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    by Published on October 20th, 2011 23:31
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    Modern Warfare 3 is the overwhelming favourite to be this year’s Xmas No.1, leading bookmakers say.
    Both the ‘official’ odds from betting agent Ladbrokes and those from its rival Paddy Power say the latest Call of Duty will once again be the top game when the last chart before Christmas is proclaimed.
    It would be the third Xmas No.1 in a row for CoD, if the predictions come true. EA’s best-selling football title FIFA 12 is expected to come in second according to both bookmakers, who are taking bets from today. Star Wars: The Old Republic, which launches just days before Christmas Eve weekend – tipped to be UK retail’s busiest week of 2011 – will miss out, however, due to Chart-Track’s deadlines.
    “Call of Duty looks nailed on to grab the top spot and the others look to be playing for second place only,” said Ladbrokes spokesman Alex Donohue.
    “We’ve never known odds so short for a game to be number one at this early stage.”
    As usual, however, there are some oddities in the bookmakers’ picks – not the least of which is Paddy Power’s 40/1 odds that Final Fantasy Versus XIII could take No.1. The game only entered full development last month.
    THE BOOKIES’ FAVOURITES
    Ladbrokes (all odds are correct at time of press)
    Call of Duty: Modern Warfare 3 – 1/12
    FIFA 12 – 9/1
    Assassin’s Creed: Revelations – 20/1
    Gears of War 3 – 25/1
    Dark Souls – 40/1
    Rage – 40/1
    Battlefield 3 – 40/1
    Dead Island – 50/1
    Pro Evolution Soccer 2012 – 50/1
    Mario Kart 7 – 50/1
    The Adventures of Tintin – Secret of the Unicorn – 50/1
    Uncharted 3: Drake’s Deception – 66/1
    Batman: Arkham City – 66/1
    Halo: Anniversary Edition – 66/1
    F1 2011 – 100/1
    NBA 2K12 – 100/1
    Mario & Sonic at the London 2012 Olympic Games – 100/1
    Need for Speed: The Run – 100/1
    Saints Row: The Third – 100/1
    The Legend of Zelda: Skyward Sword – 100/1
    Paddy Power (all odds are correct at time of press)
    Call of Duty: Modern Warfare 3 – 1/16
    FIFA 12 – 6/1
    Gears of War 3 – 10/1
    Pro Evolution Soccer 2011 – 33/1
    Final Fantasy Versus XIII – 40/1
    Mario Kart 7 – 40/1

    http://www.mcvuk.com/news/read/the-r...as-no-1/086790
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    by Published on October 20th, 2011 23:28
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    2. DCEmu

    Sales of December’s Star Wars: The Old Republic won’t be counted towards the Christmas No.1.
    Although the game is the last blockbuster release of the year, due on December 20th, it arrives three days too late to be included in the final count, according to GfK Chart-Track.
    The UK chart tracker told MCV this week that the Christmas No.1 will be decided for the week ending Saturday, December 17th – not the week ending Saturday, December 24th as some may have expected.
    “Normally we always say the last chart published before Christmas is the Christmas chart,” explained Chart-Track director Dorian Bloch. “We will stick with week 50, ending on December 17th. One issue with not going for week 51 is getting all the data from retail, which will be up to and including December 24th.”
    XMAS NO.1s: A BRIEF HISTORY
    EA dominates the Christmas No.1 list, with 11 titles taking the position – seven of which are FIFA games.
    Call of Duty is the overwhelming favourite to be No.1 this Christmas, with three of the last four titles taking that position. But it’s not necessarily a sure thing. In 2008 Call of Duty: World at War was pipped to the top spot by FIFA ‘09.
    Since the official All Formats Charts started properly in 1997 there have been only two single format No.1s, Grand Theft Auto: Vice City in 2002 and The Legend of Zelda: Ocarina of Time in 1998. There’s no GTA this year, so could Zelda cause an upset? At 100/1, Skyward Sword might be worth a quid.
    1985 – Commando (Elite)
    1986 – Gauntlet (US Gold)
    1987 – Out Run (Sega)
    1988 – Operation Wolf (Ocean)
    1989 – Chase HQ (Ocean)
    1990 – Teenage Mutant Turtles (Mirrorsoft)
    1991 – WWF Wrestlemania (Ocean)
    1992 – Sonic The Hedgehog 2 (Sega)
    1993 – FIFA International Soccer (EA)
    1994 – FIFA Soccer ‘95 (EA)
    1995 – FIFA Soccer ‘96 (EA)
    1996 – FIFA ‘97 (EA)
    1997 – FIFA: Road to World Cup ‘98 (EA)
    1998 – Zelda: Ocarina of Time (Nintendo)
    1999 – Tomb Raider: Last Revelation (Eidos)
    2000 – Who Wants To Be A Millionaire (Eidos)
    2001 – Harry Potter: Philosopher’s (EA)
    2002 – GTA: Vice City (Take-Two)
    2003 – Medal of Honor: Rising Sun (EA)
    2004 – NFS: Underground 2 (EA)
    2005 – NFS: Most Wanted (EA)
    2006 – FIFA ‘07 (EA)
    2007 – CoD 4: Modern Warfare (Activision)
    2008 – FIFA ‘09 (EA)
    2009 – CoD: Modern Warfare 2 (Activision)
    2010 – CoD: Black Ops (Activision)

    http://www.mcvuk.com/news/read/xmas-...epublic/086791
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    by Published on October 20th, 2011 23:23
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    2. DCEmu

    A big month for core gaming helped UK games retailers take £125.6m during September.
    It is only a slight drop of 1.5 per cent compared to September 2010.This is because it was higher-priced core games – such as FIFA 12, Gears of War 3 and Dead Island – that sold the most units.
    A drop in casual game sales means that the actual number of titles sold was down 11.5 per cent year-on-year to 4,302,604 units.
    umba Fitness was the only lower-priced game in the Top Ten. It costs £24.99 on Wii. The result was a successful month for the HD consoles. Over 70 per cent of all games sold last month were sold either on Xbox 360 or PS3.
    As for publishers, Electronic Arts was the biggest company yet again, with Microsoft jumping up ten places to No.2 thanks to Gears of War 3.
    But the highest climber in the publisher rankings was Koch Media. Thanks to Dead Island, the firm shot up 20 places to No.4, putting it ahead of big name rivals such as Nintendo, Codemasters, Ubisoft and Activision.
    The UK September Top Ten
    1. FIFA 12 (Electronic Arts)
    2. Gears of War 3 (Microsoft)
    3. Dead Island (Deep Silver)
    4. F1 2011 (Codemasters)
    5. Deus Ex: Human Revolution (Square Enix)
    6. Driver: San Francisco (Ubisoft)
    7. Zumba Fitness (505 Games)
    8. Warhammer 40,000: Space Marine (THQ)
    9. Resistance 3 (Sony)
    10. Rugby World Cup (505 Games)

    http://www.mcvuk.com/news/read/core-...ptember/086797
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    by Published on October 20th, 2011 22:56
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    2. DCEmu

    There’s no denying that the video games industry has faced tough times in Britain but things are certainly nowhere near as bleak some would have you think. MCV highlights some of our nation’s recent triumphs...
    HALF OF THE UK POPULATION ARE GAMERS
    We’ve known for years that gaming is not confined to the darkened recesses of teenage boys’ bedrooms, but a recent study by the Internet Advertising Bureau shows just how widespread the pastime has become on our shores.Out of an estimated UK resident population of 62m, 32.9m have said they play iPad, Android, PlayStation and Xbox 360 games online. The overall age ranges stretch from as young as eight up to 65 years old – and 49 per cent of them are female. With such a mainstream audience actively discussing there gaming habits, who says there isn’t a market out there?
    OUR CONSUMERS ARE HUNGRY FOR NEW HARDWARE
    The original PlayStation launched in the UK sixteen years ago, and sold 30,000 units in just ten days. By contrast, 3DS sold 113,000 units in the UK during its launch weekend alone. And thanks to motion controllers such as Kinect, the peripherals market is just as strong.
    THE SUCCESS OF EUROGAMER EXPO AND GAMEFEST
    The retailer’s showcase drew in crowds of 30,000 attendees, while Eurogamer pulled in 35,000 the very next week. And organisers of the latter told MCV that only 5.3 per cent attended both events – leaving a combined total of 63,145 avid gamers across the two shows.
    UK GAMERS WILL SPEND BIG THIS CHRISTMAS
    There’s nothing like pre-orders to show how much interest new releases are generating. Battlefield 3 has already garnered 1.5m pre-orders, and Activision told MCV earlier this year that Call of Duty: Modern Warfare 3 is tracking well ahead of the record-breaking Black Ops. Meanwhile, THQ says Saints Row: The Third is on course to be the company’s most pre-ordered title to date. Throw in strong early interest for Assassin’s Creed: Revelations, Uncharted 3, Zelda: Skyward Sword, and this Christmas is shaping up to be a belter.
    WE ARE THE HOME OF FOOTBALL FANS
    If there’s one game you can rely on to deliver at retail, it’s FIFA. And you can guarantee the UK makes up a significant portion of the title’s sales. Not only is the flagship footie title a guaranteed best-seller every year, it’s also a great indication of how the market has grown in general. For example, FIFA 06 sold 250,000 units in its first week. Just six years later, the latest edition has smashed that record, selling almost four times as much less time.
    MIND CANDY IS A MASSIVE UK EXPORT
    The UK social gaming firm’s influence has spread around the world, thanks to its flagship IP Moshi Monsters. This online kids phenomenon boasts 50m registered users – in fact, over half of Britain’s six to 12-year-olds have created profiles on the site.And the brand’s ventures into other fields have been even more impressive. Plush toys, books, trading cards, stickers and other merchandise can be found in Waterstones, Clinton Cards, WH Smiths and other mainstream retailers that few games firms have gained access to since Nintendo.Additionally, the official Moshi Monsters magazine is the biggest children’s publication in the UK, with a monthly readership of almost 114,000 people. Now the company is pushing forward with Moshi TV and the franchise’s first DS game.
    WE HAVE GREAT DEVELOPERS
    Not all of the world’s greatest studios have moved to Montreal. The UK still has a strong development base thanks to Lionhead, Rockstar North, Rockstar Leeds, Rare, Jagex, Rocksteady, Traveller’s Tales, Mind Candy, Eurocom, Media Molecule, Criterion... to name but a few. And this local talent is working hard to keep the High Street supplied with good quality product. Within the next few weeks alone, retailers can expect such homegrown hits as Batman: Arkham City, Football Manager, Kinect Sports: Season Two, GoldenEye 007: Reloaded, Moshi Monsters: Moshling Zoo and LEGO Harry Potter: Years 5-7.
    OUR GAMERS ARE DRIVING THE DANCE GENRE
    The music genre hasn’t collapsed. Far from it. In fact it’s stronger than ever, with GfK Chart-Track data showing that the music games market had its best year to date in 2010 thanks to Just Dance and Just Dance 2. In 2011, this has only grown with Ubisoft’s ever-expanding dance portfolio and new competitors such as best-selling dance-based workout game Zumba Fitness. Earlier this year, MCV research revealed that 1m dance games are being sold every month. And with more than ten new dance games hitting shelves this quarter, retailers can expect good things from the music market in 2012 and beyond.

    http://www.mcvuk.com/news/read/8-rea...-strong/086800
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    by Published on October 20th, 2011 22:39
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    2. DCEmu

    Research from games analyst EEDAR shows that 51 per cent of HD console owners in the US downloaded digital content for their systems in the past 12 months - up from 40 per cent in 2010 and 34 per cent in 2009.
    That DLC generated more than $875 million in sales in 2011, with EEDAR estimating that figure to rise to £1 billion in 2012.
    The firm estimates that 20 million consumers in North America bought DLC in the past 12 months, up from 14 million last year and 9 million in 2009.
    Drivers for DLC growth include earlier release timing and quicker downloads due to faster broadband speeds.
    According to respondents, reason for not downloading digital content for console games includes concerns over privacy, no returns policy, high price and enough free DLC to satisfy the user.
    EEDAR suggests that converting the 49 per cent of consumers who do not download digital content into active purchasers would generate another $600 million in revenue.
    EEDAR collected data from 3500 respondents in the US and Canada.

    http://www.gamesindustry.biz/article...-20m-consumers

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    by Published on October 20th, 2011 00:12
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    2. DCEmu

    Ace Combat: Assault Horizon was the best-selling game in Japan last week, according to the latest Media Create data.
    Andriasang reported that the latest entry in Namco's aerial combat sim sold 149,470 copies to see off fellow new entry Just Dance Wii in second place.
    Elsewhere, Forza 4 debuted at number five, selling 24,854 copies, while Dead Rising 2: Off The Record entered at seven. Here's the full top 20:
    1. Ace Combat: Assault Horizon (Namco Bandai, 10/13): 149,470 - NEW
    2. Just Dance Wii (Nintendo, Wii): 90,039 - NEW
    3. Winning Eleven 2012 (Konami, PS3): 61,787 (Life to date: 333,823)
    4. AKB1/48 If I Loved an Idol in Guam (Namco Bandai, PSP): 34,114 (270,701)
    5. Forza Motorsport 4 (Microsoft, Xbox 360): 24,854 - NEW
    6. Ace Combat Assault Horizon (Namco Bandai, Xbox 360): 20,523 - NEW
    7. Dead Rising 2 Off the Record (Capcom, PS3): 16,913 - NEW
    8. Class of Heroes Final (Acquire, PSP): 16,904 - NEW
    9. Rhythm Heaven Wii (Nintendo, 07/21): 13,202 (505,315)
    10. Dragon Quest Collection (Square Enix, Wii): 12,987 (362,797)
    11. Wii Sports Resort Wiimote Plus Pack (Nintendo, Wii): 12,897 (600,810)
    12. Legend of Heroes Ao no Kiseki (Falcom, PSP): 9793 (154,154)
    13. Kirby Mass Attack (Nintendo, DS): 9540 (258,361)
    14. Dark Souls (From Software, PS3): 9476 (339,615)
    15. Dynasty Warriors 7 Xtreme Legends (Tecmo Koei, PS3): 8553 (109,760)
    16. Clock Zero Portable (Idea Factory, PSP): 8046 - NEW
    17. Yu-Gi-Oh 5D's Tag Force 6 (Konami, PSP): 7826 (93,299)
    18. Monster Hunter Portable 3rd PSP the Best (Capcom, PSP): 7781 (42,524)
    19. Family Fishing (Namco Bandai, Wii): 7433 (65,307)
    20. Zelda: Ocarina of Time 3D (Nintendo, 3DS): 7239 (415,362)
    Meanwhile, the 3DS continues its domination of the hardware scene, with sales up slightly on last week's 53,540 total despite having only one game in the top 20. PlayStation 3 and PSP both saw small dips in second and third, while the Wii was up slightly in fourth.
    1. 3DS: 55,025 (Last week: 53,540)
    2. PlayStation 3: 28,596 (29,435)
    3. PSP: 25,271 (26,780)
    4. Wii: 12,161 (10,080)
    5. DSi XL: 2721 (2175)
    6. DSi: 1999 (1718)
    7. Xbox 360: 1887 (1346)
    8. PlayStation 2: 1280 (1326)
    9. DS Lite: 71 (51)
    http://www.eurogamer.net/articles/20...ust-dance-rule
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    by Published on October 20th, 2011 00:10
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    2. DCEmu

    49 per cent of HD console owners have not purchased DLC content in the past 12 months, so says a new report from entertainment research outfit EEDAR.
    According to its data, gathered from "a variety of sources", that compares to 60 per cent in 2010 and 66 per cent in 2009.
    Its additional survey, which polled 3500 participants, suggests the following reasons that gamers choose not to buy game add-ons:
    • Privacy: 47 per cent
    • No return policy: 38 per cent
    • Too expensive: 32 per cent
    • Enough free DLC: 24 per cent
    • No demo: 24 per cent
    • No reviews: 21 per cent
    • None for interested games: 20 per cent
    • Not adequate description: 20 per cent
    • Not enough gameplay: 18 per cent
    • Only online multiplayer available: 18 per cent
    • Only single player available: 15 per cent
    • Process takes too long: 15 per cent
    • Complicated storefront: 15 per cent
    • Not released when wanted: 12 per cent
    • Not high enough quality: 11 per cent
    EEDAR reckons that DLC will generate over $875 million in North America in 2011, a figure that should top $1 billion in 2012.

    http://www.eurogamer.net/articles/20...buy-dlc-report
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    by Published on October 19th, 2011 23:30
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    2. DCEmu

    The Opposable Thumbs blog covers a 48-hour-long "game jam" at the Queensland University of Technology in Australia. Twenty teams of game developers — 16 indie and four professional — compete over a weekend to build a functional game based on a few deliberately vague keywords. This article documents the brainstorming sessions and the early prototyping work. Quoting:"The teams become less talkative as midnight draws near and the individual team members all settle down into their jobs. Everybody seems determined to not let sleep take over just yet. I take a tour of some of the other teams. Badgers are being animated, leg movements first with static bodies above them. Other teams have no art yet and just use colored rectangles as they get the mechanics down. Others are still sketching beautiful concept art and coding level editors.'To move around the room is to hear random snippets of creativity and math. 'If we move the z-axis, too, we can do this thing' or 'what if we procedurally generated that object.' In this one spot, sixteen games are coming into being that weren't even concepts eight hours ago."

    http://games.slashdot.org/story/11/1...es-in-48-hours
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    by Published on October 19th, 2011 23:07
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    2. DCEmu

    EA's COO Peter Moore has revealed that 5 million people are now using the publisher's Origin digital distribution platform every day.
    Speaking to the Sydney Morning Herald following an appearance at last weekend's EB Games Expo, Moore responded to a heckler who had disrupted his presentation of Origin.
    "Like any piece of software, and I worked at Microsoft for enough years to say this, you launch software and continue to polish it, upgrade it, get feedback and make it better," he said.
    "That's where we are with Origin. We're only four and a half months in and already over five million people are using it on a daily basis."
    Moore believes that the public currently sees Origin as an unnecessary hurdle that "gets in the way" of the gaming experience, and he expects the platform's early adopters to be the last group of people to "get" what EA is trying to accomplish.
    "I think in its broadest sense they think it is just EA's answer to Steam, and it is much more than that. Like any great content provider, you want to provide yourself with a platform to talk directly with your customers... That's exactly what Origin is all about."
    "The console first parties understand what we are doing. I think the fans, the people that have to use it in the early going, are the ones that get it last in regards to what we are trying to do."
    Moore supported Origin's social functions in a recent interview with GamesIndustry.biz, claiming that the platform, "will absolutely become a social network."

    http://www.gamesindustry.biz/article...y-using-origin

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    by Published on October 19th, 2011 00:51
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    2. DCEmu

    Blackberry manufacturer RIM has revealed that it will compensate beleaguered users affected by last week's service outage with free games.
    Games up for grabs include The Sims 3, N.O.V.A., Bubble Bash 2and PopCap's Bejeweled among others, and can be downloaded at no cost from Blackberry's App World for one month from tomorrow.
    A number of other non-game apps are also included in the offer, and free technical support is also offered for the same period.
    “We are grateful to our loyal BlackBerry customers for their patience,” said RIM Co-CEO Mike Lazaridis in a press release. “We have apologized to our customers and we will work tirelessly to restore their confidence. We are taking immediate and aggressive steps to help prevent something like this from happening again.”

    http://www.next-gen.biz/news/rim-off...service-outage
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