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  • Shrygue

    by Published on December 17th, 2008 19:46

    via Games Industry


    Screen Digest senior analyst Piers Harding-Rolls believes that some sections of the videogames industry are under greater threat from recession than others - particularly those which deal with "new, non-enthusiast" gamers that focus their attention on Wii and DS titles.

    "These new, non-enthusiast and more mainstream console gamers view many Wii and DS games as experimental and discretionary luxuries," he said. "As the recession bites, Wii and DS games are likely to fall from the shopping lists of some of these consumers."

    Sony too should be wary, says the analyst, due to the PlayStation 3's premium price point that's made it the most expensive console currently on the market.

    "From a hardware perspective, Sony's PS3 console is relatively exposed on price, which may prompt price-sensitive traditional gamers to delay adoption of the platform until we see a substantial price drop."

    However, Harding-Rolls was more positive about core gaming audiences, which he said were "relatively resilient to an economic downturn" thanks to "few financial responsibilities" and "a higher disposable income."

    But despite that there was likely to be a medium term impact that would see "more risk-averse business practices" and "new and original IP projects" under pressure, leading to a lower level of innovation for consumers.

    Echoing that last point Electronic Arts' CEO John Riccitiello recently claimed that while the company's new IP titles this year had reviewed strongly, sales weren't as high as they would have been had they formed part of an existing, well-known franchise. ...
    by Published on December 16th, 2008 19:43

    via Computer and Video Games


    A new batch of Resident Evil 5 screenshots have appeared on the internet - and they're the best yet.

    The shots come via US games Gamepro and show all new environments including a big swamp (giant crocodiles included) and a flame-filled industrial area.

    Don't take our word for it though - have a look at the gallery below, and find the rest on mag Gamepro's site.

    It's out for both PS3 and Xbox 360 in March.


    Screenshots here ...
    by Published on December 16th, 2008 19:41

    via Eurogamer


    Nintendo is set to launch the new DSi Ware game download service in Japan this month.

    It's launching on 24th December, to be precise. Merry Christmas, everyone in Japan.

    Titles available at launch will include Moving Memo Book, which lets you use your DSi to take notes and make comic strips using the camera. It's free of charge.

    For 200 Nintendo Points (GBP 1.50 / EUR 2) you'll be able to pick up games such as Paper Airplane (as previously seen in Made in Wario) and Bird and Beans. Then there are three titles based around Magic Taizen - Funny Face, Scary Numbers and Three Shuffle Games.

    In the 500 Points (GBP 3.75 / EUR 10) category you'll find A Little Dr. Mario, a new version of the classic puzzler, and Simple Trumps, a selection of card games based on the Daredemo Asobi Taizen Collection.

    There's also Art Style Aquario, where you line up coloured blocks, and Art Style Decode, a number puzzler. Rounding out the launch line-up is Utsusu Made in Wario, in which lets you use a picture of yourself for your character in a variety of mini-games.

    All the titles are being brought to you by Nintendo, with no third-party offerings announced as yet. And there's still no word on when DSi Ware will make it to Europe. ...
    by Published on December 16th, 2008 19:19

    via Games Industry


    Grand Theft Auto IV on the PC has topped the German software sales chart for the week ended December 7, according to data provided by Media-Control GfK International.

    Rockstar's title was followed by Mario Kart Wii in second place, and the PlayStation 2 game, SingStar Schlager, in third place. Mario Kart DS came in fourth, while Dr. Kawashima's Brain Training took fifth place and World of Warcraft's latest expansion, Wrath of the Lich King, secured a spot at number six.

    Wii Play took seventh place, while PS2 titles Need for Speed Undercover and SingStar Abba came in at numbers eight and nine respectively. Wii Fit closed off the region's chart at number ten.

    The top of the Spanish chart was dominated by Wii titles, with Wii Play, Mario Kart Wii and Wii fit taking first, second and third places. Pro Evolution Soccer 2009 came in fourth, fifth and sixth place on the PS2, PlayStation Portable and PlayStation 3 respectively.

    Need for Speed Undercover, for the PS3, came in at number seven, while Call of Duty: World at War secured a spot at number eight and FIFA 09 on the PS2 took number nine.

    Pokemon Ranger 2: Shadows of Almia, for the DS, brought the Spanish chart to a close at number ten.

    Full German chart follows:
    01. Grand Theft Auto IV (PC)
    02. Mario Kart Wii (Wii)
    03. SingStar Schlager (PS2)
    04. Maro Kart DS (DS)
    05. Dr. Kawashima's Brain Training (DS)
    06. World of Warcraft: Wrath of the Lich King (PC)
    07. Wii Play (Wii)
    08. Need for Speed Undercover (PS2)
    09. SingStar Abba (PS2)
    10. Wii Fit (Wii)

    Full Spanish chart follows:
    01. Wii Play (Wii)
    02. Mario Kart Wii (Wii)
    03. Wii Fit (Wii)
    04. Pro Evolution Soccer 2009 (PS2)
    05. Pro Evolution Soccer 2009 (PSP)
    06. Pro Evolution Soccer 2009 (PS3)
    07. Need for Speed Undercover (PS3)
    08. Call of Duty: World at War (PS3)
    09. FIFA 09 (PS2)
    10. Pokemon Ranger 2: Shadows of Almia (DS) ...
    by Published on December 16th, 2008 19:19

    via Games Industry


    Grand Theft Auto IV on the PC has topped the German software sales chart for the week ended December 7, according to data provided by Media-Control GfK International.

    Rockstar's title was followed by Mario Kart Wii in second place, and the PlayStation 2 game, SingStar Schlager, in third place. Mario Kart DS came in fourth, while Dr. Kawashima's Brain Training took fifth place and World of Warcraft's latest expansion, Wrath of the Lich King, secured a spot at number six.

    Wii Play took seventh place, while PS2 titles Need for Speed Undercover and SingStar Abba came in at numbers eight and nine respectively. Wii Fit closed off the region's chart at number ten.

    The top of the Spanish chart was dominated by Wii titles, with Wii Play, Mario Kart Wii and Wii fit taking first, second and third places. Pro Evolution Soccer 2009 came in fourth, fifth and sixth place on the PS2, PlayStation Portable and PlayStation 3 respectively.

    Need for Speed Undercover, for the PS3, came in at number seven, while Call of Duty: World at War secured a spot at number eight and FIFA 09 on the PS2 took number nine.

    Pokemon Ranger 2: Shadows of Almia, for the DS, brought the Spanish chart to a close at number ten.

    Full German chart follows:
    01. Grand Theft Auto IV (PC)
    02. Mario Kart Wii (Wii)
    03. SingStar Schlager (PS2)
    04. Maro Kart DS (DS)
    05. Dr. Kawashima's Brain Training (DS)
    06. World of Warcraft: Wrath of the Lich King (PC)
    07. Wii Play (Wii)
    08. Need for Speed Undercover (PS2)
    09. SingStar Abba (PS2)
    10. Wii Fit (Wii)

    Full Spanish chart follows:
    01. Wii Play (Wii)
    02. Mario Kart Wii (Wii)
    03. Wii Fit (Wii)
    04. Pro Evolution Soccer 2009 (PS2)
    05. Pro Evolution Soccer 2009 (PSP)
    06. Pro Evolution Soccer 2009 (PS3)
    07. Need for Speed Undercover (PS3)
    08. Call of Duty: World at War (PS3)
    09. FIFA 09 (PS2)
    10. Pokemon Ranger 2: Shadows of Almia (DS) ...
    by Published on December 16th, 2008 18:41

    via Joystiq


    Commenting on the 40-odd seconds of God of War III shown during last night's VGAs, series creator David Jaffe says that it looked good, but not as impressive as the game does in its most current form. You may recall that Jaffe had heaped some extremely high praise on the game's visuals after he recently saw it in action.

    Last night's footage is only part of what he saw during an internal SCEA meeting, Jaffe revealed on his blog. "The stuff I saw that I raved about was probably finished 1-2 days before I got to the studios. The Spike stuff I saw had aleady been turned into Spike so it was 100% older," he explained.

    "To give you an idea, the stuff I saw that I raved about looked about 25-30% better [than the HD footage Spike broadcast]," he said of the closed meeting footage, adding, "It happened to blow me away and remains the best looking console game I've ever seen ... beyond Gears 2 which so far is the best looking console game ever released." As for what Jaffe had to say to those who questioned his likening of GOW3 to a painting, well, you'll have to hit his blog to read that colorful prose (and watch a video of his thoughts on video game awards shows). ...
    by Published on December 16th, 2008 18:36

    via Computer and Video Games


    Sony's new PS3 virtual world Home will, in time, become a console seller, according to Home's Euro manager.

    While Home will initially introduce new revenue streams for Sony through partnerships with publishers, advertisers and the likes of clothing and furniture companies, it's arguable to what degree the application will help sell PS3s.

    Dan Hill, Home service manager for Sony Computer Entertainment Europe, thinks it will eventually shift consoles.

    "... In time I would say that Home will definitely become a reason to purchase [PS3], he told CVG. "Today, we are at the beginning of a long journey - now is the time to start its evolution."

    Hill also told us that "no-one else is doing anything of this scale or ambition".

    But does Home have the potential to help PlayStaion Network catch up, or even surpass, Xbox Live?

    "The PlayStation Network is getting better all the time," according to Hill, "and Home is integral to our online offering. If you buy a PS3 and you grow with us, as Home evolves, you are going to become part of something very special, something unlike you can experience anywhere else."

    Have you sampled Home yet? What do you guys think of its potential? ...
    by Published on December 16th, 2008 18:27

    via Eurogamer


    As promised, Bethesda Softworks has released a patch to add Trophy support to Fallout 3, and to sort out stuttering during system notifications, while "other issues reported within the community" are also tackled.

    The 24MB patch, which takes the game to version 1.10, should automatically download for US and UK gamers, and Bethesda said yesterday that "Updates for other PS3 territories, as well as Xbox 360 and PC versions of the game, are on their way".

    The Trophy list is the most obviously appreciable change, although as ever with these it's not retroactive. There are 51 Trophies to hunt down for those who've waited, in a list that mirrors the Xbox 360 Achievements except for the addition of a Platinum Trophy for gamers who gather all the other ones.

    As for the stuttering, it's one of a number of issues endured by PS3 owners, as we detailed in our Fallout 3 Triple Format Face-Off last month, although for the best experience we concluded you might prefer to play it on the PC anyway. ...
    by Published on December 16th, 2008 18:21

    via Computer and Video Games


    Microsoft has gone on a screens offensive, unleashing 46 Halo Wars shots.

    In a recent interview with us developer Ensemble talked the game up as the first proper console RTS.

    You'll be able to decide for yourself come its February 27 release next year.


    Screenshots here ...
    by Published on December 16th, 2008 18:17

    via Games Industry


    Microsoft employees knew of a disc damaging fault in the Xbox 360 before putting the console on the market, a recently unsealed document involved in an ongoing lawsuit suggests.

    The US class-action lawsuit, launched in July 2007, demands compensation from the software giant for a design flaw in the Xbox 360 that results in damaged discs when the machine is tilted.

    According to The Seattle Post-Intelligencer, the document, a declaration by Microsoft's program manager Hiroo Umeno, suggests the company knew that discs could be damaged when the Xbox 360 was reoriented.

    "This is ... information that we as a team, optical disc drive team, knew about," said Umeno. "When we first discovered the problem in September or October (2005), when we got a first report of disc movement, we knew this is what's causing the problem." ...
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