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    by Published on June 7th, 2012 10:58
    1. Categories:
    2. Playstation Vita News

    Amazon are doing one of their deals where you get a free 4gb mem card and a game for 15 quid when you buy a PSvita. Games include the likes of Uncharted: Golden Abyss and Fifa 12,

    Check it out here --> http://www.amazon.co.uk/gp/feature.h...pf_rd_i=506846 ...
    by Published on June 6th, 2012 00:11
    1. Categories:
    2. PC News,
    3. Android News,
    4. Apple iPad
    Article Preview



    Well the Summer has arrived and its time to take a look at whats Hot in the Console, Mobile, Gadget and Gaming Worlds.

    Today its the turn of the Tablets, Whether it be the Ipad, Android Tablets or the New Windows Tablets they are seemingly the future of gaming.

    Heres the pick of the best:

    IPAD 3



    Sharper, smarter, and better, the Bluetooth-enabled 3rd Generation Apple iPad is nothing short of a technological breakthrough. The Retina display of The new iPad, with 2048-by-1536 resolution (that’s four times the number of pixels in iPad 2 and a million more than an 1080P HDTV) and 44 percent greater color saturation, yields amazingly detailed and sharp images. Featuring a 5 MP iSight camera with a backside illumination sensor, this Apple iPad will delight you with its exceptionally rich photos and the ability to take 1080p HD videos. The built-in Apple A5X chip with quad-core graphics powers the 3.1 million pixels contained in the 9.7-inch display and generates an unfaltering response for all sorts of operations on this Apple iPad. Your voice will be its command - the Dictation feature in the 3rd Generation Apple iPad types as you speak, be it e-mails or status updates on social networking sites. What’s more, the AirPlay feature in The new iPad lets you wirelessly stream your favorite stuff to your speakers or an HDTV.

    http://www.ebay.com/ctg/Apple-iPad-3...mpt=US_Tablets

    Amazon Kindle Fire



    Thousands of the most popular apps, including Netflix, Hulu Plus, Pandora, ESPN ScoreCenter, Comics by comiXologyand more, plus you'll get a great paid app for free every day. Enjoy the best games, including Words with Friends, Angry Birds, and Plants vs. Zombies, from top developers like Zynga, EA, Gameloft, PopCap, and Rovio. All apps are Amazon-tested on Kindle Fire for the best experience possible. Learn More

    http://www.amazon.com/gp/product/B00...pf_rd_i=507846

    Acer ICONIA W500 32GB



    The Acer ICONIA W500 is a 10.1 inch tablet PC that merges the mobility of a tablet and functionality of a netbook. The user-friendly multi-touch screen of this Acer Tablet PC helps you to surf the internet and also allows you to save your digital media content with ease. The Acer ICONIA W500 has an HD TFT LCD display with 1280x800-pixels resolution that promises utmost viewing clarity. Thanks to Ethernet port for fast Internet connectivity, this Acer Tablet PC allows easy access to the Internet. View the Internet and saved media content on your HDTV by connecting it to this 10.1 inch tablet PC by means of a HDMI interface.

    http://www.ebay.co.uk/ctg/Acer-ICONI...blets_eReaders

    Motorola Xoom 10.1 inch Android Tablet


    It runs Google's Android 3.0 Honeycomb operating system, which offers a multi-touch, holographic user interface that improves on Android favorites such as widgets, multi-tasking, browsing, notifications and customisation. It also offers the latest Google Mobile innovations, including Google Maps 5.0 with 3D interaction, access to over 3 million Google eBooks and Google Talk with video and voice chat.

    http://www.amazon.co.uk/Motorola-Xoo...937746&sr=1-18

    Samsung Galaxy Tab GT-P7510 32GB



    With Android operating system, the Samsung GT-P7510/M32 tablet delivers outstanding application performance. You can easily work on multiple applications simultaneously as this Samsung Galaxy Tab features Dual Core 1 GHz processor. The 1280 x 800 resolution of this Samsung 10.1-inch tablet provides a crisp and refined view of all your contents. The Samsung GT-P7510/M32 tablet has a huge storage capacity that allows you to store all your images, videos, and more. With high speed Wi-Fi connection, this Samsung Galaxy Tab allows you to surf the internet, chat with friends, and check your mails, anytime. Get exceptional audio experience with the built-in speaker of this Samsung 10.1-inch tablet.

    http://www.ebay.com/ctg/Samsung-Gala...mpt=US_Tablets
    ...
    by Published on June 5th, 2012 23:55
    1. Categories:
    2. Android News
    Article Preview

    Well, we can't exactly say we saw this one coming. Microsoft has today taken the wraps off a rather ambitious project dubbed on{X}, which is available exclusively for Android smartphones initially (support for more platforms is planned), and offers a range of tools that promise to help "automate your life." Developed by the company's R&D Center in Israel, the service consists of a website and an app, the former of which lets you select from a variety of scripts (or "recipes," as Microsoft calls them), while the latter executes them on your phone. The kicker is that anyone can create their own recipes and share them with others, and they can take all of the capabilities of a smartphone into account -- performing an action when you arrive at a specific location, for instance, or setting reminders based on the weather forecast (all the actual processing is handled on the phone). Much like Kinect, Microsoft is hoping that folks will take the platform and run with it, developing new features that it hasn't even thought of. Those interested can get started right now at the source link below, or get a taste of the service in the video after the break.

    http://www.engadget.com/2012/06/05/m...tomate-your-l/
    ...
    by Published on June 5th, 2012 23:51
    1. Categories:
    2. Wii U News

    The battery life of the Wii U's GamePad controller has been fully detailed by Nintendo, with a single charge expected to last between three to five hours.
    A charge takes two and a half hours, though it can be played when charging via an AC adaptor.
    The full, official specs also confirmed that the GamePad weighs in at 500g and boasts a 6.2 inch LCD screen and stereo sound.
    The battery life is dependent on the brightness of the screen.
    Nintendo's blurb on the Wii U GamePad in full:
    "The Wii U GamePad controller removes the traditional barriers between games, players and the TV by creating a second window into the video game world. It incorporates a 6.2-inch, 16:9 aspect ratio LCD touch screen, as well as traditional button controls and two analog sticks.
    "Inputs include a +Control Pad, L/R sticks, L/R stick buttons, A/B/X/Y buttons, L/R buttons, ZL/ZR buttons, Power button, HOME button, -/SELECT button, +/START button, and TV CONTROL button.
    "The GamePad also includes motion control (powered by an accelerometer, gyroscope and geomagnetic sensor), a front-facing camera, a microphone, stereo speakers, rumble features, a sensor bar, an included stylus and support for Near Field Communication (NFC) functionality.
    "It is powered by a rechargeable lithium-ion battery and weighs approximately 1.1 pounds (500 g)."

    http://www.eurogamer.net/articles/20...-life-detailed ...
    by Published on June 5th, 2012 23:46
    1. Categories:
    2. Xbox 360 News

    24 hours on and both media and fans have had plenty of time to chew over Microsoft's 2012 E3 press conference, and it's fair to say that not all of the commentary has been entirely positive.With that in mind, Eurogamer sat down with Chris Lewis, vice president of interactive entertainment for Xbox Europe, to find out how Microsoft itself views its performance and the ensuing public reaction."I think [the response has been] largely very positive," he said."I get the opportunity to talk to a lot of journalists from around the region, and analysts as well, and generally people are really positive about what we had to say."People love this mission that we're on to make the whole entertainment experience ever more amazing. They love the line up. I think people are blown away by the quality of the content, the breadth and depth of the games. Not only our own - we're unashamedly pushing pretty hard around Halo 4, Forza, Fable, Gears of course - but we've always done very well with our partnerships with third party publishers."So yes, generally I've had very good feedback," he continued."There's no doubt that Smart Glass has captured folks' imaginations, and in a good way. People love the browser, I think they're impressed with what we've got in terms of content partnerships and entertainment relationships. There's more to come of course, but we're happy."Lewis isn't oblivious to the criticism from some sections of the community, but argued that Microsoft is doing it's very best to keep the core happy while at the same time offering a range of broader content."We have an embarrassment of riches right now," he explained."In the lead up to the show we have to think really hard about what we can show at a practical level versus this desire to put everything in there because we're so proud of everything we have."The hardcore community defined us - there's no doubt. That community defines where we are now and we continue to bring great content to them - Halo 4, Gears. And the success we enjoy on our platform with Call of Duty is very clearly focused on continuing to bring content to that audience."But there's a lot more that we have to talk about too. Our consumers want Xbox 360 to offer broad digital entertainment, whether that's music, TV, sports or indeed games - both casual through Kinect or otherwise."I think it's about bringing that portfolio to an event like this and trying to cater to the different audiences that we want to appeal to. We want to be where our community wants us to be, and they want us to be in those places."One aspect of the show that surprised many viewers was how quickly it glossed over unknown quantity Gears of War: Judgement in a matter of seconds, while spending five minutes showcasing casual XBLA effort Wreckateers. Wasn't that an odd decision?"I didn't think it about that way," answered Lewis."We have such a strong base of fans for that whole epic Gears experience that we know it speaks volumes for itself."Finally, we quizzed Lewis on why we didn't get a glimpse of its next home console during this year's show. He answered that, with its current system still performing so well, it's focus remains on the 360."The lifestyle is longer than has been the case in the past but that allows developers to bring content they might not otherwise have been able to bring, as it pushes the boundaries out."We've still got so much more to do with this generation. We think we're in an enviable position. We're fixated on 360 and we love the fact that it's in such a momentous state still."

    http://www.eurogamer.net/articles/20...e3-performance
    ...
    by Published on June 5th, 2012 22:53
    1. Categories:
    2. DCEmu

    CGI teasers might make marketing sense, but publishers' continued reliance on the form disguises a worrying lack of faith in the medium
    "Footage not representative of actual gameplay". It's the little badge of shame required to be worn by all video games ads on TV that use CGI instead of genuine in-game material.
    That publishers are forced to flash this text up on screen, as tinily and briefly as they dare, is a reminder to them and us that the primary purpose is to deceive. It's a minor humiliation and one for which they should feel ashamed: but not for the usual reasons of cynical, sleight-of-hand shenanigans.
    "The history of video games is one defined by the limits of technology - and the astounding feats produced by game makers fighting against them"

    Don't worry, I'm not going to waste my or your time wailing with naive piety about the dark arts of marketing. It'd be pretty stupid, for instance, to suggest that Dead Island teaser - which resembled the game rather like Prince Harry resembles his father - was anything other than a PR masterstroke, a standalone work of brilliance that helped turn a middle-of-the-road zombie game into a major success story.
    Rather, I think the main charge against third-party CGI these days is much more serious: it's selling the medium short, and in doing so exposes the creative insecurity of a multi-billion dollar global entertainment industry.
    The history of video games is one defined by the limits of technology - and the astounding feats produced by game makers fighting against them. As soon as games starting coming on CDs, game makers and marketeers quickly realised that if the hardware wasn't yet up to realising the 'vision', well, no matter: a bit of FMV would do the trick.
    What was perfectly understandable then, is less easy to excuse now. It's weird and pretty sad to think that in an age that has produced spectacles such as Uncharted, Assassin's Creed, L.A. Noire, Journey, Call of Duty, and sports games to rival TV broadcasts, more time and money than ever is spent on manufacturing material via a third-party to sell games.
    In the vast majority of cases the need for it appears inexplicable - until you consider that a deep-seated lack of self-confidence is the root cause. As the arts critic Ekow Eshun remarked at a recent GameCity debate in London: "One of the primary motors of culture right now is gaming; but at same time that goes unacknowledged".
    And there's the rub. Gaming now enjoys phenomenal mainstream reach and cultural impact, and yet is still viewed by significant chunks of society as, to use Eshun's word, a "cult".
    Like an adolescent desperate to be taken seriously by grown-ups, it hurts us when our passion and vocation is too readily dismissed; and we react with Pavlovian, thin-skinned outrage at the slightest needling.
    But as Rob pointed out last week, we really ought to be beyond this now. Gaming, in all its forms, is a force that can't be stopped and its influence can no longer be ignored by rival entertainment industries.
    Any gamer can see how action movies have progressively become more game-like - because that's what the audience expect. Even literature has changed. Speaking at the GameCity debate, Charlie Higson, the British comedian and children's author, revealed: "I'm aiming my books at kids who play games. I've had to take on board that games are incredibly alluring and entertain in an overpowering way: why read this book rather than play this game? You've got to give them the same thrills and kicks in the book - while also getting across what they're not getting out of a game."
    Yet while others adapt, gaming appears paralysed by its sense of worth. So, while we readily acknowledge how negative attitudes towards games have held back their broader acceptance, we seem as a whole far less well aware of how we continue to allow outsiders' perceptions to hold us back creatively and intellectually.
    You can see it in the starry-eyed, needy worship of Hollywood and the feeble view that simply aping a more-established medium is an end in itself, rather than stealing the useful bits while exploring the amazing stuff only possible in interactive entertainment.
    You see it most nakedly (and expensively), though, in the CGI trailers for big budget games designed to be awe-inspiring cinematic experiences. Some of these teasers, as I've said, are superb works in their own right, and can unquestionably boost sales; but when you consider what's possible with today's tech, all represent a failure of imagination and a disturbing lack of faith in a game to speak for itself.
    "Think about the message it sends out about your confidence in a development team when, to announce a triple-A project you farm out the trailer to a separate CGI studio that has nothing to do with it"

    Publishers, think about the message it sends out about your confidence in the talent of a development team when, to announce a triple-A project you farm out the trailer to a separate CGI studio that has nothing to do with it and no interest in using
    ...
    by Published on June 5th, 2012 22:48
    1. Categories:
    2. Playstation Vita News
    Article Preview

    Still not sold on the PlayStation Vita? Then Sony's hoping that it's latest bundle will be more to your liking. In addition to the just-announced Assassin's Creed III: Liberation game, it packs a limited edition "crystal white" PS Vita (WiFi only), along with a 4GB memory card. Unfortunately, you'll still have a bit of a wait before you can get your hands on it, with the bundle only set to hit stores on October 30th (coinciding with the game's release). No word on a price for it just yet, nor is there any word on the white PS Vita being sold separately. Not to be left out, the PlayStation 3 is also getting an Assassin's Creed III bundle of its own, which includes the game and some exclusive DLC -- no price for it either, though.

    http://www.engadget.com/2012/06/04/s...s-creed-iii-l/
    ...
    by Published on June 5th, 2012 22:47
    1. Categories:
    2. PS3 News
    Article Preview

    One of the things we can look forward to in the coming year from Sony is some some lovely cross-platform content that makes the worlds of the PS Vita and PS3 just a bit more tightly integrated. Games like PlayStation All-Stars Battle Royale will allow players to compete against each other, regardless of which Sony console they're using. The so-called cross-play functionality isn't limited to live play either, some games (including the aforementioned PS All-Stars) will allow you to save your game on one and pick up where you left off on the other. There will also be new downloadable content that will span Sony's home and portable consoles. The cross-controller DLC will come first to Little Big Planet 2, which will let you use your Vita to actually create levels on the PS3. Sadly Sony wouldn't divulge too many more details, but we can expect Battle Royale to hit shelves this holiday season. We guess this multi-screen entertainment thing is really going to take off this year.

    http://www.engadget.com/2012/06/04/s...lc-for-vita-a/
    ...
    by Published on June 5th, 2012 22:46
    1. Categories:
    2. PS3 News
    Article Preview

    We didn't spot it on stage during the pre-E3 2012 press conference, but Sony's PlayStation Blog is showing off a new PS Move Racing Wheel on the way. This framework apparently fits around the Move, featuring different grip styles with twist throttles and paddle shifters depending on what kind of racing you'd like to do. The "precise motion tracking" afforded by the Move appears to be targeted at titles like the upcoming LittleBigPlanet Karting, but it's hard to see how this will be real wheel, or even controller, alternative for serious gamers. It certainly seems to be fair competition for Microsoft's Wireless Speed Wheel that was introduced last year or the Nintendo Wii Wheel, but frankly we're surprised that's a battle anyone else wanted to be in. Either way, we expect to get our hands on it this week before it hits stores this fall for $39.99.

    http://www.engadget.com/2012/06/04/s...-racing-wheel/
    ...
    by Published on June 5th, 2012 22:36
    1. Categories:
    2. PS3 News

    The European version of Sony’s PlayStation Plus Instant Game Collection has been detailed by SCEE.
    As revealed at Sony’s E3 presentation last night, PS+ has been revamped with a significant amount of extra content on offer to those who sing up to Sony’s annual £40 subscription service.
    As of tomorrow (Wednesday June 6th) subscribers will be able to access ten full games free of charge. Three of the list will change each month, with a minimum of ten available at any one time. That’s two fewer than US gamers are set to receive.
    The debut offerings will be Warhammer 40,000: Space Marine, Chime Super Deluxe, Darksiders, Renegade Ops, Outland and Oddworld: Strangers Wrath HD.
    In addition, three Sony titles – InFamous 2, LittleBigPlanet 2, Motorstorm Apocalypse – will be available for the next 12 months.
    On top of that there will be a PS+ Game of the Month each month, with Sega’s Virtua Fighter 5: Final Showdown claiming the June spot.
    Exclusive to European PS+ subscribers will be an additional scheme called PlayStation Plus Presents, which will each month offer a free indie title. This kicks off with shooter Retro/Grade later this summer.
    A total of over 45 games will be offered within the first 12 months – beating the numbers promised by Sony America.

    http://www.mcvuk.com/news/read/e3-20...etailed/097431
    ...
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