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    by Published on August 23rd, 2008 02:28

    via Kotaku:



    What we'd seen of Left 4 Dead at Games Convention, we'd mostly seen before. Just prior to E3, we played through the entirety of the game's first scenario, a sprint to the roof of a hospital through a cluster of zombies, where the four survivors await evacuation by helicopter. And, should you be too lazy to check out our impressions from that gameplay session, we'll just tell you it was tight, adrenaline pumping stuff.

    There were only a few noticeable changes in the Games Convention build. It was our first look at the updated models and skins for the four playable characters, each given a new coat of paint to help further distinguish them from the hordes of undead.

    But it was the new touches of detail -- and the promise of more Left 4 Dead -- that sparked our interest once again.

    Taking a page from the book of Portal (and Half-Life 2, really), Doug Lombardi from Valve told us that Left 4 Dead would feature subtle hints fleshing out the game's back story. Graffiti and scratches peppered the walls of the zombie filled city, with messages to and from survivors scrawled upon the walls of the game's safe rooms.

    Since we don't know much about the who, what, when, where and how of the zombie apocalypse the game is set against, we look forward to rooting out the details.

    And like Team Fortress 2, Valve plans to feed Left 4 Dead players with regular updates. New scenarios are definitely in the works as future downloadable content through Steam, but new monster types and new weapons sound like a distinct possibility.

    But we'll save our fervor for Left 4 Dead's bonus content for later. For now, we just want the game. ...
    by Published on August 23rd, 2008 02:26

    via Kotaku:



    Nintendo has snagged the top spot for another week, with Rhythm Tengoku Gold -- Rhythm Heaven in my neck of the woods -- beating out a host of back catalog releases, including Sega's unsurprisingly popular Phantasy Star Portable. It debuted at #2, dropped to #3, then leapfrogged to #1. That's Nintendo software for you. Older titles creep higher up the charts in this slow week, as Monster Hunter Portable 2nd G threatens to return to the top ten.

    Not much in the way of new Japanese software releases for the week of August 11 to 17. Hit the snooze button and save your excitement for next week.

    01. Rhythm Tengoku Gold (DS) - 137,000 / 480,000
    02. Phantasy Star Portable (PSP) - 74,000 / 564,000
    03. Dragon Quest V (DS) - 74,000 / 1,092,000
    04. Wii Fit (Wii) - 47,000 / 2,516,000
    05. Mario Kart Wii (Wii) - 36,000 / 1,692,000
    06. Fire Emblem: Shin Ankoku Ryuu to Hikari no Ken (DS) - 35,000 / 180,000
    07. Band Brothers DX (DS) - 24,000 / 280,000
    08. Meccha! Taiko Drum Master DS: 7-tsu no Shima no Daibouken (DS) - 20,000 / 282,000
    09. Jikkyou Powerful Pro Yakyuu 15 (PS2) - 19,000 / 161,000
    10. Wario Land Shake It! (Wii) - 18,000 / 76,000

    11. Tales of Vesperia (360)
    12. Monster Hunter Portable 2nd G (PSP)
    13. Wii Sports (Wii)
    14. Soulcalibur IV (PS3)
    15. Powerful Pro Baseball Portable 3 (PSP)
    16. Mario Kart DS (DS)
    17. Densetsu no Stafi: Taiketsu! Dire Kaizokudan (DS)
    18. Gundam Battle Universe (PSP)
    19. Bimoji Training DS (DS)
    20. Fatal Frame IV (Wii)
    21. Bokura wa Kaseki Holder (DS)
    22. Wii Play (Wii)
    23. Mario Super Sluggers (Wii)
    24. New Super Mario Bros. (DS)
    25. Jikkyou Powerful Pro Yakyuu 15 (Wii)
    26. Sangokushi Taisen Ten (DS)
    27. Akane Iro ni Somaru Saka: Parareru (PS2)
    28. Mame Goma 2: Uchi no Ko ga Ichiban! (DS)
    29. Crazy Taxi: Double Punch (PSP)
    30. Persona 4 (PS2) ...
    by Published on August 23rd, 2008 02:24

    via Kotaku:



    Sega wanted to clear something up about MadWorld at Games Convention. You won't just be cruising the black and white streets of Mad City, tossing scores of chumps into meat grinders, slicing them in half with Dumpster lids and beheading them in style with daggers akimbo. There's more to it than that.

    First of all, there are mini-game challenges, like the Death Press, in which Jack, the star of MadWorld, will have to toss as many bodies into a spike-filled crusher before time runs out. You know, to break the monotony of turning faces into pulp and being showered with blood.

    Plus, there are driving sequences, specifically riding a motorcycle with a chainsaw in your right hand sequences. While the motorbike level we saw at Games Convention was nearly devoid of traffic (and losers to chainsaw), the final game will absolutely see plenty of carnage on the streets.

    Finally, there are boss battles. The one we got a glimpse of featured a series of tornadoes moving in a serpentine path down a bridge, with a whirlwind tossing boss at the other end. The chainsaw versus giant turbine handed boss combat didn't get much screen time, as it faded to black as Platinum Games producer Atsushi Inaba scrapped with the tornado man.

    There's a definite concern on our end that the endless goring of your enemies might lead to some repetition, so we hope these portions of the game help to shatter that. Until we go hands-on, we'll have to be satisfied with just looking. Like looking at these new screen shots. *hint hint* ...
    by Published on August 23rd, 2008 02:22

    via Kotaku:



    The XBLA port of Duke Nukem 3D is to include some new features intended to spice up the classic run 'n' gun 'n' make-sexist-pun gameplay.

    First up is the ability to record and share video clips of multiplayer games and share them with other players via Live. This is, frankly, genius - multiplayer was always Duke 3D's ace in the hole and the ability to record your friend's humiliation for posterity is an excellent idea.

    Secondly -- and slightly bafflingly -- the single player elements of the game will incorporate a 'time rewinding' mechanic that we assume will be like that found in Prince Of Persia - Sands Of Time or perhaps Braid. Whether this is intended to make the game a bit easier or just to allow you to replay a particularly explody battle is unclear. It sounds a bit unnecessary, but perhaps it will all make sense when we actually see it. ...
    by Published on August 22nd, 2008 23:02

    lnuxguy has released a port of Doom to the Nintendo Wii, heres the release info:

    WiiDoom is PrBoom ported to the Wii. PrBoom is a source port of the original DOOM source code.

    Download Here and Give Feedback Via Comments

    thanks to wiibrew for the headsup ...
    by Published on August 22nd, 2008 21:34

    http://www.computerandvideogames.com....php?id=195938

    Sega has said during a presentation of MadWorld today that it is working with ratings boards to make sure MadWorld gets the appropriate rating, following controversy over the Wii-exclusive title's extreme violence.

    MadWorld came under fire recently when Watchdog groups called for the game to be banned, claiming its violent nature will "spoil" the family-friendly appeal of Wii.

    "Yes, it's violent," admitted Sega marketing man David Corless. "We don't try to hide that, but as publishers, we see it as a fantasy game - it's fantasy violence. It's over the top. It's cartoony."

    Corless added: "We also take the violence very seriously. We are working with the age rating boards, with PEGI and with BBFC. We're not at the end of the game's development, but we're working with them now to make sure that we don't go over the top.

    "The game has been banned in Germany; there's no getting around that unfortunately. But we are taking it seriously and we're going to make sure that this game is rated for the appropriate audience," he said.

    Let's hope it doesn't get toned down too much - we saw it earlier today and it looked flipping brilliant. Impressions soon.
    ...


    by Published on August 22nd, 2008 19:06

    via Computer and Video Games


    Sega and Platinum Games have dropped the first screenshots of Bayonetta, the 360 and PS3 action game from Devil May Cry creator Hideki Kamiya.

    Bayonetta stars a girl lead character with guns strapped to her feet - and that's about as deep as public information on the title goes at this point.

    A short trailer screened at Sega's unveiling event in London earlier this year showed the female lead flip out and fire bullets into the faces of her foes. It was all very DMC-like, which we weren't expecting at all.


    Screenshots ...
    by Published on August 22nd, 2008 18:39

    via Eurogamer


    Samba de Amigo on Wii will offer downloadable content when a trio of songs are added shortly after the game launches on 19th September.

    "Mambo Mambo" by Lou Bega, "I Want Candy" by Bow Wow Wow, and "Are you Going to Be My Girl" by Jet will join the main set-list of over 40 songs on 23rd September.

    SEGA will announce regional pricing soon, apparently.

    Samba de Amigo involves shaking your Wiimote and nunchuk along to on-screen prompts designed to match the rhythm of the music.

    The Dreamcast original had actual maracas, but the Wiimote and nunchuk are up to the challenge, using the Wiimote speaker to create the same impression.

    Check out our Samba de Amigo Wii hands-on preview for more details.

    The full track-list follows, and cover bands are starred:

    Wii-exclusive tracks
    • "Baila Me" - Gipsy Kings
    • "Papa Loves Mambo" - Perry Como*
    • "Mambo No. 8" - Perez Prado
    • "Conga" - Miami Sound Machine*
    • "Low Rider" - War
    • "Mambo No. 5" - Lou Bega*
    • "Oye Como Va" - Santana*
    • "Asereje" - Las Ketchup*
    • "Arriba Allez" - Bellini
    • "Magalenha" - Bellini and Mondonca Do Rio
    • "Ran Kan Ran" - Tito Puento*
    • "Groove Is In the Heart" - Dee Lite
    • "Jump in the Line" - Harry Belafonte*
    • "Do It Well" - Jennifer Lopez*
    • "Como Ves" - Ozomatli
    • "Cha Cha" - Chelo
    • "Pon de Replay" - Rihanna
    • "Smooth" - Santana*
    • "Mexican Flyer" - Ken Woodman*
    • "Borriquito" - Charo
    • "Un Aguardiente" - WaveGroup
    • "Solo Tu" - WaveGroup
    • "Tango With Me" - WaveGroup

    Returning tracks
    • "Vamos A Carnaval" - WaveMaster*
    • "Volare" - Gypsy Kings
    • "Hot Hot Hot" - Arrow*
    • "Salome" - Chayanne*
    • "Tubthumping" - Chumbawumba*
    • "The Cup of Life" - R. Martin*
    • "Samba de Janeiro" - Bellini
    • "Mambo Beat" - Perez Prado*
    • "Livin' La Vida Loca" - Ricky Martin*
    • "Bamboleo" - Gipsy Kings
    • "Take On Me" - Reel Big Fish
    • "El Ritmo Tropical" - Dixie's Gang*
    • "Macarena" - Los Del Rio*
    • "La Bamba" - Ritchie Valens*
    • "Tequila" - Chuck Rio*
    • "Soul Bossa Nova" - Quincy Jones
    • "Samba de Amigo" - Bellini
    • "The Theme of Rocky" - Bill Conti*
    • "Mas Que Nada" - Jorge Ben*
    • "Sway" - Gimbel and Ruiz*
    • "El Mambo" - Solemar

    Downloadable tracks
    • "Mambo Mambo" - Lou Bega
    • "I Want Candy" - Bow Wow Wow
    • "Are you Going to Be My Girl" - Jet
    ...
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