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  • DCEmu Featured News Articles

    by Published on December 23rd, 2007 23:03

    A 19-year-old man shot and killed an acquaintance early Friday after playing video games with him, then fatally shot himself, police said.


    Investigators didn't know whether the shooting, outside a residence in the 3100 block of North Kenwood Avenue, was intentional.
    The victim was identified as Robert Warren, 25, 3400 block of North Illinois Street.
    The gunman, Tecoil Jones, 19, 1800 block of North Moreland Avenue, shot Warren in the head during a scuffle, police said.
    Police said Jones' grandmother told them she witnessed the fight and that, after Warren was shot, her grandson ran behind the house. She then heard another gunshot.
    Police, summoned to the scene at 3:17 a.m., found Jones dead with what appeared to be a self-inflicted gunshot wound. The handgun was near his body, officers said.

    http://www.indystar.com/apps/pbcs.dl...443/-1/LOCAL17 ...
    by Published on December 23rd, 2007 22:58

    via slashdot

    This guy just doesn't know when to stop. Johnny Chung Lee graces us with yet another one of his inventive Wiimote projects. This time it involves using the Wiimote and a pair of inexpensive LED safety goggles (with the standard LED's replaced with InfraRed ones) to allow positional head tracking , achieving an effect similar to what is experienced with three dimensional displays and CAVE systems. The video dramatically illustrates the effect. Game developers take note. This simple little variation on infrared tracking could allow for some seriously immersive gameplay in the future

    http://www.cs.cmu.edu/~johnny/projects/wii/ ...
    by Published on December 23rd, 2007 21:24

    Weltall released the newest version of this Cheating Device for the PSP.

    Changelog:

    - [ALL] now it's possible to change clock > 222/166 on 3.71+ firmwares. thanks to dark alex.
    - [ALL] now 3.71+ builds requires 3.71m33-3 or never because of required patches available only from that version
    - [ALL] changed drive checking method: now it should be almost immediate in the initialization (no more waiting) and even in a more safe way
    - [ALL] The new drive checking method made possible removing various checks introduced before because they became useless reducing so the prx size
    - [IRSHELL] Now (in irshell builds) the drive (or emulated one) is checked everytime you open the menu so when you start the game in irshell
    (or other loaders which works in a similar way) the next time the menu is opened the game db is automatically loaded accordly.
    - [ALL] fixed an optimization glitch which blocked the usb function from being disabled
    - [ALL] some code about usb was removed from builds with usb disabled
    - [ALL] fixed a little glitch which made the cpu frequence option go from 333 to 266 without going trough 300, optimized also a bit the code managing it
    - [ALL] now when you add a new cheat in the cheat selection menu a number is put after the "NEW CHEAT" name, like if you searched for it
    - [ALL] Fixed some texts to be more proper and have a better case
    - [ALL] now never texts are translatable using the classic cwcheat.lng in the cwcheat folder.
    - [ALL] Added norwegian translation thanks to blackrave
    - [ALL] Updated italian translation.

    Source: ConsoleWorld


    Download Here and Give Feedback Via Comments ...
    by Published on December 23rd, 2007 11:17

    Hi all this is a network wide feature of sorts ill be doing for just about every console thats emulated and that we own, in time it can be used as a reference point for people to look at what games are the very best on each system

    Firstly heres a look at each system and a description to remind you of the history of the console.


    Sony Playstation / PSOne
    Japanese electronics company Sony?s involvement in the videogame industry began as a manufacturer of a custom sound chip used in Nintendo?s SuperNES console.
    Rival companies NEC and Sega had taken the leap to CD based gaming, and Nintendo had no intentions of being left behind. They immediately partnered up with Sony to develop their CD based system. Sony went on to develop two units. One was a 16-bit add-on for the Super Famicom / SuperNES that sat underneath the system and allowed CD based gaming (SNES CD ), and another as a stand-alone unit. Initially the agreement allowed Sony the ability to license CD based games for the system. Nintendo was not willing to relinquish control over software licensing. They dropped Sony from the project, and approached Phillips to develop the add-on.

    Ken Kutaragi, the Sony researcher who had worked on the "SNES PlayStation" prototype and the sound chip for the SNES (Sony SPC700), did not want to give up the hard work put into the unit. He wanted to continue working on this project and so he approached the then Sony President Norio Ogha to develop the stand-alone console without Nintendo. The project continued, and the new Sony Computer Entertainment Division was formed (SCEA).

    Sony announced the console dubbed ?Playstation? at the Tokyo International Electronics Show on October 1991. The original Playstation concept would be able to play SNES games, as well as educational CD software. Nintendo would try to re-negotiate with Sony in fear that they would drop support for the SuperNES sound chip, but the joint effort between the companies never saw the light of day. Ken Kutaragi went back to develop the Playstation from scratch making it a 32-bit console that was simple yet powerful, easy to program for, and cheap. The new Sony Computer Entertainment division (SCE, SCEA, SCEE) began to use their company connections, and financial influence to persuade 160 3rd party software developers in North America alone, and over 400 worldwide, to develop for the newly designed Playstation.

    The Playstation (a.k.a PSX) was released shortly after the Sega Saturn on December 2nd 1994. The console was an immediate success selling over 100,000 units it?s first weekend. Developers found the Playstation simpler to develop for then it?s 32-bit rival Saturn. Sony then took it?s console abroad. The Sony Playstation immediately saw success in America on September 9th 1995. Europe saw releases a month later.

    The PSX success was driven by a strong advertising campaign, and a price $100 cheaper then Sega Saturn. The PSX eventually claimed the number one videogame console sales position by beating out the Saturn, and even maintaining it?s position after the eventual release of Nintendo?s 64-bit console.

    Even after the release of next generation systems, Sony saw an opportunity to make even more money out of the PSX. In 1999 Sony released the PSOne. This remodeled PSX console was made to the size of a portable CD Disk player. It was also both cheaper to buy, and cheaper to produce. LCD screens, battery packs, and vehicle power outlets also made the console somewhat portable.

    The PSX had one of the largest libraries of software spanning 1000+ releases, and a wide assortment of accessories. Ken Kutaragi's desire to keep Playstation going ushered in he next level of three dimensional CD-based videogaming, and helped make Sony a dominate force in the videogame industry.

    FACT: In mid 1997, Ken Kutaragi brought back an idea that had not been seen in almost 20 years. A special version of the Playstation called Net Yaroze (Yaroze meaning ?Let?s do it together?) was released in limited quantities for around $750USD. This unit was a simplified development kit that would allow users to make their own PSX games using the C program language. Such an idea was last introduced back in 1979 with the Bally Professional Arcade (Bally BASIC), the Magnavox Odyssey2 (Computer Intro), and the Atari 2600 (BASIC Programming).

    The console contained both S-video and A/V ports with cables and software to connect to any Windows / Mac PC. The unique thing about the Yaroze is that it did not contain region lockouts... so pretty much any game from any country could be played. However it did come with a special memory card that was required to start the console. The memory card contained protections that prevented copied games from running. Sony even established a website to assist programmers in development.
    . .

    Thanks again to Dark Watcher for his info above.

    Now heres our question to you - Whats the greatest Playstation Game Ever ?

    Check ...
    by Published on December 23rd, 2007 10:54

    A HUGE supply of the smash-hit console Nintendo Wii has hit British shops - sending prices tumbling.

    Hundreds of small-time dealers are thought to be losing fortunes through an online bidding crash after thousands of units suddenly became available.

    The most successful gaming console of 2007 was the most wanted item on Christmas shopping lists.

    Some "shrewdies" at eBay stores believed they would make a killing by buying in as many Wii units as possible, hoping to double their cash through online bids by desperate parents.

    But now, units selling in Argos and Currys for £230 are going on eBay for as little as £147.

    Market analysts last night described the reversal in fortunes for consumers "something of a Christmas miracle". One added: "All the signs were that theWii supply would not meet the demand.

    "People have stocked up on them hoping a deluge would force up the price. But the opposite seems to be the case."

    "On the basis of previous years, that would have been very unlikely. There is always a product customers just can't get enough of."

    There were more than 7000 units on eBay yesterday.

    http://www.dailyrecord.co.uk/news/uk...6908-20261788/ ...
    by Published on December 23rd, 2007 10:51

    Hillary Clinton is still outraged that Rockstar Games left a sexually-themed mini game nestled in its best-selling Grand Theft Auto: San Andreas in 2005.

    You'll recall the kerfuffle when the deactivated love scene was found buried in the code for the otherwise wholesome car jacking, cop-killing shooter. The unfinished mini-game featured clothed characters simulating sex acts. To access the scene, randy teens had to download and install a special patch developed by a Dutch coder, expending more effort than it takes to find real, human adult content on the web.


    That all led some cynics to suspect Clinton of grandstanding when she called a press conference to denounce Rockstar and demand a Federal Trade Commission investigation into San Andreas. The ESRB re-rated the game to AO for "adults only," raising the minimum age of purchase from 17 to 18 years old -- a crucial year in which a teen develops the necessary psychological defenses to resist the Siren song of polygon porn.

    But in a response to a questionnaire from the watchdog group Common Sense Media, Clinton reveals today that she still sees the affair as a victory for child safety. She describe her introduction of the doomed Family Entertainment Protection Act as a response to the "illicit" sexual content in San Andreas, and says, as president, she'd support regulation of the gaming industry.

    "When I am President, I will work to protect children from inappropriate video game content," she told CSM.

    That puts her on the same page as Republican candidate Mitt Romney, who told CSM that the U.S. needs to "get serious against those retailers that sell adult video games that are filled with violence and that we go after those retailers." Clinton's fellow Democrats John Edwards, Barack Obama and Bill Richardson said they'd rather give the industry a chance to self-regulate, at least initially.

    Clinton's Family Entertainment Protection Act would have made it a federal offense to sell adult-rated video games to minors. It never passed, but similar state laws have been struck down as unconstitutional. Clinton's co-sponsor on the bill, Joseph Lieberman, had his own video game nemesis: Stubbs the Zombie, who, like too many politicians, needs braaiiiins.

    http://blog.wired.com/27bstroke6/200...n-would-c.html ...
    by Published on December 23rd, 2007 10:43

    News/release from Stonebone

    I’ve released a new version of libmikmod for Nintendo DS. Here is what’s new:

    * Based on libmikmod 3.2.0-beta2
    * Many fixes to the hardware mixer by Andreas Back. It is almost as good as the software mixer now!

    Download here: http://code.google.com/p/tetattds/downloads/list
    ...
    by Published on December 23rd, 2007 10:42

    TangledBugs is a remake of the good old Untangle game !

    Nothing special in this version, just the arcade mode for now : start by untangling 6 bugs, then 10, 15, 20, etc... Until you give up !

    This is still a WIP version, an update should come soon with highscores...

    http://www.xflib.net/index.php?actio...me=TangledBugs ...
    by Published on December 23rd, 2007 10:41

    Pipes is a classic in the puzzle world.

    Select one of the 6 difficulty levels (actually 12 as for each you can activate wrap mode, making it MUCH harder...) and try to light up all the flowers...

    Turn the pipes by clicking on them, and try to bring water throughout the whole board in as little time as possible.

    http://www.xflib.net/index.php?action=games&name=Pipes ...
    by Published on December 23rd, 2007 10:37

    via pdroms

    Son Antre is a french text-adventure style program in early stages.

    Thanks to http://www.dev-fr.org for the news. http://sonantre.citronet.org/ ...
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