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    by Published on June 20th, 2008 15:23

    via pdroms

    S2U2 (Slide2Unlock2) is a simple lock/unlock application which has the iPhone style slide unlocking. It can be used as a screensaver while you don't use your device. And it's has a CallerID function (but some devices may not work, so please try it first); and S2P control plugin.

    Although S2U2 is now called v1.03, it doesn't mean it can be run perfectly on your device. Thanks to different devices produced by different vendors. So, please test it before use it everyday, especially the CallerID function.

    Changes:

    - added unread count for Windows Live Messenger.
    - fixed the bug introduced in v1.02 that Task count is always displayed no matter what setting.
    http://forum.xda-developers.com/showthread.php?t=381588 ...
    by Published on June 20th, 2008 11:51

    That didn't take long! The team behind the Twilight Princess save-game exploit on the Wii - which Nintendo just "fixed" with their recent update to 3.3 - have already found a way to get past the fix. To be honest there's a ton of technical jibberish behind it that I just do not understand, but the gist seems to be that the update sought out exploited TP save files and nixed them, while these guys have found a way to tell the update to ignore exploited TP saves. That's progress for ya.

    June 16 Wii update [HackMii]

    Via kotaku ...
    by Published on June 20th, 2008 03:32

    New version of the PSP emulator for PC.

    Information:

    Second, 1.0.0.1, release for my fantastic emulator, now all homebrews works, a special thanks to (OMG) Battaglio.


    Download and give feedback via comments ...
    by Published on June 19th, 2008 20:20

    via Eurogamer


    Sony has updated the European PS3 Store but there is no Metal Gear Solid 4 Database in sight.

    So, those of you after an encyclopedic knowledge of the game will have to grab it from the US Store instead.

    While there you may also like to grab a free PAIN title update, and the revamped PS3 version of Fatal Inertia (USD 29.99), which is accompanied by a free trial version.

    Europeans, on the other hand, have been treated to demos of Civilization Revolution, which is rather good, plus one for Dark Sector, not so much.

    According to NeoGAF (and a member who spent an awful lot of time over their post) there's also a swathe of extra bits to stick onto your games.

    There's that Coldplay bundle for Guitar Hero III (GBP 3.99), and Oceania Resort course for Everybody's Golf: World Tour (GBP 2.99) and the pair of Warhawk expansions in one handy pack (GBP 4.99). Plus a little free add-on for High Stakes Poker. ...
    by Published on June 19th, 2008 20:05

    Ketchup and others have already decrypted the latest PSP Firmware v4.00, heres the translated details:



    The firmware 4.00 will not take long and here is a snapshot of the resource directory of flash0.

    Many PRX were changed such that pops popsman, npdrm, np9660, mlnbridge, sysmem, umdcache, sysconf, video, etc.. Good news, it will not pose too many problems for future adaptation for a Custom firmware.

    Please note that the NIDS do not seem to have been changed but the file pafmini has yet changed what can possibly ask for the concerns of some compatibility issues.

    This suggests that a custom Firmware based on firmware 4.00 will be rapidly introduced. Please note that the M33 team announced the 4.00 wait to get back to work. According to our sources, it should be, but we will discuss later in the evening or tomorrow morning.

    Awesome news for the PSP Scene

    via pspgen ...
    by Published on June 19th, 2008 19:59

    via Games Industry


    Metal Gear Solid 4 sold over 465,000 copies in its first week on sale in Japan, putting Konami at the top of the Japanese software chart.

    That works out at nearly 12 times more than its closest competitor Mario Kart Wii with 38,000 sales, according to Media Create data for the week ending 15th June.

    The effect Metal Gear Solid 4 has had on PS3 sales is still unknown, although Japanese magazine Famitsu has reportedly put its early estimation at around 70,000 hardware units sold.

    Sony managed to shift 10,856 PS3 consoles in the week leading up to the game's launch

    Full figures are expected tomorrow and, if those early predictions turn out to be true, it will be a vastly different story to the UK where MGS4 had only a "minimal impact" on PS3 hardware sales in Chart-Track's phrase.

    The rest of the software chart saw Nintendo best-sellers Mario Kart Wii and Wii Fit take two and three, with the early success of Konami's PSP baseball outing, Jikkyou Powerful Pro Baseball Portable 3, fading to four.

    Capcom followed with its PSP unit-shifter Monster Hunter Portable 2nd G at five, with D3Publisher entering the chart with a DS Pachinko offering at six.

    Namco Bandai fighter Dragon Ball Z: Burst Limit continued to sell well on PS3 to take seven, ahead of Nintendo's Beautiful Letter Training for DS at eight.

    Rounding out the chart were Tecmo's Kyoto Murder Files for DS at nine, and SEGA with Mysterious Dungeon 3 on Wii at 10.

    The top 40 was made up of 15 games on DS, nine on Wii, three on PSP, two on PS3 and one on PS2.

    1. Metal Gear Solid 4 Guns of the Patriots (Konami, PS3) - 465,000
    2. Mario Kart Wii (Nintendo, Wii) - 38,000 (lifetime: 1,444,000)
    3. Wii Fit (Nintendo, Wii) - 37,000 (lifetime: 2,227,000)
    4. Jikkyou Powerful Pro Baseball Portable 3 (Konami, PSP) - 27,000 (lifetime) 187,000
    5. Monster Hunter Portable 2nd G (Capcom, PSP) - 26,000 (lifetime: 2,203,000)
    6. Hisshou Pachinko Pachislot Kouryaku Series DS Vol. 2 CR Shinseki Evangelion ~Shito, Futatabi~ (D3Publisher, DS) - 22,000
    7. Dragon Ball Z Burst Limit (Namco Bandai, PS3) - 18,000 (lifetime: 111,000)
    8. Beautiful Letter Training (Nintendo, DS) - 17,000 (lifetime: 285,000)
    9. DS Yamamura Misa Suspense: Kyoto Murder Files (Tecmo, DS) - 17,000 (lifetime: 56,000)
    10. Mysterious Dungeon: Fuurai no Shiren 3 (SEGA, Wii) - 14,000 (lifetime: 73,00)
    ...
    by Published on June 19th, 2008 18:59

    via Computer and Video Games


    EA has chucked over some exclusive screens from the soon-to-be released Xbox 360 version of Command and Conquer 3: Kane's Wrath.

    The screens depict the Global Defence Initiative, Brotherhood of Nod and Scrin battling against each other some varied terrain.

    Control systems have also been optimised, so hopefully console owners won't find they are battling with a badly ported interface just to play the game.

    It's looking good. Instead of being an expansion pack like its PC sibling, the game will be a stand alone product that will contain a variety of exclusive content not seen before.

    Check out the new screens of the 360 version below and hit this link for the full interview.


    Screenshots ...
    by Published on June 19th, 2008 18:57

    via Eurogamer


    Lionhead has shed some light on the characters you'll meet while exploring Fable 2, and claims to have "one of the most evil people in videogame history".

    These nasty, or nice people you meet during side-quests in Albion will act as "moral signposts", according to creative director Dene Carter talking to IGN, and will tie in with but not drastically alter the outcome of the main campaign.

    You'll also not be able to accidentally butcher a key figure and "ruin the story"; Lionhead likes its open world, but also wants you to see certain bits and do certain things it has spent a long time making.

    The first examples of the faces you'll come across in Fable 2 are Arfur, a murderous and vicious thief who sounds like the infamous Bill Sykes; Barnum, an unlucky inventor likely to be laughed off of Dragon's Den time and time again; and Giles, a tough-as-old-boots farmer who used to be a soldier and now has problems with a violent gang.

    We're told there are all sorts of characters to meet and each will have a story of varying length to unravel - some may not even exist because of your actions elsewhere in the world. Carter is coy over how many will be in the final game, but suggests that 50 hours of voice-acting gives us a rough idea. That's more than a season of Buffy, admits Carter.

    Doing tasks for people earns you renown that can cheapen services offered by those characters. You can also do things for normal people ambling around.

    But not everyone will like you, and some will make their mind up based solely upon what you are wearing. However, Carter says there will be a section of the interface to help us understand what makes certain characters "tick".

    You can also kill people so you can buy their house on the cheap. Beat that, housing market. ...
    by Published on June 19th, 2008 18:55

    via Eurogamer


    Square Enix has rubbished suggestions that Final Fantasy Versus XIII is on hold.

    "Reports that development for Final Fantasy Versus XIII is on hold are false," the publisher said in a statement passed on to Eurogamer.

    "The truth of the situation is that when free, some staff from the Versus team have been helping with the XIII team on development of Final Fantasy XIII. Development for both titles is continuing as originally scheduled."

    That rather significantly contradicts translations of game director Tetsuya Nomura's comments in a Famitsu article, where he reportedly used the words "on hold" and said "the entire Versus team is helping to finish Final Fantasy XIII".

    Along with Final Fantasy XIII and Final Fantasy Agito XIII, Versus makes up a three-game "compilation" of titles marking the next, and next-generation, step forward in the famous Square RPG series.

    Not much is really known about it other than what's been seen in trailers, but Nomura has previously evoked Kingdom Hearts when searching for comparisons. Speaking to Eurogamer last May, Nomura said it would "examine the humanity of the characters in this game" and distinguish itself from the FF games' traditional fantasy worlds.

    "In Versus I'm trying to propose new vision of how a Final Fantasy game can be. The game's going to be more human than the science-fiction caricature we so often see. It will focus around current world events - in that sense it's darker," he explained at the time.

    It's also still happily in development, or so Square Enix says, despite the inevitable bias towards getting FF XIII - a banner game for both its publisher and platform holder Sony - out of the door as quickly as possible. Hopefully we'll hear more about its progress at E3. ...
    by Published on June 19th, 2008 18:54

    via Computer and Video Games


    LucasArts has revealed a number of details regarding new Star Wars: The Clone Wars games, 'Lightsaber Duels' and 'Jedi Alliance' for the Wii and DS.

    Wii game 'Lightsaber Duels' is predictably a lightsaber battle game that uses the Wii Remote as a lightsaber.

    Whilst it's not one-to-one control, LucasArts has promised that your general movement will be mimicked on screen, providing the best Wii lightsaber experience yet.

    You'll be able to participate in the most memorable duels from the animated movie and TV series, while taking control of several different characters each with their own fighting skills and unique abilities.

    Comparatively, 'Jedi Alliance' for DS is a story-driven action adventure game that follows the characters from the TV show. It's fully stylus controlled, which somehow makes lightsaber combat more immersive. We're interested in how that works out.

    In the game, players get to chose two Jedi from a line-up of six. One will be fully controlled by the player, with AI controlling the other. The pair will embark on a series of missions involving droids, Lightsaber wielding enemies and mini-games.

    The characters have unique abilities too, and can be paired up to create different combinations to unlock new areas. Sounds a lot like Lego Star Wars to us, which isn't a bad thing. ...
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