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    by Published on May 31st, 2009 10:11

    Another article from IGN discusses those games mentioned yesterday, im looking forward to seeing Gran Tourismo at last

    After an episode of Qore mysteriously showed up online, one of Sony's biggest E3 surprises was let loose: the PSP Go is real and it's coming this Fall. During an interview between Veronica Belmont and SCEA Director of Hardware Marketing John Koller, Koller mentions a number of games that will be coming to the PSP family, including LittleBigPlanet Portable and Gran Turismo. However, he also mentions Metal Gear.

    This should definitely come as exciting news for PlayStation fans, as another portable Metal Gear would be quite the system-seller for Sony's new PSP. Although no solid details are given, perhaps the mysterious Kojima countdown timer is connected with the new portable Metal Gear. Only time will tell.
    ...
    by Published on May 31st, 2009 10:09

    IGN have posted an article and a decent shot of the newly announced PSP Go, heres their take on the breaking story:

    Sony's E3 press conference might still be days away, but it would appear one of the company's biggest cats is out of the bag -- the PSP Go is real.

    Yes, for some reason the latest episode of Qore is live and features host Veronica Belmont speaking in the past tense about E3 and getting a private demo of the PSP Go from SCEA Director of Hardware John Koller. Want the deets? Well, imagine a smaller PSP-3000 where you slide the top portion up to reveal the D-Pad, Select button, Start button, and traditional face buttons. The screen is going to be 3.8 inches, the unit is 44 percent lighter than the PSP-3000, there's no UMD drive, there's a Memory Stick micro slot, it's Bluetooth compatible so that you can use a headset and link it to your cell phone, and the unit packs 16 gigabytes of flash memory.



    As if that news wasn't huge enough, the episode of the show features our first look at LittleBigPlanet Portable in action (the screen is in tight on Sackboy and packing a lot of color) and Koller says that there is a new Metal Gear and Gran Turismo coming to the PSP.

    In terms of the family tree, Koller said that the PSP Go is not replacing the PSP-3000 but that both units will live in harmony on retail shelves -- although he did say that Sony likes 10-year lifecycles so the PSP Go should have a bit longer life than the PSP-3000. Still, Koller said the company plans to continue to support both downloadable and retail-based games. Belmont asked if there would be different games for the Go versus the traditional PSP; Koller responded that the units will have a similar catalog to begin with, but with time, he expects there to be some differences -- like maybe developers making smaller games that are shorter experiences.

    Want to get your hands on the PSP Go? Koller said that the unit is expected to ship this fall. ...
    by Published on May 31st, 2009 10:04

    News via PSPita

    Welcome return to the scene of the PSP TripleTriadTeam issuing a new version of TripleTriad PSP port of the mini card in Final Fantasy VIII. The program was completely rewritten in the programming language C.
    Then the full changelog and download link.

    Changelog v0.1:

    Quote:

    - Possibility to play against the CPU
    - Enable all the rules in the game except the pair-rule Muro
    - Choice of the level to match the cards in a random
    - Available bundles of FF8, FF7, FFX
    - Music taken from the original Mini
    - Homebrew entirely in Italian
    - The exit dall'HB must be done from the menu of the game and not the key

    Download Here (17mb) and Give Feedback Via Comments ...
    by Published on May 31st, 2009 10:01

    m0skit0 has released an Updated Mod of the Homebrew Enabler for the PSP, heres the translated release details:

    This is my second amendment on the TIFF exploit MaTiaZ to load and execute the kernel mode exploit Dave, which in turn activates the ChickHEN. PSP works 100% in 2000, but this time I could not try it on PSP 3000. These changes are for those who do not work the first amendment.

    Please follow the instructions step by step:


    Turn on the PSP
    Plug the USB to PC
    Now the PC should see that a device has been inserted
    We open the device to explore it and copy the download here (at the root of MemoryStick)
    Extracting the ChickHEN Mod.zip. We do that with the substitutions.
    Now do the safe removal of the PSP in Windows and go to the PSP (please first quiet, rush counselors are bad)
    Press or to leave the USB
    Let's photos, down to Memory Stick and give to the X
    We hope to load the image of the egg in the square that puts ChickHEN mod2
    When the image we give X
    PSP 2000: DO NOTHING MORE
    PSP 3000: down rapidly in the last picture (thanks to mvisions)

    Download: ChickHEN mod2.zip

    If you are not working, and you will be blocked off. Turn it on and try again following all the steps (and no need to re-copy images, of course).

    ¡¡¡Please, any comments indicate your version of PSP and the brand and size of MS, thanks!

    Download and Give Feedback Via Comments ...
    by Published on May 31st, 2009 09:57

    The Fusa team are back with a new release, heres the details from them:

    So what does FuSa do?
    - It allows you to play games on ANY TV over ANY cable.
    ( composite, component, svideo, d-terminal )
    All kinds of cables are supported!
    Besides that, it allows you to play on full screen area!

    All right here we are. So this is release of new build number 50.
    You probably already know that it's main feature is fullspeed gameplay with fullscreen image.
    Well, I will not tell you how we've made that, because I already told about it in previous news entry.
    Instead I'll tell you about all new features wich B50 provides to you.


    New features

    New SpeedboosteR
    If you used previous version of FuSa plugin you must remember that there was a menu option for it - now it's turned on as you activate plugin (pretty obviously it was removed as menu option)
    The beta tests show that it's very stable now and is compatible with all games (with right settings)
    On-Fly FS switcher
    Allows you to switch between different FS modes without entering the menu. Just press Vol down & Triangle
    Plug'n'Go!
    As the name says just plug-in an go! So if you insert cable into PSP plugin will automaticaly activated and if you remove the cable it will be disactivated. If you are launching game from XMB with inserted cable, plugin also will be automaticaly activated.
    Other changes:

    New rewritten engine
    Now plugin uses "one-way-cache"
    Added cpu/gpu clock switcher to menu
    Added Vram hack
    Compatible with any pops
    ...and a lot of other minor things

    You are still reading???

    Download and Give Feedback Via Comments ...
    by Published on May 31st, 2009 09:54

    Variety is reporting that WB and Apple will collaborate to release a Harry Potter and the Half-Blood Prince iPhone application. WB is "positioning itself as a major distributor of applications for the iPhone and iPod Touch" with apps tied to Sherlock Homes and "Terminator Salvation" among others.

    No official word on a release date for the Half-Blood Prince app yet, but we'll keep you updated!

    http://www.mugglenet.com/app/news/full_story/2427 ...
    by Published on May 31st, 2009 09:52

    "Up until now, the portable media player and its online iTunes Store equivalent, Zune Marketplace, have only been available in the US. From early Autumn, however, a revised service, Zune Video, will be available on Xbox Live in the US, UK, France, Italy, Germany, Ireland and Spain (with more countries coming aboard later). Xbox 360 owners in these territories will be able to go online and access video content and play it via their console. A variety of access options will be available, including instant streaming, download to rent and download to own. However, no Zune portable music players will be launched outside of the US - at least not yet. This is about the online service only."

    It's still fairly difficult to determine what Microsoft's strategy around an international release will be. So far they've been tight-lipped about their specific plans with regards to launching the Zune services outside of North America or Western Europe, and even the Zune HD doesn't look like it'll make it outside of the US. This seems like a poor strategy, and one I really hope they fix before the HD launches in the fall.

    http://www.zunethoughts.com/news/sho...l-release.html ...
    by Published on May 31st, 2009 09:51

    "Having just played with a prototype for a few minutes, I'm really impressed with the Zune HD. I've got a video, too, showing off how well the animations work. The device is tighter and more physically beautiful than the iPod Touch and it's got a better UI, the main menu's scrolling so natural through the swipe gestures."

    The boys at Gizmodo got a chance to check out the Zune HD in person, and managed to not only snap a bunch of geek-lust-incuding photos, they also managed to get it on video - and their camera person understood the whole "focus" thing a bit better.

    http://www.zunethoughts.com/news/sho...e-zune-hd.html ...
    by Published on May 31st, 2009 09:49



    DCEmu Member and Coder SimonKagstrom has today released a new version of UAE the Amiga Emulator for the Nintendo Wii, heres the release details:

    UAE is a famous Amiga emulator ported to the Wii. UAE Wii can be found on googlecode at uae-wii.googlecode.com, and is based on the source code of E-UAE. It allows you to play Stunt car racer, Turrican, Midwinter and the other good old Amiga games on your Wii. The port uses SDL Wii.

    You can read about the current status on my blog. Interested developers should mail me at [email protected] and I'll give you commit access to the googlecode repository.

    Changelog
    Version 2
    Allow configuring most important options from the menu (Amiga models etc)
    Fix Nunchuk/Classic controller conflict
    Add virtual keyboard to set keyboard-to-controller-button bindings
    Store configuration when modified in the menu and allow uaerc.user to override the configuration
    Saving and restoring states now work
    Harddisk support is now built in, but works so-so (and has no menu support)
    Hundreds of small fixes here and there

    Download and Give Feedback Via Comments ...
    by Published on May 31st, 2009 09:42

    Tantric has released Visual Boy Advance GX 2.0.3 , GBA Emulator for Wii and Gamecube:

    Visual Boy Advance GX is a modified port of VBA-M.
    With it you can play GBA/Game Boy Color/Game Boy games on your Wii/GameCube.

    -=[ Features ]=-

    * Wiimote, Nunchuk, Classic, Gamecube controller, Keyboard and Mouse support
    * Rotation sensors, Solar sensors, and Rumble support
    * Optional special Wii controls built-in for some games
    * SRAM and State saving
    * IPS/UPS/PPF patch support
    * Custom controller configurations
    * SD, USB, DVD, SMB, GC Memory Card, Zip, and 7z support
    * Compatiblity based on VBA-M r847
    * MEM2 ROM Storage for fast access
    * Auto frame skip for those core heavy games
    * Turbo speed, video zooming, widescreen, and unfiltered video options

    [2.0.3 - May 30, 2009]

    * Fixed SD/USB corruption bug
    * SMB works again
    * GUI bugs fixed, GUI behavioral improvements
    * GB Palette editing
    * More built-in palettes
    * Palettes now fade to white correctly instead of getting brighter
    * Can now turn off palette colorizing
    * Workaround for palette issue on Mega Man I GB - palette disabled
    * Star Wars, TMNT, Lord Of The Rings, Castlevania Wii Controls
    * Fix for WarioWare startup - Nunchuk C button or Wii Remote B button will now
    make calibration easy by locking the gyroscope.
    * Fixed issues with constant rumbling

    Download and Give Feedback Via Comments ...
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