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  • gunntims0103

    by Published on November 19th, 2006 04:30

    news via gamespy

    check out this sleek looking controller

    How does the cool-looking new controller perform on those oldies-but-goodies?

    I managed to get my hands on one of the brand new Wii Classic Controllers today, so I thought I'd share my initial impressions here along with some super hi-res photos of the device itself. The Classic Controller is expressly designed to work with the Virtual Console games which are purchased via the Wii Shop channel. The CC connects to a Wii remote in the same what that a Nunchuck controller does, which I was surprised to see. I had initially assumed it would plug straight into the console in one of the GameCube ports, but this makes much more sense.



    The unit itself feels nice and robust, but is fairly lightweight. The dual analog sticks are a little bit to close together for my own personal tastes, but both are covered in a good grippy rubber cover, making manipulation of the sticks nice and simple. The d-pad doesn't feel stiff at all and actually is very reminiscent of the old SNES d-pad -- this is a good thing. The X, Y, A, and B buttons are a decent size and seem to have a nice amount of travel in them.



    There's the plus and minus buttons in the middle along with the home button to access the Wii's main menu. The former also double as the select and start buttons for the classic games. On the top of the controller are the L and R shoulder buttons which again feel quite similar to those of the SNES. Also on top are two smaller ZL and ZR buttons, and slap-bang in the middle is a small release switch which appears to open and close a clasp on the back of the joypad. I'm not too sure what clips in there, but I guess we'll find out in due course!



    I have very briefly taken the controller for a spin with my newly downloaded copy of the N64's Super Mario 64. Aside from the game looking awesome (just how I remember it) the controller displayed no signs of compatibility issues, and it worked like a charm. I'm confident that other games (I'm off to grab the SNES' F-Zero now) should work in a similarly pleasing manner.



    The Wii Classic Controller looks to be a great addition to the Wii's link of first-party peripherals. You'll be able to check it out for yourselves when the item hits the stores tomorrow along with everything you've been waiting for. It's gonna cost you $20, but I reckon it's well worth the investment. Here's to some great classic gaming! ...
    by Published on November 19th, 2006 04:30

    news via gamespy

    check out this sleek looking controller

    How does the cool-looking new controller perform on those oldies-but-goodies?

    I managed to get my hands on one of the brand new Wii Classic Controllers today, so I thought I'd share my initial impressions here along with some super hi-res photos of the device itself. The Classic Controller is expressly designed to work with the Virtual Console games which are purchased via the Wii Shop channel. The CC connects to a Wii remote in the same what that a Nunchuck controller does, which I was surprised to see. I had initially assumed it would plug straight into the console in one of the GameCube ports, but this makes much more sense.



    The unit itself feels nice and robust, but is fairly lightweight. The dual analog sticks are a little bit to close together for my own personal tastes, but both are covered in a good grippy rubber cover, making manipulation of the sticks nice and simple. The d-pad doesn't feel stiff at all and actually is very reminiscent of the old SNES d-pad -- this is a good thing. The X, Y, A, and B buttons are a decent size and seem to have a nice amount of travel in them.



    There's the plus and minus buttons in the middle along with the home button to access the Wii's main menu. The former also double as the select and start buttons for the classic games. On the top of the controller are the L and R shoulder buttons which again feel quite similar to those of the SNES. Also on top are two smaller ZL and ZR buttons, and slap-bang in the middle is a small release switch which appears to open and close a clasp on the back of the joypad. I'm not too sure what clips in there, but I guess we'll find out in due course!



    I have very briefly taken the controller for a spin with my newly downloaded copy of the N64's Super Mario 64. Aside from the game looking awesome (just how I remember it) the controller displayed no signs of compatibility issues, and it worked like a charm. I'm confident that other games (I'm off to grab the SNES' F-Zero now) should work in a similarly pleasing manner.



    The Wii Classic Controller looks to be a great addition to the Wii's link of first-party peripherals. You'll be able to check it out for yourselves when the item hits the stores tomorrow along with everything you've been waiting for. It's gonna cost you $20, but I reckon it's well worth the investment. Here's to some great classic gaming! ...
    by Published on November 19th, 2006 04:30

    news via gamespy

    check out this sleek looking controller

    How does the cool-looking new controller perform on those oldies-but-goodies?

    I managed to get my hands on one of the brand new Wii Classic Controllers today, so I thought I'd share my initial impressions here along with some super hi-res photos of the device itself. The Classic Controller is expressly designed to work with the Virtual Console games which are purchased via the Wii Shop channel. The CC connects to a Wii remote in the same what that a Nunchuck controller does, which I was surprised to see. I had initially assumed it would plug straight into the console in one of the GameCube ports, but this makes much more sense.



    The unit itself feels nice and robust, but is fairly lightweight. The dual analog sticks are a little bit to close together for my own personal tastes, but both are covered in a good grippy rubber cover, making manipulation of the sticks nice and simple. The d-pad doesn't feel stiff at all and actually is very reminiscent of the old SNES d-pad -- this is a good thing. The X, Y, A, and B buttons are a decent size and seem to have a nice amount of travel in them.



    There's the plus and minus buttons in the middle along with the home button to access the Wii's main menu. The former also double as the select and start buttons for the classic games. On the top of the controller are the L and R shoulder buttons which again feel quite similar to those of the SNES. Also on top are two smaller ZL and ZR buttons, and slap-bang in the middle is a small release switch which appears to open and close a clasp on the back of the joypad. I'm not too sure what clips in there, but I guess we'll find out in due course!



    I have very briefly taken the controller for a spin with my newly downloaded copy of the N64's Super Mario 64. Aside from the game looking awesome (just how I remember it) the controller displayed no signs of compatibility issues, and it worked like a charm. I'm confident that other games (I'm off to grab the SNES' F-Zero now) should work in a similarly pleasing manner.



    The Wii Classic Controller looks to be a great addition to the Wii's link of first-party peripherals. You'll be able to check it out for yourselves when the item hits the stores tomorrow along with everything you've been waiting for. It's gonna cost you $20, but I reckon it's well worth the investment. Here's to some great classic gaming! ...
    by Published on November 19th, 2006 04:22

    news via engadget



    We realize there are still only a select few of you who actually have Wiis at this very moment (although those on the Eastern seaboard will have theirs in just a few short hours). But you might like to know that our Wii finally got its system update (huzzah) and is able to access the Wii store. The points are valued at a cent per, so 1,000 Wii points will set you back $10 US. Which is also what N64 games cost; SNES games will run $8, while NES and Genesis games run $5. Click on for a tour of the store!

    view a full spectrum of images of the wii shop channel featuring downloads, applications, and features via engadget ...
    by Published on November 19th, 2006 04:22

    news via engadget



    We realize there are still only a select few of you who actually have Wiis at this very moment (although those on the Eastern seaboard will have theirs in just a few short hours). But you might like to know that our Wii finally got its system update (huzzah) and is able to access the Wii store. The points are valued at a cent per, so 1,000 Wii points will set you back $10 US. Which is also what N64 games cost; SNES games will run $8, while NES and Genesis games run $5. Click on for a tour of the store!

    view a full spectrum of images of the wii shop channel featuring downloads, applications, and features via engadget ...
    by Published on November 19th, 2006 04:22

    news via engadget



    We realize there are still only a select few of you who actually have Wiis at this very moment (although those on the Eastern seaboard will have theirs in just a few short hours). But you might like to know that our Wii finally got its system update (huzzah) and is able to access the Wii store. The points are valued at a cent per, so 1,000 Wii points will set you back $10 US. Which is also what N64 games cost; SNES games will run $8, while NES and Genesis games run $5. Click on for a tour of the store!

    view a full spectrum of images of the wii shop channel featuring downloads, applications, and features via engadget ...
    by Published on November 19th, 2006 04:16

    news via gizmodo

    We're here in either one of the best or one of the worst places on the planet, depending on your perspective—Times Square in NYC. The Wii launch party is set to start in about 3 hours, and by my estimation there are at least 1,000 people lined up. Word on the line is that there are 5,000 Wiis inside the store waiting to be snatched up, so there should be a lot less violence and bloodshed come midnight compared to what we saw earlier this week with the PS3 frenzy. Check
    back for more reports from this agoraphobics nightmare throughout the
    evening. ...
    by Published on November 19th, 2006 04:16

    news via gizmodo

    We're here in either one of the best or one of the worst places on the planet, depending on your perspective—Times Square in NYC. The Wii launch party is set to start in about 3 hours, and by my estimation there are at least 1,000 people lined up. Word on the line is that there are 5,000 Wiis inside the store waiting to be snatched up, so there should be a lot less violence and bloodshed come midnight compared to what we saw earlier this week with the PS3 frenzy. Check
    back for more reports from this agoraphobics nightmare throughout the
    evening. ...
    by Published on November 19th, 2006 04:16

    news via gizmodo

    We're here in either one of the best or one of the worst places on the planet, depending on your perspective—Times Square in NYC. The Wii launch party is set to start in about 3 hours, and by my estimation there are at least 1,000 people lined up. Word on the line is that there are 5,000 Wiis inside the store waiting to be snatched up, so there should be a lot less violence and bloodshed come midnight compared to what we saw earlier this week with the PS3 frenzy. Check
    back for more reports from this agoraphobics nightmare throughout the
    evening. ...
    by Published on November 19th, 2006 04:11

    news via c/net

    LOS ANGELES--While the previous few days have been filled with headlines trumpeting the thousands of dollars some people have seemingly been willing to pay for PlayStation 3s on eBay, the same mania doesn't seem to be extending to the Nintendo Wii.

    The Wii--which retails for $250--launches tonight across North America. And on eBay, one can buy the rights to one of the pre-ordered consoles for roughly $500.

    Now, that's double the retail cost. Which, extrapolated to the PS3's top-end $600 price tag equates to $1,200. And in fact, PS3s are now selling on eBay for just a little bit more than that.

    But pure numbers show that the buzz--at least in terms of what people are forking over to get their hands on one of the consoles now--is still in the PS3 column.

    On the other hand, that could well be because Nintendo hasn't been predicting the kind of supply shortages that Sony did. Thus, it shouldn't be too difficult to find a Wii in the coming weeks. The PS3? Not so easy.

    Anyway, this likely means that the folks lining up across this great land to buy a Wii might actually be keeping their Wiis. Unlike the PS3 queuers, who said, en masse, that their newly-bought booty was going straight up for sale.

    Ah, supply and demand. ...
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