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  • Xbox 360 News

    by Published on April 25th, 2011 00:13
    1. Categories:
    2. Xbox 360 News

    News via http://www.xbox-scene.com/xbox1data/...lFaKsMVsii.php

    From compl3x.wordpress.com:
    [QUOTE]
    Before you start the inevitable flaming, yes, I know there IS other dashboard downloaders, the issue I have is, the majority of them are outdated.

    This isn’t bad programming, its normally because the creator has ever left the Xbox scene or has simply forgot about the application. DashGrab aims to circumvent this issue by providing an easy to update configuration file to add additional support when the time comes.

    It is also open source; though credit to the author (myself) and any dashboard uploaders should be given.

    *Update v0.2*
    So, Aldanga released a modified version of DashGrab enabling more then 1 dashboard to be downloaded per session. The weird thing is, If you decompile the code and look, I even added everything for this, I just forgot the if statement, I apologize. Also, goto statements in .NET are manly. Not recommended.

    *Update v0.3*
    This fixes a bug in the way I assigned file endings, my method wasn’t effective and could be problematic, this is fixed in version 0.3. Recommended download ...
    by Published on April 25th, 2011 00:12
    1. Categories:
    2. Xbox 360 News

    via http://www.xbox-scene.com/xbox1data/...ZlBONnXhjl.php

    From 360lizard.com:
    [QUOTE]
    We are proud to announce a sneak preview of the 360 Lizard Standalone Mode. This is truly the results of a long development and research road and will serve to set the difference against other tools wanting to be considered as competitors.



    This update will be available for beta testing shortly then in a few days we will release to the public. The battery pack shown on the video is a prototype; the final version is near completion and we will also give out simple schematic for it for DIY (do it yourself) Kit.

    Many thanks to the many beta testers who will be very busy testing this new gecko OS. ...
    by Published on April 25th, 2011 00:10
    1. Categories:
    2. Xbox 360 News

    News via http://www.xbox-scene.com/xbox1data/...ElRCZFPAIl.php

    From team-xecuter.com:
    [QUOTE]
    The last four weeks have seen an unprecedented response to the new X360USB PRO product and the feedback has been nothing short of sensational. Stocks have been wiped out time and time again, the production lines are working 24/7 and resellers have reported record sales – outselling any competitors products by up to 100:1 !

    Well, development is always ongoing and we are happy to announce the next level of features and capabilities with the release of the new X360USB PRO HDD HACKER TOOL.

    Not only is the X360USB PRO able to communicate with DVD Drives by utilizing built in PortIO and WinAPI functions giving a level of speed and access never seen before, but it can now also connect to Hard Drives and manipulate the data for the first time over USB using any Windows 32bit or 64bit operating system with just a few simple clicks.

    What does this mean for you ?

    You can now convert any off-the-shelf 2.5″ SATA Hard Drive and convert it to be 100% XBOX 360 Compatible, saving you a TON of money !

    The X360USB PRO HDD HACKER TOOL currently supports the entire range of Western Digital 2.5″ SATA Hard Drives, however we will be able to add a range of other manufacturer’s and models in future updates.

    All you need is the HDSS.BIN file from an original XBOX360 Hard Drive (which can be easily extracted using the X360USB PRO) and use it to convert your WD SATA Drive. The following guide will show you just how easy it is.

    Note: The size of the drive is limited to the size of your HDSS.BIN file (e.g. if you have a 250GB HDSS.BIN and you flash it to a 320Gb Hard Drive – then the drive will recognize in the Xbox 360 as a 250GB drive)

    To support the the new HDD capabilities of the X360USB PRO, we have begun to manufacture a range of new products to give you a clean and professional Hard Drive update experience.



    The X360USB PRO HDD HACKER TOOL is sponsored by www.xconsoles.com so we are happy to direct you to their website for special offers on these new products including great deals on WD 2.5″ SATA hard Drives.

    Requirements
    * XECUTER X360USB PRO (Minimum v18 Firmware)
    * XECUTER HDD ADAPTER PRO (you can also use the HDD Adapter that comes with the CK3 Pro for Phat drives or a SATA power adapter for Slim drives)
    * Windows 32bit or 64bit
    * MAC OSX Compatible (When using Bootcamp or VMWare to run Windows)
    * Original HDSS.BIN File

    OK let’s begin…..

    This image shows you the simple GUI and a short explanation of each button. The app has been kept purposely simplistic to make this as easy as possible.
    * DUMP
    To extract the HDSS.BIN from an original XBOX 360 Hard Drive
    * FLASH
    Flashes a HDSS.BIN to your 3rd party Hard Drive and saves a copy of the drives original sectors to UNDO.BIN
    * RESTORE
    Restores the Hard Drive’s firmware and Max LBA to it’s original state using the UNDO.BIN
    * PARTITION
    Partitions and formats the drive to XBOX 360 specifications
    ...
    by Published on April 25th, 2011 00:09
    1. Categories:
    2. Xbox 360 News

    News via http://www.xbox-scene.com/xbox1data/...lpvhTpxmtX.php

    From teamfsd.com:
    [QUOTE]
    Hello Everyone -

    First, I just wanted to remind everyone that the CoverContest currently being held by EliteModScene for covers.jqe360.com is coming to a close soon! Make sure to submit so you don't miss the opportunity to win a custom case.

    Second, I wanted to give you a sneak peak of what is to come in the next release - these notes are from our SVN so you may see things listed that don't apply to the end-user- and you may see things that get removed due to them not working at time of release- but with those stipulations- feast!

    What's New:
    (Fixed) Queues thread safety
    (Fixed) profiling macro
    (Fixed) Asset Manager - and Garbage Collection
    (Fixed) Coverflow Transitions / Gamelist Transitions
    (Fixed) Zoom and Tilt Modes in Coverflow
    (Fixed) Issue with Miniblades and Dashlaunch
    (Updated) Installer can now user 7-zp
    (Added) Asset Manager Stability -
    (Decreased) Load times for all game lists
    (Added) Queue wrappers (Priority / FIFO / FILO)
    (Added) Multiple process queues in file manager to allow scan and copy at the same time.
    (Fixed) File Manager Cancel now clears queues properly
    (Fixed) Rss item scroll update to use the proper width for the text item
    (Updated) Plug In Screenshot Manager Skeleton Code
    (Added) "Install To Xbox" Support for Coverflow covers
    (Added) The ability to edit your full cover via HTTP Interface
    (Adjusted) the way AssetManager handles the Garbage Collection
    (Fixed) All Level 4 Compiler Warnings ^_^
    (Removed) Duplicated Rijindael.cpp and .h to clean up linker warning
    (Updated) AssetManager Queues and the AssetItem Object to be more self aware
    (Added) Coverflow/AssetManager fixes
    (Removed) Debug output of locale list - speed up transition in Content Settings
    (Added) Old Gamelist functionality back in
    (Added) GarbageCollection to AssetManager
    (Added) New AssetManager to better manage texture loading ( WIP )
    (Broke) Other game lists.
    (Fixed) When you delete GOD game from GameList it removes all files.. (needs extensive testing)
    (Added) Description of settings in the content settings
    (Added) Skeleton Scn Code for Screenshot Manager
    (Added) Screenshot Manager Icons
    (Updated) Main with SS Manager Tab
    (Revert) Some Speed up Changes - created more problems that fixes
    (Updated) call stack stuff
    (Added) callstack info
    (Added) Profile Change Checks To RSS Tools in HTTP Interface
    (Fixed) String format for rss loading text
    (Updated) HTTP rss remove will reload feeds
    (Improved) Game List Loading Speed by reducing hdd accessing threads.
    (Added) Rss setting to enable/disable feed
    (Added) Rss list based on signed in profile
    (Added) Refresh Feeds from HTTP
    (Updated) Favorites Start to be higher resolution
    (Added) More RSS Feeds to Debugger Command
    (Updated) Coverflow Gamelist Visual - recovering more and more functionality
    (Updated) Rss feed now fully supports multiple feeds
    (Updated) Feed update no longer on constant timer. Now based on info length
    (Updated) Coverflow Visual - Huge Improvements Added
    (Updated) Coverflow Manager to inherit the GameContentBase class
    (Updated) GameContentManager to Inherit a GameContentBase Class to help in creating different game list types
    (Added) Coverflow Functionality
    (Added) Rss Feed Management to Http Interface (working)
    (Added) Rss Feed Management to Http Interface (skeleton framework)
    (Updated) trainer engine code, and fixed a few minor bugs
    (Fixed) Issue where games with nxeslot didnt show up right in coverflow
    (Fixed) Issue where avatar would break rendering in coverflow
    (Added) RssAdd Command to debugger to add rss feeds
    (Updated) RssManager to use the Database calls instead of xml
    (Updated) RssManager to use SkinXML instead of skinsettings.xml
    (Updated) Consolidated Rss code down
    (Fixed) update and delete UserRSSFeeds from database
    (Added) required header file for previous checkin
    (Added) update and delete database commands for UserRSS Functions
    (Update) changes to samba server from before svn crash
    (Added) Profile Specific RSS Feeds to Database (get and add functions only)
    (Fixed) Coverflow SlowDown
    (Fixed) Cover Flipping
    (Added) Loading text to rss
    (Added) Rss hide when status is shown
    (Added) Coverflow Visual - Experimental (WIP)
    (Fixed) Rss now uses a single class instance
    (Updated) TeamFSD Scene (Made it more basic)
    (Fixed) Issue where user skins wouldn't load
    (Removed) Randomly placed file in XZP
    (Fixed) Version Manager issue causing FSD to not recognize build types
    (Updated) HTTPClient To Use HTTP1.0 GET
    (Fixed) Skin Focus Loss in Settings Menu
    (Fixed) HTTP Server Error Messages
    (Added) Ability to move a game to a different menu via HTTPServer - must reload game list in FSD to see changes
    (Added) Error Message Handling in HTTPServer
    (Added) Menu Selections for GetDB, and Config Settings to HTTPServer
    (Added) HOME Button to HTTP Server
    (Added) Kernel Version to HTTP Server
    (Added) Add ScanPath and ScanDepth to HTTPServer
    (Added) A method to remove scanpaths via http server
    (Added) Xlink Kai Game List to the HTTP Server
    (Added) A ...
    by Published on April 24th, 2011 20:22
    1. Categories:
    2. Xbox 360 News

    An opinion piece at CNN looks at Microsoft's Xbox Kinect, praising the system's capabilities not for gaming, but for what it does to the video viewing experience. "The idea of being able to ditch your table full of remote controls and just use your hands and voice to interact with the TV is compelling. It's much nicer than QWERTY keyboards, which are a terrible idea in the living room. It's also better than Wii-like remote controls, or even using an iPad or smartphone as your TV remote, a feature that cable companies are increasingly rolling out." The problem, as they see it, is Microsoft's inability to actually bring this into common usage for regular television viewing. "It seems like the company is tied too much to the Xbox's substantial gaming revenue to split the Xbox TV stuff off as a separate product — even though there's a huge population of non-gamers who probably have no interest in buying an Xbox." Perhaps this is something that can be addressed by others when the Kinect SDK is released.
    http://games.slashdot.org/story/11/0...-Probably-Wont ...
    by Published on April 23rd, 2011 22:34
    1. Categories:
    2. Xbox 360 News
    Article Preview


    Since Kinect entered the world, modders have been hacking it for everything from playing Tetris tocontrolling a web browser. And really, Microsoft never seemed to mind. In case it wasn't obvious how much the company wants you to help find new uses for the technology, the folks in Redmond have filed a patent application for custom profiles. We can see that having implications for gaming and evenWindows shortcuts, but for now Microsoft expects it to improve Kinect's accuracy by learning how you move -- after all, no one jumps or points or apes Lady Gaga's dance moves in exactly the same fashion, right? In other cases, the system might note that you prefer to make an "X" sign instead of a checkmark when selecting an object onscreen. Andthose personalized settings can roam over a network, shadowing you as you switch devices. Personally, we're stoked about the idea of making our best Julian Assange dance a bona fide gesture, but we'll be happy enough if Kinect can make up for our natural ungainliness.

    ...
    by Published on April 23rd, 2011 22:15
    1. Categories:
    2. PSP News,
    3. PS3 News,
    4. PS2 News,
    5. Nintendo DS News,
    6. Nintendo 3DS News,
    7. Nintendo Wii News,
    8. PC News,
    9. Xbox 360 News

    12 EA games in the Top 50; Five 3DS games chart; Pokémon drives DS market share

    THQ’s new IP Homefront beat Pokémon and a string of high-profile EA titles to become the biggest selling game of March.
    The result – combined with strong sales of WWE and uDraw – helped THQ leap up the publisher rankings. The firm is now amongst the Top Five publishers in terms of units and value last month. The firm was outside the Top Ten in February.

    But the biggest winner of March was EA.
    The publisher has a whopping 12 games in the All Formats Top 50, with Crysis 2, Fight Night Champion, Dragon Age II and FIFA 11 all in the Top Ten.
    In total, EA held a 27.9 per cent share of the software market (in terms of value) last month. Nintendo enjoyed a strong month, too.



    The platform holder’s duo of Pokémon games, White and Black, managed No.2 and No.4 respectively.
    There are also five 3DS games in the Top 50, including Super Street Fighter IV 3D, Pilotwings Resort, Rayman 3D, Pro Evolution Soccer 2011 and LEGO Star Wars III: The Clone Wars.
    MARCH TOP TEN
    1. Homefront (THQ)
    2. Pokémon White (Nintendo)
    3. Crysis 2 (EA)
    4. Pokémon Black (Nintendo)
    5. Fight Night Champion (EA)
    6. Dragon Age II (EA)
    7. LEGO Star Wars III (LucasArts)
    8. Just Dance 2 (Ubisoft)
    9. Zumba Fitness (505 Games)
    10. FIFA 11 (EA)
    All figures are courtesy of UKIE GfK Chart-Track.
    http://www.mcvuk.com/news/44036/Home...n-top-in-March
    ...
    by Published on April 22nd, 2011 00:09
    1. Categories:
    2. Xbox 360 News
    Article Preview


    A few common components come together to make this interactive museum exhibit that teaches about the sun (translated). It uses three main physical components to pull this off. The first is a custom projection surface. It’s a hemisphere of the sun with a slice cut out of it. This is presumably coated with the paint you’d use to turn a wall into a projection surface. Software translates a projected image to map correctly on the topographic surface, resulting in what you see above, with a Kinect for user input.
    Take a look at the video embedded after the break to see how the exhibit works. It instructs patrons to stand on a pair of footprint markers on the floor. This positions them at the proper range from a Kinect depth camera, which translates their outline into cursor commands. By moving a hand around they can explore the different parts of the sun.
    We’re in love with how easy this type of interaction is becoming. Granted, there’s a fair amount of work that goes into to the coding for the project, but the physical build is quick and relatively inexpensive.

    http://hackaday.com/2011/04/20/inter...en-and-kinect/ ...
    by Published on April 21st, 2011 22:06
    1. Categories:
    2. Xbox 360 News
    Article Preview


    Even if you've never joined the prodigious ranks of the Xbox Live Gold subscribers, or whether you've simply allowed your honorable title to fall by the wayside, you can get a temporary pass to the Gold Zone this weekend. From today through Monday, free users will find their status upgraded, giving them access to the online multiplayer functionality usually reserved for their premium counterparts.

    Of course, there's no such thing as a free lunch -- Microsoft is asking that folks participating in the freekend help break an extremely specific Guinness world record using Kinect Sports: "The most people running a virtual 100m dash at one time." That ... that can't be a very large number to beat, can it? Regardless, if you'd like to participate (and grab a free Avatar shirt at the same time), check out the details on Rare's blog.

    http://www.joystiq.com/2011/04/21/fr...uinness-world/
    ...
    by Published on April 21st, 2011 22:03
    1. Categories:
    2. Nintendo Wii News,
    3. Xbox 360 News
    Article Preview


    What does it take for a gaming classic to survive in a world ruled by titles like Portal 2 and Homefront? AKinect hack, a Wiimote, and some electronic elbow grease, apparently. Trinity College student Keysosaurus -- as he's know to his YouTube pals -- has used a bit of C#, XNA, and OpenNI coding to play 3D augmented reality Tetris using Kinect body controls and a Wiimote. The Kinect gestures do most of the work, rotating the board, zooming the camera in and out, and moving the pieces into place, while the Nintendo controller is used to rotate. Video's after the break, but beware, the familiar strains of "Korobeiniki" have been replaced by smooth guitar jazz, so turn the volume up at your own risk.

    http://www.engadget.com/2011/04/21/a...iimote-smooth/ ...
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