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    by Published on July 23rd, 2012 18:47
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    Following last year's launch of its potent, price-savvy Android smartphone, Xiaomi is already purportedly crafting its even more powerful successor. Alongside a bundle of blurry cam images, leaks from within factories making the next iteration say that it'll pack a 720p screen, one of Qualcomm'squad-core processors and a dual-flash setup alongside the camera. There's still the curious absence of a front-facing camera, but this should to help ensure the phone lands with a price tag just as attractive asXiaomi's last device. While rival manufacturer Meizu priced its latest quad-core phone at around $480, the Foxconn-based moles reckon this next-generation (likely MIUI-powered) slab could land at just over of $300. If all these rumors (and that price) have piqued your interest, you can head on the source for a handful of extra images.

    http://www.engadget.com/2012/07/23/n...core-processo/
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    by Published on July 23rd, 2012 18:29
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    Lego Batman 2: DC Super Heroes is the first game in 2012 to occupy the number one spot in the UK all-formats software chart for five successive weeks.
    With Olympic fever beginning to build ahead of the Games' kick-off this weekend, Sega's London 2012: The Official Videogame rises two places to number two, and our money's on it taking Batman's place before long. The DC hero is clearly very much in people's thoughts at the moment, with buzz around The Dark Knight Rises seeing Batman: Arkham City re-enter the top ten at number seven.
    The week's sole new entry is the Nintendo-published Square Enix RPG Kingdom Hearts 3D: Dream Drop Distance, which debuts at number six.
    01. Lego Batman 2: DC Super Heroes (Warner Bros)
    02. London 2012: The Official Videogame (Sega)
    03. Tom Clancy's Ghost Recon: Future Soldier (Ubisoft)
    04. The Amazing Spider-Man (Activision)
    05. Call Of Duty: Modern Warfare 3 (Activision)
    06. Kingdom Hearts 3D: Dream Drop Distance (Nintendo)
    07. Batman: Arkham City (Warner Bros)
    08. Mario & Sonic At The London 2012 Olympic Games (Sega)
    09. Max Payne 3 (Rockstar)
    10. The Elder Scrolls V: Skyrim (Bethesda)

    http://www.edge-online.com/news/lego...k-chart-record
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    by Published on July 23rd, 2012 18:25
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    Sky Broadband, Virgin Media and Talk Talk denying a number of new IP addresses

    Several major UK ISPs have expanded their blockade against The Pirate Bay by denying a number of new IP addresses known to be used by the file-sharing website to their blacklist.
    Sky Broadband, Virgin Media and Talk Talk have all widened their block, although The Pirate Bay is thought to have added new ISPs at the weekend as a bypass and its hundreds of proxy sites are still accessible.

    The UK High Court issued a ruling that forced the UK’s leading ISPs to censor the site, with Virgin, BT, Everything Everywhere, Sky Broadband, Talk Talk, BE and O2 all carrying out the instruction over the weeks that followed.
    The Pirate Bay has been adding new IP addresses as regularly and the ISPs have been updating their block lists ever since.

    http://www.develop-online.net/news/4...iracy-blockade
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    by Published on July 23rd, 2012 15:44
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    Consumers 'more willing to invest in original content at the start of a new generation'

    New consoles enables developers to be more creative and bring new IP to market, claims the CEO of Ubisoft.
    Speaking to Gamasutra, Yves Guillemot said the industry needed console manufacturers to launch new systems to allow developers to experiment with original ideas.

    “What we missed was a new console every five years," said Guillemot.
    "We have been penalised by the lack of new consoles on the market. I understand the manufacturers don't want them too often because it's expensive, but it's important for the entire industry to have new consoles because it helps creativity."
    He added that studios could afford to take more risks on new consoles, with customers more willing to try something different away from established franchises such as Call of Duty and Assassin’s Creed.

    http://www.develop-online.net/news/4...ore-creativity
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    by Published on July 23rd, 2012 15:43
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    Centre to work on the creation of interactive digital services for consoles and smartphones

    Online retailer and technology firm Amazon is to open a new digital media innovation hub in the UK, it has revealed.
    To be based in London, the 47,000 square ft. centre will house teams of software development engineers, user interface experts and graphi designers.

    Employees at the studio will work on the creation of interactive digital services for games consoles, smartphones, PCs and TV. They will also building new services and APIs behind its digital media.
    Staff at the new firm will include members of the design and development teams from Pushbutton and LoveFilm.
    The digital media hub will be opened "in the coming months".

    http://www.develop-online.net/news/4...ital-media-hub
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    by Published on July 23rd, 2012 15:39
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    Sales of e-readers saw a quarterly increase of 5.5 per cent but were down a huge 63.1 per cent compared to Q2 last year.
    According to Digitimes, around 1.53 million e-reader devices were shipped globally during the second quarter.
    The decline has led some to speculate that the e-reader market may have reached a peak, with tablets and smartphones taking some sales.
    Digitimes also notes that the launch of new devices from Amazon and Kobo may push global shipments up to 10.65 million for the year, however that would still be significantly less than the 27 million total global shipments for 2011.

    http://www.pcr-online.biz/news/read/...decline/028751
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    by Published on July 22nd, 2012 10:51
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    We're not entirely sure if this new development in password technology is amazing or terrifying or both, but a group of cryptographers and neuroscientists have developed a method through which a subject can be taught a 30-character password and not even know that they know it. This is all accomplished through repeated play sessions of a keyboard-controlled Guitar Hero clone. I mean, how else would you do it?

    The "game," developed by Stanford University student Hristo Bojinov, has players pressing the S, D F, J, K and L keys on their keyboards as corresponding symbols fall from the top of the screen to the bottom, as seen above. During a standard 45 minute play session, nearly 4,000 "notes" are generated and entered by the player, 80 percent of which are actually part of a cryptographic sequence. By the time the session is over, the subject has "learned" a 30-character password, though it is supposedly impossible for them to actually know what it is.

    In order to "enter" the password, the subject plays a round of the game in which their 30 character password is randomly jumbled with other 30-character sequences. The subject subconsciously trained on their specific password would statistically perform better on those sequences rather than the sequences belonging to other passwords, thus verifying their identity.

    Unfortunately, Bojinov's subconscious encryption engine isn't playable online at present. Maybe that's for the best, though -- we're not sure how ready we are to be implanted with unknowable knowledge.

    http://www.joystiq.com/2012/07/21/gu...cious-passwor/
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    by Published on July 22nd, 2012 00:35
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    It’s been one of the hottest subjects in games media in recent weeks, and now the direct consequences of the violence against women debate are being felt.
    God of War is a series famed for – and arguably defined by – it’s use of violence. But in these financially tough times, bad press is more dangerous than ever. And who wants their new game to be the next in line for headlines accusing it of sexism?
    As a result of this, Sony Santa Monica’s game design manager David Hewitt admitted the IGN that his studio is being more careful with God of War: Ascension’s content than it otherwise would have been.
    “The core of the God of War series is Greek mythology, and that’s blood and guts, vengeful gods, horrific things being enacted on mortals,” he explained. “Kratos was tricked into killing his wife and family. He’s literally covered in their ashes during every moment. His motivation is violent, bloody revenge, and the milieu of mythology puts us in this distant, exaggerated world.
    “We do revel in it somewhat but the violence is there to show Kratos dealing with his demons and enacting that revenge in a very physical, hands-on way.
    “There are some things we’ve pulled back from. I think where this has been an issue is with violence against women – the team’s pulled back from some of that and assessed that a little more carefully. There are certain things that carry has a different kind of resonance that we don’t want to get into. This isn’t about statement-making in that regard. It’s about fleshing out this character.”

    http://www.mcvuk.com/news/read/viole...lopment/099926
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    by Published on July 20th, 2012 01:25
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    Microsoft launched the Xbox 360 during holiday 2005. The industry is fast approaching seven full years of current generation gaming - an unthinkable number for many game industry executives pining for a new round of hardware to spark the marketplace and enable new intellectual properties to flourish. In fact, a recent conversation between analyst Michael Pachter and EA CEO John Riccitiello indicated that the publishing executive had been anticipating new consoles to hit the market as much as two years ago, and this extended console cycle is partly to blame for EA's stock price woes.
    Moreover, tech experts like Square Enix's Julien Merceron have gone on record with GamesIndustry International to note that this generation "has been way too long." He called out Microsoft and Sony for dragging the console cycle into its eigth year as the "biggest mistake they ever made." Merceron believes that many developers who had been waiting for next-gen hardware jumped ship to other platforms, particularly digital ones like iOS, Android, Facebook and Steam, and those game designers may never return to consoles.
    So is Merceron right? Have Sony and Microsoft fumbled the ball, or is this actually one of the better things to have happened to the games industry in a long time? GamesIndustry International's global editorial team weighs in.
    Rachel Weber
    Has this cycle been too long? Look at it is this way, the PlayStation 3 came out in November 2006, about the time Mel Gibson's Apocalypto was released. It was so long ago that man still had a serious career. More relevantly, it was three years later before FarmVille even launched, more than 6 months before anyone even had an iPhone.
    The world has changed, and our industry has changed, but the PlayStation 3 and Xbox 360 (which let's not forget is even older) have stayed pretty much the same. Big dusty boxes designed for playing triple-A titles really well, and sort of muddling through when it comes to everything else.

    Whole new business models have been conceived, carried and shot out into the birthing pool while Sony and Microsoft have eyed each other (and their accounts) carefully and decided to hold of on a new console for just one more year. Sure, they're working on them in some lab in the secret bunker, and unnamed developers, right now, have games in the works, but still they're holding off.
    Maybe they think they can't afford to act, but the truth is they can't afford not to. A new console launch would bring back some love to the brands, allow them to open up to the new business models like free-to-play, and reinvigorate the market and the developers and publishers to create new games, and new franchises. Activision is set to release its eighth Call Of Duty title for this generation; don't tell me those dev teams aren't so desperate for a new machine to play with that they're self harming in the lunch hall.
    Ben Strauss
    I look at this with a bit of imprudence in that I have more games on this platform than I have ever had with any other. The Xbox 360 and the PS3 (I am ignoring the Wii to an extent without forgetting the fantastic first-party stuff and games like Okami) have brought us some games that I will never forget; Assassin's Creed, Mass Effect, Fallout 3 and New Vegas, Ace Combat and Red Dead Redemption remain in my gaming portfolio. Heck, I still own a PS3 that has Backwards Compatibility for my SOCOM and Ace Combat titles for the PS2.
    "Sony and Microsoft's argument is they've turned their consoles into entertainment hubs, but I'm pretty sure I can order a Smart Fridge with Netflix streaming now"
    Matt Martin

    Sure, most of these games will run on PC and they'll be playable for a good long while, but even with the noticeable tech differences (go play Mass Effect 1 again then pop in Mass Effect 3, you'll see), these games are substantial. This generation really made gaming a common thing for many, many people. I believe we should break past the uncanny valley, and I believe graphics have to improve only slightly...it is more on the tech side of creating less choppy character modeling and framerate issues. The hardware needs to change, yes, that's definitely something that has to happen.
    Honestly though, we see a lack of new IP, we see a lot of struggling from all the major players in the industry. A new console line-up could definitely pump some blood into the industry, but just how effective is it going to be? I am very, very hesitant on what the future holds for gaming. I see more F2P, I see more mobile, but most of all I see more platform-agnostic games coming out. A new console cycle? Yes, but with caveats. We have to do more to push platform-agnostic titles and overall social connectivity between games.
    Matt Martin
    I stopped playing games on my PlayStation 3 about 18 months ago and my Xbox 360 hasn't had much love this year apart from flings with Trials Evolution and Tony Hawk's Pro Skater HD. The truth is I've lost interest in console games this generation. I'm playing on my iPad, I broke out the PSone recently, gave the Vita a second chance and even dabbled in PC gaming. I'm looking for kicks anywhere I can find them.

    Sony and Microsoft's argument is they've turned their consoles into entertainment hubs, but I'm pretty ...
    by Published on July 20th, 2012 01:21
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    AskAboutGames.com, a website designed to educate parents and families about video games, is online once more.
    The site has been relaunched by trade body UKIE to coincide with PEGI's debut as a legally enforceable ratings system, which is due to occur on Monday, July 30th.
    It will feature information on parent controls, age ratings and how families can ensure their children are playing video games safely.
    The site will be edited by Andy Robertson of Family Gamer TV and Wired's Geek Dad. It will support UKIE's wider Control.Collaborate.Create campaign to raise awareness of PEGI.
    "We're really pleased to have relaunched the askaboutgames website as a place where everyone, especially parents and carers of children can find out more about how to get the best out of game playing," said UKIE CEO Dr Jo Twist.
    "Games are a great way for families to get together and playing them can have so many benefits. But we know that parents have questions about what types of games their children should be playing, understanding how to have the conversation with their children about certain content, and how they should be enjoying games – askaboutgames.com gives them the answers."

    http://www.mcvuk.com/news/read/ukie-...-launch/099844
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