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  • DCEmu Featured News Articles

    by Published on June 13th, 2012 22:48
    1. Categories:
    2. Wii U News
    Article Preview

    During a recent analyst Q&A session, company president Satoru Iwata responded to questions pertaining to Nintendo’s software strategy for Wii U. He first noted that what the company showed at this year’s E3 are launch and launch window games, defining this window as “titles that will be released early next year or not long after the hardware launch.”
    But what about after launch? Apparently, plans are already in the works - and Iwata seems to suggest we’ll be seeing some new properties to complement the usual suspects. “We do have ideas of what kind of software we will be releasing after those two periods, and Mr. Miyamoto as well as I are both directly involved in the development process,” Iwata said. “Those include both our traditional franchises and of course new propositions as well.”
    We already know Mario and Link are heading to Wii U... but what are these new propositions?
    As for why the company is keeping mum on its future software prospects, Iwata explained that competition (and copy cats) play a huge role in that decision. “Because we are now in the era when similar proposals can be made by the others just one year after we introduced a brand-new hardware system proposal, please understand that we really can’t say much about what else we are planning,” he said.
    I suppose we’ll just have to wait to find out what the company has up its sleeves… but it’s a safe bet that Retro’s secret project somehow factors in.

    http://uk.ign.com/articles/2012/06/1...oftware-lineup
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    by Published on June 13th, 2012 22:46
    1. Categories:
    2. Wii U News

    n a recent analyst Q&A session, Nintendo president Satoru Iwata responded to questions about Wii U’s hardware, specifically how it fares from a power standpoint compared to systems like the Xbox 360 and PlayStation 3. Iwata responded by reminding the audience that the Wii U’s hardware is still relatively new. As such, it's only natural that developers haven’t yet realized its full potential as they have with consoles they’ve been working with for more than half a decade.
    “While existing platforms have engines that development teams have tuned and optimized for six to seven years after their respective launches, the Wii U is a new platform that has slightly different architecture and, since development teams have only just begun development on software for it, they are only at the halfway point to utilizing its full potential,” Iwata said.

    http://uk.ign.com/articles/2012/06/1...hardware-power
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    by Published on June 13th, 2012 22:35
    1. Categories:
    2. PS3 News

    E3 2012 is behind us, but many PlayStation gamers have since been left with more questions than answers. Sure, we got to see the quirky brawler PlayStation All-Stars Battle Royale, the thrilling post-apocalyptic exploits of Joel and Ellie in The Last of Us and David Cage’s next masterpiece-in-the-making with Beyond: Two Souls. We even got a taste of Assassin’s Creed on PlayStation Vita and, unfortunately, a demo for Wonderbook that lasted approximately 20 times longer than it should have.
    But there were also plenty of notable absences at Sony’s E3 press conference and subsequent showing on the floor of the LA Convention Center. Most of the games chronicled below have been announced, others alluded to in passing and one in particular that’s probably wishful thinking getting the best of us. Still, where are these games, and when can we expect to learn more about them?
    Let’s jump in...
    Agent and Grand Theft Auto V
    We put these games together (instantly making our list 11 games long instead of 10) because they’re both from Rockstar. The PlayStation 3 exclusive Agent has clearly been turning the corner towards vaporware after years in development hell (it was announced in a cursory way in 2007 and outright revealed in 2009). However, Rockstar’s publisher, Take-Two, did announce about a year ago that the game is still in development. But is it really? Mum’s the word, though screenshots of the game surfaced late last summer. Consider this one in limbo, at the very least.Grand Theft Auto V, on the other hand, is very real and is likely coming within the next year to all applicable consoles (making it the only game on this list that’s not a PlayStation exclusive). As perhaps the most eagerly awaited game in the entire industry, its absence from Sony’s E3 conference perhaps isn’t all that notable, though it was nowhere to be seen anywhere at the show. Then again, that’s just how Rockstar typically rolls.
    Call of Duty: Black Ops Declassified
    Before E3, one of the safest bets seemed to be a reveal of whatever Call of Duty game would be coming to PlayStation Vita. Announced at E3 last year, Call of Duty could very well be the most important game dictating the long term success or failure of Sony’s handheld in the west. Indeed, Activision’s support could be pivotal. A true triple-A shooter could easily turn the tides in Vita’s favor. So Sony gave it a big showcase during its press conference, right?Wrong! Sony showed us a logo and gave us a title – it’s called Black Ops Declassified and it’s likely an entirely different game than what Activision will be releasing this fall on consoles and PC – but we saw nothing else. We saw no screenshots, no video, and we don’t even know who’s developing it. All we know is that the game is still slotted to come out later this year, and its utter absence from the show other than a passing mention means one thing and one thing only: it’s still not ready to be shown. And if you’re looking forward to this game, that should worry you.
    Dragon’s Crown
    The beautiful Vanillaware side-scroller Dragon’s Crown still exists and is still under development, but it was once in real danger. Initially slated to be published by UTV Ignition, Dragon’s Crown quickly entered a temporary state of limbo. An animator on the game later confirmed that it was still in development, however, and UTV Ignition laterhanded off the game to prolific Japanese publisher Atlus, allowing the company to save the day.
    But Dragon’s Crown is no small and inconsequential title, and its absence from not necessarily Sony’s press conference but rather from the show floor at either Sony’s or Atlus’ booth indicates that it’s not quite ready for primetime. Atlus itself said the game would be more expensive than initially projected and will come out in 2013, but as it’s a PlayStation 3/Vita crossplay game, you’d think Sony would encourage Atlus to show it off more. But Dragon’s Crown was nowhere to be seen, making Vanillaware fans the world over quite sad.
    Final Fantasy Versus XIII
    Final Fantasy Versus XIII being cancelled isn’t necessarily an unsafe assumption to draw. At the very least, it’s stuck in a severe state of development hell, having now been in flux for over six years. It was originally shown off in 2006 and is still slated to be a PlayStation 3 exclusive, unlike its core companion, Final Fantasy XIII. But there’s very little reason – if any at all – to be excited about Final Fantasy Versus XIII, mostly because there’s scant evidence that it actually exists at all.Still, Square-Enix and Sony could have used Sony’s E3 press conference as a conduit to completely blow the game out. Prove to us it exists, show us gameplay and let us know when it’s coming. We’re getting precariously late in PlayStation 3’s lifecycle, and finally showing the game at TGS later this summer is probably the last chance Square-Enix is going to get (unless it wants to unveil and release the game rather unceremoniously). Either way, Final Fantasy Versus XIII is a clearly defined ...
    by Published on June 13th, 2012 22:29
    1. Categories:
    2. Playstation Vita News
    Article Preview

    The power of the IGN community strikes again. This time, the hero is reader Adam Latham, who has informed IGN PlayStation of an online survey he was asked to take that seems to hint at all sorts of special goodies on the horizon... or at least gauging how interested he’d be in these hypothetical products and offers.
    For starters, Mr. Latham was asked about Gran Turismo on PlayStation Vita. “You told us earlier how interested you would be in buying the PS Vita version of the latest Gran Turismo game,” the survey reads. “Knowing that you might be able to get a discount on the PS3 version of the game, how interested are you now in the PS Vita version?”

    Another question inquires about future PlayStation Plus offers, a topic we’ve covered in the past. The survey reads: “Imagine that as part of PlayStation Plus, every time you bought a game on either PS3 or PS Vita, you would be entitled to get the game on the other console absolutely free. So, if you bought Resistance on PS Vita, you could download Resistance on PS3 for free. Or if you got FIFA on PS3, you could download the PS Vita version for free.” The Resistance analogy is a little strange since there aren’t literal analogs on both the console and handheld like there is for FIFA, but it seems the focus is more on the idea than anything else.

    http://uk.ign.com/articles/2012/06/1...-plus-features
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    by Published on June 13th, 2012 22:28
    1. Categories:
    2. PC News

    Good news: Last month's unbelievable rumors that a Windows RT (Windows 8 ARM) licenses would cost OEMs $90-100 were off the mark — in actual fact, as confirmed by multiple vendors at Computex in Taiwan, the Windows RT license cost is only $80-95. At this point, we're not entirely sure what Microsoft's plan for Windows RT is. It would seem that Microsoft doesn't want to flood the markets with cheap Windows RT tablets. At this rate, though, we would expect the cheapest Windows RT tablets to hit the market at around $600, with top-spec models (if they exist) in the $800-900 range — well above Android tablets or the iPad. We can only assume that Microsoft doesn't want to go head-to-head with iOS and Android, instead trying to stake out a position at the top end of the market. Whether this is a good plan, with x86 tablets and their full 20-year PC ecosystem also vying for market share, remains to be seen."For comparison, sources say that Windows Phone 7 ran OEMs the equivalent of $30 per device, and Windows 7 for desktops around $50.
    http://hardware.slashdot.org/story/1...h-as-windows-7
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    by Published on June 13th, 2012 22:17
    1. Categories:
    2. PC News

    Electronics Arts has today revealed details about the latest Sims 3expansion pack, featuring werewolves, witches, vampires and fairies.
    This latest offering from The Sims Studio allows players to enter a world of magic and mystery, giving them the ability to curse or charm their Sims’ lives with powerful spells, volatile elixirs and magical abilities.
    “With a variety of deep and mysterious supernatural lifestyles to choose from, The Sims 3 Supernatural allows players to dive into powerful new gameplay that showcases a darker side of The Sims,” said Scott Evans, general manager of The Sims Studio.
    “This pack introduces a fresh perspective while maintaining the characteristic playfulness, humour and innovation of our studio. With The Sims 3 Supernatural, we are adding a wealth of rich creative possibilities, surprising new content and intriguing storylines to the world of The Sims 3.”

    http://www.pcr-online.biz/news/read/...-sims-3/028509
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    by Published on June 13th, 2012 22:06
    1. Categories:
    2. DCEmu

    No R-rated mobile content on their watch.
    American operator AT&T and researcher GfK are behind the data, which shows an overwhelming 90 per cent of eight-17 year-olds are happy for parents to set rules on their mobile activity, though just two-thirds of parents have implemented such restrictions.
    It shows that the laidback 24 per cent that haven't enforced parental guidance are missing a trick, as 39 per cent of 12-14 year olds know someone that's been sent a sext – text of a sexual nature. This leaps to 53 per cent for 15-17 year olds.
    Meanwhile, almost one-fifth of eight-11 year olds have been on the receiving end of text-based bullying, and kids say mobile safety isn't high on parents' priority lists.
    Betsy Landers, National PTA president, said: "Today's parent should be aware of today's technology and how it can affect their children. Being an engaged parent includes having a conversation about wireless safety with their children as they grow up."
    The results show the average age for a child to receive their first mobile is 12.1, with the age creeping to 13.8 for smartphones.

    http://www.mobile-ent.biz/news/read/...e-rules/018304
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    by Published on June 13th, 2012 22:04
    1. Categories:
    2. Windows Phone

    Nokia unveiled its 808 PureView at the Mobile World Congress in February, a Symbian-based smartphone that comes with a whopping 41 megapixel camera.
    It seemed strange that the Finnish OEM launched such a high-spec device on the fading Symbian OS in the first place, but US president Chris Webb now claims the firm is committed to adding the technology to future WinPho-powered Lumia devices.
    The exec was tight-lipped on when the roll out will take place, but added: "We're working with Microsoft to make sure their platform supports the broad set of things we want to do with the PureView imaging."

    http://www.mobile-ent.biz/news/read/...-phones/018307
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    by Published on June 13th, 2012 01:16
    1. Categories:
    2. Wii U News
    Article Preview

    There won't be a pervasive "achievement" system on Wii U, Nintendo of America president Reggie Fils-Aime suggested to Kotaku. Referring to the 3DS's system-specific achievements, which honor StreetPass-based activities in the system software, "We will have that," Fils-Aime said. "Once you start getting into game-specific [Achievements] that's developer driven."

    Fils-Aime hinted at changes to the friend code system for connecting to online friends, calling the new system "friend codes, but it's not the existing friend code system." He added, "you will be able to identify people as friends and have a certain level of interaction versus a different level of interaction for the more general population. The method by which you identify someone as a friend is a lot simpler than what's happening today with Friend Codes." However, he didn't go into detail.

    Fils-Aime also had good news regarding the announced content filtering system. It turns out that messages that aren't flagged by an automatic scan won't be subject to manual scanning. If a message is flagged by that, and then by the community, then Nintendo steps in.

    http://www.joystiq.com/2012/06/12/wi...odes-to-chang/
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    by Published on June 13th, 2012 01:14
    1. Categories:
    2. Playstation Vita News
    Article Preview

    "Three months, forty titles in. I think it's a fantastic machine. Of course we'd like to sell more of them, and we have key plans to do that," Sony's VP of Product Development and Worldwide Studios, Scott Rohde, told us in an interview during E3 2012. We asked Rohde for a status update on the PlayStation Vita, which launched in North America in late February. Despite less than stellar sales of the handheld and a light upcoming game lineup, Rohde's positivity on the Vita is unshaken.

    "We're building a lot of additional titles internally. A lot of good third-party support, you saw that announced at our press conference. So, we think that it's certainly on the rise. Still doing well. Would we like it to do better? Of course. And we're doing everything we can in terms of providing great new content – sixty titles next year – to insure that that will happen," he said.

    Despite Rohde's claims, Sony reps hardly mentioned the Vita during the company's E3 2012 press conference. Across an hour and a half, the three-month-old console only warranted three mentions, and just one for a first-party Vita game (PlayStation All-Stars Battle Royale). As host, SCEA president and CEO Jack Tretton promised 60 new games on Vita in 2012, but didn't show a single one. Outside of PS All-Stars, the only two Vita games shown were third-party juggernauts Call of Duty Black Ops: Declassified and Assassin's Creed 3: Liberation. Both of those are scheduled to launch this year.

    "You know that Sly will also have a PlayStation Vita presence. Some things that we're not announcing yet. You saw LittleBigPlanet Vita ... if I can sit here and say you've got PlayStation All-Stars, you've got Sly, you've got Assassin's, you've got Call of Duty, and you've got LittleBigPlanet – that's a pretty nice set to build a foundation on," Rohde added. "And there are a lot of other bigger and smaller things that we just haven't announced yet."

    Of the system itself, Rohde said he "wouldn't change anything" about it. As for the launch, however, he said, "If I could go back in time, maybe I would've spread out some of the software releases a little bit." 25 games of varying quality launched alongside the PlayStation Vita this past February, with 10 more in the console's "launch window" (that window is apparently still open, asSilent Hill: Book of Memories has yet to come out).

    That latest game from Sony's internal studios for Vita is the critically acclaimedGravity Rush. PlayStation All-Stars Battle Royale is planned for a "holiday" launch on PlayStation 3 and Vita.

    http://www.joystiq.com/2012/06/12/st...ree-months-in/
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