, you will see the wire loops from processor to the flash/ram chip. These wires are made to keep all wires in the same length. This is important for the timing of the ram and timing is very very cirical. If I brought back the flash/ram on the board with just some small wire brigdes, it could disturb the timing of the ram. The flash is not critical, but the ram is.

    I will also try to build a two flash psp.

    It seems that the article that was posted here exclusively by McZonk has yet again been stolen and worse the site who stole it is getting credited, our apologies to McZonk about these sites ...
    by Published on December 3rd, 2005 11:24

    Miq01 has just updated his Tilematch game for the GP2x. It is a logical game similar to "Zoo Keeper" for the Nintendo DS.

    New features and corrections:
    - Goes back to the console menu after exiting.
    - Improved cursor movement with the stick during game.
    - High-Score table works.
    - No more "CREDITS" option (refer to README.ENG.txt).
    - Added basque and galician languages.
    - Some key functions have changed.



    Download here --> http://gp2x-emulation.dcemu.co.uk/tilematch.shtml ...
    by Published on December 3rd, 2005 10:54





    Zodttd has released the worlds first PSX (Thats Playstation 1) Emulator for the GP2X, heres what the coder says:

    "Very few games run, very few games are playable, and it's slow. But if you get a game working on it let me know! This is just for fun, I already heard and know what everyone thinks of the GP2X's abilities for running the PSX.

    GP2SX Features:
    Working Controls! ;P

    It also features:
    Support for multiple format ISO's (.BIN) including compressed ISO's: .Z and .ZNX These files can be compressed with PocketISO 2.0
    Controls are mapped to the same place the psx controller has them.
    Saving games should work but haven't been tested much."

    Get the full information and download here --> http://gp2x-emulation.dcemu.co.uk/gp2psx.shtml

    Many thanks to Iorgy77 for the screenshots ...
    by Published on December 3rd, 2005 10:14

    Shine has posted a preview release of LuaPlayer for the PSP version 0.15.

    Lua is the easiest way for beginner coders to release games and applications for the PSP without the messing about of setting up a major Dev Environment, heres whats new:

    - Timer bug fixed (was bug in PSPSDK) [mrbrown]
    - Outgoing wlan socket support (based on PspPet's "WiFi Multi-Test .03") [Shine]

    WiFi Functions:
    – Wlan.init() - Initializes Wlan
    – Wlan.term() - Terminates Wlan
    – Wlan.getConnectionConfigs () - Returns table consisting of strings that tell the connection configuration names on your psp
    – Wlan.useConnectionConfig( string config) - Sets the connection configuration to use (config)

    Socket Functions:
    – Socket.connect(string IP, integer PORT) - Returns a Socket Object that can Send and Get data from an IP Address(IP) (Connects to Port PORT)

    Socket Object Functions:
    – socket.send(string data) - Sends data to the Socket that is a string (data)
    – socket.recv() - Returns data that has been sent to the Socket
    – socket:isConnected() - Returns true(1) or false(0) depending on if you are connected or not

    Download Here --> http://psp-news.dcemu.co.uk/luaplayer.shtml ...
    by Published on December 3rd, 2005 09:53

    Source - DCS

    Beginning in April 2006, the first ever worldwide videogame concert tour will takeoff in North America. Titled PLAY! A Videogame Symphony, the concert will feature blockbuster videogame music from several acclaimed titles as Sonic The Hedgehog (not known if any Dreamcast songs will be played) Metal Gear Solid, Final Fantasy, Silent Hill etc. Amongst these five star games, the Dreamcast superhit Shenmue's music will also be performed. Along with the music there will be large screens playing memorable momments from these games. ...
    by Published on December 3rd, 2005 09:51

    More great news from Dreamcast Scene

    As annouced, the world's first Dreamcast Diskmag? scenedicate (by DCS) is out with the December release of the German videogame magazine GEE? (Games_Entertainment_Education). Beside of the CDI file of scenedicate and BootDreams? 0.6 on the DVD-ROM part, there is also an article within the print part of the magazine. The internet download will be available in 1 to 2 weeks, since we want to use the time for a little bugfix and maybe add one or another exclusive article.

    More great news for the Dreamcast. ...
    by Published on December 3rd, 2005 09:50

    News posted at Dreamcast Scene

    Our good friends at Dream-Storming have interviewed Hiroyuki Maruyama of http://www.grev.co.jp/ on the topic of Under Defeat for NAOMI, as well as the future for Dreamcast releases.

    Head on to the link above for more info ...
    by Published on December 3rd, 2005 09:46

    This is a few days late but our beloved Dreamcast has just turned 7 years old and because of sites like us, DCIberia, DC France, Dreamcast Scene, Dreamcast Homebrew, DreamOn, DCEvolution, DCEmulation and all the great fans and developers the Dreamcast lives on and very strong at that too.

    Lets keep the good times a rolling ...
    by Published on December 3rd, 2005 09:40

    Success HK are doing preorders for all the following Xbox 360 games (Theres a ton of games):

    Tetris: The Grand Master Ace Jap ver.



    Japanese publisher Arika, the company behind the Tetris: The Grand Master arcade series is also behind T4, an original entry in the Tetris series that features Xbox Live competitive play. T4 gets the "four" in the title from the fact that Tetris Grand Master is on its third entry in the arcades with Tetris: The Grand Master 3 -- Terror Instinct. In addition to standard Tetris-style falling blocks play, the game features a "hold" button which allows you to hold a piece in reserve and switch it in for your current piece.

    Wrestle Kingdom Jap ver.



    Wrestle Kingdom favors a "work the body" style of gameplay, where you can focus on various body parts to wear out your opponent and make him more vulnerable. There's also a "voltage" meter that builds as you perform more impressive moves. Once your meter is filled, you can hit the A and X buttons together to perform your wrestler's finishing move.
    The character models in Wrestle Kingdom look quite realistic, and you can almost feel the sweat dripping off of the wrestlers' mullets (mullet-sporting wrestlers aren't just an American thing, apparently). The arena we played in also looked quite nice, with polished hardwood floors surrounding a standard wrestling ring.

    Shin Sangoku Muso Jap ver.



    Gameplay improvements include the addition of two new modes of play. In addition to the Musou, Challenge and Free modes of play, you can now play a Gaiden Mode and Shura Mode. Gaiden Mode (Side Story Mode) lets you take control of your favorite generals in new battles based off historical battles. Shura Mode (Pandemonium Mode) places you in an endless battle, where new scenarios are automatically generated as you attempt to survive the enemy onslaught.
    Shin Sangoku Musou 4 Special will offer two player play but will not be compatible with Xbox Live. Koei will release the title to Japan on 12/22 at the slightly elevated price of 8,190 yen. We'll be sure and chime in closer to the release to let you know if the improvements make this a game worthy of the Xbox 360 packaging.

    Dead or Alive 4 Jap ver.



    Dead or Alive 4 defines the fighting experience on next generation consoles with the first tournament fighter on Xbox 360. Dead or Alive 4 once again raises the bar in both online and offline fighting, with 3-D high definition graphics and sound, online capabilities via Xbox Live (featuring large scale global online tournaments, increased worldwide simultaneous online play, detailed scoreboards, clans and more), new incredible interactive stages, and an all star line-up of old and new favorite characters (with new costumes and storylines). The fighting system has been overhauled, allowing even more mastery and strategy of your favorite character, including the most complex DOA countering system yet!

    [eM] -eNCHANT arM- Jap ver.



    An RPG by developer FromSoft with Xbox Live support, high-def visuals, and other features. The game will be released simultaneously with the Xbox 360 Japanese release.

    FIFA Soccer 06 Road to 2006 FIFA World Cup Jap ver.



    Delivering an unprecedented combination of attacking gameplay, complete customization, and pure authenticity, FIFA Soccer 06 is the TOTAL SOCCER experience. More intuitive gameplay lets you control every move with pinpoint accuracy, enabling you to pass, shoot, and tackle with more responsiveness than ever before. Off the pitch, master the most immersive Manager mode ever. Sign sponsors, monitor the transfer market, and buy players as you discover the stars of tomorrow. Featuring the most comprehensive line-up of licensed leagues, players, and kits from around the world, FIFA Soccer 06 dominates the pitch like never before.
    Attacking Gameplay - As the Midfi eld General, battle your rivals using physical play and on-the-ball skill. All-new tackling, dribbling, and shielding moves put you in complete control on the pitch.
    All-New Manager Mode - Determine the fate of your club in the 15-year Career mode. Control club budgets, manage your coaching staff, set tactical formations, or search the transfer market for potential stars of the future.
    Complete Customization - Shape the game into your own personalized soccer world. With an all-new Create-A-Player, design a star from scratch, customizing everything from passing abilities to appearance and body-type, and more.

    Perfect Dark Zero Jap ver.



    A secret war has begun between shadowy corporations bent on world domination. Joanna Dark and her father Jack are brought up in the fight for the future of the planet. A routine bounty hunting mission rips open a global conspiracy that will change Joanna's destiny -- forever.
    Players must guide Joanna Dark on her journey to become the perfect agent. Featuring a compelling and captivating story, Perfect Dark: Zero plunges players into a world of corporate espionage and conspiracy. The title merges the excitement and intrigue of its predecessor with revolutionary game design, cutting-edge online play, and amazing ...
    by Published on December 3rd, 2005 09:25

    News article from Success HK

    Need for Speed Most Wanted
    The Short Bark:
    EA's Need For Speed franchise gets a much-needed fuel injection of fun with the return above ground, deep racing gameplay and the thrill of police chases. While the racing may get a bit repetitive at times there's enough going on during the game keep things interesting. Graphically, NFSMW packs a punch on the current consoles and it goes without saying looks fantastic on the 360. Coming into the sunlight to the sounds of sirens breathing down your back was just what this franchise needed to place it firmly in the halls of great racing games and make it a must-have on any gamers list.

    The Full Bite:
    The latest release in Electronic Arts' long running Need For Speed series, Most Wanted, returns the popular franchise to daytime racing and brings back the one thing that was sorely missing from the last few versions - the police. Never has lawlessness been so much fun as you zoom your way through challenges and races all the while evading some amazingly intelligent A.I cops and building up a reputation that allows you to live up to the title of the game.

    The plot of NFSMW puts you in the immense fake polis of Rockport where you encounter one nasty street racer by the name of Razor Callahan. Duping you into a race, he gets you jacked by the police, sabotages you, then takes your ride and uses it to make his way from 15 to number one on the "blacklist." The blacklist consists of the 15 best and most notorious street racers in the circuit and you race your way up through the ranks being an all around reckless street racing superstar to earn you cred with blacklisters, a rap sheet with the cops, and a chance to get your ride back from Razor.

    Jumping right into the career mode of Most Wanted, you'll encounter what has to be some of the most unintentionally hilarious cut scenes in a game this year. With a healthy dollop of cheese these full-motion videos mix real footage with CG animation creating this weird glazed over type visual. Through these lusciously cornball interludes you meet Razor, some other sepia-toned racers, the obligatory "racing hogtie" Mia (Maxim 'it' girl Josie Moran) and some not so scrupulous detectives who aren't very fond of you. It's a shame you don't get treated to more of these over the top attempts at a plot, as most of the story will play out through HUD cell phone conversations,

    Following the continuing trend of "free roam" gameplay, you can indulge in a variety of challenges and races plus two new game modes, which have you basically begging to be chased by the fuzz. Alrentantely you can tool around this massive city, figuring out where all the nooks, crannies and side roads are so that when you do hear those red and blues blaring, you'll be able to make a decent job of getting away. Without a doubt, the art of being chased and being able to successfully escape is what makes "Most Wanted" most fun.

    You'll start off with something called a "heat level" which, much like the Grand Theft Auto star system, establishes just how bad you are. As your heat level rises so does the level of pursuit employed by the cops - making for intense, racing mayhem that will put your driving skills to the test. You can successfully out drive the cops and bring your level back down but the further along you go in the game the more challenging you'll find that solution.

    At level 1 you'll have the requisite cruisers doing their best to shut you down. Slowly you'll see the difficulty increase, initially with random spike strips and road blocks, and building up to a heat level where you deal with kamikaze police SUVs, helicopters, and souped up cruisers - all after you. Making things even more interesting are select spots on the road where you can knock into things like a log-carrying tuck or a giant donut sign which can temporarily disable your pursuers so you can run and hide to race another day. If that doesn't help there's also the addition of a bullet-time slow down effect which may or may not help you steer yourself out of a jam.

    The racing elements of NFSMW are pretty standard fare, as is the customization of the truckload of licensed vehicles you'll either win or buy. While the racing may get a bit repetitive at times there's enough going on during the game keep things interesting. Graphically, NFSMW packs a punch on the current consoles and it goes without saying looks fantastic on the 360. Coming into the sunlight to the sounds of sirens breathing down your back was just what this franchise needed to place it firmly in the halls of great racing games and make it a must-have on any gamers list.

    Need for Speed Most Wanted is out on PSP, DS and Xbox 360 ...
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