• DCEmu Homebrew Emulation & Theme Park News

    The DCEmu the Homebrew Gaming and Theme Park Network is your best site to find Hacking, Emulation, Homebrew and Theme Park News and also Beers Wines and Spirit Reviews and Finally Marvel Cinematic Universe News. If you would like us to do reviews or wish to advertise/write/post articles in any way at DCEmu then use our Contact Page for more information. DCEMU Gaming is mainly about video games -

    If you are searching for a no deposit bonus, then casino-bonus.com/uk has an excellent list of UK casino sites with sorting functionality. For new online casinos. Visit New Casino and learn how to find the best options for UK players. Good luck! - Explore the possibilities with non UK casinos not on Gamstop at BestUK.Casino or read more about the best non UK sites at NewsBTC.
  • JKKDARK

    by Published on March 21st, 2007 12:37

    New Nightly builds of the multi-platform Sega Saturn emulator Yabause released ...
    by Published on March 11th, 2007 01:27

    New version of the Saturn emulator for PC.

    vdp1 drawing processing was improved
    vdp2 drawing processing was improved
    SCU DSP processing was improved
    (line I dont understand)
    Hooking up of the backup library was updated

    This update focuses on improving speed.
    Games which use the DSP have become quite faster.
    Especially the movies of Grandia became high speed. ...
    by Published on March 10th, 2007 15:36

    Pad plugin for PCSX2, the PlayStation 2 emulator, updated.

    It's what the official site said:

    Just a quick note to let you guys know i have just uploaded a modified version of SSSPSX Pad 1.7 to change how its pressure sensitive buttons work. If you play games such as Final Fantasy XII and Gran Turismo 3, you will know on the current release you have to press X+R2 O+L1 etc, well not anymore Smile

    You can find this release in the Download section.

    Big thanks goes out to Nagisa for this excellent plugin and i hope you will consider using this pressure style in future releases instead of the 2-Button combos

    changelog:

    -Altered "Get_Pressure" code so no 2-key press is needed
    -Removed the "Ignore default libraries" from VS2005 Project, this stopped it building. ...
    by Published on March 7th, 2007 14:48

    via el33tonline

    SEGA of America and SEGA Europe today announced that six of its SEGA Genesis library titles are now available for download on the Wii Shop Channel. Wii owners can download Streets of Rage, Bio-Hazard Battle, Gain Ground, Comix Zone, Bonanza Bros. and Sword of Vermilion, with prices starting at 800 Wii Points. Wii Points can be purchased online or at retail outlets.

    “The Wii Shop Channel continues to be a great avenue for gamers who want instant access to classic SEGA Genesis titles,” said Scott A. Steinberg, Vice President of Marketing, SEGA of America. “Streets of Rage, Bio-Hazard Battle, Gain Ground, Comix Zone, Bonanza Bros. and Sword of Vermilion, are all great titles that were popular hits in their day and now they have a second life via Wii’s Virtual Console.”

    Here is a list of the SEGA Genesis titles (descriptions provided by SEGA):

    Streets of Rage - A top secret crime organization has taken over what used to be a happy, peaceful metropolis and now no one is safe. Rampant crime and violence are commonplace after the syndicate bought off government officials and the majority of the police force with lucrative bribes. Frustrated by the corruption on their force, a group of young officers quits with a plan to take back the city in their own way. With special hand-to-hand combat abilities, Adam Hunter, Axel Stone and Blaze Fielding step onto the Streets of Rage to risk it all to save their city, even if it means putting their lives on the line.

    Bio-Hazard Battle - An army of biogenetic mutants has gone haywire, terrorizing the world and putting the future of the planet Avaron in jeopardy. It's up to you to defeat the mutant menaces and restore order before it's too late! Through eight levels of intense action, you'll be up against some of the nastiest, most vile creatures you've ever seen from mega amoebas and nuclear crabs to electroworms and gut-grabbing insects. You’ll have four different Bioship fighter crafts to choose from, each with unique handling capabilities and weapon systems. Hop into your fighter craft and save Avaron from certain doom!

    Sword of Vermilion - When the evil wizard-king, Tsarkon, invaded Excalabria with his massive army, King Erik V had no choice but to turn his infant son over to his most trusted warrior, Blade. As his castle burned, King Erik also gave Blade a valuable, ancient family heirloom for his son, the Ring of Wisdom. He asked Blade to leave at once in the hopes that the young heir to the throne would survive. Blade raised Erik VI as his own, knowing one day the prince would fulfill the prophecy of the Malaga fortune tellers. Now, eighteen years later, Erik VI returns to Excalabria to avenge his father’s death and reclaim the kingdom.

    Comix Zone - Sketch Turner, an artist from New York City, is drawing during a huge thunderstorm when a bolt of lightning hits his picture and brings it to life. The image, Mortus, is a megalomaniac mutant who wants to become human and rule the earth. Mortus magically transports Sketch into the pages of his comic book so he can end his creator’s life and become real. Once inside the story, Sketch meets General Alissa Cyan who believes he is a superhero who has come to save their post-apocalyptic world from Mortus. Sketch soon discovers his superhero powers and he can instantly fight like a one-man mercenary platoon!

    Bonanza Bros. - Mobo and Robo Bonanza are watching TV when the screen suddenly flickers and a shadowy figure appears. The mysterious man offers them a lucrative sum to help test the security in his many buildings by retrieving certain items. They agree to get the job done in just three minutes, but they don’t yet know that each building is packed with security guards and there is a huge reward if they are apprehended. Fortunately, they are equipped with bullets that can knock the guards unconscious for a few seconds. Help the Bonanza Bros. infiltrate a number of different locations ranging from banks to mansions to casinos!

    Gain Ground - In the 31st century, the human race was near perfection: no war, no poverty, and no conflict. With nothing to worry about, people lost their ability to cope with problems and their survival instincts were nearly forgotten. The United Earth Government grew concerned over the vulnerability of the passive planet and created the Gain Ground system, a war simulator to help humans rediscover their lost instincts. Yet, the system malfunctioned and they became prisoners in their own creation. Team up with two courageous comrades to rescue your fellow humans and destroy the system. ...
    by Published on March 1st, 2007 00:12

    via cubed3

    In what has been quite a busy day for news, a new games publisher has revealed its DS plans and a rumour has appeared about Sega resurrecting the Daytona racing franchise. First of all there is news of Xider stating it will release twelve games across the DS and PC throughout 2007. However, before getting your hopes too high, none of its DS projects have been announced yet. What is interesting to note, though, is that it will be bringing Telltale Games' previously download-only title 'Bone' to retail on PC, plus a sequel to Ankh. With Telltale's current love for Nintendo's Wii, could that be spreading over to the DS as well, via Xider? You can only hope so...

    As for the Sega news, long-running UK Industry favourite EDGE recently held an interview with Sega's Racing Studio in which there was a suggestion made that a new entry in the Daytona racing series could well make an appearance...at some point in the future...and that the team is definitely a big fan of previous Daytona games. Vague? Most definitely. So certainly do not hold your breath for this one. ...
    by Published on February 25th, 2007 20:17

    New release of the Nintendo DS emulator for PC.

    Fixed a bug in EEPROM management.
    Fixed in layer 3d.
    Fixed a bug in Firmware management.
    Fixed a bug in LDR opcode.
    Fixed a bug in BLX opcode.
    Fixed a bug in ROR opcode.

    Download and Give Feedback Via Comments ...
    by Published on February 23rd, 2007 02:09

    via MCV

    Spong reports that whilst Nintendo still sees a place in the market for its struggling last-gen machine, manufacturing efforts have now shifted over to the likes of Wii, DS and Game Boy Advance.

    “Are we producing any more GameCubes? No,” Nintendo of America’s vice president of marketing and corporate affairs Perrin Kaplin explained in an interview with GameDaily. “But do we have the inventory there for people to still purchase? Yes.

    “Just like the PS2 sold really well this past holiday, GameCube is a great starter system – price, ease, games. Every one of the consoles has had its cycle and every single one of them has become a great starter system at the last leg of its cycle, and that's where GameCube's at.”

    Kaplan also went on to confirm that Nintendo will not release any new games for the system – a decision reinforced by the company’s recent change of heart in relation to Super Paper Mario. That platformer was announced for GameCube at last year’s E3, but has since gone on to become a Wii-only title.

    “If you're a core gamer you wouldn't buy a GameCube,” she continued. “It's not aimed at you anymore. But for new people as a starter system, how many games are there for them to pick from? Plenty.

    “I mean, I wasn't the first to buy an iPod. By the time I bought it, it came to a price where I wanted it to be and looked the way I wanted it to look. So we're not selling GameCube to the people who are hardcore players and want all the gadgetry – we're going after the people who never really bought a system before now it’s finally at a price that they can afford for their family.” ...
    by Published on February 21st, 2007 15:24

    New release of the Nintendo DS emulator for PC.

    Changelog:

    Fixed a bug in DISPSTAT irq.
    Fixed a bug in RTC functions.
    Added EEPROM management.
    Added Power Managment functions.

    Download and Give Feedback Via Comments ...
    by Published on February 17th, 2007 18:03

    New update of the Saturn emulator for PC. What the author said:

    A new version was put up, although not many changes have been made since I don't have the time.
    SSF Ver0.08 alpha R5
    Subcode Q processing of the CD Block was updated.
    The battle progress explanation screen in Gungriffon and the demo screen of Gungriffon 2 have stopped skipping.
    Window processing of the VDP2 was updated.
    Memory Access Wait processing was updated.

    Mission Stick, Multi-controller and Mahjong Panel inputs have been hooked up.
    Key arrangement (for the Mahjong Panel):
    A-N = A-N keys
    Kan = Ctrl key
    Pon = Alt key
    Chi = Space key
    Riichi/Reach = Shift key
    Ron = Z key

    An option for the (SCU) DSP to be processed in an exclusive thread has been added.
    However, since synchronization with the SH2 will become difficult, software with high (cpu) load may fail to work.

    CPU usage for dual and multi-core enviroments has been set up.
    Exclusive threads processed by the CPUS:
    for 2 cpus (Dual Core):
    CPU0 - Main Thread
    CPU1 - VDP2 Draw Thread

    for 4 cpus (Quad Core)
    CPU0 - Main Thread
    CPU1 - VDP2 Draw Thread
    CPU2 - VDP1 Draw Thread
    CPU3 - DSP Thread

    Save State data version was updated.
    Savestates from previous versions cannot be used. Since it's becoming difficult to maintain compatibility...
    From now on, if save state data is changed, (backwards) compatibility shall not be taken into consideration.

    Although analog input has been hooked up, it has not been checked much.
    Since I only have a XBOX360 controller... ...
  • Search DCEmu

  • Advert 3