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    by Published on February 22nd, 2008 14:17

    via


    Valve has confirmed that it has no plans for a PS3 version of Left 4 Dead.

    Spokesperson Doug Lombardi said the developer had "limited interest" in working on the platform, and only offered Orange Box on PS3 because Electronic Arts had asked and taken care of it itself.

    "EA wanted to do Orange Box on PS3 and they handled it," Doug Lombardi told videogaming247. "Left 4 Dead isn't coming out on PS3 because we've not had that call. If the phone rang we would have the conversation, certainly, but it hasn't happened."

    Traditionally Valve has had a hard time working on consoles, according to Lombardi, and struggled developing Half-Life for Xbox many moons ago.

    But the developer has since expanded and put together an Xbox 360 team to create console code side-by-side with its PC counterparts. And this is how Valve plans to stay for the time being, so any PS3 versions will have to be handled by a third-party.

    Left 4 Dead is a sumptuous squad-based shooter that pits a group of survivors against the Infected, or zombies as we like to call them.

    The interesting part is that not only can you join your friends on the survivor side, but you can also join others as the Infected. These consist of rank and file zombies that die as quickly as extras (you re-spawn as another upon re-death), but there are also boss types as well as others that act has walking time bombs.

    You can play it on your own, or with the computer controlling the Infected - there should be difficultly levels hard enough for even the tightest team to be swamped in.

    For those reasons and more, Left 4 Dead is already a well-tipped game of the year by many of us.

    Left 4 Dead is due out in late summer on PC and 360, as Valve is taking its time to make sure everything is balanced and sparkly. ...
    by Published on February 22nd, 2008 14:12

    The latest consoles hardware sales from the land of Japan is in show below as follows:


    Nintendo Wii: 78,583
    Nintendo DS Lite: 62,362
    Playstation Portable: 59,654
    Playstation 3 : 17,637
    Playstation 2: 11,266
    Xbox 360 : 2,198


    Wii stays on top, takes roughly a 3,000 unit drop. DS replaces the PSP in secound place, increase 2,000 while the latter experiences a 15,500 decrease. PS3 goes down 6,000, PS2 200 up and Xbox 360 dips by extactly 417. ...
    by Published on February 22nd, 2008 14:03

    via Eurogamer


    Sony's Phil Harrison, head of worldwide studios for Sony, has expressed his frustration that the company's Japanese division was too slow at accepting the ideas of social gaming - a market now dominated by rival manufacturer Nintendo and its Wii console, GamesIndustry.biz reports.

    Sony Europe already had three products on the market designed specifically to encourage social gaming in the living room before the Wii was even released - the EyeToy, SingStar and Buzz - but Japanese execs didn't believe in the concept of families enjoying gaming together.

    "It's a very interesting and frustrating thing for me to experience because I have been banging the drum about social gaming for a long time, with SingStar, EyeToy and Buzz," he said during a private lunch taking place during GDC week.

    "And our Japanese colleagues said that there is no such thing as social gaming in Japan - people do not play games on the same sofa together in each other's homes. It will never happen. And then out comes the Wii."

    Harrison said that he thinks Wii Sports is a title that encapsulates the idea of a true 'next-generation' game, and he admires Nintendo's success in marketing and sales.

    "What's interesting with Nintendo adverts - and they are the same the world over - they always show the view from the television back to the sofa, which is very clever. And what do you see? A family or friends all on a sofa," he said. ...
    by Published on February 21st, 2008 20:36

    via Eurogamer


    Game creator Masahiro Sakurai has "no plans" to make a Smash Bros. game for DS.

    It would work on the platform, he told IGN at the Game Developers Conference, but it is not something he sees himself doing.

    "Seeing the success that Brawl has had with the Wii remote being played sideways, I don't think that there are control limitations that keep it from being ported to the DS," said Sakurai. "But I personally have no plans to do this myself.

    "If, in the future, such a thing was to be planned, it would be up to Nintendo to decide how and when and in what way they would like to create that sort of game."

    So, nothing appears to be in the works at the moment, but a DS version is far from dead and buried. It's quite usual for a different team to take control of a handheld version.

    But it gets us no closer to a European date for Super Smash Bros. Brawl. Which is a little frustrating, seeing as Mario Kart Wii and Wii Fit were both recently given April launch windows here. ...
    by Published on February 21st, 2008 20:24

    via Computer and Video Games


    THQ is preparing to release Big Beach Sports for the Wii in the summer of 2008, clearly tapping into an overlooked genre on Nintendo's system.

    Big Beach Sports lets players compete in a number of outdoor sports, including American football, volleyball, football, cricket, disc golf and bocce, the later of which is like the best winter sports game of all time, curling. Except without the winter bit.

    The game is being developed by HB Studios Multimedia, who has previously produced a series of EA Sports games for the PlayStation 2 and notably co-produced Madden NFL '07 for the Wii.

    Up to four players can compete in the game, while the structure of the single player tournament encourages players to master each sport through the use of real-life sport motions.

    How this applies to the football mode we can only guess - are you supposed to kick the Wii Remote around the floor? That'll hurt. ...
    by Published on February 21st, 2008 19:54

    via Eurogamer


    Capcom has said that while Bionic Commando on Xbox 360 will obviously have unlockable Achievements, the PS3 version will have a similar system of Trophies.

    Producer Ben Judd told Eurogamer that in addition to the main game objective, players would be faced with "mini challenges", such as defeating ten particular enemies or performing a pair of back-to-back zip-kicks using the grapple hook.

    These would then unlock new skills and Achievements on 360, while PS3 will have an equivalent system of rewards so that your accomplishments are recorded in the same way.

    Judd also said that "there is a message" behind the game's story, which sees disavowed Bionics forming a renegade, terrorist unit, and that the plot will explore the idea of man versus machine and comment on the frailty of the lead character when robbed of the power of the bionic arm.

    It's probably not as high-brow as all that, mind you, especially judging by how you can swing around the environments like a cyborg Tarzan splattering enemies.

    The demo version on display at GDC also takes the game outside cities into a lush jungle environment with an impressive draw distance.

    Less impressive were Judd's shoot-'em-up skills, which saw him perish repeatedly in close combat. Although if we had to provide scintillating insight into a game while playing a hard bit after 36 hours with no sleep, we'd probably be a bit rubbish as well.

    Look out for more on Bionic Commando soon. ...
    by Published on February 20th, 2008 19:31

    via IGN


    Toshiba, Sony, and Sony Computer Entertainment today formalized a partnership that will see PS3 chip production handled by a jointly owned subsidiary. First details on the partnership were revealed in October of last year.

    Today, the firms announced that new company will be located at Sony Semiconductor Kyushu Nagasaki Technology Center when it opens up shop on April 1. Toshiba will hold a 60% stake in the company, with the other 40% split evenly between SCE and its parent. Even the unannounced executive staff will be split between parents, with the chairman set to come from Toshiba and the president from Sony.

    The new firm has yet to be named. Let us take this opportunity to suggest Soshiny.

    PS3 chips such as the Cell CPU and RSX GPU will be produced on the production lines held by the new company. However, Toshiba plans on also using the company to producing chips for its own products in the future.

    Initially, the production lines will run on a 65nm process, with the aim of moving over to a cutting edge 45nm process down the road. ...
    by Published on February 20th, 2008 18:16

    via Eurogamer


    Square Enix has told us that Odin Sphere will be unleashed on Europe from 14th March.

    Lucky for you, that, because it is a decent PS2 role-playing outing with some marvellous scenery, an engaging storyline, and considered voice-acting.

    Pity it is a little long, a trifle difficult, and a touch basic in the combat department though, otherwise it could have been one to cherish for a long time to come. ...
    by Published on February 20th, 2008 14:46

    via Computer and Video Games


    Those Super Smash Bros. Brawl UK fans who held their breath all this morning can breathe in a mouthful of disappointment. Reports that Brawl will launch on June 6 are false.

    The internet had said that Nintendo had confirmed the game would hit shelves in early June, but Nintendo UK told us that, "This is pure rumour and speculation - no announcement has been made."

    That does open up the question though, when exactly do you plan to release Smash Bros, Nintendo?

    With Mario Kart Wii and Wii Fit already dated for April in the UK, there's a fair bet we'll be firing blue shells and playing with virtual hula-hoops long before we get to smash Mario's face in with one of Sonic's razor-sharp spikes.

    So, in an effort to make this a worthy news post, who would win in that contest, Sega and Nintendo fanboys? Answers below. ...
    by Published on February 20th, 2008 14:44

    via Computer and Video Games


    Gran Turismo 5 Prologue doesn't look real - it looks better than real. It's like God swooped in and invented a new kind of light that makes everything that much cooler.

    These eight new screens of GT5 Prologue might not be high-res enough to give you a proper view of this game's 1080p splendour, but you can get an idea of how sweet it looks. Just look at that shot with the Ferrari.

    GT5 Prologue - packing five courses and over 50 cars - will hit the US on April 17, but will be getting it here in Europe in "late March", which is nice.

    Although Sony is yet to announce a fixed date, the word on the street is it'll be out March 28.


    Screenshots ...
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