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  • wraggster

    by Published on October 7th, 2005 20:43

    Xbox corporate VP J Allard has criticised Nintendo's "freestyle" Revolution controller, claiming that he had a similar idea which was rejected after consultation with gamers and developers.

    Speaking to US website Gameinformer, Allard said the controller was "Well intentioned" but argued that he couldn't see it being used to play sports or racing games.

    "I don't think most Electronic Arts games are going to be played with that thing, I think they're going to be designed for the classic controller," he added.

    "Four years ago I wrote an email treaty and said, 'Why aren't accelerometers in remote controls? Why can't I scroll down my channel guide with a gesture instead of up, up, up, up?"" Allard revealed.

    "We did a lot of research with gamers, talked to a lot of game developers and said, 'Should we put an accelerometer in there and do the tilt thing?' And there wasn't that much enthusiasm around it."

    Allard did note that the Xbox 360 remote control features A, B, X and Y buttons, and confirmed that "You're going to be able to play casual games on Live Arcade with the remote control."

    He also conceded that Nintendo could make good use of the controller in first party games, and that it could prove a hit with gamers as a result. He went on to praise Nintendo for its innovation, suggesting that Microsoft might also consider producing a simplified controller in the future.

    "Remote control, that's great," Allard said. "Let's take it one step further and do a simple controller. We've talked about it. I like the idea."

    But that doesn't mean Allard is sold on Nintendo's version - "I don't know if I like the implementation because it ain't my remote."

    "How am I going to watch a movie on Revolution? Am I going to have a different remote than that or am I going to have to use the four colored buttons?"

    Allard's comments suggest he is less keen on the Revolution controller than fellow Xbox VP Peter Moore - speaking to GamesIndustry.biz at the Tokyo Game Show last month, Moore said he wanted to "give kudos" to Nintendo, adding that he could see how the device might bring lapsed gamers back to gaming and attract new consumers.

    Allard hit back at critics of Microsoft's decision to offer two versions of the Xbox 360 in a separate interview with Edge Online, claiming that the move will be welcomed by consumers.

    "Consumers like choice, and it's a very pro-consumer move on our part," he told the website.

    "You buy the Xbox 360 Core system, you can build up to the premium system and you won't be left out of anything along the way. You can pace into this however you want, unlike any of the traditional categories," he said, citing the iPod Shuffle as an example of a piece of technology that can't be upgraded - leaving consumers who want an iPod Photo "screwed."

    "There isn't a game on 360 that you can't play without a hard drive, so I think that's a good thing for consumers. We've made a commitment to broadening the audience," Allard stated.

    He went to concede that some developers may have been disgruntled to learn that not all Xbox 360 consoles would come with a hard drive as standard, telling Edge Online: " Sometimes doing the right thing means doing the hard thing."

    "Are there developers who are disappointed? Yeah, sure... It was a difficult one. I was the biggest fan of the hard drive and its potential, but the problem is that we sold 22 million Xbox consoles and 5 million, maybe 10 million just don't care about it."

    But Microsoft picked up the tab for those unused hard drives, Allard pointed out - which raised the question of who should pay this time around.

    "We can either ask the gamer to pay for it, pay for it ourselves, or prove that there's enough value in it and have the gamer say 'I want to pay for it'," he said, adding: "I think that's the right model."

    "You know, being first you sometimes get some crap, and we've had some crap," Allard concluded.

    "But I think it's very pro-consumer and very pro-developer, and I think that in five years everybody will look back and say that this was a very, very good move on our part to launch worldwide and to have the flexibility for consumers to decide on their products." ...
    by Published on October 7th, 2005 20:43

    Xbox corporate VP J Allard has criticised Nintendo's "freestyle" Revolution controller, claiming that he had a similar idea which was rejected after consultation with gamers and developers.

    Speaking to US website Gameinformer, Allard said the controller was "Well intentioned" but argued that he couldn't see it being used to play sports or racing games.

    "I don't think most Electronic Arts games are going to be played with that thing, I think they're going to be designed for the classic controller," he added.

    "Four years ago I wrote an email treaty and said, 'Why aren't accelerometers in remote controls? Why can't I scroll down my channel guide with a gesture instead of up, up, up, up?"" Allard revealed.

    "We did a lot of research with gamers, talked to a lot of game developers and said, 'Should we put an accelerometer in there and do the tilt thing?' And there wasn't that much enthusiasm around it."

    Allard did note that the Xbox 360 remote control features A, B, X and Y buttons, and confirmed that "You're going to be able to play casual games on Live Arcade with the remote control."

    He also conceded that Nintendo could make good use of the controller in first party games, and that it could prove a hit with gamers as a result. He went on to praise Nintendo for its innovation, suggesting that Microsoft might also consider producing a simplified controller in the future.

    "Remote control, that's great," Allard said. "Let's take it one step further and do a simple controller. We've talked about it. I like the idea."

    But that doesn't mean Allard is sold on Nintendo's version - "I don't know if I like the implementation because it ain't my remote."

    "How am I going to watch a movie on Revolution? Am I going to have a different remote than that or am I going to have to use the four colored buttons?"

    Allard's comments suggest he is less keen on the Revolution controller than fellow Xbox VP Peter Moore - speaking to GamesIndustry.biz at the Tokyo Game Show last month, Moore said he wanted to "give kudos" to Nintendo, adding that he could see how the device might bring lapsed gamers back to gaming and attract new consumers.

    Allard hit back at critics of Microsoft's decision to offer two versions of the Xbox 360 in a separate interview with Edge Online, claiming that the move will be welcomed by consumers.

    "Consumers like choice, and it's a very pro-consumer move on our part," he told the website.

    "You buy the Xbox 360 Core system, you can build up to the premium system and you won't be left out of anything along the way. You can pace into this however you want, unlike any of the traditional categories," he said, citing the iPod Shuffle as an example of a piece of technology that can't be upgraded - leaving consumers who want an iPod Photo "screwed."

    "There isn't a game on 360 that you can't play without a hard drive, so I think that's a good thing for consumers. We've made a commitment to broadening the audience," Allard stated.

    He went to concede that some developers may have been disgruntled to learn that not all Xbox 360 consoles would come with a hard drive as standard, telling Edge Online: " Sometimes doing the right thing means doing the hard thing."

    "Are there developers who are disappointed? Yeah, sure... It was a difficult one. I was the biggest fan of the hard drive and its potential, but the problem is that we sold 22 million Xbox consoles and 5 million, maybe 10 million just don't care about it."

    But Microsoft picked up the tab for those unused hard drives, Allard pointed out - which raised the question of who should pay this time around.

    "We can either ask the gamer to pay for it, pay for it ourselves, or prove that there's enough value in it and have the gamer say 'I want to pay for it'," he said, adding: "I think that's the right model."

    "You know, being first you sometimes get some crap, and we've had some crap," Allard concluded.

    "But I think it's very pro-consumer and very pro-developer, and I think that in five years everybody will look back and say that this was a very, very good move on our part to launch worldwide and to have the flexibility for consumers to decide on their products." ...
    by Published on October 7th, 2005 16:31

    Microsoft said it was going to be taking the Xbox Live service to the next level with the Xbox 360, and the company looks to make good on that right out of the gate. Today, Microsoft and GarageGames announced the first exclusive Xbox Live Arcade title for the Xbox 360, Marble Blast Ultra.

    Marble Blast Ultra is the latest in GarageGames's Marble Blast series, an online arcade action game in which players navigate their marbles through moving platforms and dangerous hazards while collecting gems and power-ups. The game was designed with players of all ages in mind.

    Gamers will likely need a hard drive-equipped Xbox 360 in order to download the game. A GarageGames spokesman said Marble Blast Ultra technically would be able to fit on a memory card, but only if the Xbox Live Arcade architecture would allow downloads directly to memory cards.

    A specific release date hasn't been named, but the game should be available around the system's launch window. Pricing information for the game has not yet been released. ...
    by Published on October 7th, 2005 16:30

    Tiger Telematics has confirmed that the Gizmondo will go on sale in US stores on October 22, dismissing rumours that the launch could be put back once again.

    "Contrary to rumours in the marketplace we are not delaying the scheduled USA launch," said Gizmondo chairman Carl Freer.

    "We are committed to the October 22 release date, and the product will be available in all 50 states well in advance of the Christmas retail season."

    The Gizmondo was originally down for a Q1 2005 release, and was later set to launch on August 11. The date slipped to October just a week before, with the company blaming delays to two key titles and the fact that August is traditionally a slow month for retail.

    Gizmondo has also announced that online entertainment retailer Play.com will be stocking the handheld following the launch of the new Satellite Navigation package. In addition, electronics chain Maplin will carry the Gizmondo on its website and in 75 stores across the UK. Play.com and Maplin join a list of Gizmondo retailers which already includes Argos, Comet, HMV and Amazon.

    And finally, Tiger Telematics CEO Michael Carrender has hinted that there could be a new business deal on the cards for the company. "Tiger Telematics is strategically well positioned in a rapidly growing mobile gaming industry," he said in a statement.

    "This has generated discussions that may or may not lead to a substantial corporate action or strategic opportunity."

    It's not yet known what kind of deal Carrender could be hinting at, or which other companies might be involved - there have been no reports of any potential mergers or acquisitions involving Gizmondo of late. ...
    by Published on October 7th, 2005 16:27

    The US version has been released:

    The GameBoy Micro is the latest installment in the Gameboy family. It plays all GBA games and comes with all GBA SP features, but the size is smaller than ever, so it the weight.

    New Mini Screen (Backlit); Adjustable Screen Brightness
    New Micro Size - Mini Weight (holds in small pockets, three times lighter than iPod mini)
    Rechargeable Battery
    Plays all GBA Games world-wide
    Swappable face plate for design customization
    Comes with "Black", "Ammonite", and "Ladybug" faceplates



    More info here --> http://www.yesasia.com/?/info.php?pro...5&lsaid=219793 ...
    by Published on October 7th, 2005 16:25

    Lik Sang have posted this:

    Thanks to forum member diehard for pointing out to us that Datel is currently working on a very hot new product for the PSP. According to the latest rumors floating on the internet, the famous UK based company is about to release a 4GB HDD for the PSP by the end of this month. Lik Sang asked Datel and received official confirmation that the product is on the way, but release date and exact price point remain undisclosed.

    The 4GB HDD will be bundled with the X2 Battery into a neat 2-in-1 add-on that you would plug in the battery slot at the back of the PSP. Technically speaking, just plugging the battery module into the battery slot will probably not be enough, normally there has to be a flat cable or another connection to the PSP's Memory Stick slot. The only picture available unfortunately also doesn't reveal if the hard drive is actually part of the battery, or, as we first thought, if the 4GB hard drive could be replaced with a larger one.

    We will keep you informed as soon as we receive more details and a final release date from Datel. Preorders are taken right now for US$ 249.99 and you will be asked for re-confirmation when the final SRP is made available to us. The current price is only the best bet available at our bookmaker right now, it could go up or hopefully down. ...
    by Published on October 7th, 2005 02:30

    I could be joking or i may not be but regardless of that something is starting Saturday and its gonna be good

    and now ill leave you to ponder what it is. ...
    by Published on October 7th, 2005 01:49

    SoftDevhave ported the Nes emulator FCE Ultra over to the Nintendo DS, heres some info:

    This initial release features full compatibility that FCE features (up to 1MB images), full speed, full sound, 2 player support and is simple to run as the included program creates a DOL file of each NES image you compile.

    Download Here --> http://gcemu.dcemu.co.uk/fceultragc.shtml ...
    by Published on October 7th, 2005 01:01

    New from Baldbouncer

    GBA TV Tuner (PAL version)

    GBA TV Tuner (PAL version) ...
    by Published on October 7th, 2005 00:42

    Well with the first PSP Virus being released its a good thing we have Dark Killers scanner that checks for suspicious code, heres the scoop from the readme:

    PSafeP 1.1
    ==========
    By: Dark Killer

    About:
    ------

    PSafeP is a windows tool to scan Sony PSP executable (EBOOT.PBP) files for suspicious code.


    Changelog:
    ----------
    v1.1:
    -program now attempts to decipher between read and write access to the flash memory
    -PBP file validation
    -some small misc tweaks

    v1.0:
    -initial release

    Downloads and screens via the comments (below) ...
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