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  • DarthPaul

    by Published on September 23rd, 2007 21:01

    via Dark Alex


    Team M33... I mean The God, Dark Alex is back!! Or both!? And released the firmware 3.71 M33!

    M33 Official Website


    Official Announcement

    3.71M33 Released. It will be our last but one release.
    In the near future, it will be released a Slim&&Fat Unbricker, and a 1.50kernel patch

    First of all, thanks for all your donations.
    It's time to make the Scene think into what has it turned.
    NOW you can look for guilty ones.

    And, to finish, greetings to pspx.ru and all the ones that have helped us in this crusade.

    M33 == Dark_AleX

    Changelog:


    Changes in 3.71 M33

    • Now uses 3.71
    • VSH Menu is not longer launched using HOME key, but using SELECT now. This is to not interfere with the XMB function of home, which is now more useful in this firmware.
    • PSP Slim: umdcache was allocating memory even when homebrew was launched, wasting memory that homebrew programs may want to use. Now umdcache module is stopped before it can allocate any memory, only in the case homebrew is launched.

    Also, memory is unprotected for user memory usage by M33 core (only when homebrew is launched). Developer, for a sample of how to use the extra memory, see the extra ram sample of the M33 SDK.
    • Both version boot now from 3.XX ipl, and are independent of 1.50.

    The main installer will not install 1.50 kernel anymore. A 1.50 kernel addon for 3.71 M33 that will install inside 3.71 M33 will be released in a few days (for fat only)

    Note: due to some changes in kernel nids by Sony, you can expect a lot of kernel plugins not working anymore. Programmers: refer to the SDK readme for details.


    Installation instructions:

    First method for both psp, the prefered when possible:

    Requeriments: a fat psp slim with 3.52 M33-3 or 3.52 M33-4. Previous versions of M33 won't work, due to a bug that affects them and OE; or a psp slim with 3.60 M33.


    1. Copy the UPDATE directory into /PSP/GAME/UPDATE and copy the EBOOT.PBP of the 3.71 Sony updater there but with name "371.PBP". Note: the program will not even show if you copy it to a different folder than that.
    2. If you are in the fat psp, make sure you have configured the psp to run the game folder in the 3.XX kernel.
    3. Execute the program, it requires 78% of battery. If you have idstorage corrupted due to a downgrader, the program will ask you to correct it automatically so the update can continue.
    4. Press X, and the Sony updater will begin. Sit and enjoy while Sony code installs 3.71 M33
    5. When finished, the updater will ask you to reboot (pressing X or O). DO IT. Do not skip this step shutting down the psp by yourself, or you'll end with a brick.
    6. You should be now in 3.71 M33.


    Great news, huh?

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    by Published on September 23rd, 2007 00:48

    Via ConsoleWorld

    Weltall just released today a new revision of the best PSP's Cheat Device ever, CWCheat. And with the classic huge changelog...



    Changelog:

    - [ALL] optimizations in the usb loading runtimes to avoid useless operations
    - [ALL] added a ioctl call to update the fat with the current state of the ms when disabling usb support.
    This will avoid corruption and avoid loading files like if they weren't updated. thanks to Ahman for pointing
    it on ps2dev forums
    - [ALL] optimizations in some key handling functions which gained 1456 bytes of space
    - [ALL] fixed some checks for button release which weren't checking the button accordly to the swap button option
    - [ALL] improved the jocker command (0xD00000dd 0x1nnnnnnn) in the standard cwcheat cheat engine it will allow to skip dd+1 lines
    (so it keeps compatibility with old jocker codes)
    [more information here: http://cwcheat.consoleworld.org/wiki...eous_commands]
    - [ALL] Corrected some glitches when getting brightness values
    - [ALL] Corrected chosen brightness levels to work better on a lite psp (100 on the lite was doing strange things, while 99 is the correct maximum)
    [thanks to moca for the testing]
    - [ALL] Corrected a bug in the inverse offset codes which were pointing to a wrong adress before the start of user ram [thanks to black_wolf_92 for
    pointing the problem]
    - [ALL] reworked a bit the pointer codes in the cheat engine: now if the feeded adress from the pointer is NULL (which may happen sometimes in games)
    the code will be skipped, plus the engine is now more optimized gaining 152bytes of space



    Download and Give Feedback via Comments ...
    by Published on September 21st, 2007 09:15

    Via GameSpot

    The critically acclaim new Final Fantasy titles have been kept for PS3 only. Over at the TGS, taking action from 20 - 23 of September in... Tokyo of course, two new trailers of the title were shown. Both ending with bold letters reading "For Playstation 3 ONLY".

    Very sad news for the 360 owners and Final Fantasy lovers out there, and very good news for PS3 owners.



    Leave your thoughts via Comments ...
    by Published on September 21st, 2007 09:15

    Via GameSpot

    The critically acclaim new Final Fantasy titles have been kept for PS3 only. Over at the TGS, taking action from 20 - 23 of September in... Tokyo of course, two new trailers of the title were shown. Both ending with bold letters reading "For Playstation 3 ONLY".

    Very sad news for the 360 owners and Final Fantasy lovers out there, and very good news for PS3 owners.



    Leave your thoughts via Comments ...
    by Published on August 9th, 2007 18:20

    *OLD, DEPREICATED, OUT OF DATE. PLEASE USE THE NEWER VERSION HERE*


    Via NekoMiMi

    Ok guys,I was searching and reading forums around the web and I found this neat application.

    This let's you play and watch the videos directly from the YouTube website,you don't have to download and convert FLV files or anything.

    Installation:

    - Download and unzip the file attached here.
    - Choose the folder corresponding to your PSP's firmware version.
    Example:
    * 100 for firmware 1.00, 150 for 1.50 and 200over for custom firmwares.

    - Copy the PSPTube folder to the GAME3XX folder.
    - Create an account here.
    - Open the psptube.cfg file with a Text Editor.
    - Find the ev_id = "ABCDEFGHIJK" dev_id = "" text in the file and insert your account information there.
    - Set your Game kernel mode to 352.
    - Start the application from the main menu and select an internet connection with the O button.
    *Note: It'll show as "No Videos",just press O to search for the videos.*
    - Enjoy!

    Controls:
    Start Button - Play/Pause
    O - Select/Enter
    X - Go back to Results
    L Trigger - Go to the Previous Results page
    R Trigger - Go to the Next Results page
    Select Button - Change Screen size

    Watch video: here



    Note: a newer version of PSPTube [1-27-2009] is available here.

    DIGG THIS NEWS



    Download and Give Feedback Via Comments ...
    by Published on July 31st, 2007 09:46

    Via Raphael's Blog

    Raphael released a new version of the great plugin for our PSP.

    Here's the changelog:

    - Fixed a major bug with the calibration function that scaled the range wrongly (should now really be useable)
    - Added a function to map the D-Pad buttons to analog in case you can't fix your analog stick but a game requires analog stick
    - Added a function to force analog input (for XMB for example)
    - Added a function to map the analog to D-Pad (to control XMB with analog)
    - Added button mappings for SCREEN (brightness), VOLUP and VOLDOWN

    Download and Give Feedback Via Comments ...
    by Published on July 31st, 2007 08:33

    Becus25 has released a new version of his Custom Firmware for the PSP

    Heres whats new:

    - Updates of Sony locked from game/memory stick (when you execute some update of XMB la PSP will return to XMB).

    - Updates of Sony from UMD locked (patched the function vshKernelLoadExecVSHDiscUpdater)
    * And if you execute a update the PSP will do this ... :
    My flasher copy the file updater.pbp located on ms0:/psp/ie162 to flash1 (updater.pbp is the updater of the IE for install other IE new.
    When the system call the function vshKernelLoadExecVSHDiscUpdater from the XMB the console will return to XMB and copy the updater.pbp from flash1 and put it on ms0 for show it on XMB.

    Note : The folder 'ie162' will should be download of internet also .
    Note 2 : Not use the updater.pbp from 1.50 firmware . Your psp will be bricked.
    Suggestion of darkcommon of it function of darkcommon . Thanks .

    - Now load eboots of 1.0 firmware you shouldn't from recovery. This function will be enabled automatically .

    - Fixed a small bug found on recovery.

    Download and Give Feedback Via Comments

    Via Becus25 ...
    by Published on July 31st, 2007 08:20

    Raphael has released an application which lets you change the sensibillity of your Joystick

    Features:

    - It changes the axial mapping to a cubic (or other selected) form so that small movements don't get recognized too early.
    This means that you can move cursors more exactly and don't have it jumping around on the screen.
    - It applies a sensitivity scale to linearly change the responsiveness (and maximal amplitude for values < 100%)
    of the stick. With this you can 'slow down' the analog stick.
    - It filters movement of the analog stick so that abrupt changes are further smoothed (adjustable).
    - It is possible to calibrate the analog stick so it centers properly.

    It is a plugin,so you guys must know how to work with plugins,uh? If you forgot in these 6 days... here's a reminder:

    - Unzip the zipped archive
    - Copy the joysens.prx into your mso:/seplugins/ folder
    - Add the line "ms0:/seplugins/joysens.prx" into the game.txt
    - Turn off your PSP and go into the Recovery Menu and enable it under the plugins section
    - Enjoy!

    Download and Give Feedback Via Comments ...
    by Published on July 31st, 2007 08:08

    Here's a new release from Weltall of his great cheat device application.

    The changes of this new version:

    - [ALL] now the text reader loads txt files from ms0:/seplugins/cwcheat/text/gameid.txt where game id is the id shown on cwcheat, it works just like memory cards or _S db entries. In this way you can store a txt file for every game.
    - [ALL] now the text reader saves the old position upon exiting, in this way everytime you return to the text reader it will be were you left it, even if you reload the game. It will be saved as gameid.pos in the same dir of the txt.
    - [LITE] added an homebrew only lite prx: it's called cwcheathblite.prx
    - [ALL] moved config loading from the volatile partition to the kernel partition of the ram this should allow better compatibility with games/homebrews/vsh. GTA: LCS is working fine now even in m33 no umd modes (np9660/m33)
    - [ALL] moved clock changing functions to the end of the cwcheat bootup process this increased compatibility with the vsh (now it's possible to use the homebrew prx or use R during bootup to load cwcheat even without umd and without freeze) and maybe also with homebrews and games
    - [ALL] added a generic function to manage all numbers insertions in cwcheat (this is mainly backend)
    - [ALL] implemented a goto function accessible with select in the memory editor: for now it's the only function using the generic number insertion function. (NB: it will search for the adress before the entered one alligned to the bytes you can see in a line)
    - [ALL] fixed a bug in the disassembler which could lead to it going before the user mapped area when opening it making it crash.
    - [ALL] now the cwcheat for homebrews can be installed easily as it's put in the MS_ROOT folder
    - [POPS] now when entering the memory editor from the cheat mod menu the adress is managed correctly
    - [ALL] now the memory editor and disassembler cleans the screen right when changing screens not only when exiting
    - [LITE] added an POPS lite prx: it's called cwcheatpopslite.prx
    - [ALL] the screen is cleared more in the disasm and memory editor to avoid parts of the memory editor, cheat modifier or disassembler remaining on screen
    - [ALL] fixed a bug which could make the disassembler crash when making a new cheat if entered from the memory editor while selecting a not 4byte alligned adress.

    Enjoy cheating!:thumbup:

    Download and Give Feedback Via Comments


    Via CWCheat ...
    by Published on July 24th, 2007 11:26

    Helo guys,

    I was looking for a 3.51 M33 Recovery Menu launcher because the 3.40 OE's wasn't working. And I didn't find any. And I made this one and now I'm sharing it.I hope you enjoy it and use it as much as me.

    Download and Give Feedback Via Comments ...
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