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  • DCEmu Featured News Articles

    by Published on August 27th, 2011 11:06
    1. Categories:
    2. PS3 News

    via http://ps3.gx-mod.com/modules/news/a...p?storyid=2894

    RedSquirrel87 continues the publication of the unofficial version of PS3 Homebrew ShowtimeShowtime Home Theater System, which is a port of Showtime Media Player for PS3 that plays many formats photos / audio / video, TV and Spotify.

    New in version 3.1.188:
    Quote:
    js: Allow arbitrary headers to be set in HTTPAuth handlers More robust handling of character encoding in Javascript HTTP client Refactor character set handling a bit Remove old file js: Correct textDialog function js: Added function textDialog to the plugin API js: Added function simple_dialog to plugin API (shows a message in a popup and a textbox to user enter something and get the value) Added background support for plugins glwthemes: Added support for background in directory type pages, use page.metadata.background upnp: Various fixes Add Hungarian translation Add support for overriding HTTP headers from plugins rpmbuild spec file for redhat/fedora etc Merge branch ‘master’ of github.com:jonask/showtime changing linux make uninstall path and add gtk-update-icon-cache changing linux make uninstall path add showtime desktop icon to the linux make install script and correct system path for fedora Update Dutch translation Update Trad. Chinese translation Update Romanian translation Update Norwegian translation Update French translation


    Application: Select your choice ✕ O Flashback (exit) Options △ □ Screensaver ► Play / Pause ▬ Menu Home Browse ✜ To get the coordinates of L3 reading (during video playback) R3 Get console log Thanks Bhaal to PS3-Addict.fr 3.1.188 Showtime Official site: redsquirrel87.com ...
    by Published on August 27th, 2011 11:05
    1. Categories:
    2. PS3 News

    via http://ps3.gx-mod.com/modules/news/a...p?storyid=2892


    The team DemonHades presents a new video of CFW, the JFW DH.
    Here is a new category of JFW DH, VISOR, which could result in "viewfinder" in French. This new category is designed to quickly show the contents of the PS3. article of Bhaal Ps3-Addict.fr

    ...
    by Published on August 27th, 2011 11:01
    1. Categories:
    2. PSP News,
    3. Nintendo 64 News,
    4. Nintendo DS News,
    5. Nintendo Wii News,
    6. Snes News,
    7. Nintendo Gamecube News

    News from our pals over at Neoflash:

    The NEO Retro Coding Compo 2011 is closed! Have 20 entries total
    We will consider should keep to run this compo in 2012 or not,maybe a public poll is need …
    more info: http://www.neoflash.com/forum/index.....msg51574.html

    Anyway, below is the entries list for this compo 2011:

    The APP division, total 8 entries Author
    [PSP APP] pspythagoras by JamesC
    [NDS APP] WhatTheHex by x711Li
    [NDS APP] Wildlife Greenhouse by SimplexProductions
    [NDS APP] TuneItDS by SimplexProductions
    [N64 APP] Myth64 Video Player by Conle
    [DS APP] U.S.A. Naturalization Civics Test by DesertDog
    [PSP APP] PSP Music Center by RNB_PSP
    [PSP APP] AnyLanguageStudy v2.0 by nakano
       

    The GAME division, total 12 entries Author
    [NDS GAME] Flyin' by ds
    [NDS GAME] DScraft by smealum
    [PSP GAME] Hamtaro Holidays v2 by leviadragon
    [PSP GAME] Spacial Wars! by 10$man
    [Wii & GC GAME] Toy Wars by davidgf
    [NDS GAME] Everyman by algraphics
    [PSP GAME] REminiscencePSP v0.2.1 by Sektor
    [NDS GAME] Mind Maze - Neo Compo 2011 Entry by NightFox
    [NDS GAME] Arsenal by smealum
    [SNES GAME] MegaFamilyBros V1.0 by dieudunet
    [NDS GAME] Super Smash Bros Crash! DS by miguel28
    [PSP GAME] Company v1.0 - Story Edition by nakano
       
       
    Now is the time to do your homework --- make the nice review to win the TOP NEO REVIEWER award!  
    Here is the last time neo review collection: http://www.neoflash.com/forum/index....ard,131.0.html  
    We will announce the compo result after 2 weeks, so you have around 10 days to do this homework

    PS: sorry for the later announce,because busy to fix the server problem,seems got some hack attack...  

    SEE YOU AT NEXT NEO RETRO CODING COMPO AGAIN --- Aug.20th 2012? Not sure yet, we need your poll now : http://www.neoflash.com/forum/index.php/topic ...
    by Published on August 27th, 2011 10:59
    1. Categories:
    2. Pandora News
    Article Preview

    Heres another update from the Openpandora Team:

    A lot of important things have happened behind the curtains, I'll try to summarize everything up here, though it might not be easy. I hope I can make myself clear and won't forget anything.

    One thing upfront:
    I saw some posts that asked if Craig simply ignores the Pandora right now, as you don't read any Pandora news from him.
    Craig is still in the team, of course.
    However, all he can do right now is wait for CC to produce and ship the boards. Well, and to take care about possible legal actions...

    I am mainly the one working on continuing the production in Germany, of course with a lot of help by Michael and Fatih.

    Craig uses most of his time to take care about the iControlPad, while I am fully working on the Pandora right now.
    I never was the smartphone gamer, but I love OpenSource stuff, so I'm happy to mostly work on the Pandora and not on the iCP

    This is just a quick information at the beginning of my post.



    Creating a business plan

    You all know that we're currently working on moving the production to Germany.
    This is a very important step and therefore needs to be done very carefully.
    We have no idea how fast and how many finished boards CC can provide us in the near future.
    So for my business plan, I am currently assuming the worst case scenario: Not a single board from CC anymore.
    That's highly unlikely, but better be safe than sorry.

    In case someone doesn't know exactly what a business plan is:
    It's basically a document you create, that includes a detailed plan of the total costs needed, any plans for production, how you plan to make profits, what issues there are left, what needs to be done, etc.
    This is absolutely essential if you try to get a bank loan or an investor, as they use the business plan to calculate their risks.

    I'm about 90% finished with that, I just need a few more quotations, including the most important one: The PCB production. I'll get that one probably within the next days.


    So... what IS the plan?

    Well, of course: Produce Pandoras
    That's the simple version.

    It's much more complex though. Moving the production costs money. Thanks to the production issues, we lost an awful lot of money as well.
    The goal of the plan is, to find out how much money is needed to start the production and how many Pandoras need to be sold to make sure the production will continue and we can deliver the remaining preorders as well.

    Altogether, there are 1200 preorders left (500 from me, 800 from Craig). This includes ALL preorders. Also the ones from Batch 2.
    While the plan is not yet finished, it looks like with 3000 units produced, we'll be able to fulfill all the remaining preorders AND have enough money left to continue the production.
    Right now, it looks like about 250.000 EUR is needed to get everything rolling.

    This actually sounds like a lot of money, but for such a production, it is not that much. And with 3000 units produced, the money can be paid back and everyone of you would have his Pandora!
    After that, profit starts.

    This is, as said, the worst case scenario. Every PCB delivered by CC will make things better.

    Where to get that money?
    I've got plans for that as well. Investors would be possible, I'll also try getting a loan.
    With a carefully thought business plan that shows that the loan could be paid back within a reasonable timeframe, this shouldn't be a big issue.

    I'd still love to get notch as investor. He was one of the very first preorderers of the Pandora, he seems like a nice chap AND he really supports indie stuff.
    I was in contact with him early this year and he was interested, however, I never got a reply from him since then.
    I guess he's just swamped with his normal eMail address, so he probably missed mine.
    If anyones in good contact with him, please let him know I'm trying to contact him. It would really rock if he would support us - and it would make things so much easier!

    BTW: Global Components (they will most probably produce the PCBs) are also interested in investing. That would also be great


    Preorders... again?

    Yes, there will probably be another preorder round.
    However, with ONE significant difference: NO money has to be paid upfront!

    What use is this, you might ask?

    Easy. Imagine you are looking for investors. Or you are trying to get a loan from the bank.
    Of course they are careful and will ask you: Are you sure anyone will buy that thing?
    Then you'll take out a big list with a lot of people who preordered already... and you win.
    That way, getting money will be WAY more easy!

    I'll inform you when that preordering starts - and then you can tell anyone who always wanted to buy a Pandora but didn't want to pay before it's available to go and preorder!
    But please don't order another one there if you're not interested in actually buying it later. It would just lead to problems.

    It will be exciting to see how much interest there is. But based on the daily "I want to order a Pandora"-mails I get, there should be quite a few orders.
    I also know some of you told me you'd want to get a few more units once they are available without prepayment.

    If this will be a success, getting a loan will be easy and production can continue!



    What... a new CPU? What the **** ...
    by Published on August 27th, 2011 10:54
    1. Categories:
    2. PSP News
    Article Preview

    News via http://www.codetactics.com

    We are pleased to announce the release of 1.7.4 of Mobile Assault for PSP homebrew and iOS devices. Additions include a new mission, dynamic menu background and new frigate unit. The full changelist is as follows:

    Features
    * New dynamic menu background.
    * Added a 28th Mission called 'Beachhead'.
    * Added a frigate unit which acts as a helipad.

    Bug Fixes
    * Fixed bug where all AI Apaches were having their weapons upgraded along with the player's Apache.
    * Fix bug where hellfire accuracy is reported to the leaderboard server as 100% all the time.
    * Fixed stability issues and random texture disappearances on PSP.

    Improvements
    * The player's Apache can now collide with other aircraft.
    * The player's apache, when landed into a building, will automatically take off again.
    * Tank shells are now white.
    * Added a water texture.
    * Fixed some typos made in mission messages.
    * Added lighting/shading to units and structures (PSP)



    Download and Give Feedback Via Comments ...
    by Published on August 27th, 2011 10:47
    1. Categories:
    2. Nintendo 64 News

    via http://retroactionmagazine.com/retro...e-4-digitised/

    The fourth issue of N64 Magazine from July 1997 has been digitally archived over at Out-of-Print Archive. The classic videgogaming magazine from Future Publishing was the spiritual successor to the cult Super Play magazine and followed Nintendo’s 64-bit games console. To accompany the digital release, there are four articles to view online which were taken from he magazine and include ‘How to survive in a Japanese arcade’, ‘Have a nice play’ development feature, War Gods review and a feature on International Superstar Soccer 64. The full magazine release can be downloaded in full 1920 pixel resolution or 1024 pixel iDevice friendly, or both – surely, the only classic magazine archive project to offer such a service. All these services can be found from the N64 Magazine issue 4 catalogue page. ...
    by Published on August 27th, 2011 10:46
    1. Categories:
    2. Retro Consoles/Translation News

    via http://www.romhacking.net/forum/inde...pic,13129.html

    Today I have released a translation for Maten Douji. I am extremely satisfied with how the hacking turned out for this project and I implore all of you to spend an afternoon to enjoy this wonderful game splendidly hacked by me and beautifully translated by Eien ni Hen.
    RHDN Project Page
    Relevant Link: (http://yojimbo.eludevisibility.org/) ...
    by Published on August 27th, 2011 10:44
    1. Categories:
    2. Retro Consoles/Translation News

    via http://www.romhacking.net/forum/inde...pic,13125.html

    Debias: Legendary Space-Time Hero, formally known as Jikuu Yuuden Debias has been released as a 100% full English translation. This game is a Famicom game with an accessory that can be viewed at my website that will help you during your adventure in using the Zodiac like wheel. I also have maps given to me by reyvgm and the original manual from Pennywise.
    This game somewhat resembles Cadash and has day/night cycles similar to Castlevania II without the messages. After passing Elbos Gate, you’ll find three doors leading to very large areas to explore. You can read more about it in the readme file I provided with the patch.
    A big thanks to Steve Martin for translating the scripts and also to Paul Jensen who translated the title for the game.
    Have fun and enjoy!
    RHDN Project Page
    Relevant Link: (http://gilgalad.arc-nova.org/) ...
    by Published on August 27th, 2011 10:42
    1. Categories:
    2. Nintendo Wii News

    WiiMC (Wii Media Centre) is an open source media player for the Nintendo Wii. The GUI is powered by libwiigui.

    Features
    Attractive libwiigui-based interface, designed with the Wii in mind
    Picture viewer
    Music player
    On-line media support, including SHOUTcast, YouTube, and Navi-X
    FAT32/NTFS from SD and USB 2.0 (FAT32 recommended)
    Network playback via SMB, HTTP, and FTP
    Multi-language support: Asturian (in WiiMC beta), Chinese (Simplified and Traditional), Dutch, English, Estonian, French, German, Hungarian, Italian, Japanese, Korean, Polish, Portuguese (Brazilian), Romanian, Russian, Spanish, Tamil

    Version 1.1.9 has been released, fixing YouTube and providing a few minor bugfixes and enhancements. Full changelog:


    Synced to MPlayer r34002
    New YouTube scraping code (thanks jhb50!)
    Fixed problem with some subtitles not appearing
    Added support for subtitles over FTP
    Added chunk support in HTTP protocol
    Added Bulgarian translation
    Other minor bug fixes

    http://www.wiimc.org/

    Download and Give Feedback Via Comments ...
    by Published on August 27th, 2011 10:38
    1. Categories:
    2. Xbox 360 News

    From xk3y.com:

    We are very proud to announce that xK3y is now finally in production. The first stock will be shipped to distributors who placed their orders during our pre-order period by the end of August.

    As you may have noticed updates on xK3y progress have been scarce lately. Very late in the testing we noticed that a certain Slim model just did not want to be friends with xK3y. This last month we worked around the clock making sure that everything works flawlessly. There is a good thing that has come out of the delay as well. Software 1.00 has a lot more features than we initially planned for launch.

    While the hardware team has been busy testing and fixing the last bugs the software team has made astonishing discoveries, and some unique features that will never be possible with any CFW may be possible in the very near future. (We wont elaborate more on WIP for today but expect more soon!)
    Official Site: http://xk3y.com

    http://www.xbox-scene.com/xbox1data/...kVlrWwOfjj.php ...
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