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  • Nintendo Wii News

    by Published on March 22nd, 2011 22:25
    1. Categories:
    2. PS3 News,
    3. Nintendo DS News,
    4. Nintendo Wii News,
    5. GP2X News,
    6. PC News

    ThatotherDev a Coder who has released homebrew for the PS3, Nintendo Wii, Nintendo DS and Windows has posted this news:

    There is a lot of stuff I want to work on. Regardless of whether or not its mentioned here let me know if there is a specific project of mine that you would like to see me focus more on or something you would like to see done with any specific project.

    So I sent in my submission to the competition. I ended up just shortening the title to Winter’s End. I’m not really sure how I feel about it. I think it turned out really nicely except its not really a game. But anyways it should be posted in the next few days so you can try it for yourself then. I’m not going to bother trying to rush in an updated in the next few hours before the competition closes but I might go back and update it eventually.

    There is a simple 2D platformer that I’ve been meaning to make (primarily for GP2X, Wii). I could probably put it together in one or two days.

    I’m considering to at least try to do some software 3D stuff on GP2X… Ray casting and/or polygonal.

    I was thinking of also updating the GP2X version of Revolt Of The Binary Couriers to fix up some things and bring it more inline with the Wii version (which got an update ages ago). But its such a mess that I would really prefer to just start fresh. In which case would anybody be at all interested in there being a third entry in the Pineapple Apocalypse RPG series? It would obviously be for GP2X, Wii, PC and depending on the state of the PSL1GHT SDL port potentially also PS3. There is a lot of new stuff I would like to add. Maybe this time I might actually include some kind of narrative or goal…

    I want to port the GP2X version of Cascade Beneath to Wii.

    I would like to do a sequel to Swing Ball with polygonal graphics and maybe a mode with 3D gameplay. It would be primarily for Wii.

    I want to remake Time Frack and Time Frack 2D. I like the idea of them and it bothers me that I abandoned them both in such incomplete and buggy stages of development. Time Frack 2D would at a minimum be on both GP2X and Wii (with a lazy port of the Wii version to PC). I don’t know what platform the non 2D version would be for. Maybe PC/PS3?

    There is also the unannounced new game that I’ve already begun working on for the upcoming Nintendomax competition.

    I would like to do something for DS/DSi and Wii for the GBAtemp competition. I seem to remember reading somewhere that it was alright to submit the same game to both it and the Nintendbomax competition but I would prefer to do something unique to each. Maybe I could do the new Swingball or Time Frack 2D game for it.

    Then there is PS3. I’m going to finally try out PSL1GHT (most likely using the newly released Devkit Pro addon) in a few days. I’ll probably just put together a simple hello world style program with some pretty graphics to familiarize myself with using it.

    I want to do a quick PSL1GHT remake/update of the PS3 version of Maze Generator, Cubicle Shooter, Dont Get Crushed, Cascade Beneath, Neo Tanks, Neo Race, and The Untitled Project.

    I want to completely restart on making The World Drowns from scratch and write a series of tutorials showing how it was made and how to develop for PS3.

    Depending on how well SDL works on it I would also like to quickly port all of my Wii SDL games to PS3 (its a reasonably long list).

    On the subject of SDL games I would like to do some more Tick Tock stuff. A boat racing game, a stealth action game, a zombie shooter (a lot like They Do Not Die) and eventually a moddable open world game.

    More... ...
    by Published on March 21st, 2011 21:04
    1. Categories:
    2. Nintendo DS News,
    3. Nintendo 3DS News,
    4. Nintendo Wii News

    The 3DS's digital download store won't be available when the new handheld launches on Friday as Nintendo wants to make sure it doesn't make the same mistakes it did with both the Wii and DSi's online shopfronts, according to the system's creator.
    "The iterations that we've had before - for Wii and DS - to be honest, we just haven't been as satisfied as we would like," Hideki Konno admitted to Gamasutra.
    "It's browser-based, and to be honest, the ease of use wasn't what we wanted, and I don't think that anyone has been pleased with the user response. And I don't think that people have been using it as often as we want. And being able to, again, easily go into it, look around and purchase things. Again, it just didn't work out quite as we were hoping.
    He went on to confess that fewer users than originally hoped had been checking out the Wii's Nintendo Channel, which hosted trailers, game news and DS demos. Treating it as a separate entity to the Wii Shop, he argued, was an error.
    "For Nintendo 3DS, we really want to cover that all in one spot and cover it from all sides. And so we're really taking the right amount of time to make sure that it's right.
    "And because we're also taking the promotional aspect that we would once separate out and putting that together with the actual shopping aspect to give you the eShop, it's not going to be browser-based; it's a native application. So again, the preparation needed for that is quite extensive.
    "We're taking more time because we want to be able to create a system where a consumer sees a promotion and says, 'Wow, that looks great!' Sees a game demo, game trailer, whatever it is, and says, 'I want that!' And the ability to then say 'Now I can purchase it right here without having to back out and go somewhere else' - we want to provide that experience," he continued.
    "So that's one other reason why we're not bringing it out with the system itself."
    Last month Nintendo confirmed that the eShop will arrive in May via a system update. As well as DSiWare games, you'll also be able to purchase vintage Game Boy, Game Boy Color, TurboGrafx-16 and Game Gear titles, as well as classic titles optimised for 3D. Trailers for forthcoming games and 3D movies are also promised.
    http://www.eurogamer.net/articles/20...-shop-failings
    ...
    by Published on March 21st, 2011 21:01
    1. Categories:
    2. Nintendo DS News,
    3. Nintendo Wii News

    It's quiet out here - almost like Nintendo is got its attention on the launch of a new console in a matter of days.

    Admittedly, though, so should you. 3DS lands this Friday in UK and Sunday in US. You cash should be tied up in dreamy thoughts of portable stereoscopic shenanigans this weekend.

    Anyhow, if you're a big fan of random Japanese wrestling, shooting tanks or physics-based puzzle games, take a look at the full update list of US Nintendo downloads below.

    Virtual Console

    Natsume Championship Wrestling
    Original platform: Super NES
    Publisher: Natsume Inc.
    Players: 1-4
    ESRB Rating: E10+ (Everyone 10 and Older) - Mild Violence
    Price: 800 Wii Points
    Description: Step into the ring. Choose from 12 outrageous wrestlers and bring the pain. Wield the massive power of Asteroid, the lightning-fast strikes of Viper, the underhanded attacks of Phantom and many more madmen of the ring. With its robust grappling system and more than 50 moves to master, Natsume Championship Wrestling delivers the deepest and most realistic wrestling action of the 16-bit era. Test your might against the crafty AI, or up to four players can compete in exhibition, tag team and round-robin matches. (Additional accessories are required for multiplayer mode and are sold separately.)

    WiiWare

    Arcade Essentials
    Publisher: Nordcurrent
    Players: 1
    ESRB Rating: E (Everyone)
    Price: 500 Wii Points
    Description: Arcade Essentials is a collection of five classic arcade games. All are presented in a modern reincarnation with enhanced game play, stylish graphics and sound effects. Jump right in, enjoy the nonstop game play and immerse yourself in these popular games as you did many years ago. Discover lots of levels to unlock, plus high score tables and other cool stuff to keep you entertained.

    Dive: The Medes Islands Secret (demo version)
    Publisher: Cosmonaut Games
    Players: 1
    ESRB Rating: E (Everyone) - Mild Violence
    Price: 0 Wii Points; full version available for 1,000 Wii Points
    Description: Over the past five centuries, hundreds of ships flying every ensign have succumbed to the power of the ocean. Merchant boats, pirate ships, navy vessels - all of them have ended up covered in coral at the bottom of the ocean. They all guarded secrets that remained hidden over the years, secrets that have always been a mystery...until now. In Dive: The Medes Islands Secret, you are John Sanders, a treasure hunter and experienced diver who spends months planning and documenting a major expedition to locate and recover several ships of different ensigns around the world.

    Note: Some demo versions do not support all game features, and players cannot save their in-game progress in demo versions.

    Nintendo DSiWare

    G.G Series D-TANK
    Publisher: Genterprise Inc.
    Players: 1
    ESRB Rating: E (Everyone) - Mild Cartoon Violence
    Price: 200 Nintendo DSi Points
    Description: You control a tank that can respawn any number of times. The focus of this shooting game is to put your life on the line to successfully carry out a variety of defensive and offensive missions. In defensive missions, you must take out the enemy tanks targeting your base before it is destroyed. In offensive missions, you must capture the enemy's stronghold within the time limit. The key to success in these missions is the strategic use of items such as bombs and special ammo.

    Shapo
    Publisher: Tik Games, LLC.
    Players: 1
    ESRB Rating: E (Everyone)
    Price: 500 Nintendo DSi Points
    Description: Shapo is a challenge that will keep you on the edge. Balance the scales as you place shapes made of different materials. Play more than 150 levels in Classic or Puzzle mode to unlock the greatest wonders of the world. Stunning art brings 15 wonders of the world to life. Enjoy exciting power-ups such as the material bomb and line bomb. Each ball and shape has a different weight, so be careful when placing your pieces. In Classic mode, create lines to remove balls. Match sequential lines and watch the combo multiplier grow. In Puzzle mode, complete increasingly complicated levels by filling the grid with the given balls.
    http://www.computerandvideogames.com...VG-General-RSS ...
    by Published on March 21st, 2011 18:35
    1. Categories:
    2. PSP News,
    3. PS3 News,
    4. PS2 News,
    5. Nintendo DS News,
    6. Nintendo Wii News,
    7. PC News,
    8. Xbox 360 News

    THQ's first person shooter Homefront has defied a mixed critical response by debuting at number one in the UK sales chart.
    The Xbox 360 version was by far the most popular of the three SKUs, accounting for 70 per cent of sales - compared to 26 per cent on the PlayStation 3 and 4 per cent on the PC. Homefront on Xbox 360 has already sold 82 per cent of the lifetime total of developer Kaos' last title, 2008's Frontlines: Fuel of War.
    Officially Dragon Age II is the second-biggest seller of the week, with a fall in sales of 68 per cent. But if sales of Pokémon White and Black were combined they would have been enough to push Nintendo's portable release into second place.
    PC exclusive Total War: Shogun 2 debuted at number four, although unlike the other new releases it was launched on the Tuesday rather than Friday. Nevertheless the game made almost 80 per cent of its retail boxed sales in the first 24 hours.
    Outside the top 10, Take-Two's well-reviewed tennis title - Top Spin 4 - entered the charts at number 13. Here sales across the two HD console formats was much more even, at 51 per cent for the Xbox 360 and 45 per cent for the PlayStation 3 (plus 4 per cent for the Wii).
    In what was a busy week for new releases there was no sign of Capcom's Okamiden in the all formats top 40. Even in the Nintendo DS top 40 the game only managed to debut at number 10.
    Sega's Yakuza 4 did enter the all formats charts at number 25 though, and like Top Spin 4, just one place below that achieved but its previous iteration.


    http://www.gamesindustry.biz/article...t-in-uk-charts ...
    by Published on March 20th, 2011 21:10
    1. Categories:
    2. Nintendo Wii News

    News via http://www.codemii.com/2011/03/17/hb...%93-week-11-2/

    The following applications have been added/updated:

    17 March 2011
    • BrawlStats v1.0 -> v1.1
    • MPlayer Christmas Edition r636 -> r658
    • Reversmii v0.11
    • RockBlueMet RC2 -> RC3
    • TheUntitledProject v0.1 -> v0.2
    • Vigoroth le livreur v1.21
    • WiiColEm v0.1 -> v0.2
    • WiiMC v1.1.3 -> v1.1.4
    ...
    by Published on March 20th, 2011 20:26
    1. Categories:
    2. Nintendo DS News,
    3. Nintendo Wii News

    News via http://gbatemp.net/t284145-homebrew-bounty-2011

    The GBATemp Homebrew Bounty is well under way. There is more than $5,000 up for grabs. The only requirement is that the project must either be completely new, or come in a new version that presents significant updates. The final submission deadline is May 31st. Users can still contribute to the bounty in the form of Paypal donations to filetrip/at/gmail/dot/com.

    Please pass on information related to the bounty to any developer that you know, or Web site that hosts Homebrew news! The more we get the word out the greater potential we have for new and significantly updated Homebrew projects.




    QUOTE(Break Down)
    • DSi Homebrew: 2,785 US Dollars. The bounty will be broken down to 5 winners.
    • DS Homebrew: 1,135 US Dollars. 3 winners
    • DSTWO Homebrew: 275 US Dollars. 3 winners
    • Wii Homebrew: 533 US Dollars. 3 winners
    • GBAtemp Special Prize: 543 US Dollars. 1 winner
    ...
    by Published on March 20th, 2011 19:56
    1. Categories:
    2. PSP News,
    3. Nintendo Wii News,
    4. GP2X News,
    5. Wiz News,
    6. Dingoo News,
    7. Sega Dreamcast News

    Lavalit have released a new SVN build of Openbor for the Dreamcast, Wii, Wiz, GP2X, Dingoo and PSP

    OpenBOR
    ----------------------
    OpenBOR is a continuation of the Beats Of Rage 2D game engine, which was originally
    created by the wonderful folks over at http://www.senileteam.com.

    History
    ----------------------
    In 2004, Senile Team released Beats of Rage, a free beat-'em-up for DOS inspired
    by SEGA's Streets of Rage series and using sprites from SNK Playmore's King of
    Fighters series. The game spread only by word of mouth, but it nonetheless
    amassed popularity very quickly. Senile Team soon released an edit pack allowing
    anyone interested to create a mod for the BOR engine.
    In 2005, Kirby2000 asked Senile Team to open the source code to BOR. They
    agreed, and OpenBOR was born. Development on the engine was continued by the
    community, and still is to this day.


    Heres whats new:
    r3273 | sumolx | 2011-03-20 01:49:38 -0400 (Sun, 20 Mar 2011) | 1 line
    Changed paths:
    M /engine/openbor.c
    M /engine/resources/Info.plist
    M /engine/resources/meta.xml
    M /engine/version.h
    level_order() uses the first argument to set the loadingbg type. However, in load_level() the first argument is the image location for the background. This implies that if defined we are to use background + bar. This keeps us backward compatible with all existing mods. Strange that I never had the modder specify this before, Hence, this was a bug. All mods ie Contra, Final Fight, GoldenAxeRemake and more now display a background when loading a level.

    Download Here

    ...
    by Published on March 20th, 2011 19:48
    1. Categories:
    2. Nintendo Wii News

    News via http://wii.gx-mod.com/modules/news/a...p?storyid=3043

    Double_A provides an update of SysCheck, originally developed by Erik Spyder. To recap, this homebrew does several checks on IOS and CIOS installed:

    - IOS Stub;
    - Fake signature (aka Trucha Bug);
    - ES_DiVerify (aka ES_Identify);
    - Flash Access;
    - NAND Access;
    - Boot2 Access;
    - USB 2.0.

    New / fixed:

    - Improved detection based IOS
    - Preparation of having USB support (for the next version)

    SysCheck generates a report to the root of the SD card (SD: / sysCheck.csv).

    SysCheck v2.0.1 b7 ...
    by Published on March 20th, 2011 19:47
    1. Categories:
    2. Nintendo Wii News

    News via http://wii.gx-mod.com/modules/news/a...p?storyid=3042

    New version of "Pimp My Wii" a homebrew developed by Attila that will install the tracks that are missing or outdated and needed to install CIOS on your console.

    The program will then detect missing or outdated IOS and also check that you have the latest version of the Wii Menu. It also verifies that you have the latest version of the BC and MIOS and the Shop Channel, Weather, News, Mii, Photo and Photo 1.1.
    Pimp installs cIOS 38 (249) cIOS 57 (250) rev 20 and cIOS 202/222/223/224 rev5.1.
    If you do not have the latest versions of these titles, the program will download or play them on a USB device or SD card to install them. Using this program you will have all the benefits accumulated from 4.1 to those of 3.2, and this without any problem!

    The homebrew is automatically displayed in french or English depending on the language of the console. It is also compatible Wii NTSC-U NTSC-J and PAL (Wii Koreans theoretically compatible but ios specific for this version will not be installed).

    New / fixed:

    - Passage to last libfat SVN and SVN libogc (Pimp of the previous 1.8.3 was due to a bug introduced in libogc 1.8.4). This therefore provides corrections to libogc, including among others a better USB compatibility and stability fixes. __jf__ Thank you to the resolution of the bug libogc.
    - Pimp Now whether you want to run trucha signed games on DVD on the disc channel and if you answer no, ios are installed and unpatched (except for the ios ios 36 and used by the menu system, because without it can not play another game or WiiWare wad on SD card via the SD tab). You always have the choice to put these patches a "Yes" if you wish.
    - Fixed the return to the Wii Menu using a forwarder / a string.
    - In case of crash download Title / ios, it will be retried 2 times.
    - Added support for file names in letters WAD obtained with NUS Downloader for Mii Channel, Photo, News and Weather.
    - Export of information is now on the USB drive if you do not have SD card inserted.
    - Fixed a bug with minus and plus buttons (next and previous) in the selection of ios / titles to install.
    - Fixed support Wad files misnamed.
    - Added display of the IOS source, revision of the IOS source and version number of Hermes CIOS installed (ex: Source v5.1 IOS 57 rev 5661).
    - Added display of the IOS source and revision of the IOS source cIOS Waninkoko and some IOS installed (eg IOS source 58 rev 6176). This lets you know for example if you have an IOS with a revision number changed (pimp modifies the revision number of ios stub as 60).
    - From the "Wad" now prevents you install or uninstall a file format that is not WAD.
    - Since the last priiloaders no longer need ES_Identify on ios used by the menu system, Pimp will not detect its absence as a problem.
    - To hack the Wii, now pimp patch the IOS 36 instead of 15.
    - This also fixes the fact that during the very first hack a Wii, CIOS 249 could not settle until after the 2nd passage.
    - In the menu Wad file names are now truncated if too long.
    - Clears the memory used after installation of CIOS.
    - The patch downgrade es (es check version) is now also functional IOS for less than 28 (non-modular).
    - If the Wii could not initialize (in case of faulty bluetooth module?) And if you do not have a GameCube controller, you can now use the power and reset buttons. Power = A, B = Reset This mode is disabled if there is no problem with Wiimotes.
    - Added Korean IOS updating 4.3V2 (40, 43, 45, 46, 48, 52) in the part of ios "stubs" necessary.
    - Increase the revision of IOS 41 installed to the latest release.
    - Fixed some information displayed in exports "info".
    - Fixed export of key "information" which in some cases was not done.
    - Check if Pimp has full access (HW_AHBPROT). Otherwise, pimp you to use HBC and to position the meta.xml to function properly.
    - Added another protection against the brig. You can not install an IOS stub if the menu system uses the IOS. To find yourself in this case would have you changed your menu system to use the IOS for example 16, because Pimp IOS installs a stub 16.
    The only other possible case would be if you take the IOS 60 stubs, you change the name of the wad file and you change the version in 6174 in the tmd (version not stubbée). But here, you really look at Brick console ...
    This protection is not implemented in the mode "WAD". So be careful with wads that you manually install.
    - Various minor changes.
    - Pimp version string (id PIMP) is provided.

    Pimp My Wii 2.20

    Official site: http://www.wii-info.fr ...
    by Published on March 20th, 2011 18:38
    1. Categories:
    2. Nintendo Wii News,
    3. Nintendo Gamecube News,
    4. Nes News

    Tantric has released a new version of FCE Ultra GX a NES Emulator - Port of FCEUX to Wii and GameCube:
    FCE Ultra GX is an NES emulator based on FCEUX. With it you can play NES games on your Wii/GameCube. The GUI is powered by libwiigui.
    If you would like to support this project, you may donate to our development fund via Paypal. Any funds donated will be used to help further development on this project, by purchasing equipment (eg: USB gecko), registering a domain name, etc.
    We are always looking for more volunteers to help with coding, write documentation, translations, or anything. Contact us if you wish to help.
    Features¶•Wiimote, Nunchuk, Classic, and Gamecube controller support
    •iNES, FDS, VS, UNIF, and NSF ROM support
    •1-4 Player support
    •Zapper support
    •RAM / State saving support
    •Custom controller configurations
    •SD, USB, DVD, SMB, Zip, and 7z support
    •Cheat support (.CHT files)
    •IPS/UPS/PPF automatic patching support
    •NES Compatibility Based on FCEUX 2.1.4

    [3.2.4 - March 19, 2011]
    * Updated to core to latest FCEUX
    * Support for Famicom 3D System games (thanks Carl Kenner!)
    * Improved USB and controller compatibility (recompiled with latest libogc)
    * Enabled SMB on GameCube (thanks Extrems!)
    * Added Catalan translation
    * Translation updates

    Download Wii version

    Download Gamecube Version

    Download Channel Installer ...
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