• DCEmu Homebrew Emulation & Theme Park News

    The DCEmu the Homebrew Gaming and Theme Park Network is your best site to find Hacking, Emulation, Homebrew and Theme Park News and also Beers Wines and Spirit Reviews and Finally Marvel Cinematic Universe News. If you would like us to do reviews or wish to advertise/write/post articles in any way at DCEmu then use our Contact Page for more information. DCEMU Gaming is mainly about video games -

    If you are searching for a no deposit bonus, then casino-bonus.com/uk has an excellent list of UK casino sites with sorting functionality. For new online casinos. Visit New Casino and learn how to find the best options for UK players. Good luck! - Explore the possibilities with non UK casinos not on Gamstop at BestUK.Casino or read more about the best non UK sites at NewsBTC.
  • Nes News

    by Published on June 10th, 2011 22:35
    1. Categories:
    2. Nes News

    News via http://www.emucr.com/2011/06/fceux-svn-r2205.html

    Fceux SVN r2205 is released. FCEUX is a cross platform, NTSC and PAL Famicom/NES emulator that is an evolution of the original FCE Ultra emulator. Over time FCE Ultra had separated into many separate branches. The concept behind FCEUX is to merge elements from FCE Ultra, FCEU rerecording, FCEUXD, FCEUXDSP, and FCEU-mm into a single branch of FCEU. As the X implies, it is an all-encompassing FCEU emulator that gives the best of all worlds for the general player, the ROM-hacking community, and the Tool-Assisted Speedrun Community.

    Fceux SVN changelog:
    r2205
    sdl - added "vsync toggle" to TODO list

    Download and Give Feedback Via Comments ...
    by Published on June 10th, 2011 22:31
    1. Categories:
    2. Nes News

    News via http://www.emucr.com/2011/06/halfnes-v0035.html

    HalfNES v0.035 is released. HalfNES is an open-source emulator for the Nintendo Entertainment System, written in Java. Currently, it only runs as a standalone Java SE application.

    Current Features:
    -Now cropping off the top and bottom 8 pixels of the video output, since these are
    not visible on most TVs and a lot of games render garbage on those lines.
    -Added volume slider to options dialog (and rewrote the sound output code as well.)
    -Fixed a lot of sound bugs. Crystalis, Zombie Nation, A Boy And His Blob etc. all sound right now.
    -Fixed Twin Cobra

    HalfNES v0.035 Changelog:


    -Fixed full screen code for people who still had flicker at bottom
    -Fixed Bill and Ted's Excellent Adventure
    -Rewrote some code to enable putting ROM @ $6000-7fff
    -Implemented Mapper 69 (Sunsoft FME-7) and the extra sound hardware for the Japanese version of Gimmick.
    (If you haven't ever played Gimmick, find the ROM and give it a go sometime. Great game.)
    -Also added mappers 78(Holy Diver) and 87 (Twinbee).

    Download and Give Feedback Via Comments ...
    by Published on June 9th, 2011 00:01
    1. Categories:
    2. Gameboy News,
    3. Nes News

    News via http://www.emucr.com/2011/06/dsp-emu...-20110608.html

    DSP Emulator v0.11b3 WIP (2011/06/08) is released. DSP Emulator is a new version of the ZX SPECTRUM +3, ZX Spectrum 128, ZX Spectrum 48, Arcade, Amstrad CPC 464, NES and Game Boy emulator.

    DSP Emulator v0.11b3 WIP Changelog:


    08/06 - DSP Emulator 0.11b3 Released
    Released DSP 0.11b3. Windows binary and source available (no WIP this time!).
    This has been one of the most interesting versions. Many updates, more speed on all drivers, a system to cache the graphics drivers that change dynamically the palette, better directory system...
    Improvements in many drivers, priorities, stability, graphical glitches, but the most significant advances have been the drivers 'Sega System 16A' and 'Irem M72'.
    'Shinobi' work at real speed, fixed many graphical glitches.
    'R-Type' begins to function better, added controls and fixed sprites.
    And added the driver 'Time Pilot' with sound.

    Download and Give Feedback Via Comments ...
    by Published on June 8th, 2011 00:01
    1. Categories:
    2. Nes News

    News via http://www.emucr.com/2011/06/punes-v021.html

    puNES v0.21 is released. puNES is a NES emulator. Currently the program supports mappers 0, MMC1, UNROM, CNROM, but the sound is not yet available. It uses the SDL libraries and it works on both Linux and Windows.



    In the future I will use this post to announce new releases and changes.

    puNES is an emulator under development that works on Linux32/64 and Windows32. It needs of SDL library to run. Uncompress the zip/tar file in a subdirectory. Run it with the name of the rom as the first argument (or, in Windows, if you don't want use the commandline, drag the rom on the icon of the emu).
    P.s. doesn't support zipped rom yet

    Current version : 0.21

    Changelog:
    0.21
    Correct some bugs in the MMC3 (NTSC and PAL) and now
    all the roms that I'have tried works well.
    0.20
    Implemented illegal opcode 0x80 for the "Beauty and the Beast (E) [!].nes" rom
    0.19
    complete APU emulation.
    This is my first attempt with sdl sound and perhaps there may be some bugs. For now, without the implementation of frameskip, the emulator has to work 100% for not having problems with sound skip and crackle.
    Changed the structure of the code and now the emu takes less than 100Kb.
    Correct many many many bugs.
    0.18:
    added AxROM (mapper 7) emulation.
    0.17:
    fixed another bug and now Incredible Crash Dummies run without problems.
    0.16:
    correct a couple of bugs in the mmc3 emulation.
    0.15:
    added MMC3 emulation.
    0.14:
    Correct a a bug in the controller routine (thanks Dwedit).
    0.13:
    Correct a little bug and now all cpu_interrupts_v2 test roms passed.
    0.12:
    Implemented reading of $2004 during the rendering.
    (thx to Quietust for the info and for the read2004.nes test rom).
    0.11:
    I worked hard on the CPU and PPU emulation and now many
    of test roms worked perfectly (thanks blargg).
    Added OpenGL support.
    Implemented APU Frame Interrupt (only this for now).
    Many bugs are gone.

    Mappers supported : 0, MMC1, UNROM, CNROM, MMC3, AxROM.
    Sound : Implemented.

    keyboard:
    arrow keys = left, right, up, down
    a = button A
    s = button B
    z = Select
    x = Start
    1 = 1x
    2 = 2x
    3 = 3x
    4 = 4x
    5 = no filters
    6 = scale2x
    7 = ntsc (press more time to switch between composite, svideo, rgb, monochrome)
    . and , = switch between PAL palette, NTSC palette and Sony CXA2025AS US decoder, monochrome and greenchrome.
    f = toggle fullscreen
    o = switch between opengl and software rendering
    p = toggle stretch in fullscreen
    r = something nice in opengl mode (use the mouse to rotate the cube)

    Download and Give Feedback Via Comments ... ...
    by Published on June 7th, 2011 22:45
    1. Categories:
    2. PS3 News,
    3. Nes News

    News via http://www.emucr.com/2011/06/fceu-ps...rev-4424f.html

    FCEU-PS3 v1.4 rev 4424f is released. FCEU-PS3 is a Nintendo (NES) emulator for PS3.



    Squarepusher2 returns with a port of the emulator fceu for PS3 that lets you play the good old NES games on their console. So it goes in version 1.4 rev 4424f. As a reminder, this emulator can already switch between 480p, 720p and 1080p, and can choose a display in 4:3 or 16:10, it offers hardwares filters (Linear interpolation (Bilinear filtering) and Point filtering) , and supports up to 4 players.


    FCEU-PS3 v1.4 rev 4424f Changelog:
    - "Back to Multiman" Now, he returns to Multiman fceu GX if you start from the XMB instead to do with Multiman

    Menu list of ROMS:
    High - rise
    Down - down
    Left - up to 5 entries
    - Right down to 5 entries
    L1 - go back a page
    R1 - forward one page
    Cross - entered a folder / ROM launched
    Triangle - same as Cross did croixSame
    Circle - back to the parent folder
    L2 + R2 - (if you have previously left a rom) comeback
    Select - Menu parameters

    Menu settings:
    High - rise
    Down - down
    Left - Change parameter on the left
    Right - Change parameter on the right
    Circle - back to menu Roma

    Checks during the game:
    L3 + R3 - Roma back to menu

    Tip: You can use any USB controller.

    Download and Give Feedback Via Comments ...
    by Published on June 7th, 2011 22:28
    1. Categories:
    2. Nes News

    News via http://www.emucr.com/2011/06/my-nes-v25.html

    My Nes v2.5 is released. My Nes is a portable open source NES/FAMICOM emulator written in C#. it cannot emulate 100%, it still a primitive one and needs a lot of work. however it has been tested and support over 200 games, 100 playable perfectly.

    My Nes v2.5 Changelog:
    * Added mapper # 47, 50, 51, 57, 58, 60, 62, 74, 76, 77,
    83, 86, 87, 88, 89, 105, 114, 115, 117, 118, 119, 133, 140,
    142, 180, 182 and 184.
    * Fixed mapper # 65, 80, 85, 90 and 113.
    * Added text draw for SlimDX video mode.
    * Added new option for SlimDX video mode that allows this
    mode to run faster.

    Download and Give Feedback Via Comments ...
    by Published on June 5th, 2011 00:04
    1. Categories:
    2. Nes News

    News via http://www.emucr.com/2011/06/punes-v020.html

    puNES v0.20 is released. puNES is a NES emulator. Currently the program supports mappers 0, MMC1, UNROM, CNROM, but the sound is not yet available. It uses the SDL libraries and it works on both Linux and Windows.



    In the future I will use this post to announce new releases and changes.

    puNES is an emulator under development that works on Linux32/64 and Windows32. It needs of SDL library to run. Uncompress the zip/tar file in a subdirectory. Run it with the name of the rom as the first argument (or, in Windows, if you don't want use the commandline, drag the rom on the icon of the emu).
    P.s. doesn't support zipped rom yet

    Current version : 0.20

    Changelog:
    0.20
    Implemented illegal opcode 0x80 for the "Beauty and the Beast (E) [!].nes" rom
    0.19
    complete APU emulation.
    This is my first attempt with sdl sound and perhaps there may be some bugs. For now, without the implementation of frameskip, the emulator has to work 100% for not having problems with sound skip and crackle.
    Changed the structure of the code and now the emu takes less than 100Kb.
    Correct many many many bugs.
    0.18:
    added AxROM (mapper 7) emulation.
    0.17:
    fixed another bug and now Incredible Crash Dummies run without problems.
    0.16:
    correct a couple of bugs in the mmc3 emulation.
    0.15:
    added MMC3 emulation.
    0.14:
    Correct a a bug in the controller routine (thanks Dwedit).
    0.13:
    Correct a little bug and now all cpu_interrupts_v2 test roms passed.
    0.12:
    Implemented reading of $2004 during the rendering.
    (thx to Quietust for the info and for the read2004.nes test rom).
    0.11:
    I worked hard on the CPU and PPU emulation and now many
    of test roms worked perfectly (thanks blargg).
    Added OpenGL support.
    Implemented APU Frame Interrupt (only this for now).
    Many bugs are gone.

    Mappers supported : 0, MMC1, UNROM, CNROM, MMC3, AxROM.
    Sound : Implemented.

    keyboard:
    arrow keys = left, right, up, down
    a = button A
    s = button B
    z = Select
    x = Start
    1 = 1x
    2 = 2x
    3 = 3x
    4 = 4x
    5 = no filters
    6 = scale2x
    7 = ntsc (press more time to switch between composite, svideo, rgb, monochrome)
    . and , = switch between PAL palette, NTSC palette and Sony CXA2025AS US decoder, monochrome and greenchrome.
    f = toggle fullscreen
    o = switch between opengl and software rendering
    p = toggle stretch in fullscreen
    r = something nice in opengl mode (use the mouse to rotate the cube)
    Download and Give Feedback Via Comments ...
    by Published on June 5th, 2011 00:00
    1. Categories:
    2. Nes News

    News via http://www.emucr.com/2011/06/fceux-svn-r2202.html

    Fceux SVN r2202 is released. FCEUX is a cross platform, NTSC and PAL Famicom/NES emulator that is an evolution of the original FCE Ultra emulator. Over time FCE Ultra had separated into many separate branches. The concept behind FCEUX is to merge elements from FCE Ultra, FCEU rerecording, FCEUXD, FCEUXDSP, and FCEU-mm into a single branch of FCEU. As the X implies, it is an all-encompassing FCEU emulator that gives the best of all worlds for the general player, the ROM-hacking community, and the Tool-Assisted Speedrun Community.

    Fceux SVN changelog:
    r2202
    add PUBLIC_RELEASE option to SConstruct; commented out by default

    Download and Give Feedback Via Comments ...
    by Published on June 4th, 2011 00:57
    1. Categories:
    2. PSP News,
    3. Nes News

    News via http://www.emucr.com/2011/06/nesterj-112-plus-v071.html

    NesterJ 1.12 Plus v0.71 is released. NesterJ is a NES Emulator for PSP. It is a modified version of NesterJ.

    NesterJ 1.12 Plus v0.71 Changelog:
    - Improved mapper15
    - Increase the rom automatically correct

    Download and Give Feedback Via Comments ...
    by Published on June 3rd, 2011 00:20
    1. Categories:
    2. Nes News

    News via http://www.emucr.com/2011/06/fceux-svn-r2201.html

    Fceux SVN r2201 is released. FCEUX is a cross platform, NTSC and PAL Famicom/NES emulator that is an evolution of the original FCE Ultra emulator. Over time FCE Ultra had separated into many separate branches. The concept behind FCEUX is to merge elements from FCE Ultra, FCEU rerecording, FCEUXD, FCEUXDSP, and FCEU-mm into a single branch of FCEU. As the X implies, it is an all-encompassing FCEU emulator that gives the best of all worlds for the general player, the ROM-hacking community, and the Tool-Assisted Speedrun Community.

    Fceux SVN changelog:
    r2195
    Fix documentation of movie mnemonics
    r2196
    web - Added draft for 2.1.5 press release.
    r2197
    added two items items to the log that were features the plombo added but never got added to the changelog (theres probably more)
    r2198
    added some gtk changes to draft press release
    r2199
    sdl - print usage when help arguments are passed even if SDL cannot be initialized
    r2200
    sdl - fixed "--help" fix introduced with previous revision
    r2201
    changelog update

    Download and Give Feedback Via Comments ...
  • Search DCEmu

  • Advert 3