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    by Published on April 9th, 2012 20:17
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    New York City is planning an upgrade to its aging pay-phone infrastructure. A pilot program will next month install 32-inch touchscreens in 250 phone booths throughout the city. The screens will display "local neighborhood information, including lists of nearby restaurants, store sales in the area, traffic updates, landmark information and safety alerts — in multiple languages.' They will facilitate the 311 service, and also allow people to file complaints or request city information. The good news is that these screens won't cost the taxpayers anything. The bad news is that they will be supported by advertising. The plan is to eventually support Skype calls and email, and to integrate Wi-Fi hotspots.

    http://tech.slashdot.org/story/12/04...c-phone-booths
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    by Published on April 8th, 2012 23:10
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    This year's E3 expo, set to take place in Los Angeles between June 5 and 7, is less than two months away.
    2012's event promises to include a seriously strong line-up of games, plus of course the lure of new hardware - definitely from Nintendo, but perhaps not from Sony and Microsoft.But there's no reason for us to deal in facts, is there? With the long Bank Holiday weekend stretched in front of our lucky UK readers, we thought it'd be the perfect time to open up the floor and hear your E3 reveal wish lists.
    Half-Life 3? GTA V? Or just fresh word on The Last Story? Lay out your dream Los Angeles gaming surprises in the comments below - and let the countdown begin...
    http://www.computerandvideogames.com...-see-revealed/
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    by Published on April 8th, 2012 22:32
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    Amazon doesn't show off prototypes unless it is pretty confident about the tech, so you may be surprised to find the next Kindle isprobably going to have a front-lit display. The lighting tech comes from a company they purchased back in 2010 called Oy Modilis. It specialized in such lighting and has patents related to whatever Amazon decided to use. The display is meant to be lit in a blue-white glow, and if it's anything like Flex lighting probably won't impact battery life too much. The question is, does anyone really want or need a light for their Kindle?

    http://hardware.slashdot.org/story/1...nt-lit-display
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    by Published on April 8th, 2012 22:29
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    The U.S. Navy is paying a company six figures to hack into used video game consoles and extract sensitive information. The tasks to be completed are for both offline and online data. The organization says it will only use the technology on consoles belonging to nations overseas, because the law doesn't allow it to be used on any 'U.S. persons.'"
    http://tech.slashdot.org/story/12/04...-game-consoles
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    by Published on April 8th, 2012 22:20
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    2. DCEmu

    Passed away this morning at the Royal London Hospital.
    On Tuesday 3rd April, BlackBerry hosted a BBM Party at Bankside Vaults in London, which resulted in 37-year-old Phillip Sheriff being stabbed in the neck with a glass bottle.
    We can now report the sad news that married father-of two Sheriff died this morning at the Royal London Hospital, according to Scotland Yard, which follows a skull operation and a four day struggle in a critical condition.
    Meanwhile, 25-year-old Ashley Charles remains in custody for murder charges, having already been convicted of attempted murder just yesterday.
    A Scotland Yard spokesman said: "A murder investigation has been launched after the victim of a nightclub attack died this morning in hospital. A post mortem will be arranged in due course. Next of kin are aware."
    ME was present at the BBM Party alongside celebrities including Jessie J, Wretch 32, Fazer from N-Dubz and TOWIE's Mark Wright.

    http://www.mobile-ent.biz/news/read/...m-party/017667
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    by Published on April 6th, 2012 22:07
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    Amazon's 'Spring Sale' kicked off today on select downloadable PC games. If you don't play them now, you can save them for a rainy day. The standout of the pack is Rockstar's detective adventure L.A. Noire for $5, a price that almost makes up for the confusion over those "truth, doubt or lie" interrogation techniques.

    Also worth grabbing is the Dragon Age Pack, a bundle that includes Origins Ultimate andDragon Age 2, for $10. The recently released and well-received shooter, The Darkness 2,can be yours for $12.50.

    There are also a couple Hamiltons off Mass Effect 3, Syndicate and Kingdoms of Amalur. Check out the list of discounted core game (in addition to 300 casual items) after the break.
    Highlights:

    • Crysis 2 - $7.49
    • The Darkness II - $12.49 - Activates on Steam
    • Dragon Age Pack (Dragon Age Origins Ultimate+Dragon Age 2) - $9.99 - Activates on Origin
    • Kingdoms of Amalur: $39.99 - Activates on Origin
    • L.A. Noire - $4.99
    • Major League Baseball 2K12 - $19.99
    • Mass Effect 3 - $49.99 - Activates on Origin
    • Serious Sam 2 - $2.99 - Activates on Steam
    • Serious Sam 3: BFE - $11.99 - Activates on Steam
    • Serious Sam Double D - $2.39 - Activates on Steam
    • Serious Sam HD: The First Encounter - $4.49 - Activates on Steam
    • Serious Sam HD: The Second Encounter - $5.99 - Activates on Steam
    • Serious Sam: The Random Encounter - $1.49 - Activates on Steam
    • Shift 2 - Unleashed - $4.99
    • Syndicate - $39.99 - Activates on Origin


    $12-$30:
    • Call of Duty: Black Ops - $29.99 - Activates on Steam
    • Cities in Motion Collection - $11.99
    • Crusader Kings II (Only good 4/5-4/8) - $17.99 - Activates on Steam
    • King Arthur II (Only good 4/5-4/8) -$17.99
    • Mount & Blade Bundle - $14.99
    • Paradox Deep Sea Collection - $11.99
    • $6-$10 Deals:
    • ArmA 2 - $9.99
    • ArmA 2: Operation Arrowhead - $9.99
    • ArmA2: Combined Operations - $9.99
    • Commander: Conquest of the Americas - $5.99
    • Defenders of Ardania (Only good 4/5-4/8) - $6.74 - Activates on Steam
    • East India Company Collection - $5.99
    • Hearts of Iron III Collection - $8.99
    • Magicka Collection - $5.99 - Activates on Steam
    • Majesty Pack - $8.94
    • Rise of Flight Iron Cross Edition - $9.99
    • Ship Simulator Extremes - $5.99
    • Stronghold 3 - $9.99 - Activates on Steam
    • Sword of the Stars: Ultimate Collection - $5.99
    • The Kings' Crusade & New Allies Expansion Bundle - $7.99

    $5 and under:
    • Achtung Panzer Kharkov 1943 - $3.99
    • Al Emmo and The Lost Dutchman's Mine - $3.99
    • Alpha Prime - $3.99
    • Astroslugs - $3.99
    • Australia Zoo Animal Links - $3.99
    • Avencast: Rise of the Mage - $3.99
    • Battle Mages - $3.99
    • Battle Mages: Sign of Darkness - $4.99
    • Biathlon 2009 - $4.99
    • Big Rig Europe - $4.99
    • Blood Bowl - Dark Elves Edition - $3.99
    • Bus Driver - $3.99
    • Chains - $3.99
    • Chrome - $3.99
    • Cities in Motion: U.S. Cities DLC - $1.79
    • Commander: Conquest of the Americas - Colonial Navy (Expansion) - $0.99
    • Crash Time 2 - $4.99
    • Crusader King Complete - $3.99
    • Daemonica - $3.99
    • Dark Matter - $3.99
    • Deer Drive - $4.99
    • Dracula Twins - $3.99
    • Elven Legacy - $1.99
    • Elven Legacy Collection - $2.99
    • Europa Universalis Rome Gold - $1.99
    • Future Wars - $4.99
    • Gear Grinder - $3.99
    • Grand Theft Auto IV - $4.99
    • Great Journey - $4.99
    • Greed - $4.99
    • Grotesque Tactics: Evil Heroes - $4.99
    • GTI Racing - $3.99
    • Hacker Evolution -$3.99
    • Hacker Evolution: Untold - $4.99
    • Hard Truck: Rise of the Clans - $4.99
    • Hearts of Iron III - $1.99
    • Hot Dog King - $4.99
    • Ice Land 2 - $3.99
    • King Arthur: The Role-Playing Wargame - $3.99
    • Lead and Gold: Gangs of the Wild West - $1.99
    • Legio - $1.99
    • Magicka: Holiday Spirit DLC - $0.59
    • Magicka: Horror Props DLC - $0.89
    • Magicka: The Stars Are Left DLC - $1.79
    • Majesty 2 Kingmaker – Expansion - $0.99
    • Majesty 2: Battles of Ardania Expansion - $0.99
    • Majesty 2: The Fantasy Kingdom Sim - $1.99
    • Majesty Gold - $0.99
    • Mount & Blade - $2.99
    • Mount & Blade: Warband - $3.99
    • Nikopol-Secret of the Immortals - $4.99
    • Obulis - $3.99
    • Operation Matriarchy - $3.99
    • Pacific Storm Allies - $4.99
    • Penguins Arena - $3.99
    • Pirates of Black Cove - Origins DLC - $1.49
    • Post Apocalyptic Mayhem - $3.99
    • Race Team Manager - $4.99
    • Runaway A Road Adventure - $1.99
    • Runaway A Twist Of Fate - $3.99
    • Runaway: The Dream of the Turtle - $1.99
    • Scratches - Director's Cut - $3.99
    • Shadowgrounds - $3.99
    • Shadowgrounds Survivor - $4.99
    • Sherlock Holmes vs. Jack the Ripper - $3.99
    • Ship Simulator Extreme: Offshore Vessel DLC - $1.49
    • Ship Simulator Extremes: Cargo Vessel DLC - $1.49
    • Sigita - Ship Simulator Expansion #1 - $1.19
    • Silverfall - $1.99
    • Silverfall: Earth Awakening - $1.99
    • Space Hack - $3.99
    • Space Trader - $3.99
    • Supreme Ruler 2020 Gold - $1.99
    • Sword of the Stars Argos Naval Yard Expansion - $1.79
    • Swords of the Star - Complete Collection - $3.99
    • Tank Universal - $3.99
    • The Chosen-Well of Souls - $4.99
    • The Kings' Crusade - $3.99
    • The Saboteur - $4.99
    • Three Musketeers - $3.99
    • Trapped Dead - $3.99
    • Victoria Complete
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    by Published on April 6th, 2012 22:00
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    Getting into gaming isn't easy. The always-growing lingo and concepts -- from friend codes to headshots -- are sometimes indecipherable to others. The games offered in mainstream commercial channels are not always inclusive, in that they are largely made by homogeneous groups of developers and marketed toward a specific demographic of users.

    Most games also require a certain degree of hand-eye coordination, manual dexterity and reflexes -- skills that are developed over time in an effort to overcome a game's challenge. Challenge as a barrier of entry is one that 'hardcore gamers' cling the most closely to. As far as the hardcore gamer is concerned, games are all about proving ourselves and overcoming challenge. Achievements, scores, and the popularity of multiplayer modes show that having the opportunity to master and display skill is addictive.

    In the latest generation, something curious began to happen: the industry started experimenting with accessibility. Developers and designers are slowly reconsidering the necessity of skill.
    http://www.joystiq.com/2012/04/05/th...kill-in-games/
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    by Published on April 6th, 2012 21:24
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    Another week, more speculative reports on next-gen consoles. Is there a seed of truth in any of this? Rob Fahey has a few theories of his own.
    Although there now seems to be a grudging acceptance that we're not going to see very much - if anything at all - of the next generation of console hardware at E3 in two months' time, that hasn't done much to clog up the gears of the frantically whirring rumour mill. Every couple of weeks brings a new dump of information from purportedly excellent sources, often conflicting, regularly controversial, rarely entirely believable.
    If anything, you could view these various collections of guesswork and speculation as an interesting window into the issues that are really concerning the industry right now. Much as literary critics point out that science fiction is a useful way of discussing present-day issues at arm's length, rather than really being fiction about the future, rumours about the Xbox and PlayStation successors are largely a reflection of today's news agenda rather than tomorrow's consoles.
    The next Xbox will lack a disc drive? That's a story tapping into consumer (and retailer) fears of an entirely digital future. It'll have always-on DRM? Another hot topic, and one guaranteed to set the more reactionary corners of the Internet ablaze. Both Sony and Microsoft are planning anti-resale systems that'll clamp down on second hand sales? There's another recurring story for you - barely a week goes by in which second hand sales aren't in the news in one form or another.
    Rumours about the Xbox and PlayStation successors are largely a reflection of today's news agenda rather than tomorrow's consoles

    This isn't to say that their newsworthy nature necessarily means that these stories are made up. After all, these issues are pressing for publishers and platform holders, too, but they fit a bit too neatly into the existing news agenda to be entirely credible. Furthermore, this doesn't mean that the news sites that report them are lying. They may, indeed, have heard such things from reputable sources, but game developers aren't all privy to insider information, are just as prone to gossip and speculation as everyone else, and tend to read the same news sites as everyone else. A rumour that starts off on a blog, gets reposted to a developer forum and embellished a few times ("I know a bloke who was talking to a bloke who's signed a Microsoft NDA, and...") and as soon as you know it, a major, reputable news site is reporting it as coming from an excellent source.
    Under those circumstances, what's to be believed? Well, nothing, frankly. There's not a single word of any of the Xbox / PlayStation next-gen rumours that is actually believable, in a 'yes this is definitely what's happening' sort of way. The whole situation is complicated even further by the fact that Microsoft and Sony have both reportedly been approaching publishing and development partners with a variety of different next-gen ideas, sounding them out for responses on a number of different technologies and strategies. That makes sense - it's a standard consultation procedure for products whose success will rely so heavily on third-party support - but it does mean that features and concepts are being touted around which may not actually make it anywhere near the final console hardware.
    If I were to guess, I'd say that the "driveless Xbox" rumour probably stems from that - Microsoft touting an idea around its partners and seeing what they think (then almost certainly scrapping it after universally negative feedback from key developers). I'd imagine that other ideas - always-on DRM, anti-resale systems - have also emerged in discussion with publishers, but remain, at least 18 months before either of these consoles actually launches, very much up in the air, and probably unlikely to see the light of day.
    A sanity check always helps when you consider these rumours. Rather than thinking, 'my god, Microsoft is doing X, what does it mean?', it would be useful if journalists and commentators would think instead 'so it's claimed that Microsoft is doing X - what's the logic behind that? What are the costs and benefits? How likely is it in the real world?' Although I suspect that option A, as well as being easier, is also better for page impressions.
    Take always-on DRM, for example, a system that would essentially mean that every Xbox in the world has to be connected to the Internet at all times. The immediate problem with that idea is glaringly obvious - broadband connections are still, in many cases, a bit rubbish, especially in Microsoft's home territory of the United States. In many areas it's slow or heavily congested. For other users it's capped at very low traffic levels. For some it's just expensive, and for a lot, it's provided through modems that only link into one computer, without the wi-fi or cabling required to distribute it throughout a household. In a great many places, broadband is unreliable, suffering from frequent outages.
    Now of course, for the majority of
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    by Published on April 6th, 2012 20:18
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    The boxed games retail market may be down year-on-year but SteelBook SKUs are booming.
    The game packaging is increasingly used for special editions, and manufacturer Scanavo says it has seen sales increase 500 per cent in the past year.
    It claims more and more triple-A titles use SteelBook today than ever before, including games like Call of Duty, Assassin’s Creed, FIFA and Super Mario.
    Scanavo also offers a marketing suite to support SteelBook releases including pack shots, 3D movies, posters and art cards. The firm says the brand has built up its own fanbase.
    “A lot of SteelBook-specific fan sites have been created and we are of course very proud to see that,” added Scanavo sales manager Alice Lykke Büllow.
    “There are online marketplaces where consumers can sell and trade their SteelBook releases.”

    http://www.mcvuk.com/news/read/steel...-up-500/093992
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    by Published on April 6th, 2012 20:17
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    Earlier this week, we revealed the Top Five biggest games brands of all time using Chart-Track’s CUBE?data warehouse solution.
    This week we reveal the full Top Ten, taking into account all games sold from 1996 to the present day. Only three brands within the all-time Top Ten are from outside the games industry
    Sonic The Hedgehog is No.6 in units (No.8 in revenue) and first appeared on the Master System in October 1991. As with Mario, many Sonic titles were released before actual sales are counted for this analysis, but the fact that the brand still sits so high in the ranking shows the endearing popularity of Sega’s most cherished mascot.
    The top seller in terms of units from within the Sonic franchise is 2004’s Sonic Heroes, the first multi-platform Sonic title. However, the best-selling game that features the iconic hedgehog is the original Mario & Sonic at the Olympic Games, which arrived on Wii in 2007.
    Star Wars is No.7 in units and No.6 in value. It has the highest title count of any brand within the Top 30. Star Wars has been a video game proposition since around 1983.
    The first LucasArts-published Star Wars game was X-Wing back in 1993. One of the first to count in this analysis was Rebel Assault 2 from late 1995. Star Wars: Battlefront II from late 2005 is the third biggest box shifter for this brand – only beaten by LEGO?Star Wars II: The Original Trilogy and LEGO?Star Wars: The Complete Saga.
    Need For Speed is No.8 by units and No.7 by revenue. The EA title debuted first on 3DO back in 1994. There have been 19 NFS games released at retail, with 2006’s NFS?Carbon established as the top seller.

    LEGO?is No.9 in units and No.12 in revenue. The 47-strong video game franchise started back in 1997 with Mindscape’s LEGO?Island on PC. However, it was 2005’s LEGO?Star Wars that propelled LEGO?into the big leagues.
    LEGO’s current all-time No.1 in sales is LEGO?Batman, followed by LEGO?Indiana Jones and three LEGO Star Wars titles, all of which have sold over 1m units in the UK and generated between £25 to £30m.
    Pokémon rounds off the Top Ten in units, and is No.11 in revenue. This brand began life on Game Boy in 1999 with Pokémon Red and Blue. These two are still No.2 and 3 in the all-time Pokémon unit/revenue generators and pretty much single-handedly doubled the annual sales of Game Boy Colour hardware from 1999 to 2000.
    But it was with the release of Pokémon Yellow that the brand really caught fire. This SKU is the biggest in the series, grossing £20m.
    61 Pokémon titles have been released in the UK. The Top Ten account for over half of all Pokémon units: six are on Game?Boy Colour, two on Game Boy Advance and two on DS.
    PERIPHERAL VISIONS
    For accessory manufacturers, Chart-Track’s CUBE analysis tool allows for a super-grouping of all accessories, split here into six main product groups.
    Traditional gaming accessories are covered under just four groupings: Control, Power, Connection/Communication and Customisation. Digital Content and Toys are shown separately.

    http://www.mcvuk.com/news/read/analy...-brands/093994
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