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  • DCEmu Featured News Articles

    by Published on June 8th, 2005 17:37

    GPF (Troy Davis) who recently joined us as a hosted site has released his Neo Geo Pocket Emulator for the Dreamcast, heres what he posted in this Forum Topic ( http://www.dcemu.co.uk/vbulletin/sho...1963#post31963 )

    "This is a port of NeoPop-SDL-0.2

    This is a very beta build right now.
    Still a little slow and DAC sound doesnt work. But sound and sfx work.
    State and Flash files are saved to a vmu in first slot, they are rather large (98 blocks for a state save, 7 blocks for a flash save),
    flash is only saved if you load a new rom right now.

    Press both triggers and start to return to the menu and keep pressing start to return to previous menu or back to gameplay.

    Emulator support nested directories for roms.

    Enjoy, download the source and improve it please

    Thanks,
    Troy Davis (GPF)
    http://gpf.dcemu.co.uk/ "

    Download from Troys site linked above. ...
    by Published on June 8th, 2005 09:02

    Hello,

    First of all, just registered, liking the site .

    I have a question which I hope someone here can help me with.
    I can't find any decent information about it.

    Using Wifime and my Nintendo Ds without a flashcart I can easily
    send those ripped demo's from e3 and the others and play them
    perfectly fine.

    Whenever I use Wifime and a homebrew game such as GorillaDS or
    any other homebrew game it sends the game, boots up and when I see
    the Nintendo Logo on the TOP screen it just fades out a bit and freezes.

    I was thinking this was because of the firmware that i haven't patched but when I try to launch that firmware application using Wifime it does the exact same thing ( freezing at logo ).

    A friend of mine is having the exact same problem, that's why I decided to post about this problem in the hope someone can explain what I'm doing wrong or what I should do.

    Kinds regards

    Social ...
    by Published on June 8th, 2005 01:16

    BGT BioGraphic Technologies, Inc., the leader in real-time artificial intelligence (AI) tools and middleware, announced today that its AI.implant SDK will enable unmatched functionality and performance for game developers targeting the Xbox 360 video game and entertainment system from Microsoft. As a result, users of the Xbox 360 will be able to interact with the most intelligent NPCs available on any platform. ...
    by Published on June 7th, 2005 20:57

    According to a recent article in Famitsu magazine downloading classic Nintendo games onto your Revolution will not be free. Boss man, Satoru Itawa, explicitly stated the fact, but added that some games might be available for free download as a bonus for purchasing a Revolution title or through special promotions. Packaging retro titles with current games is nothing new, but perhaps Nintendo will put a revolutionary spin on the concept—say, buy Mario Revolution (not a real title) and download any three Mario-related games from the past.

    No word yet on the cost of downloads, or whether or not pricing will vary based on generation. We’ll keep you posted. ...
    by Published on June 7th, 2005 20:50

    The latest issue of Famitsu reports that Donkey Kong will be among the titles scheduled for release on the upcoming Nintendo Revolution. This is the first news of the cybersimian, spawned in 1981 by Nintendo creative whiz Shigeru Miyamoto, heading for next-gen consoles.


    Other games announced at E3 and confirmed by the magazine include new games in the Super Mario, Legend of Zelda, Smash Brothers, and Metroid franchises. Square Enix is also developing a version of Final Fantasy Crystal Chronicles for the console.

    That means three of Nintendo's most popular franchises have been confirmed for release on the Revolution. Super Mario is currently the company's top-selling franchise, with 181.17 million units shipped worldwide to date. Donkey Kong is the company's third best-selling series with 46.51 million units shipped worldwide, and the Legend of Zelda series is its fourth best-selling franchise, with 46.33 million units shipped worldwide thus far.

    However, one of Nintendo's second best-selling series, Pokemon, is curiously missing. With a total of 100 million games shipped worldwide as of last year, it's difficult to imagine the Revolution will proceed without a game based on the pocket monsters. ...
    by Published on June 7th, 2005 20:49

    The latest issue of Famitsu features an article covering Nintendo's next-generation Revolution console. While the magazine didn't present any new information on the machine since May's Electronic Entertainment Expo (E3), it did note that the Revolution could possibly play more than 200 Nintendo games from days past. During its E3 press conference, one of Nintendo's strong points was the announcement that not only would the Revolution be online-ready, but it would be able to download and play titles from the company's vast library.


    To date, the company has released 221 games for its consoles in Japan: 74 titles on the Famicom (Nintendo Entertainment System), 54 titles on the Super Famicom (Super Nintendo Entertainment System), 45 titles on the Nintendo 64, and 43 titles on the GameCube. Neither Famitsu nor Nintendo has officially confirmed whether all 221 past titles from Nintendo will actually be downloadable for play on the Revolution. The figures presented by the magazine are simply head counts of past titles released on Nintendo's consoles, which serve as a rough estimate to the volume of games that consumers could possibly download and play on the Revolution.

    However, it's also possible that the Revolution will actually end up playing more than 221 games. In a previous interview with Reuters, Nintendo president Satoru Iwata disclosed that he is in talks with third-party game publishers about including their old Nintendo console games in the Revolution's downloadable game library. Pricing for Revolution downloads hasn't been decided, though two possibilities are to charge users per game, or to sell prepaid cards in stores.

    But will all of Nintendo's published games actually make it to the Revolution? One issue that could hinder the availability of some of the company's games is copyright problems. It's already happened with Nintendo's recent Game Boy Advance title, Mawaru Made In Wario (WarioWare: Twisted!). While Mawaru Made In Wario included minigames that were based on classic NES titles, the graphics and names for Kung-Fu and Mike Tyson's Punch-Out were altered from their originals, apparently to avoid intellectual property issues. (Kung-Fu was originally released in Japan as Spartan X, which borrowed the name of a 1984 Jackie Chan movie.)

    Elsewhere in the article, the Revolution ranked as the top next-generation console of interest for Famitsu readers in the latest issue with 226 votes. The PlayStation 3 ranked second with 183 votes, and the Xbox 360 was third with 117 votes.

    With very little spec details disclosed during E3, the Revolution has been the subject of many rumors and speculation, to which Nintendo's public representatives have not commented on. Aside from the already common assumption that the console's controller is where the real revolution will be, some media outlets are hypothesizing that the console itself might be meant to be carried around, thus the reason for it being as small as three DVD cases. Its quaint size could allow users without Internet connections to carry the console to a wireless hotspot and hook up to the Web. Another possible feature of the Revolution is the stand that snaps on to it might actually turn out to be a cradle for recharging, which would explain why Nintendo presented it together with the console at the E3. ...
    by Published on June 7th, 2005 20:44

    News from Lik Sang

    There was many a day last year when a black Nintendo DS was nothing more than a dream. Since then though we've seen black and white, followed by turquoise and candy pink, plus a PokePark limited edition and a Pepsi promotional piece. Today the next flavor was announced however, and launching simultaneously with Naruto: Jump Super Stars on August 8th, Nintendo predicts it'll be red hot.

    As with the silver, black and two blue NDS editions, this red colored version retains its stylish black base and buttons. The picture above is a preliminary internal sketch, final design will be revealed when available. Preorders are already taken right now for US$ 169.90 only.
    .


    ...
    by Published on June 7th, 2005 20:39

    News from Lik Sang

    There's an attack on the UN by a mysterious new terrorist force known as Heaven's Smile! Everyone they touch turns into a mindless walking time bomb with a sadistic grin on their face. Then, just to add to the fun, they blow up everyone they approach, and can turn invisible too. So who does the government call in to save the day? A wheelchair bound assign named Harman Smith. Riggggght. This army of one though, is actually seven split personalities, each more twisted than the last. You can switch between them anytime in game, and each have their own skills to help kill who ever they deem "deserving to die". Need someone knifing? Kevin's your man. Have a hankering for the extra power of two grenade launchers? Say hello to Mask. Others feature lock picking abilities, sniper skills, and more, such as a female that can even use her own blood to break through barriers!

    In Killer 7 a good bloody splattering doesn't go unappreciated. After a night of your team painting the town red, you bottle the enemies blood and can use it to unlock more powers or restore health, depending on your flavor of choice: thin or thick. Thus the more blood you blow out of an enemy, the better, and the thick stuff lets you personalize each personality even further.

    Announced three years ago, the unique visuals got almost all the attention with Killer 7, but now the gameplay has been revealed, it seems that same level of creativity flows right through all the veins of this sicko title. The game clearly got Famitsu's seal of approval too, with a whopping 36/40 review score! The two disc GameCube version is in stock and shipping right now, while the PlayStation 2 edition comes out on Thursday the 9th.
    ...
    by Published on June 7th, 2005 20:34

    News from Divineo USA that the XCM Viper Cases have been released to them:

    Heres some details and a screenshot:

    The official VIPER cases for Game Cube - high quality cases, made by the Xtender Team. They allow full size DVD's to be inserted into the Gamecube, and are officially supported by Team Viper

    ...
    by Published on June 7th, 2005 20:30

    Nintendo president Saturo Iwata has confirmed today that the online service for the Nintendo Revolution will offer a full downloadable and playable demo service.
    Speaking to a press conference in Toyko, Iwata-san confirmed that the demos would be stored on an internal 512Mb flash memory, though he declined to mention whether this would be a free service, though we would have to presume it will be so.

    Despite months of rumour and speculation about the proposed design of the Revolution's er, revolutionary controller, Nintendo general manager and gaming genius Shigeru Miyamoto stated that the controller should still be considered a work in progress and is not finished yet. Nintendo is still in the experimentation and refinement phase on interface and design.

    More Revolution news as it happens. ...
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