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  • zx-81

    by Published on March 1st, 2007 18:10



    Hi All,

    Here is a new version of PSPSim the SamCoupé Emulator for PSP.

    For those who haven't seen previous versions, SimCoupe emulates
    a SAM Coupe - an 8-bit, Z80-based home computer released in 1989
    by Miles Gordon Technology.

    For more information on the machine itself, including history
    and technical specification you can go on the SimCoupe Web site.

    What's new in version 1.0.4 :

    - New graphical functions with new smoother render modes.
    It uses the PSP GPU for rendering, it does not run faster,
    but it's a lot smoother.
    - Multiple keyboard mapping feature (Thanks to Pou-chan) :
    You can now toggle between three differents keyboard mapping using
    - Bug fix in Rom file requester
    - Add help menu


    How to use it ? Everything is in the README.txt file.

    Sources are included, and this package is under the GNU public license,
    read COPYING.txt file for more information about it.


    Enjoy,

    Zx.

    Download and Give Feedback Via Comments ...
    by Published on March 1st, 2007 11:56



    Hi All,

    Here is a new version of PSPYape the Commodore Plus/4 home computer emulator !

    For those who haven't seen previous versions, Yape is the best emulator of
    Commodore microcomputer family running on Windows and Unix.
    The emulator faithfully imitates the C-264 (alias Commodore Plus/4) model.

    It has been written by Attila Grósz, see http://yape.plus4.net for details.

    What's new in version 1.0.3 :

    - New graphical functions with new smoother render modes.
    It uses the PSP GPU for rendering, it does not run faster,
    but it's a lot smoother.
    - No need to reset anymore the C-264 before loading a new program
    (the game will load and start automatically)
    - Bugs fix & Code cleaning

    How to use it ? Everything is in the README.txt file.

    Sources are included, and this package is under the GNU public license,
    read COPYING.txt file for more information about it.


    Enjoy,

    Zx.

    Download and Give Feedback via Comments ...
    by Published on February 27th, 2007 21:21



    Hi All,

    Here is a new version of PSPColem the Colecovision Emulator for PSP.

    For those who haven't seen previous versions, ColEm is one
    of the best emulator of the ColecoVision videogame system written by Marat Fayzullin.
    It's running on FreeBSD, HP-UX, SunOS, Solaris, Linux, and other Unix systems.
    PSPColem is a port to PSP of Colem (Unix version 1.0).

    What's new in version 1.0.8 :

    - Save state files are now saved using gzip compression
    (with STZ as file extention). It's much faster to save
    or load states now.
    You can use gzip or 7-zip to convert old STA to STZ.
    STA file format is still supported for loading, so you
    convert your previous saved files inside the emulator.
    - Save state dates are displayed in the emulator window
    (it's now easier to identify and to load the right save state slot)
    - New graphical functions with new smoother render modes.
    It uses the PSP GPU for rendering, it does not run faster,
    but it's a lot smoother.
    - Add a new fullscreen option (render mode max)
    - Bug fix in Rom file requester
    - Multiple keyboard mapping feature (Thanks to Pou-chan) :
    You can now toggle between three differents keyboard mapping using

    How to use it ? Everything is in the README.txt file.

    Sources are included, and this package is under the GNU public license,
    read COPYING.txt file for more information about it.


    Enjoy,

    Zx.

    Download and Give Feedback Via Comments ...
    by Published on February 27th, 2007 13:11



    Hi All,

    Here is a new version of PSP7800 the Atari 7800 console emulator !

    For those who haven't seen previous versions, ProSystem is the best
    emulator of Atari 7800 game console, running on Windows system.
    It has been written by Greg Stanton, see Greg's site for details.

    What's new in version 1.0.5 :

    - New graphical functions with new smoother render modes.
    It uses the PSP GPU for rendering, it does not run faster,
    but it's a lot smoother.
    - Add a new fullscreen option (render mode max)
    - Rom selector support now .rom and .bin as valid file extention
    - Save state dates are displayed in the emulator window
    (it's now easier to identify and to load the right save state slot)
    - Multiple keyboard mapping feature (Thanks to Pou-chan) :
    You can now toggle between three differents keyboard mapping using
    LTrigger and RTrigger keys
    - Bug fix in Rom file requester


    How to use it ? Everything is in the README.txt file.

    Sources are included, and this package is under the GNU public license,
    read COPYING.txt file for more information about it.

    Enjoy, :thumbup:

    Zx ...
    by Published on February 26th, 2007 00:33



    Hi All,

    Here is a new version of PSPCAP32 the CPC Emulator for PSP.

    For those who haven't seen previous versions, Caprice32 is one of
    the best emulator of the Amstrad CPC home computer series running
    on Windows and Unix, written by Ulrich Doewich.
    This emulator faithfully imitates the CPC464, CPC664, and CPC6128 models
    (see caprice32 project)

    What's new in version 1.1.5 :

    - Save state files are now saved using gzip compression
    (with SNZ as file extention). It's much faster to save
    or load states now.
    You can use gzip or 7-zip to convert old SNA to SNZ.
    SNA file format is still supported for loading, so you
    convert your previous saved files inside the emulator.
    - A new graphical engine with new smoother render modes !
    It uses now the PSP GU for rendering, it does not run faster,
    but it's a lot smoother !
    Old "soft" render modes are still available, because there are
    a bit faster.
    - Save state dates are displayed in the emulator window
    (it's now easier to identify and to load the right save state slot)
    - Sound is now played at 44Khz (instead of 48Khz)
    - Bug fix (load default keyboard mapping on startup)
    - Bug fix in Rom file requester
    - Bug fix in keyboard handler


    How to use it ? Everything is in the README.txt file.

    Sources are included, and this package is under the GNU public license,
    read COPYING.txt file for more information about it.


    Enjoy,

    Zx.

    Download and Give Feedback Vie Comments ...
    by Published on February 25th, 2007 15:56



    Hi All,

    Here is a new version of PSPMSX the the MSX series Emulator for PSP.

    For those who haven't seen previous versions, fMSX is a famous emulator of the MSX, MSX2, and
    MSX2+ 8bit home computers.
    It runs MSX/MSX2/MSX2+ software on many different platforms including Windows and Unix.
    See http://fms.komkon.org/fMSX/ for further informations.
    It has been first written by Marat Fayzullin, and later Vincent van Dam ported it on SDL.

    What's new in version 1.0.7 :

    - A new graphical engine with new smoother render modes !
    It uses now the PSP GU for rendering, it does not run faster,
    but it's a lot smoother !
    Old "soft" render modes are still available, because there are
    a bit faster.
    - Save state dates are displayed in the emulator window
    (it's now easier to identify and to load the right save state slot)
    - Add help menu
    - Bug fix (load default keyboard mapping on startup)
    - Bug fix in Rom file requester
    - Bug fix in keyboard handler


    How to use it ? Everything is in the README.txt file.

    Sources are included, and this package is under the GNU public license,
    read COPYING.txt file for more information about it.

    Enjoy,

    Zx.

    Download and Give Feedback Via Comments ...
    by Published on February 25th, 2007 01:28



    Hi All,

    For those who has missed the beginning, Stella is on of the best emulator of Atari 2600 game console,
    running on many different systems, such as Linux, Solaris, Windows, MacOS/X, WinCE, OS/2, GP2X.

    It has been written initially by Bradford Mott, see Stella's site for details.

    PSP2600 is a port on PSP of the version v2.2 of Stella. It's based on the work of * Aenea *
    who was the first to port Stella to PSP, and David Voswinkel who's now in charge
    of the PSP port in Stella team.

    What's new in this version ?

    - A new graphical engine with new smoother render modes !
    It uses now the PSP GU for rendering, it does not run faster, but it's a lot smoother !
    Old "soft" render modes are still available, because there are a bit faster.

    - Multiple keyboard mapping feature (Thanks to Pou-chan) :
    You can now toggle between 3 different keyboard mapping using LTrigger and RTrigger keys

    It has been developped on linux for Firmware 3.03-OE and i hope it works also for 2.x
    using the great eloader from http://www.noobz.eu/.

    How to use it ? Everything is in the README.txt file.

    Sources are included, and this package is under the GNU public license,
    read COPYING.txt file for more information about it.

    Enjoy, :thumbup:

    Zx.

    Download and Give Feedback Via Comments ...
    by Published on February 21st, 2007 22:16



    Hi All,

    Here is a new version of PSPAtari the emulator of Atari 800,
    800XL, 130XE and 5200 series.

    For those who haven't seen previous versions, Atari800 is an emulator
    for the 800, 800XL, 130XE and 5200 models of the atari personal computer.
    It can be used on console, FrameBuffer or X11.
    See http://atari800.sourceforge.net/ for further informations.

    PSPATARI is a port on PSP of the version 2.0.2 (April 08 2006) of Atari800
    from Petr Stehlik.

    What's new in version 1.0.6 :

    - Multiple keyboard mapping feature (Thanks to Pou-chan) :
    You can now toggle between 3 different keyboard mapping using
    LTrigger and RTrigger keys
    - Add help menu
    - New background image
    - Bug fix in Rom file requester
    - Bug fix in screenshots
    - Bug fix in keyboard handler

    How to use it ? Everything is in the README.txt file.

    Sources are included, and this package is under the GNU public license,
    read COPYING.txt file for more information about it.

    Enjoy,

    Zx.

    PS: For those who wonder how to use 5200 Roms :

    You have to load them using the original atari800 emulator menu
    (the white "Atari800 menu" option in the emulator window ).

    Then select "Cartridge management" then "Insert cartridge" and
    specify your disk image file, then choose the cartridge type 5200,
    and go back to the emulator using LTrigger.

    Download and Give Feedback Via Comments ...
    by Published on February 19th, 2007 22:17



    Hi All,

    DrNicket and I, are pleased to present you a new
    version of PSPInt the Intellivision Emulator for PSP.

    What's new in version 1.0.9 :
    - Bug fix in Rom file requester
    (PSP hangs when the rom list was big and already sorted)
    - Add help menu
    - Screenshots are now saved in PNG format

    How to use it ? Everything is in the README.txt file.

    Sources are included, and this package is under the
    GNU public license, read COPYING.txt file for more
    information about it.

    Enjoy,

    DrNicket and Zx.

    Download and Give Feedback Via Comments ...
    by Published on January 24th, 2007 21:30



    Hi All,

    Here is another version (and i hope the last one) of PSP2600 the Atari 2600
    emulator running on PSP.

    What's new in this version ? Mainly bug fix :

    - Bug fix in the render mode Max and x1.25
    - New default mapping for the keyboard in order to
    use the analog/digital swap feature.

    It has been developped on linux for Firmware 1.5 and i hope it works also for 2.x
    using the great eloader (0.99x) from http://www.noobz.eu/.

    How to use it ? Everything is in the README.txt file.

    Sources are included, and this package is under the GNU public license,
    read COPYING.txt file for more information about it.

    *** Many thanks to Poem58, and all Atari 2600's fans for their help and support ! ***

    Enjoy, :thumbup:

    Zx.

    Download and Give Feedback Via Comments ...
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