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  • DCEmu Featured News Articles

    by Published on May 17th, 2005 21:22

    Nintendo Press Conference has just ended in at LA E3. Big N kicked things off with the portable side of things, where he is still leader, but with the breath of Sony in its back...

    Starting off with some Nintendo DS talk, the Kyoto based company re-adjusted its media communication strategy, by re-centering its third-pillar as more than a gaming device: it's a creation and interactivity tool "expanding the universe of gamers". Reginald Fils-Aime has been hyping Electroplankton along with a famous DJ, then conceptual Virtual Puppet Sim' Nintendogs -interestingly presented by a woman, couple of minutes after Reggie stated that the "online games" nowadays were mostly all macho- before he finally went into praising the free wireless online gaming capabilities of the latest Nintendo station, announcing Mario Kart DS to be Wi-Fi playable tomorrow live at E3. Nintendo also confirmed that getting online with NDS will be cost-free, no subscriptions, no installation fee, no nothing, except a Wi-Fi Hot Spot near you.

    Then, Reggie took a small iPod-like thingy out of his jacket and showed to the crowd what's now to be called GameBoy MICRO. The name comes from the extremely reduced dimensions and weight (3 times lighter than iPod!). It plays GBA games and is not meant at replacing the SP, which will stay in production and available on store shelves worldwide. Design will be customizable with a complete array of faceplates to be introduced along the little gadget. It's coming this fall, expanding further the handheld line-up of Nintendo.



    If Nintendo started their presentation with the Nintendo DS and the Gameboy Micro rather than going straight to the point... it's probably because the audience wouldn't have paid enough attention otherwise. Cause the main course still had to be served: RE-VO-LU-TI-ON! That's right, the nextgen home entertainment system made it to the show, Iwata-san holding it in his right hand in front of a cheering crowd. Nintendo did not reveal the mysterious controller, but underlined again it would change gameplay (and the face of earth?) forever. Satoru Iwata did not spend too much time into tech specs, numbers and horsepower condiderations, still stating that the graphics would make you say "wow" and that IBM and ATI are making sure the system would be competitive. But he insisted that gaming is not only about the technology, Nintendo clearly going for an alternate strategy as competing console manufacturers, as it was already hinted at the Nintendo DS presentation last year. Satoru Iwata said that Miyamoto (father of Mario and Zelda) was already working on a complete new revolutionary software creation for the console, that this nextgen system would be Wi-Fi compatible and would have at least two key Wi-Fi compatible megahits at launch. He also stressed that Nintendo Revolution is supposed to be the most affordable nextgen platform to work with from a developer point of view, with major cuts in cost due to time saves and ease of use. Certainly, big N has not yet given up on third-party publishers support. They stated clearly that Revolution would probably be the best system on which to develop and give a try to new creative and innovative ideas. Finally, the Revolution will be an all-in-one box, allowing you to simply play all retro titles ever created on any Nintendo branded living room system. From Famicom to Super NES, N64 and GameCube! Most of the classics will be available for download, a media-rights content managing software being integrated in the system for this purpose.

    The dessert was finally the new Zelda GameCube game, Twilight Princess, with new in-game video footage displayed on the giant screen, Super Mario Strikers (soccer!) and some more games to make it to GameCube within this year (more coverage on these while the show goes on). ...
    by Published on May 17th, 2005 21:17

    One hour away from the Nintendo Press Conference at E3 Expo, the Nintendo Revolution has already been unveiled in local newspaper hitting streets earlier today stateside. Here are the three pictures of the system:







    Specifications currently confirmed are backwards compatibility with the GameCube, wireless controller (the revolutionary weapon is still a no-show so far though and rumored innovative features like touchscreen incorporation or gyroscopic control are still un-discussed), online support and DVD playback function.

    Eschewing its previous business ideas, Revolution will be online-friendly, and support a broadband gaming service similar to that of Microsoft's Xbox Live. Its most significant contribution to online gaming will be the ability to download games, and not just simple puzzlers or platformers from the NES days. GameCube titles will be downloadable, though it's not clear whether the games will be saved to a storage devices or memory cards.

    Power of the system is supposed to be two to three times more than the GameCube, while Sony claims PlayStation 3 has dozens of times more to spit from under the hood than the previous (current) generation of systems. What the final machines can really do, future will tell, but Nintendo already had this comment to add to the debate, speaking to USA Today: "It's not all about having 'turbo power, It's about what you do with it."

    Release date is expected to be somewhen in 2006 (speculations go for Spring, same as they foresee the PlayStation 3 launch and Halo 3 release on Xbox 360 within this time window). Price is unknown. ...
    by Published on May 17th, 2005 20:43

    Lino has got commercial games running in his Nintendo DS Emulator, heres a screenshot: ...
    by Published on May 17th, 2005 20:32

    At the Electronic Entertainment Expo (E3) 2005 in Los Angeles, Microsoft Corp. today announced it will release a free software update to Windows® XP Media Center Edition 2005 that will enable customers to take advantage of the Media Center Extender technologies built into Xbox 360 (TM) gaming systems to access and enjoy digital entertainment anywhere in the home. Every Xbox 360 will have Media Center Extender functionality built in and available out of the box. The Media Center Extender functionality, coupled with the software update for Windows XP Media Center Edition 2005, will provide customers with seamless access to digital music, video, photos, and standard and high-definition television and movies on Media Center Edition 2005-based PCs through any Xbox 360 game console in the house.

    Inclusion of Media Center Extender technologies in Xbox 360 represents Microsoft's latest effort to provide consumers with seamless access to the same great experience provided in Media Center Edition PCs on any TV in the house. The Windows XP Media Center Edition 2005 experience will be accessible on Xbox 360 systems by pressing the green button on the new Xbox 360 remote control. And, for the first time ever, the extender technologies that are built into Xbox 360 will enable customers to enjoy high-definition entertainment. For example, Xbox 360 will let players stream high-definition TV and movies stored on Media Center PCs, allowing them to watch a high-definition sports event while they chat with friends in other parts of the country who are watching the same game. Or they can receive a friend's invitation to play a game while watching live television. ...
    by Published on May 17th, 2005 18:21

    The Gameboy Advance emu for Dos and windows was updated, heres whats new:

    17th May 2005 - version 2.1
    • multicart: remove_machine: also unloads associated ROM, unless memory shared
    • multicart: load into machine; if none such: allocate new machine(s)
    • multicart: cartloader target selectable (specific machine, or all machines)
    • help: added various NDS chapters, 2D video, memory map & control, arm9 I/O map
    • help: described NDS cartridge header & protocol with some new details
    • cpu: handles CP15 system control coprocessor opcodes and Cn,Cm,N registers
    • debug: disassembler supports all copro opcodes, assembler all except ldc/stc
    • help: cleaned up coprocessor operand names (Pn,Cn instead P#,CRn,etc.)
    • help: corrected sprites/scanline formula (10+n*2 per n pix, not 26 per 8 pix)
    • shareware: changed decrypter extension (microsoft declared .prg as virus)


    Download Here --> http://gcemu.dcemu.co.uk/nocashgba.shtml ...
    by Published on May 17th, 2005 18:08

    All sorts of fun facts coming out of Microsoft's E3 2005 Xbox 360 press event. Story will be updated as they come in.

    Xbox 360 will have limited backward compatability. Only the most popular Xbox games will be supported, through an emulator.
    Square Enix is releasing Final Fantasy XI on the 360, with Live support. First of several Square Enix games on the platform.
    More than 160 games are in development.
    During a 90 day launch window Microsoft hopes that between 25 and 40 Xbox 360 games are released.
    You can buy movies and music online through the 360
    All games must support 720p, a 16:9 aspect ratio, anti-aliasing and 5.1 multi channel sound. ...
    by Published on May 17th, 2005 18:06

    Today's issue of USA Today ran some of the first details on Nintendo's next-gen console and Revolution will be the final name. The machine is roughly two to three times as powerful as the GameCube. "It's not all about having 'turbo power,' " Nintendo's Perrin Kaplan told USA Today. "It's about what you do with it."

    The online service will feature downloads of a wide range of Nintendo titles, from old classics like Donkey Kong to GameCube releases such as Super Mario Sunshine. No word yet on if they will be free of charge. "We've built Revolution around the concept of 'all-access gaming,'" said Kaplan. "We're about sticking to the soul of gaming." ...
    by Published on May 17th, 2005 17:48

    Microsoft opened the next-generation floodgates last week when it publicly unveiled the Xbox 360 on an MTV special, firing the first shots at its rivals in what is sure to be an all-out war for consumers. The Xbox 360 will be released this holiday season, and Microsoft held its annual E3 press conference today to tout the system's features and show off its planned lineup of games. The event took place shortly after Sony wowed the crowd at its own conference by unveiling the PlayStation 3.

    The biggest story of the press conference surprised many attendees at the Shrine Auditorium. Microsoft announced that Square Enix, a longtime partner with Microsoft rivals Nintendo and Sony, will be bringing Final Fantasy XI to the Xbox 360 and Xbox Live.

    This will be the first Square Enix game for a Microsoft console, and the third platform for FFXI, which previously appeared on the PC in 2003 and PlayStation 2 in 2004. Final Fantasy XI was the first game in the popular role-playing series to go online, and the Xbox version will sport new high-definition graphics and make use of all of Xbox Live's features.

    Along with a firm release date and price point, the other big question surrounding the 360 was backward compatibility. However, Microsoft would only say that the console will be "backward-compatible with top-selling Xbox games." This ambiguous wording could mean that Microsoft will select which titles will run on the next-gen console. However, it could also simply mean that Microsoft is merely being prudent in case some original Xbox titles don't work on the 360, as was the case with some older PlayStation 1 games and the PlayStation 2.

    Although future Xbox 360 owners will be able to play the more than 200 Xbox titles expected this year, it's the 360 games that they'll really want. Microsoft expects 25 to 40 Xbox 360 titles to be available during the console's launch window (defined as within three months of the system's release), and developers currently have more than 160 games in the works.

    Among the games Microsoft announced for the console were Tecmo's previously unrevealed fighter Dead or Alive 4 and Capcom's zombie-slayer Dead Rising, which is being developed by legendary game designer Keiji Inafune.

    Publisher Electronic Arts announced that its lineup of 360 games, which includes Madden NFL 06, Need for Speed Most Wanted, and The Godfather, signifies its largest commitment to any next-generation console's launch.

    As detailed last week, Xbox Live will come in two different packages. Xbox Live Silver, which allows gamers to send voice and text messages and participate in other basic features, and the premium subscription-based Xbox Live Gold package, which includes spectator mode and multiplayer gaming privileges. It turns out anyone with an Xbox 360 will get a taste of the good life. Microsoft today announced that all 360 owners will be treated to a free month of the Gold service when they first jack into Xbox Live. ...
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