• DCEmu Homebrew Emulation & Theme Park News

    The DCEmu the Homebrew Gaming and Theme Park Network is your best site to find Hacking, Emulation, Homebrew and Theme Park News and also Beers Wines and Spirit Reviews and Finally Marvel Cinematic Universe News. If you would like us to do reviews or wish to advertise/write/post articles in any way at DCEmu then use our Contact Page for more information. DCEMU Gaming is mainly about video games -

    If you are searching for a no deposit bonus, then casino-bonus.com/uk has an excellent list of UK casino sites with sorting functionality. For new online casinos. Visit New Casino and learn how to find the best options for UK players. Good luck! - Explore the possibilities with non UK casinos not on Gamstop at BestUK.Casino or read more about the best non UK sites at NewsBTC.
  • gunntims0103

    by Published on November 19th, 2006 18:20

    news via computerandvideogames

    19-Nov-2006 Wii has landed in the US! CVG brings you the low-down on the hardware and the launch games

    The waiting is finally over - for the US anyway. We brits still have three more painful weeks of waiting to endure, but today is the day that gamers all over the US will finally get their hands on the Wii.

    If you've been avidly hunting for every scrap of news on the Wii for the past agonising year of excitement and anticipation, there's probably nothing you don't already know about the Wii - except for what it's like to hold it on your hands.

    We've put together these impressions to paint you a clear picture of what the hardware is like, how well it functions and, for your purchase-listing convenience, a quick run-through all 20 launch games on sale in the US right now. If you're thinking about getting the Wii, or are already on the pre-order list, this is all you need to know.

    In the box
    First thing's first, this is exactly what's packed into those lush white Wii boxes:

    * Wii Console
    * One Wii Remote (and two batteries)
    * One Nunchuk expansion controller
    * Sensor Bar
    * Composite Cable (red, white and yellow connectors)
    * Power cable
    * Wii Sports (sadly not in its own DVD case)
    * Huge wad of user manuals


    The Hardware
    The Wii is small. That's the first thing that hits you when you remove the packaging and see its tiny frame. You may have heard Nintendo's approximation of the Wii being roughly the size of three DVD cases, but you don't realise how small that is until you sit it next your TV.

    It's shiny white casing oozes style, and because it's such a bright white it's not as prone to glaring fingerprinting. We also noted how solid the console feels - it's small but feels weighty enough to give it that 'crammed with technology' feel, if you know what we mean.

    Hooking the console up is a fairly ordinary process, the only extra task being to connect and position the Wii's all-important Sensor Bar. The cable connecting it to the Wii is several feet long, so no worries there.

    The Sensor, as said before, can go above or below your TV screen, but really should be as central as possible. If your TV is on a large, flat surface you can dump the Sensor on the surface just in front of the screen. But we find placing it on top of the TV, and maybe securing it with a small, unnoticeable strip of double-sided sticky tape helps secure it nicely.

    Once set up, you tap the little power button and on comes that slick blue light around the CD bay. That's when you'll another one of the Wii's significant attributes - it's absolutely silent. If the room is completely without sound, you might just hear the soft purr of the tiny fan in the back of the machine - with your ear pressed against the machine.

    In fact, the most noise the console makes is the smooth buzz of the front-loading disc drive sucking in a game disc - although not at all an unpleasant sound. The 360 disc drive has a painful 'clunk' as it comes to a complete close, but there's no such discomfort with the Wii.

    Inserting and ejecting discs is as smooth as you could ever hope. You barely need to insert the disc before the machine detects it and springs into action, gently taking it from your hands and slotting it into place, ready for play.

    Hit the eject button and a few seconds later the disc slowly slides out, stopping with the central hole just outside the drive, so you can take hold of your precious games by the outside edge and middle without fingerprinting the data surface. It accepts the the smaller GameCube discs with equal ease - you insert the disc roughly near the centre of the drive and it'll do the rest.

    Slam the batteries into the Remote and you're almost ready to go. First you have to get the wireless Remote to talk with your Wii, which you do by hitting both sychro buttons - one under the small flap on the front of the Wii and the other under the battery cover of the back of the Remote itself. It only takes a second or two, you're ready to go (you can read a detailed analysis of the look and feel of the Wii Remote here). Then it's onto the games.

    The games
    There are 20 games available right now in the US, and here's a quick run-down of what they're all about.

    Wii Sports: The packaged Wii Sports is the perfect game to both show off the Wii's abilities, and help you become accustom to them. It features simple motion-controlled recreations of five popular sports: boxing, bowling, tennis, golf and baseball. Basic in both gameplay and graphical detail, but great, simple, family-friendly fun.

    The Legend of Zelda: Twilight Princess: After four years of development, ...
    by Published on November 19th, 2006 18:16

    news via gizmodo



    Despite the cold weather, Nintendo fans lined up outside the Nintendo Store in Rockefeller Plaza Saturday night in hopes of getting their hands on a Nintendo Wii. The party wasn't as big as the official launch in Times Square (and nowhere near as big as Sony's event), but die-hard Nintendo fans like Anthony (shown above dressed as Link) camped outside the store in hopes of snagging one of the first consoles to hit the States.

    Hit the jump for a look at other Nintendo characters waiting in line.


    Pat (far right) secured the number one spot by arriving at the store Thursday night. He, Mario, and friends assured me they wouldn't sell their Wiis on eBay.

    ...
    by Published on November 19th, 2006 18:16

    news via gizmodo



    Despite the cold weather, Nintendo fans lined up outside the Nintendo Store in Rockefeller Plaza Saturday night in hopes of getting their hands on a Nintendo Wii. The party wasn't as big as the official launch in Times Square (and nowhere near as big as Sony's event), but die-hard Nintendo fans like Anthony (shown above dressed as Link) camped outside the store in hopes of snagging one of the first consoles to hit the States.

    Hit the jump for a look at other Nintendo characters waiting in line.


    Pat (far right) secured the number one spot by arriving at the store Thursday night. He, Mario, and friends assured me they wouldn't sell their Wiis on eBay.

    ...
    by Published on November 19th, 2006 18:16

    news via gizmodo



    Despite the cold weather, Nintendo fans lined up outside the Nintendo Store in Rockefeller Plaza Saturday night in hopes of getting their hands on a Nintendo Wii. The party wasn't as big as the official launch in Times Square (and nowhere near as big as Sony's event), but die-hard Nintendo fans like Anthony (shown above dressed as Link) camped outside the store in hopes of snagging one of the first consoles to hit the States.

    Hit the jump for a look at other Nintendo characters waiting in line.


    Pat (far right) secured the number one spot by arriving at the store Thursday night. He, Mario, and friends assured me they wouldn't sell their Wiis on eBay.

    ...
    by Published on November 19th, 2006 18:13

    news via gamespot

    UNIVERSAL CITY, Calif.--At the stroke of midnight on the west coast, the launch of the next console generation came and went, as the Nintendo Wii debuted to a crowd of eager fans, many of whom had begun to line up on Friday morning in anticipation. The first Wii sale came as the conclusion of a day-long celebration held at the EB Games retail store in the Universal Studios theme park, just outside of Los Angeles.

    Along the way, gamers and passers-by were treated to live music from a deejay, acrobatic performances, loads of Wii-branded schwag and, of course, Wii and Nintendo DS game demos galore. One of the more interesting demos on hand were specially modified Segway scooters outfitted with high definition monitors, periodically winding their way through the crowd and literally bring the games to the people.

    As the final hours ticked off, the line, which only hours earlier had featured only a few hundred people had grown dramatically, roughly doubling in size and curling up and over a walkway on the opposite side of the Citywalk shopping area. Late in the day, store employees handed out wristbands to those in line, guaranteeing a Wii for everyone with a wristband. Even after the bands ran out however, folks were still taking their chances and lining up, hoping to get lucky and snag a console.

    On hand for the festivities at the launch was Nintendo of America senior vice president of marketing George Harrison, who briefly stepped behind the counter at the EB Games store to help sell the first Wii console. When asked about how production has gone for the first-batch of Wii consoles, Harrison was upbeat, saying the company is still on target to have four million units available worldwide by the end of the year. "It's the first time we've actually launched in all territories at the same time. [In the past] Europe was usually a few months later, but Europe is also launching as well." Harrison went on to say that he expects Nintendo to have shipped two million units in the United States alone by the end of December or early January.

    One of the Nintendo fans in the very back of the line was Cynthia Hocker of La Crescenta, Calif., who also happened to be the very last person to receive a wristband, guaranteeing a Wii for her 15-year-old son, who will likely be more excited than most to receive it. "It was a Chrismas present," said Hocker, "but he's going to have heart surgery in three weeks and I'm going to give it to him after the heart surgery so he can play it while he's laying down."

    Back in the front of the line, the Mario-hat- and red-suspender-clad Jonathan Mann, who, in front of a throng of camera-toting journalists and Nintendo staffers, proudly walked to the counter just after midnight to purchase the first Wii of the night. Holding the console above his head for all the media to see, Mann was enthusiastic about his purchase, no matter how long it took him to finally get it. "I'm really excited. You have no idea how excited I am. Seriously. I've been waiting for this since 1991." ...
    by Published on November 19th, 2006 18:13

    news via gamespot

    UNIVERSAL CITY, Calif.--At the stroke of midnight on the west coast, the launch of the next console generation came and went, as the Nintendo Wii debuted to a crowd of eager fans, many of whom had begun to line up on Friday morning in anticipation. The first Wii sale came as the conclusion of a day-long celebration held at the EB Games retail store in the Universal Studios theme park, just outside of Los Angeles.

    Along the way, gamers and passers-by were treated to live music from a deejay, acrobatic performances, loads of Wii-branded schwag and, of course, Wii and Nintendo DS game demos galore. One of the more interesting demos on hand were specially modified Segway scooters outfitted with high definition monitors, periodically winding their way through the crowd and literally bring the games to the people.

    As the final hours ticked off, the line, which only hours earlier had featured only a few hundred people had grown dramatically, roughly doubling in size and curling up and over a walkway on the opposite side of the Citywalk shopping area. Late in the day, store employees handed out wristbands to those in line, guaranteeing a Wii for everyone with a wristband. Even after the bands ran out however, folks were still taking their chances and lining up, hoping to get lucky and snag a console.

    On hand for the festivities at the launch was Nintendo of America senior vice president of marketing George Harrison, who briefly stepped behind the counter at the EB Games store to help sell the first Wii console. When asked about how production has gone for the first-batch of Wii consoles, Harrison was upbeat, saying the company is still on target to have four million units available worldwide by the end of the year. "It's the first time we've actually launched in all territories at the same time. [In the past] Europe was usually a few months later, but Europe is also launching as well." Harrison went on to say that he expects Nintendo to have shipped two million units in the United States alone by the end of December or early January.

    One of the Nintendo fans in the very back of the line was Cynthia Hocker of La Crescenta, Calif., who also happened to be the very last person to receive a wristband, guaranteeing a Wii for her 15-year-old son, who will likely be more excited than most to receive it. "It was a Chrismas present," said Hocker, "but he's going to have heart surgery in three weeks and I'm going to give it to him after the heart surgery so he can play it while he's laying down."

    Back in the front of the line, the Mario-hat- and red-suspender-clad Jonathan Mann, who, in front of a throng of camera-toting journalists and Nintendo staffers, proudly walked to the counter just after midnight to purchase the first Wii of the night. Holding the console above his head for all the media to see, Mann was enthusiastic about his purchase, no matter how long it took him to finally get it. "I'm really excited. You have no idea how excited I am. Seriously. I've been waiting for this since 1991." ...
    by Published on November 19th, 2006 18:13

    news via gamespot

    UNIVERSAL CITY, Calif.--At the stroke of midnight on the west coast, the launch of the next console generation came and went, as the Nintendo Wii debuted to a crowd of eager fans, many of whom had begun to line up on Friday morning in anticipation. The first Wii sale came as the conclusion of a day-long celebration held at the EB Games retail store in the Universal Studios theme park, just outside of Los Angeles.

    Along the way, gamers and passers-by were treated to live music from a deejay, acrobatic performances, loads of Wii-branded schwag and, of course, Wii and Nintendo DS game demos galore. One of the more interesting demos on hand were specially modified Segway scooters outfitted with high definition monitors, periodically winding their way through the crowd and literally bring the games to the people.

    As the final hours ticked off, the line, which only hours earlier had featured only a few hundred people had grown dramatically, roughly doubling in size and curling up and over a walkway on the opposite side of the Citywalk shopping area. Late in the day, store employees handed out wristbands to those in line, guaranteeing a Wii for everyone with a wristband. Even after the bands ran out however, folks were still taking their chances and lining up, hoping to get lucky and snag a console.

    On hand for the festivities at the launch was Nintendo of America senior vice president of marketing George Harrison, who briefly stepped behind the counter at the EB Games store to help sell the first Wii console. When asked about how production has gone for the first-batch of Wii consoles, Harrison was upbeat, saying the company is still on target to have four million units available worldwide by the end of the year. "It's the first time we've actually launched in all territories at the same time. [In the past] Europe was usually a few months later, but Europe is also launching as well." Harrison went on to say that he expects Nintendo to have shipped two million units in the United States alone by the end of December or early January.

    One of the Nintendo fans in the very back of the line was Cynthia Hocker of La Crescenta, Calif., who also happened to be the very last person to receive a wristband, guaranteeing a Wii for her 15-year-old son, who will likely be more excited than most to receive it. "It was a Chrismas present," said Hocker, "but he's going to have heart surgery in three weeks and I'm going to give it to him after the heart surgery so he can play it while he's laying down."

    Back in the front of the line, the Mario-hat- and red-suspender-clad Jonathan Mann, who, in front of a throng of camera-toting journalists and Nintendo staffers, proudly walked to the counter just after midnight to purchase the first Wii of the night. Holding the console above his head for all the media to see, Mann was enthusiastic about his purchase, no matter how long it took him to finally get it. "I'm really excited. You have no idea how excited I am. Seriously. I've been waiting for this since 1991." ...
    by Published on November 19th, 2006 04:34

    Turns out that first update for the Wii did a couple of things. It changed the boot-up screen, tinkered slightly with a couple of menus and added the ability to manage the data on your SD card. In particular, you can now transfer game saves and virtual console games to and from an SD card as advertised.

    check out this video through youtube via kotaku ...
    by Published on November 19th, 2006 04:34

    Turns out that first update for the Wii did a couple of things. It changed the boot-up screen, tinkered slightly with a couple of menus and added the ability to manage the data on your SD card. In particular, you can now transfer game saves and virtual console games to and from an SD card as advertised.

    check out this video through youtube via kotaku ...
    by Published on November 19th, 2006 04:34

    Turns out that first update for the Wii did a couple of things. It changed the boot-up screen, tinkered slightly with a couple of menus and added the ability to manage the data on your SD card. In particular, you can now transfer game saves and virtual console games to and from an SD card as advertised.

    check out this video through youtube via kotaku ...
  • Search DCEmu

  • Advert 3