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  • wraggster

    by Published on September 14th, 2004 10:40

    The Xbox 2 rumour mill has turned over once again, after a Silicon Valley start-up boasted that a new piece of software emulation technology would allow the next-generation console to play original Xbox games.[br][br]QuickTransit, a piece of software originally developed by a computer science professor at Manchester University in the UK, allows the "transparent" emulation of software across different hardware platforms, its makers claim.[br][br]Revealing the software to the world, Transitive Corp demonstrated the system running Linux software (presumably compiled on different processor architecture) on Windows PCs and Apple Macintosh systems at performance which, the company says, is indistinguishable from native platform performance.[br][br]The comment that has sparked interest in the games industry, however, is a statement from Transitive CEO Bob Wiederhold, who said that the QuickTransit software will allow the next-generation Xbox to run software designed for the current console.[br][br]It's not clear whether this is meant to mean that Transitive is actually working with Microsoft on Xenon emulation technology, but a number of factors make this seem like an unlikely scenario.[br][br]For a start, the Wired article in which Wiederhold's claim appeared went on to say that Transitive has six customers, all of whom are as yet unnamed and all of whom are PC manufacturers, with no mention of any Microsoft relationship.[br][br]Besides, what works for a PC or server environment in terms of emulation isn't necessarily the same thing that will work for a console - which has limited memory, a key constraint on the QuickTransit system, which interprets recognised blocks of code by replacing them with functionally identical blocks for the native processor.[br][br]Regardless of how fast QuickTransit's code is, it will also still face major issues in translating the graphics functions of existing Xbox titles, which are written for an NVIDIA chip, into functions on Xbox 2, which will use an ATI chip - not just technical issues, but potentially legal issues as well. [br][br]Sources close to NVIDIA have previously hinted that they do not believe that Xbox 2 can play Xbox games without violating NVIDIA intellectual property rights, and that they may take legal action if the Xbox 2 does boast this functionality.[br][br]In face of this, it would appear much more likely that Wiederhold simply chose the Xbox and Xbox 2 scenario as an example of one problem which would be made easier to solve using the technology being marketed by his company.[br][br]However, the games industry at large is likely to keep a close eye on developments at Transitive in future - as any technology which allows new hardware to cheaply emulate older consoles and platforms would be welcomed by many companies in the market. ...
    by Published on September 14th, 2004 10:39

    News from Lik Sang [br][br] We have good news for all who pre-ordered Pokemon Emerald. The game arrived at Lik Sang today, two days prior to its release in Japan. Fans can expect new designs for the two main characters, alongside the return of Team Aqua/Magma as they struggle against Groudon and Kyogre.[br][br]Pokemon Emerald features 7 new tournaments, such as Battle Frontier which takes place in a giant amusement park. Others include Battle Dome which challenges players to fight through the entire tournament with just 3 Pokemon, whilst Battle Tube requires players to fight through a labyrinth and choose the correct exits. Other additions include the use of unique animations when Pokemon are sent into battle, whilst we're led to believe that trainers will occasionally jump into battles when you're not expecting them to. Pokemon Emerald is scheduled to make its debut in Japan in two days (September 16), at the forthcoming Pokemon Fiesta 2004.[br][br]Pokemon Emerald comes with a free Wireless Adapter and is in stock and shipping for $49.90. All pre-orders are being processed while this article is published. The title is eligible for our Free Shipping Worldwide promotion, just as any other newly released import game. ...
    by Published on September 13th, 2004 18:01

    Nintendo of Europe is planning on following the recent American GBA SP price slashing with new hardware incentives and re-pricing all of its own, say trade press reports.[br]According to industry publication MCV, "one senior retail source" has told it that a GBA SP price-cut to £69.99 would be happening within the next two weeks, while a value-added promotional bundle is mooted for the GameCube.[br][br]Speaking to Nintendo earlier, a spokesperson for the company refused to give us any specific details, but promised that the company would be "making an announcement on all European Nintendo plans for the GBA SP and GameCube very soon, hopefully within the next week or so."[br][br]When asked whether these plans would include price-cuts or promotional offers, they refused to comment, but we guess it shouldn't take too much working out.[br][br]Nintendo will be releasing details very soon, so keep tuned for the latest developments. ...
    by Published on September 13th, 2004 10:55

    After what seems a lifetime for Nokia N-Gage and other Series 60 phone owners, a new release of the Genesis emulator is now out, this release "Includes diagonal keys, new version of GCC (should run a little bit faster).. "[br][br]Thanks to Someone for the port which can be downloaded from the Picodrive page. ...
    by Published on September 13th, 2004 09:38

    News from Lik Sang [br][br] If you have been following the history of the GameCube in the past two years, you might remember some rumors about a new memory device in development at Nintendo, to solve the GameCube's memory problems. Nintendo is working on a new memory device, they said. Secretly, and something completely new. Most people and news sites forgot to mention that there was already a solution to the problem, the GameCube SD Adapter, released in Japan only. The rumors disappeared as fast as they showed up on the news sites, and when Nintendo released the Memory Card 1019 in the USA a couple of month ago, most people couldn't even remember them anymore. Well we did, but nothing exciting was released at the end.[br][br]Here in Hong Kong, we usually develop our own solutions to the memory problem of nowadays console. Not only in form of lots of inexpensive third party manufactured Memory Cards, also with lots of devices that allow you to swap game saves with your friends and upload or download them from the Internet. These adapters are available for most of the consoles, including the GameCube, PlayStation2 and the Xbox.[br][br]One of the companies here in Hong Kong just made the gamers life a bit easier again, by announcing a Memory Card for the GameCube with 2042 Blocks (that's 34.62 times more than the Memory Card 59 released with the GameCube, and still twice the size of the biggest you will get from Nintendo, the Memory Card 1019). And the good news of all this: The Memory Card 2043 will be roughly a third cheaper than the biggest from Nintendo. ...
    by Published on September 11th, 2004 15:31

    GameBoy Advance emulator gets a new release, heres whats new:[br][br]2004-09-11[br]CPU: Fixed Thumb ADD/SUB Rd,Rn/#Offset3[br]CPU: Fixed Thumb long branch with link, which was off by 2 for LR[br]CPU: Fixed carry flag for instructions that use the barrel shifter[br]CPU: Added some missing LDM/STM instructions[br]CPU: Added some missing LDRH/STRH instructions[br]MMU: Fixed out-of-bounds DMA transfers[br]MMU: Fixed key input[br][br]Download Here ...
    by Published on September 11th, 2004 14:51

    Tony Savon has released a new version of his Jpeg Viewer for the GBA, heres whats new:[br][br]In Jpeg Packer:[br][br] Switched to jpeglib: Improved Jpeg Packing[br][br] Headers are automatically fixed with gbarm, now GBA Jpeg Viewer should work with all flashcarts[br][br] Rewrote Bilinear and Bicubic resize, now they are up to four times faster[br][br] In Jpeg Viewer:[br][br] Slighlty Faster jpeg decoding[br][br] Can play bg music! It sounds crazy to me too, but so many peopole asked for this feature that I had to add it :-)[br][br]Download from Here ...
    by Published on September 11th, 2004 08:07

    The Gamepark 32 version of Quake has seen quite an update, heres the news from the author Woogal:[br][br] Removed gamma bug, water bug.[br]Enabled particles and gamma during game (brightness control and flashing effects).[br]Timing fixed (added RTC from Mr.Spiv). Game will run at correct pace on all clockspeeds.[br]FPS counter added.[br]Mods supported (both .pak and loose file types).[br]Autoexec.cfg and other config file loading.[br]- Configuration is saved when quitting through quit.[br]Game saving/loading (current buggy - saved game list will disappear at random).[br]Initial demo playback disabled but operational (On main Quake demos cause a crash when starting game, but on some mods they work fine).[br]- Playdemo command renamed to gpplaydemo for those that really want to see demos.[br]Added launcher app[br]- Clockspeed (133-256mhz).[br]- Graphic detail.[br]- FPS counter toggle.[br]- Mods selector.[br]- Turbo mode toggle[br]Changed menu to support A,B,START.[br]New keymapping:[br]- L: , (default strafe left)[br]- R: . (default strafe right)[br]- L+R: K_INS (+unpress L,R) (default keyboard look)[br]Full chatboard support (can be used in game, not just console).[br]Fixed input when trying to start new game. [br][br]Download from Here ...
    by Published on September 10th, 2004 09:38

    News From Success HK of the new generation Memory Stick for the GameBoy Advance.[br][br]Heres the features and more news:[br][br] The next generation of SMS [br]Built-in larger memory. You can store more game saves [br]The SMS2 can modify the save data in your GBA directly [br]SMS2 can backup the cartridge save,and can restore to any cartridge,so you can exchange the save file with your friend very easy. The SMS2 can modify the save data in your GBA directly and don't need link to PC at all,so you can beat the game by yourself! ...
    by Published on September 9th, 2004 11:25

    New version of the freeware version of No$Gba, the Gameboy advance emulator download the Dos and Windows versions [br] Here ...
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