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  • DCEmu Featured News Articles

    by Published on February 21st, 2013 22:34
    1. Categories:
    2. PS4

    Sony’s PlayStation app will enable users to turn their smartphones and tablets into a second screen to use in conjunction with the upcoming PS4 console.
    These second screens could give access to a range of in-game data functionality, including a dedicated screen for viewing maps.
    The app will also act as a way for PS4 users to buy games on the move and download them to their consoles via Wi-Fi.
    Announced yesterday, the PS4 is powered by a ‘supercharged PC architecture’ and X86-based CPU, ‘enhanced’ PC CPU, along with 8GB of DDR5 RAM and HDD storage.

    http://www.pcr-online.biz/news/read/...screens/030304
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    by Published on February 21st, 2013 14:18
    1. Categories:
    2. DCEmu

    Hi all, heres just a small bit of news concerning the network as a whole.

    Recently we have condensed a lot of the smaller sites down to single sections over at www.dcemu.com, the Joypad news, DCEmu Interviews, DCEmu Console History, DCEmu Gadgets and Import Gaming, DCEmu Tutorials, Amazon releases and Ebay Releases and Daily Deals have all moved to single pages over at DCEmu.com.

    I did move DCEmu reviews but its now been reinstated as 2 full sites again and we hope to see many new reviews.

    The forums have been reduced massively and as you can see the news forums are now seperate from the discussion forums, this will hopefully please all those who hate news items on discussion forums and hopefully one day get the site buzzing again (it will). Theres still some work to do with descriptions but the basics are there.

    My next project is the hardest and it involves a mountain of work, i was going to redirect and kill off all the subdomains but that would make it too hard to find news on the subject you want, So the plan is to make each forum go back to supporting one site, so the Wii/Wiiu News forum would be split into Wii News and WiiU News and so on, this way its easier to find news for the console you want to read about and for later years for homebrew etc etc.

    Ive Split the Android news from the Apple forum today and theres lots more to do, over the next week or two all news forums will be split and sorted better. Thanks for your patience and time. ...
    by Published on February 21st, 2013 00:00
    1. Categories:
    2. PS4

    Sony finally uttered the words PlayStation 4 at its global unveiling event in New York.
    We've cut through the hype and waffle to boil down the facts for you:
    - It's called the PS4.
    - The system architect is Mark Cerny, famed US games developer. Cerny has been discussing what developers want from a platform for the last five years.
    - Spec wise, Cerny said the device has a "Supercharged PC architecture" with a X86-based CPU, enhanced PC GPU, 8GB of unified memory and HDD storage.
    - The PS4 comes with a new controller, the DualShock 4.
    - DualShock 4 has, as predicted, a track pad and new form factor, and a share button and headphone jack.
    - DualShock 4 also has a built-in sensor which means the pad doubles as a motion device, tracked by a new Kinect-like stereo camera called a 'Light Bar'.
    - Tech demos from Epic Games (Unreal Engine 4) and physics and animation specialist Havok showed that established third-party tech firms are already all over the platform.
    - As a proof of the device's developer-friendly nature, Cerny showed a game he is working on, called Knack. A new IP.
    - PS4 has a sudden sleep mode that suspends gameplay and means titles can be resumed at the exact point you left off.
    - The machine also has always-on video recording, compressions and decompression functions so you can upload clips of your gameplay.
    - The online service will use real names with social networking linked to other devices. It's not clear yet if this will force the PlayStation Network to be re-adapted (likely) or is an entirely new system (unlikely). Sony's description of combining Facebook, Twitter, PSN and PS4 points to the former.
    - Gaikai lets you stream PS4 games to PS Vita.
    - There is no native backwards compatibility, but Gaikai in time will be able to play every former generation/device PlayStation game via its cloud services.
    - Killzone: Shadowfall is due, from Guerrilla Games. It's very handsome.

    http://www.mcvuk.com/news/read/plays...-facts/0111162
    ...
    by Published on February 20th, 2013 23:44
    1. Categories:
    2. PS4
    Article Preview

    Andrew House has confirmed that Sony’s next home console will indeed be called PlayStation 4.Sony kicked off its PlayStation Meeting this evening by talking of its next box as being “Developer-led, consumer-inspired and powerfully and thoughtfully engineered by Sony Computer Entertainment.”Andrew House’s rhetoric was based on unifying, simplifying and streamlining its next platform – and building it around the gamer.

    http://www.edge-online.com/news/play...e-confirmed-2/
    ...
    by Published on February 20th, 2013 23:20
    1. Categories:
    2. PS4
    Article Preview

    Sony tonight announced its much-rumored next video game console, the PlayStation 4. Sony Computer Entertainment prez and CEO Andrew House announced the console with little more than a logo and a handful of concepts. We're sure to hear more as the night goes on, and we'll be updating this post as we learn more.
    Lead system architect Mark Cerny -- legendary game dev and, to us, creator of Marble Madness -- came up next. He said that development of the PS4 started five years ago. Cerny said he's been exploring how to evolve "the PlayStation ecosystem," and he started by speaking to the limitations of PlayStation 3. Cerny said he's been aiming to make sure "nothing gets between the platform and the game." An image of an old-timey hunter shooting space invaders in the sky is used as an example -- here's hoping the PS4 doesn't mean we'll be taking plastic guns and shooting pixels in the sky.
    "We were able to create in PlayStation 4 a system by game creators, for game creators," Cerny said. As far as specs, he said it runs on x86 architecture, a "highly enhanced" PC GPU, and 8GB of system memory. Cerny next unveiled the DualShock 4, which looks an awful lot like the leaks we saw recently.

    http://www.engadget.com/2013/02/20/s...-announcement/
    ...
    by Published on February 20th, 2013 23:15
    1. Categories:
    2. PS4

    The console cycle rumbles on, but the biggest threat to Sony and Microsoft is the consumer's right to choose
    If you have even a passing interest in the games industry, there's a good chance you've spent much of the last week thinking about boxes.
    Nintendo's latest box, perhaps, which has limped from an inauspicious start into a post-Christmas funk that has analysts wringing their hands with delight (or dismay, depending on where they placed their bets). Or maybe its Sony's new box, source of the raging torrent of rumours and half-truths that have clogged the news-ways this month. Indeed, if you're given to nostalgia, the boxes on your mind may even be the three sitting beside your TV or gathering dust atop the wardrobe, soon to be little more than futuristic doorstops.
    "My interest in a new generation of consoles ends at 5pm sharp, when another working day draws to a close"

    Historically, I have greeted these moments of transition with barely concealed glee, hungry for every nugget of information about the hardware that, in an ideal world, would dominate my spare hours. But not this time. Where in the past my personal and professional lives would have blurred into a single, nebulous whole, these days my interest in a new generation of consoles ends at 5pm sharp, when another working day draws to a close. Beyond my duties as a journalist, the best I've been able to muster is bemused apathy.
    In retrospect, my relationship with consoles has always been somewhat fractious. My earliest gaming memories are not of Link or Sonic, but of Footballer of the Year on the Spectrum 48k - and believe me, I had no say in the matter.
    Sega and Nintendo consoles were an ever-present feature of my young life, though only ever from afar. My parents lacked the resources to endlessly indulge my whims. There was never a compelling enough justification to opt for a Mario-machine over a home computer that offered far more than just endless cruelty to pixelated animals. Consoles were an isolated fantasy-land erected specifically for my pleasure, with a £40 cover-charge every time I wanted to get back inside. To my parents, the comparatively flexible Amiga 500 was in the best interests of the family.
    I looked at the SNES and saw exclusive access to the best games anywhere, but my mother saw only hostility. She turned away from consoles then, and I now feel it's time to do the same.
    And let's face facts, there's very little left to lose. The personal computers of today are infinitely more affordable, accessible and adaptable than those in 1987, with a wildly diverse catalogue of available games, while the consoles of today have lost virtually all of the unique qualities that lent credence to their nose-thumbing, members-only attitude. Ease of use was a cogent argument when Microsoft Windows was a new concept, but not when millions are playing on smartphones and Facebook, not when the acceptable face of PC gaming is the Steam UI, and not when EA and Ubisoft are both studiously building their own PC-focused communities and store-fronts.
    "The box with the best chance of prospering in the near future will be the one with the most decisive strategy for not really being a box any more"

    Microsoft, Sony and even Nintendo may well be surprised at how many people can live without the Halos, the Uncharteds and the Zeldas if the industry remains as tractable as it has in recent years. The unfortunate position in which early adopters of the Vita and the Wii U have found themselves is regrettable - adrift in the wastelands of their respective software schedules - but they weren't short of people advising them to wait and see. In a sense, though, that's almost irrelevant, because the decision to purchaseany console is largely a matter of faith, and the wisdom of that decision is dictated by forces far larger than an individual consumer's $400. Case in point: my first console was an Xbox; I kinda wish I'd gone with a PlayStation 2.
    The delay of Rayman Legends on the Wii U seemed to open a nerve, prompting an outcry from both the public and its development team, and forcing Ubisoft into alargely meaningless conciliatory gesture. But beneath the indignation is a publisher simply making the only smart call under very difficult circumstances. Whether those circumstances are specific to the Wii U or significant of a wider issue facing all consoles remains to be seen, but make no mistake: third-party exclusives will be a rarer beast over the next seven years than they were in the last, and PSN and Xbox Live will have to get an awful lot better to offer much consolation.
    For the time being, this is all just a matter of opinion, but in the event that I'm not just a cynical crank, what can the new consoles offer to fight the entropic forces dragging on their moulded plastic cases? In the last few weeks, I've heard it all: Open development and distribution channels to independent studios. Block used games. Embrace the cloud. Encourage products that fall between the traditional $10 and $60 price-points, including those that cost nothing
    ...
    by Published on February 20th, 2013 22:25
    1. Categories:
    2. Playstation Vita News
    Article Preview

    Head of SCEJ Hiroshi Kawano has outlined the reasons for the recent Vita price cut in Japan, explaining to Japanese games magazine Famitsu that research conducted by the platform holder suggested that software and price were the Japanese public’s main concerns.According to Polygon’s translation of the Famitsu article, Sony Computer Entertainment Japan president Hiroshi Kawano said: “The biggest reason [for the price drop] is that we simply want to have more people playing the PS Vita. Based on our research, there are two broad reasons why people who may want to try the Vita aren’t purchasing it. One, they want to wait until there’s a game they want to play on it. Two, the price is a little out of reach for them.”Kawano also noted that after a year on sale, the handheld was behind projected sales figures. “Certainly, at the present time, maybe we’re a little behind the numbers we originally pictured. I feel we have a ways to go in terms of getting across the good traits of the PS Vita, along with everything the software has to offer. Also, I want to keep pushing for more games that people want to play, since like our research showed, that’s one thing blocking customers curious about the Vita from making a purchase.”Sony will be increasingly “on the offensive” in pushing Vita this year, added Kawano. “We have the new price down; now it’s time for software. Just with what’s been announced so far, we’ll have more games coming out this year than last, and they’re being launched on a regular basis throughout the year. I think that’ll make users feel they’re always getting enough, and we’re prepared to push these titles as needed. We’re going to be actively on the offensive in 2013.”

    http://www.edge-online.com/news/scej...ita-price-cut/
    ...
    by Published on February 20th, 2013 22:18
    1. Categories:
    2. Xbox 360 News

    Increased field of view and higher depth range to allow up to six users playing at once, claims report

    The specs for the new Kinect on Microsoft's next Xbox have been leaked, according to a report.
    VGleaks has claimed that Kinect 2 will feature higher depth accuracy and an increased field of view to allow play in larger spaces and differing room sizes.

    The motion sensing peripheral now possesses a 70-degree horizontal and 60-degree vertical field of view, compared to 57.6 and 43.5 on the current iteration.
    Kinect 2 can also see at a depth range of 0.8m to 4m, similar to the original hardware.
    This increased vision backs up previous reports that suggested up to six players could now use Kinect at once.

    http://www.develop-online.net/news/4...Kinect-2-specs
    ...
    by Published on February 20th, 2013 22:15
    1. Categories:
    2. Wii U News

    Console giant exhibiting at European trade show after 2012 absence

    Nintendo is returning to the huge European consumer games trade show Gamescom this year after its absence from the show in 2012.
    Gamescom, which takes place in Cologne from August 21st to 25th, will showcase games from hundreds of the biggest games companies in the sector.

    Nintendo did not give a reason for its decision to skip the event last year, months before the launch of the Wii U worldwide, despite stating Gamescom was “one of the most important fairs for us”.
    “The next chapter of Gamescom is being written and once again promises the best in entertainment,” said Gamescom project manager Tim Endres.
    “Nintendo's return is an absolute highlight for our community, exhibitors and trade visitors from around the world. We are also in very promising talks with other key players in the industry with regard to Gamescom 2013."
    http://www.develop-online.net/news/4...ng-to-Gamescom

    ...
    by Published on February 19th, 2013 23:14
    1. Categories:
    2. DCEmu
    Article Preview

    Sometimes Amazon is left home alone with too much J-U-I-C-E, gets a bit tooexcited, and chucks around a whole bunch of quick-fire gaming deals throughout the day. Today is just such a day, and if you head over to the Gold Box page you can see all those deals just waiting to be hurled into your discount-loving arms.

    One deal is ongoing through the day: Dead Space 3 for $39.99, a touch cheaper than other recent offers. As for the Lightning deals, discount sleuthGamerDeals reckons they'll see StarCraft 2: Wings of Liberty swoop to $17.99,Battlefield 3 Premium bomb to $39.99 (confirmed), and the Professional Edition of Hitman: Absolution takendown to $35.99.

    http://www.amazon.com/gp/goldbox/ref=cs_top_nav_gb27
    ...
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