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    by Published on July 11th, 2012 21:48
    1. Categories:
    2. PC News
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    Digital Foundry looks at the challenges Apple faces with the arrival of the Google Nexus 7 and Microsoft Surface.
    For over three years, only one tablet product has gained traction with the mainstream: Apple's phenomenal iPad. Niche challengers have come and gone, while heavyweights including RIM, Sony, Samsung and Motorola have all singularly failed to make any kind of impact on Apple's stranglehold on the market. Now the Cupertino giant's closest rivals have finally woken up: Microsoft and Google are both rolling out the big guns with the upcoming releases of Surface and the Nexus 7.
    There's little doubt that the iPad has defined the prerequisites of a mainstream-focused tablet, and to a certain extent both of these challengers are "me too" products. Each is based on the notions of a slick, user-friendly interface, capacitive touch-screens, and low-power integrated processors paired with large batteries to provide stamina in the 8-10 hour range - the defining elements of the iPad.
    However, the differences between the products are interesting in that they illustrate exactly where Apple's challengers believe its weaknesses are: the question really is whether these perceived deficiencies are enough to really open up the market.
    "The likes of RIM, Sony and Samsung have all failed to effectively challenge the iPad phenomenon. Now Apple's rivals have finally woken up - but can Microsoft Surface and the Google Nexus 7 compete?"

    Google's approach is intriguing: with the Nexus 7, it has staked a claim to the value end of the market, looking to offer an approximate high-end experience in a package that is a fraction of the cost of the $500 top-end "New iPad" and half the price of the $400 iPad 2. Google's tablet miniaturises the experience onto a 7-inch, IPS 1280x800 screen that cuts some corners on brightness and colour reproduction but crams a lot of pixels into a small enough area to give something approaching Retina fidelity.
    Elsewhere, all the core functionality you would expect from a tablet is present and correct, while more extravagant elements that have somehow become a standard on more expensive tablets have been stripped out - so there is no rear-mounted camera for example, no HDMI output - and only a single microUSB port.
    Only 8GB and 16GB SKUs are planned and there is no support at all for cellular connectivity - Google's strategy seems to be in attracting the value-conscious and tablet newcomers, and perhaps convince them to upgrade when the time is right to another Android tablet. The Nexus 7 is produced by Asus, and the Nexus 7 comes across to a certain extent as a "gateway" product to the firm's more expensive offerings.
    Microsoft's Surface has no pretensions in masking the "me too" elements of its design. Although it has opted for a widescreen display over the iPad's 4:3 screen, there's little doubt that it aims for the premium side of the market in exactly the same way as the Apple tablet, with its high-end magnesium finish and weight/dimension advantages over the current generation iPad. At its presentation for the device, a huge amount of focus was put into the kickstand - curious, as it suggests that Microsoft believes that a great deal of tablet-time is spent near some kind of static, flat surface that it can rest upon.

    Google's Nexus 7 aims to differentiate itself from iPad with a bargain $199 price-point, along with a user-experience that offers much of the slickness and appeal of Apple's established, market-leading offering.

    But the true point of difference that Microsoft is banking on is Windows 8 and everything it represents: specifically functionality, productivity and the ubiquity of the OS on other devices. A fully featured USB port means that virtually any peripheral can be run from the tablet - printers, storage drives - with standard Windows drivers being used to run them. The Touch and Type covers in combination with Microsoft Office potentially offer Surface RT a level of functionality well beyond what the iPad offers, in a pleasingly integrated manner.
    Traditional, native x86 Windows programs won't work on the Surface RT however, and therein lies one of Microsoft's biggest challenges: building its own version of Apple's walled garden app store. Having failed comprehensively with Windows Phone 7, Microsoft desperately needs to create transaction infrastructure that rivals Google Play and iTunes. Just a couple of months from launch, there are still some question marks over the Metro marketplace and the level of support it will attract.
    "A merging or convergence between OSX and iOS has been mooted for years now, but Microsoft has got their first by rolling out Windows 8 simultaneously on computer and mobile platforms."

    Of course, the advantage Microsoft has is the sheer proliferation of Windows on traditional computers and laptops. The next version of the desktop OS features support for Metro apps, along with the compatibility with traditional x86 binaries missing from the RT tablet. The same core kernel is
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    by Published on July 11th, 2012 21:36
    1. Categories:
    2. Android News
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    Jelly Bean(s) for everyone -- essentially, that's just what Google's done for the tech savvy underground with 4.1.1's release in AOSP. Not two days after that source code was made available, has a developer by the name of Hashcode worked to get an early build up and running on Amazon's Kindle Fire. If you'll remember, that Bezos-backed slate runs a heavily customized UX with Gingerbread buried deep at its core and official plans for a software update beyond its 2.3 underpinnings have not been announced. So, for adventurous owners that are sick of living in the software-past, but aren't quite ready to part ways with 200 bills for that very now Nexus 7, a beta ROM is at the ready. Naturally, you'll need to have your device rooted and loaded with a custom recovery to get things going but, take note, this work-in-progress is far from complete: hardware video acceleration isn't yet supported and WiFi is somewhat unstable. Fixes are assuredly on the way, so the less carefree might want to abstain from flashing at the moment. For everyone else, you can find the necessary downloads at the source below and, while you're at it, check out the video tour after the break.

    http://www.engadget.com/2012/07/11/j...re-in-unoffic/
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    by Published on July 11th, 2012 21:34
    1. Categories:
    2. DCEmu
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    While today's videogames are bigger, flashier and more impressive than ever, it's hard not to think that the golden era of console gaming is behind us. Back in the late '80s and early-to-mid '90s, when a new console came out every couple of years to cut its predecessors off at the knees and brutally savage the bank accounts of the hardcore gamer who had to have them all, there was genuine excitement. Now, with modern consoles showing their age and throwing on more and more gimmicks like so much makeup to compensate, it's hard to really get properly enthused about any of them.
    Out of nowhere came Ouya and, based on the $2.6 million it raised in 24 hours alone, it's safe to say it has succeeded in renewing that excitement. That's a stark contrast to the general feeling of malaise at this year's E3. I'm excited too -- but cautiously so.
    http://www.engadget.com/2012/07/11/e...ouyas-success/
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    by Published on July 11th, 2012 21:31
    1. Categories:
    2. PC News
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    Whether you see Windows Vista and Windows 7 Gadgets as handy tools or a blight upon a pristine desktop, you might want to shut them off for safety's sake. Mickey Shkatov and Toby Kohlenberg have found that the desktop widgets' web-based code have flaws that would allow malicious Gadgets, or even hijacked legitimate Gadgets, to compromise a PC without having to go through the usual avenues of attack. Microsoft's short-term answer to the vulnerability is a drastic one, though: a stopgap patch disables Gadgets entirely, leaving just a barren desktop in its wake. There's no word on a Gadget-friendly solution arriving before Kohlenberg and Shkatov present at the Black Hat Conference on July 26th, but we suspect Microsoft's ultimate answer is to move everyone to Windows 8, where Gadgets aren't even an option. We understand the importance of preventing breaches, of course -- we're just disappointed that we'll have to forgo miniature stock tickers and weather forecasts a little sooner than expected.

    http://www.engadget.com/2012/07/11/m...security-hole/
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    by Published on July 11th, 2012 21:21
    1. Categories:
    2. PC News

    News both eyecatching and vague out of Microsoft today as the company has revealed Halo 4 will be compatible in some way with its Surface tablet.
    Speaking during a panel at GameBeat 2012, Microsoft president of interactive entertainment Don Mattrick stated that 343’s upcoming sequel in the sci-fi shooter franchise ‘will work’ with Surface.
    The statement was confirmed by VentureBeat following the talk.
    No other details are available at this time on how the game will interface with the tablet, as Mattrick wouldn’t divulge any other info beyond the original mention. That said, SmartGlass is heavily speculated to be involved.
    http://www.mcvuk.com/news/read/halo-...-tablet/099355
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    by Published on July 11th, 2012 20:53
    1. Categories:
    2. Wii U News

    While fans are no doubt waiting for Zelda HD, Shigeru Miyamoto has other Nintendo properties on his Wii U wish list.
    The iconic developer told IGN he is interested in seeing how Metroid would benefit from the upcoming console and its tablet-like GamePad controller.
    "With Metroid, it's very easy to imagine some interesting implementation for Wii U," the Nintendo development legend said.
    "I think that having another screen with the gyro built in really gives you a lot of interesting opportunities for development, and we can bring a lot of our games to life in a completely unique way with that.
    "I feel the possibilities of the GamePad for Metroid could be really fantastic. There's certainly a lot that you could do there for that game."
    Metroid had two outings on Wii, most recently with the divisive Metroid: Other M in 2010.
    Miyamoto added that the series he personally wants to see the most on Wii U is Star Fox.
    Aside from a 3DS re-release of N64 title Lylat Wars last year, there has not been a new Star Fox game since 2006's DS title Star Fox Command. The series last console outing was 2005's Star Fox Assault on GameCube.

    http://www.mcvuk.com/news/read/miyam...tar-fox/099363
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    by Published on July 11th, 2012 20:45
    1. Categories:
    2. Xbox 360 News

    Xbox 720 will be more than just a games console – Microsoft wants it to replace all of the boxes currently sitting under your television.
    That’s the prediction of Michael Pachter who yesterday told an audience at the Develop Conference that “Microsoft has a strategy to take over the world”, according to IncGamers.
    “I think Microsoft’s got it right [with their console strategy], and I think Sony will keep plugging away because they have an integrated strategy across all of their consumer electronic products.
    “Console will have to be multiple purpose devices, though. The Xbox 720, this is my prediction, is going to be your television as well [as your game console]. You’ll be able to tune into television through it.
    “You wont need a ‘smart TV’ when you’ve got an Xbox 720, it will be your television and your internet. It’s going to be open architecture and I think its real trick will be that one Xbox will be able to display television to as many screens as you have in your possession.
    “The next Xbox will be Windows for sure, and you’ll be able to open up multiple TV channels in different windows and you’ll use SmartGlass to shoot off different channels to how ever many screens you want. That is happening, that I’m certain of.”
    Pachter also believes that Microsoft will embrace its subscription supported sales model, meaning the console itself will be relatively cheap in upfront terms.
    “I’m pretty confident that in the US Microsoft is going to partner with a cable TV provider, so I expect that the console will be priced like a smart phone,” he added. “I expect you’ll be paying $99 for the console with a cable TV subscription.”
    How smoothly such a plan could be implemented in Europe – where the TV market is incredibly fractured – remains to be seen.

    http://www.mcvuk.com/news/read/micro...e-world/099365
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    by Published on July 11th, 2012 20:42
    1. Categories:
    2. Android News

    For the first time ever, Android has accounted for over half of the overall smartphone sales in key global markets over a 12 week period.
    Kantar Worldpanel ComTech says that Android’s OS accounted for over 50 per cent of the sector in Britain, Germany, France, Italy, Spain, US and Australia.
    In some regions the win was by an even greater margin – in Spain it claimed 84.1 per cent, in Germany it was 68.5 per cent and in Britain 57.2 per cent.
    “We are seeing much of the Android sales growth being driven by consumers trading up from feature phones to smartphones,” Kantar’s consumer insight director Dominic Sunnebo stated.
    “Android handsets currently offer an easier platform to enable these consumers to upgrade, as many first time smartphone consumers state ‘price of handset’ and ‘multimedia capabilities’ as their main reason for choosing an Android device.
    “Our data shows that Android has a higher share of those consumers spending under £50 on buying their handset across the vast majority of countries we cover.
    “Smartphone consumers are much more loyal to their brand of handset and carrier than feature phone consumers, highlighting the importance of capturing feature phone owners when they are starting to look to change their handset.
    “It’s also interesting to note that although Android’s share is high in the USA market, it has decreased by 6.8% points over the year. This trend contrasts Apple’s growth, which is a reflection of a successful iPhone 4S release and the first time availability of the iPhone 4 and 4S on Sprint.”

    http://www.mcvuk.com/news/read/andro...markets/099369
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    by Published on July 11th, 2012 20:38
    1. Categories:
    2. PC News

    Steam will not introduce any functionality to allow gamers to sell on products they buy digitally, it has said.
    “We don’t have any plans to change,” was the stark response given (twice) to PCGamesN by Valve’s business development director Jason Holtman.
    The comments come following last week’s revelation that the European Court of Justice had ruled that consumers who purchase software must be free to re-sell it despite regardless of its licence terms – and crucially, regardless of whether it is a physical or digital purchase.
    The news caused a considerable stir in the industry, with some observers even predicting that outlets such as Steam and Originwould have to alter their business models to facilitate the changes

    http://www.mcvuk.com/news/read/valve...-ruling/099375
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    by Published on July 11th, 2012 20:34
    1. Categories:
    2. PS2 News

    EyeToy Kama Sutra could have been a notable addition to Sony’s PS2 library – had the platform holder known how to go about QA testing it.
    "There was a genuine pitch from a developer who pitched EyeToy Kama Sutra,” SCE producer Pete Smith told Eurogamer. “Seriously, this was a genuine pitch.
    "So, the guy is going to me, ‘there's an outline on the screen with the EyeToy' [and] I'm like, I get it, yeah!
    “Obviously we didn't sign it and it never ever saw the light of day. But we were going, how exactly would we QA it? You can imagine these two big hairy testers going, 'No, you're the bitch tonight'. How would you demo the game to press?”
    That’s not to say that Sony didn’t acknowledge the possible appeal of the idea.
    “In one sense I think, god, I wish it would have been done,” he admitted. “We could have maybe got some celebrity endorsements and stuff like that.
    "What I just find strange is, sometimes you get these pitches and you think, this is just bonkers. But the developers absolutely believe in it, which is great. I'd much rather that than they come along half-hearted.
    "This guy – I can remember it, I will never forget him – he was like, 'We want to do this. We think it could be great’. We get all kinds of pitches, but that's definitely the one that stands out for me."

    http://www.mcvuk.com/news/read/sony-...a-pitch/099376
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