• DCEmu Homebrew Emulation & Theme Park News

    The DCEmu the Homebrew Gaming and Theme Park Network is your best site to find Hacking, Emulation, Homebrew and Theme Park News and also Beers Wines and Spirit Reviews and Finally Marvel Cinematic Universe News. If you would like us to do reviews or wish to advertise/write/post articles in any way at DCEmu then use our Contact Page for more information. DCEMU Gaming is mainly about video games -

    If you are searching for a no deposit bonus, then casino-bonus.com/uk has an excellent list of UK casino sites with sorting functionality. For new online casinos. Visit New Casino and learn how to find the best options for UK players. Good luck! - Explore the possibilities with non UK casinos not on Gamstop at BestUK.Casino or read more about the best non UK sites at NewsBTC.
  • wraggster

    by Published on May 21st, 2012 22:50
    1. Categories:
    2. PS3 News

    Swedish developer Overkill Software has revealed that it is working with Valve on an "in-depth collaboration".
    In a post on the studio's website Ulf Andersson, game director on multiplayer FPS Payday: The Heist, writes: "We are excited to be able to confirm that an in-depth collaboration between Overkill and Valve is currently in production.
    "We are working on a very cool blend of Payday and Left 4 Dead. I am sure it is so exciting that it will have some players check into the hospital before we are done."
    The announcement follows the release earlier this month of a patch for Payday: The Heist which added several hints to a Left 4 Deadlink - such as the below image showing some L4D health packs.
    http://www.edge-online.com/news/left...sover-revealed
    ...
    by Published on May 21st, 2012 22:48
    1. Categories:
    2. PS3 News

    While Odin and Zeus's adherents might reasonably struggle to agree on which deity would win in a fight, it's commonly agreed thatPopulous is the true god of god games. Designer and illustrator Jon Caplin is well aware of this, and has created his own offering to Bullfrog's genre-defining 1989 classic in the form of Reprisal.
    The browser-based homage is Caplin's first game, but it doesn't show. Its chunky, and fashionable, pixel visuals are augmented with an attractive, tilt-shifted depth of field effect that gives the game a unique look, while the cheerful tutorial leads you through the game's territory-conquering gameplay with easy charm.

    http://www.edge-online.com/news/popu...n-your-browser
    ...
    by Published on May 21st, 2012 22:06
    1. Categories:
    2. Xbox 360 News

    Aliens: Colonial Marines has been delayed, developer Gearbox Software has announced. The game, previously due this autumn, will now be released on February 12 next year.
    In a post on the studio's community website, Gearbox presidentRandy Pitchford says that the delay has come from the studio's insistence that quality will not be compromised by deadlines, adding that, by the time it comes out, Colonial Marines will have been in development for roughly the same amount of time as Borderlandsand the original Brothers in Arms.
    "We're now at a point in development where we can see the end," he writes. "We know what's left to do and can sufficiently quantify it to be very confident in the schedule for the game's completion and commercial release.
    "We're very excited to finally have a firm date, and can't wait for you to step into the boots of a colonial marine and kick some ass."
    Colonial Marines, Gearbox's semi-sequel to James Cameron's 1986 film Aliens, was officially announced in February 2008, though Gearbox and publisher Sega first revealed that a new Aliens game was in the works in December 2006. It starred on the cover of Edge 240, and you can read a recent preview of the game here.
    It has already been delayed once this year, with its original spring launch window pushed back to autumn. This is the first time the game has had a specific launch date, and to mark the occasion, Gearbox has released the below new trailer.

    http://www.edge-online.com/news/alie...arines-delayed
    ...
    by Published on May 21st, 2012 22:04
    1. Categories:
    2. PC News

    This release includes several Btrfs updates: metadata blocks bigger than 4KB, much better metadata performance, better error handling and better recovery tools. There are other features: a new X32 ABI which allows to run in 64 bit mode with 32 bit pointers; several updates to the GPU drivers: early modesetting of Nvidia Geforce 600 'Kepler', support of AMD RadeonHD 7xxx and AMD Trinity APU series, and support of Intel Medfield graphics; support of x86 cpu driver autoprobing, a device-mapper target that stores cryptographic hashes of blocks to check for intrusions, another target to use external read-only devices as origin source of a thin provisioned LVM volume, several perf improvements such as GTK2 report GUI and a new 'Yama' security module.

    http://linux.slashdot.org/story/12/0...ux-34-released
    ...
    by Published on May 21st, 2012 22:02
    1. Categories:
    2. Xbox 360 News

    It seems Minority Report-style computer interfaces might arrive a whole lot sooner than we expected: A new USB device, called The Leap, creates an 8-cubic-feet bubble of 'interaction space,' which detects your hand gestures down to an accuracy of 0.01 millimeters — about 200 times more accurate than 'existing touch-free products and technologies,' such as your smartphone's touchscreen or Microsoft Kinect. Unfortunately Leap Motion (the company behind the Leap) is being very tight-lipped about the technology being used, but it's probably some kind of infrared LIDAR (radar, but using light), or perhaps a high-resolution version of Kinect (which only uses a 640x480 camera). It's available to pre-order for $70 — and developers can register for a free device + SDK."
    http://hardware.slashdot.org/story/1...her-resolution
    ...
    by Published on May 21st, 2012 22:00
    1. Categories:
    2. PC News

    Just six months after Google Chrome eclipsed Mozilla's Firefox to become the world's second most popular Web browser, Chrome finally surpassed Microsoft's Internet Explorer on Sunday to become the most-used Web browser in the world, according to Statcounter. Since May 2011, Internet Explorer's global market share has been steadily decreasing from 43.9 percent to 31.4 percent of all worldwide users. In that time, Chrome has climbed from below 20 percent to nearly 32 percent of the market share. Yet, while Chrome is now the No. 1 browser in the world, it still lags behind Internet Explorer here in the U.S., but that will soon change. Chrome currently has 27.1 percent of the U.S. market share, compared to Internet Explorer's 30.9 percent, but IE is seeing significant drop-offs in usage while Chrome continues to rise.

    http://news.slashdot.org/story/12/05...s-no-1-browser
    ...
    by Published on May 21st, 2012 21:57
    1. Categories:
    2. PC News

    In-game currency will not be transferable or redeemable after server shut down

    Electronic Arts has informed Dragon Age Legends players that the game’s servers will be cut off in about thirty days.
    Customers have been told their in-game currency will not be redeemable or transferable to other BioWare Social games, but EA has promised it will provide users with a free download version of Dragon Age Legends soon after the social game goes offline.

    Dragon Age Legends launched in the first calendar quarter of 2011 and seized on the publicity provided by the boxed product Dragon Age Origins 2.
    At the time of going to press, the social game has about 110,000 monthly active users, though there appears to be no signs of a sharp decline.
    A Bioware spokesperson said “the unfortunate reality is that Dragon Age Legends doesn’t make enough revenue to sustain itself”.

    http://www.develop-online.net/news/4...ge-social-game
    ...
    by Published on May 21st, 2012 21:55
    1. Categories:
    2. DCEmu

    Crayola and a colouring pad, Henry? No thanks, I wanna play Draw Something.
    The days of children playing in the streets are fading away, as youngsters opt for digital alternatives across consoles, PCs, laptops – and now tablets, according to an infographic from Schools.com.
    Almost a quarter of parents have given their child a smartphone, iPad or iPod to keep them busy during errand runs.
    Gameplay is the most common child tablet use with 77 per cent and 57 per complete educational tasks, while communicating to friends and family is the least common activity on just 15 per cent.
    Interestingly, 77 per cent of parents believe tablets are beneficial to kids, and the same figure reckon they help with creativity.

    http://www.mobile-ent.biz/news/read/...tphones/018093
    ...
    by Published on May 21st, 2012 00:44
    1. Categories:
    2. Wii U News
    Article Preview

    We don't know much about the next Smash Bros for Nintendo 3DS and Wii U, but we know it's in the works.
    A new Smash Bros was first confirmed in at E3 last year, where Nintendo boss Satoru Iwata told E3 attendees that because the Sora development team was so involved in Kid Icarus: Uprising. Read between the lines and he's essentially admitted they haven't got a clue what the game will entail and desperately needed something to keep the hardcore Ninty fans from rioting.
    Sakurai later admitted 'shouldn't have been publicly announced' because development hasn't even started and won't do until Kid Icarus Uprising is complete. Now that franchise creator Masahiro Sakurai has kicked Kid Icarus: Uprising out the door and said he's not interested in sequel he's likely turning his attention to Nintendo's all-star brawler.
    So, we thought we'd pitch in with a few of our own ideas in the hopes of speeding the development process up, and because Nintendo we know Nintendo will definitely read this and definitely listen to everything we have to say....

    IDENTITY

    Smash Bros, by its very nature, is a bit of a hodge-podge of all things Nintendo. For many this mish-mashing of content is what attracts them to the series, but in recent years the charm has started to wear a bit thin.Maybe it's because we're old and cynical but these days we're having trouble ignoring the fact that Nintendo is essentially just dumping a buttload of assets into one place and then retooling it all to accommodate four characters beating the snot out of each other.
    It's undeniably awesome, but we think it could be so much better if Nintendo put in the time and effort to create a uniform aesthetic and re-imagine all the characters for the next game. We're a little bit bored of seeing the same Mario, Link and Captain Falcon model, albeit with better textures. We'd rather see a whole new take on Hyrule Temple, instead of the same one dusted off and cleaned up yet again.
    Characters like Toon Link and Mr. Game and Watch, which have their own unique visual style will certainly be tricky to reinvent but we have faith in Nintendo et al.

    http://www.computerandvideogames.com...e-want-to-see/
    ...
    by Published on May 21st, 2012 00:42
    1. Categories:
    2. DCEmu
    Article Preview

    Coincidence or not, it was a warning to console makers of things to come. While the old games industry gathered in LA for its annual E3 pissing contest, a loud message was sounding 350 miles to the north.Apple's Worldwide Developers Conference, which just happened to overlap with the biggest week in the games industry's calendar, also just happened to feature a games-heavy keynote.Nine months earlier, Steve Jobs had unleashed both barrels against handheld rivals, declaring iPod Touch, with a sneaky fudge, "the number one portable games player in the world", boasting that it "outsells Nintendo and Sony handhelds combined".Last June, Apple had a different target in its sights. "iOS5 is the most popular games platform on the planet," the company bragged, jubilantly noting that Game Center sign-ups had shot past 50 million in nine months - an impressive figure when put against the 31 million that Microsoft had managed to coax onto Xbox Live in eight years.This was executive willy-waving of the type Microsoft, Sony and Nintendo had been doing in each others' faces for years through the pantomime medium of E3 conference season. But the new kid had its own stage.And it foreshadowed, if the ceaseless rumours are to be believed, the next big scrap between Apple and the console makers: the battle for the living room.Suggestions of a smart TV from Apple have been rife since Steve Jobs' biographer, Walter Isaacson, reported the late leader's revelation: "I finally cracked it".This "integrated television set" would be "completely easy to use", Jobs said, "seamlessly synced with all of your devices and with iCloud", and have "the simplest user interface you could imagine".There's not been a single peep out of the company officially since, obviously, on whether an Apple-made TV exists or not, but that hasn't stopped the tech press reporting on it almost daily. The latest twist came with the gossip that Apple was set to acquire Loewe, a posh TV maker in Germany. Loewe moved to rubbish the report, but the rumours rolled on regardless.'I finally cracked it,' the late Steve Jobs reportedly said of an Apple produced Smart TV. We may be able to see that solution for ourselves soon.

    For the purposes of this article I'm going to ignore the boring debate over whether Apple definitely is or definitely isn't making a TV - mostly because no-one outside of those directly involved (or not) seems to have a clue - and assume there is no smoke without fire. Because I want to consider what an "iTV" would mean for gaming and how it might threaten the businesses of the companies that make those beloved boxes beneath our current sets.When it comes to user-friendliness, existing smart TVs are a bewildering mess in dire need of an iRevolution. I have no complaints about the picture quality of my Sonia Bravia 3DTV. Similarly, while the 'smart' interface on it for connected services is about as well-designed as a restaurant website, I can - and do - live without it quite happily, with five separate boxes plugged into it that do that stuff much better anyway.Nevertheless, the impenetrably over-complicated remote is like a '60s vision of the future made by Blue Peter. And I don't need to see it for real to know how incredible it would be to control a TV with an iPhone and an iPad. And games, too? You betcha. We can of course already glimpse how this would work today by streaming an iPad via Airplay onto a flatscreen using Apple TV.The pressing concern for Sony, Microsoft and Nintendo, though, is not that an iTV would be able to offer - or even seek to offer - comparable experiences to those possible on dedicated gaming systems. It's that, in the fight for eyeballs and digits, Apple will wade in and take over another established market, fatally limiting the growth potential of the next generation of games boxes at the very moment they are casting out their entertainment nets ever-wider.
    "An iPad plus iTV combination is not exactly a million miles away from what Nintendo is pitching with its tablet-based WiiU."

    It spells potential trouble for Nintendo because an iPad plus iTV combination is not exactly a million miles away from what the Japanese company is pitching with its tablet-based WiiU. And of all the console manufacturers, Nintendo has struggled most in expanding its entertainment offering online and beyond gaming.As the reinvigorated, post-Super Mario and Mario Kart 3DS shows, great games can still go a long way, but it's hard to overstate the importance of the firm's E3 conference after last year's botched WiiU reveal. And the sudden emergence of Apple - already going for the throat in handheld - as a living room rival piles on the pressure.With the mainstream seemingly slowly shifting away from gaming-only devices, Nintendo seems least well-prepared for a skirmish on those terms. But at the same time - and until we know more about WiiU - it seems the least exposed to it of the three console makers.Sony, like Nintendo, has been hit hard by smartphones in the handheld space, with
    ...
  • Search DCEmu

  • Advert 3