• DCEmu Homebrew Emulation & Theme Park News

    The DCEmu the Homebrew Gaming and Theme Park Network is your best site to find Hacking, Emulation, Homebrew and Theme Park News and also Beers Wines and Spirit Reviews and Finally Marvel Cinematic Universe News. If you would like us to do reviews or wish to advertise/write/post articles in any way at DCEmu then use our Contact Page for more information. DCEMU Gaming is mainly about video games -

    If you are searching for a no deposit bonus, then casino-bonus.com/uk has an excellent list of UK casino sites with sorting functionality. For new online casinos. Visit New Casino and learn how to find the best options for UK players. Good luck! - Explore the possibilities with non UK casinos not on Gamstop at BestUK.Casino or read more about the best non UK sites at NewsBTC.
  • PS3 News

    by Published on February 16th, 2011 08:30
    1. Categories:
    2. PSP News,
    3. PS3 News,
    4. PS2 News,
    5. Nintendo DS News,
    6. Nintendo Wii News,
    7. PC News,
    8. Xbox 360 News
    Article Preview

    news from play asia:

    Chinese New Year Lucky Sales are now in full swing, to spice up the fun, here are some new items in the Sales category and a lot of products are further reduced.

    Take a look again, some of the games and CDs have returned and other very special, very limited products, too have entered the section.

    Large box sets such as the Call of Duty Prestige Edition get extra price cuts, now's the time to grab that Surveillance Vehicle and maps. The Tales of Graces Nintendo Wii Bundle comes with the game, the console and the classic controller, while the Taiko no Tatsujin Bundle comes with the drum which makes Taiko games all the more fun.

    Take another dive in the Sales section, there is always something more going into it.

    In case you've missed the old announcements about the lucky draw, here's a brief recap: all discounted products will spot a rabbit on its page, snatch it and you'll be entered into the lucky draw. To see the fabulous prizes and learn more about the event, please visit this original post.
    ...
    by Published on February 16th, 2011 07:30
    1. Categories:
    2. PS3 News,
    3. Snes News

    news via http://ps3.gx-mod.com/modules/news/a...p?storyid=2617

    Squarepusher proposes a new version of his port of Snes9x (SNES emulator) PS3 (FW 1.92 + / FW 3.15/FW 3.41/CFW 3.55).

    New / fixed:

    - New HD version: all games run at the highest resolution of SNES (512x448 interlaced mode). Test it with the shader enabled (4xSoft) to enhance the beauty of the game. The 2 modes, progressive (1080p/720p/480p/576p) and interlaced (480i/576i/1080i) run. Try the interlaced mode for best results.
    - 4xSoft combined with the HD version greatly improves the pseudo transparency with high resolution in Kirby's Dreamland 3.
    - Added option Triple Buffering. Enabled by default. Performance graphics / shader are significantly improved. It is possible that this option causes the imput lag.
    - USB Mouse / Bluetooth can now be used for games requiring Mouse / Super Scope.
    - Primal Rage works again.

    Squarepusher finally indicates that the function Netplay should be incorporated into the next version. ...
    by Published on February 16th, 2011 04:15
    1. Categories:
    2. PSP News,
    3. PS3 News,
    4. PS2 News,
    5. Nintendo DS News,
    6. Nintendo Wii News,
    7. PC News,
    8. Xbox 360 News,
    9. Android News,
    10. Apple iPhone

    54 per cent of all illegal game file sharing takes place in France, Spain, Italy, China and Brazil, according to new research.
    A report filed by US trade group the Entertainment Software Association and reported by Gamasutraasks for 33 countries to be put on a watchlist of nations not taking adequate measures to combat copyright infringement.
    The ESA claimed that game piracy in the aforementioned countries had reached "extraordinarily high" levels, accounting for 78 million of 144 million unauthorised peer-to-peer connections logged worldwide.
    That's more than five times the amount attributed to users in the USA, according to the study.
    "Our industry continues to grow in the US, but epidemic levels of online piracy stunt sales and growth in a number of countries, including Italy, China, Spain, Brazil and France, where we see crushing volumes of infringing peer-to-peer activity involving leading game titles," commented ESA president Michael Gallagher.
    Spain was singled out for special attention in the report, with the ESA asking for it to join China and Canada on a "Priority Watch List". It claimed "lax policies" in the country "have fostered a culture permissive of piracy".
    It was recommended that Brazil and Italy should remain on a lesser "Watch List" as there were signs that both nations were attempting to address the issue.
    http://www.eurogamer.net/articles/20...or-game-piracy
    ...
    by Published on February 16th, 2011 04:00
    1. Categories:
    2. PS3 News,
    3. Nintendo Wii News,
    4. PC News,
    5. Xbox 360 News

    With over-exposure cited as one of the key factors behind the demise last week of Activision's once mighty Guitar Hero franchise, industry talking heads have now turned their attentions to the publisher's other cash cow – Call of Duty – and asked if it's hurtling towards a similar fate.
    The answer? No. Probably.
    A number of pundits chimed in on the topic during a lengthy IndustryGamers report, among them Wedbush Morgan's pontificator-in-chief, the irrepressible Michael Pachter. He peered into his crystal ball and saw a relatively bright future for the FPS juggernaut.
    "I don't think they are comparable at all," Pach-man insisted.
    "Guitar Hero is a franchise that people buy once, because the peripherals are great. As it saturated the installed base, the only buyers were people who are new console purchasers, and the 'fad' appeared to wear off at the same time. Guitar Hero was a victim of its own success.
    "Call of Duty, on the other hand, has a vibrant online community that keeps growing. When a new version comes out, the 'network effect' kicks in, and many people buy it because their friends have done so. The risk to the franchise is competition, not people tiring of the gameplay.
    "Call of Duty won't fade unless Activision opens the door to competition by making a bad game," he concluded.
    Colin Sebastian of Lazard Capital Markets toed a similar line, reinforcing that Call of Duty's future was dependent on the quality of the finished product.
    "I think music games were a fad - just like fitness games were at one point, and maybe dance games are today. But after years of franchise growth, I wouldn't put Call of Duty in the same category.
    "Could Activision mess it up? Sure, but if they focus on maintaining high game quality, fresh story-lines, and online multiplayer, then I don't see an obvious reason for the franchise to decline."
    Mike Hickey of Janco Partners, took a slightly more fatalistic stance, though speculated that Guitar Hero's grisly end was sped up by its status as a flash-in-the-pan social phenomenon.
    "All entertainment experiences have life cycles; an accelerated cultural burn will likely extinguish the cycle faster than a gradual iteration philosophy. Ultimately, it's the development studio and collective culture that defines greatness, not Wall Street or the executive teams managing toward a linear path of growth.
    Only Billy Pidgeon of M2 Research struck a more cynical note, calling out Activision's lucrative but destructive "strip mining" strategy but adding that the publisher seemed to be getting better at it in recent years.
    "Guitar Hero and other former franchises may appear to be publisher failures, but the truth is that strip-mining franchises is a successful, risk-averse strategy. ATVI made good money on GH. Sequels were produced quickly and cheaply.
    "The hit it and quit it model - carpet-bombing the market with sequels and then slashing the assets - pays off big in the short term, so ATVI's shareholders are happy. ATVI is learning to execute this strategy with greater efficiency each go-round."
    "There is an alternate strategy," he continued, "but it's more risky as it requires careful investment and isn't necessarily as lucrative. Publishers can attempt to keep a franchise going for a longer period of time by spacing out sequels.
    "In either scenario, the trick is to keep the franchise selling for as long as possible before it (or the developers) burn out. The endgame is always ugly because layoffs are typically involved."
    http://www.eurogamer.net/articles/20...tar-heros-fate
    ...
    by Published on February 16th, 2011 03:42
    1. Categories:
    2. PSP News,
    3. PS3 News

    Sony has taken the lid off a new initiative to highlight the best downloadable titles available for PlayStation 3 and PSP: the PlayStation Network Gamers' Choice Awards.
    Between 22nd February and 1st March, PSN users will be asked to vote in a number of different categories by downloading a free XMB theme corresponding to a game.
    After voting closes, the four winning games – one per category – will be offered at a 30 per cent discount in the PlayStation Store, or at a 50 per cent discount to PlayStation Plus subscribers.
    Winners will be announced on 7th March on the PlayStation Blog.
    At present, the scheme is US-only but we're in touch with Sony to find out if the awards will be going global. We'll update when we hear back.
    In the meantime, here are the categories and nominees:

    Best PS3 Downloadable Game
    • Castle Crashers
    • Costume Quest
    • DeathSpank
    • PAC-MAN Championship Edition DX
    • Scott Pilgrim vs. The World: The Game
    Best PSP Downloadable Game
    • God of War: Ghost of Sparta
    • Lunar Silver Star Harmony
    • Phantasy Star Portable 2
    • Shin Megami Tensei: Persona 3 Portable
    • Valkyria Chronicles II
    Best PS3/PSP mini
    • A Space Shooter for Two Bucks
    • Age of Zombies
    • Monsters (Probably) Stole My Princess
    • Vector TD
    • Young Thor
    Best PSN Exclusive Game
    ...
    by Published on February 16th, 2011 03:29
    1. Categories:
    2. PS3 News,
    3. PC News,
    4. Xbox 360 News

    An all platforms patch for Call of Duty: Modern Warfare 2 will launch soon, Infinity Ward has announced.
    It will address "security issues that have affected online play", community man Robert Bowling said on the game's official forum.
    The patch, which has finished production and is now going through internal quality assurance, will release for PC, PlayStation 3 and Xbox 360.
    "Modern Warfare 2" and "security" have enjoyed a strained relationship following the release of hacker George "GeoHot" Hotz's PS3 jailbreak code onto the internet.
    Last month Bowling, aka fourzerotwo, took to the official Infinity Ward forum to blame PS3 Modern Warfare 2 hacks on the console's compromised security.
    "Sony has recently acknowledged a breach in security on the PS3 which resulted in games to become exposed to exploits and hacks," Bowling said.
    "Modern Warfare 2 is no exception to this security exploit and we understand that some of you have experienced problems with stats and other issues associated with this."
    Apparently PS3 Modern Warfare 2 players are susceptible to hacks that affect their statistics and, in some cases, delete their progress.
    According to Bowling, Infinity Ward was powerless in the matter.
    "Games rely on the security of the encryption on the platforms they're played on, therefore; updates to the game through patches will not resolve this problem, unless the security exploit itself is resolved on the platform," he said.
    Was he wrong?
    Following that controversial post, Bowling followed up with another that revealed Infinity Ward was working to resolve hacking issues.
    The studio's "main focus" was on "preventing hackers from affecting legitimate players" and "addressing users who have already been affected", he said.
    The patch will also address a "small geo exploit on the map Fuel". Players exploited it to get inside a rock on the outskirts of the map, apparently.
    http://www.eurogamer.net/articles/20...h-nearly-ready
    ...
    by Published on February 16th, 2011 01:19
    1. Categories:
    2. PS3 News,
    3. Xbox 360 News,
    4. Android News
    Article Preview


    Building on its Airsync feature that lets users wirelessly keep their media (pictures, music, movies) library synced between computer and mobile device, DoubleTwist's new AirTwist feature lets your Android powered phone stream them to any Xbox 360 or PlayStation 3. Assuming you've already paid for the $4.99 AirSync add-on, all users need to do is get the most recent version of the app from the Android market, join the same network as one of the consoles wirelessly and authorize it within the app. While PS3 and Xbox 360 are the only devices officially listed, we didn't have any problem pulling in a few songs on a connected Google TV device since it's built on DLNA and should work with any device using the standard. Of course, Skifta does pretty much the same thing (with the exception of streaming to the Xbox 360) and it's free, so choose carefully.

    http://www.engadget.com/2011/02/15/d...a-to-xbox-360/
    ...
    by Published on February 16th, 2011 00:30
    1. Categories:
    2. PS3 News

    Killzone 3 climaxes with the door left tantalisingly open for further adventures – and Guerrilla Games has confirmed that there's "ample opportunity" for a fourth instalment of the spectacular shooter series.
    "There's still a lot of room in the Killzone universe to expand and to do new stories," senior producer Steven ter Heide told Eurogamer TV.
    "We want to leave ourselves open like [the ending of Killzone 3] because Killzone's not going to go away anytime soon."
    Guerrilla MD Hermen Hulst added that the studio had far from exhausted ideas for future games to work within "the mythic arc for the entire franchise".
    He explained: "We've had our Pearl Harbour moment, our D-Day moment, but there are so many different types of war, different kinds of conflicts that have originated from different reasonings, from a different rationale."
    In the meantime, Killzone is coming to the recently revealed NGP, with Sony Cambridge rather than Guerrilla on development duties. Will there be any cross-platform functionality? Hulst refused to be drawn, stating: "What can I say? I can say it's too early to talk about that."
    Asked if there was anything the studio wasn't able to include in Killzone 3 – which scored an impressive eight in its Eurogamer review - Hulst revealed: "Maybe online co-op – but that was a conscious choice. We wanted to do one co-op mode very well instead of spreading ourselves thin in that regard. That's the way life goes."
    Killzone 3 is out on 25th February.
    http://www.eurogamer.net/articles/20...e-a-killzone-4
    ...
    by Published on February 16th, 2011 00:02
    1. Categories:
    2. PS3 News,
    3. PC News

    The game industry has reacted angrily to the leaks of two of 2011's most anticipated shooters: Crysis 2 and Killzone 3.
    Over the weekend a near complete build of the PC version of Crysis 2, complete with multiplayer, hit Torrent sites. Reports then came in that the final version of Killzone 3 was online.
    German developer Crytek this morning moved to reassure gamers of its commitment to the PC despite the Crysis 2 leak, but Gamers' Voice, the UK gamer pressure group, said it would not be surprised to see a third game in the science fiction shooter series launch as a console exclusive.
    "It's hard to understand the reasoning behind video game piracy or the justification by those that do so," chairman Paul Gibson told Eurogamer.
    "They might get a game for free, or early, but ultimately they are damaging the industry and hurting all the legitimate gamers who purchase copies.
    "Consumers don't like DRM as it seems to only cause problems but publishers will continue to include it if pirates continue to steal their games. By doing this piracy hurts the gamer as much as any developer or publisher.
    "The industry only makes money from game sales; losing these sales to piracy ultimately means no more games for us. We can already see this in the PC market and it would not be surprising to see Crysis 3 released for consoles only after this latest leak.
    "We condemn all forms of video games piracy; there is no excuse for it. But we hope that publishers look for ways to fight piracy without harming those who legitimately purchase a game."
    The Association for UK Interactive Entertainment (UKIE) added its voice to the universal condemnation of the leaks, saying piracy "poses a very real threat to the UK's games industry".
    "The differences between a successful game and an unsuccessful game can be small and interactive entertainment businesses can go out of business off the back of poor sales of just one product," director general Michael Rawlinson told Eurogamer. "If these sales are affected by piracy it could mean job losses and fewer new games for consumers to enjoy."
    UKIE recently claimed that for every one game sold at retail four are pirated - an estimate based on information received from "a number of publishers".
    UKIE failed, however, to reveal which console formats were included in its estimates, or whether PC games were included.
    In truth, the true impact of piracy on game sales is unknown. But publishers and developers are united in their belief that it is harmful.
    Crytek and EA issued a joint statement condemning Crysis 2's availability to download online, although Guerrilla and Sony are yet to comment on the Killzone 3 leak.
    "Piracy continues to damage the PC packaged goods market and the PC development community," the duo said.
    Nicholas Lovell, author of How to Publish a Game, said the leaks force publishers to consider alternative ways to sell their games.
    "In an online, connected world, making one more copy of a game is trivially easy," he told Eurogamer.
    "Building games that rely on a combination of DRM and copyright law will get ever tougher as broadband gets faster, competitive pressures drive down prices towards zero and, yes, many consumers conclude that when it costs nothing to make one more copy, it's hard to justify spending money on that copy.
    "There are many successful, alternative business models to charging $50 for a game. These leaks only hasten the day when all publishers have to adopt them."
    http://www.eurogamer.net/articles/20...-only-crysis-3
    ...
    by Published on February 15th, 2011 22:43
    1. Categories:
    2. PSP News,
    3. PS3 News
    Article Preview

    Namco has confirmed that PSone classic, Ridge Racer 4, is set for release on the PlayStation Network for play on PSP and PS3 next month.

    Ridge Racer 4 is considered by some to be the best entries in the entire series, and one of the best games on the first PlayStation console.




    "Released in 1999 in Europe and North America, Ridge Racer Type 4 is a legend of arcade-style drift racing including 48 cars, eight tracks, legendary soundtrack, two-player split-screen and...... Reiko Nagase," says Namco.

    The release date sits at a vague 'March' for now but we don't mind because it'll be well worth the wait. Or maybe you'll be too busy with the new Ridge Racer 3D on 3DS, which looks awesome.

    While you're at it Namco, get Soul Blade on the go please.

    http://www.computerandvideogames.com...VG-General-RSS ...
  • Search DCEmu

  • Advert 3