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    by Published on October 18th, 2007 18:53

    via IGN


    Another one bites the dust - this time, the bloodthirsty Soldier of Fortune: Pay Back, part of Activision's early 2008 line up, has been refused classification by the OFLC. This comes off the back of an initial delay for the game to separate it from the impending release of Call of Duty 4 in Australia. We contacted Activision on the classification refusal. They refused to comment on the classification itself, but reiterated that the initial delay had nothing to do with the OFLC's refusal.

    They offered this explanation for the now-moot delay:

    "We decided to move Soldier of Fortune: Payback to early 2008, in order to give the title a more opportunistic launch window. We're currently working at 110% in getting our Q4 titles to market with the likes of Call of Duty 4: Modern Warfare and Guitar Hero 3: Legends of Rock, and therefore moving Soldier of Fortune: Payback puts it in a less cluttered launch window and allows the Activision Australia marketing team to focus the attention to it that it deserves for a successful launch. We apologise to Australian gamers for the delay."

    Again, Activision declined to comment directly on the classification refusal. ...
    by Published on October 18th, 2007 18:51

    via Computer and Video Games


    Capcom is resurrecting classic Bionic Commando in a new game in development for PS3, Xbox 360 and PC.

    Bionic Commando first appeared in the late 1980s. The 2D, side-scrolling action-platformer starred a weapon-toting lead character who also happened to sport a bionic arm that acted like a grappling hook which allowed him to navigate around levels.

    The new title, simply called Bionic Commando, retains the 'grappling hook' gameplay but beefs it up with players able to use the bionic arm to fling large objects at opponents and batter them with it at close range.

    Here's the scoop on the plot from Capcom: "Bionic Commando features Nathan Spencer (voiced by former lead singer of Faith No More, Mike Patton), a government operative who represents the ultimate fusion of man and machine. After distinguishing himself in a fierce conflict against the Imperials, Spencer is betrayed and falsely imprisoned by the very people he unquestioningly served.


    "Three years later, on the day he is due to be executed for his supposed crimes, an experimental weapon detonates in Ascension City, unleashing an immensely powerful earthquake coupled with a radiation shockwave that leaves the city in ruins, wiping out its populace. Military intelligence suggests that a large terrorist search force has moved in and occupied Ascension City, but as yet their motives remain unclear.

    "With the terrain in ruins and the terrorists in control of Ascension City's air defences the FSA has only one option open to them - the reactivation of Nathan Spencer."

    Capcom promises that the city in ruins provides an "engaging environment of towering buildings, suspended roadways and monorails, deep canyons and sheer rock faces that allow gamers to traverse each area via multiple routes using swinging, rappeling, climbing and wall-walking techniques."


    Screenshots
    Trailer ...
    by Published on October 18th, 2007 18:46

    via Computer and Video Games


    So Folklore? A good game with great SixAxis controls that's been well received all round? Well I never. What next, rumble?

    According to PSW's review, "It's a game with high production values throughout, and although the game can easily be split into two main strands - netherworld sections and those which have you running around Lemrick - the visual quality on offer and the range of creatures makes the game a delight, despite things being rather linear."

    Sony has released a new TV ad for the game that's better than most we've seen of late. Crank up the sound for the spine-tingling, spooky sounds and spookier finale.

    Don't expect to see this on your tellies before the 9pm watershed. Parents (and the Daily Mail) would love it!


    See the trailer here ...
    by Published on October 18th, 2007 18:35

    via Eurogamer


    The big announcement Capcom has been counting down to was none other than the unveiling of Street Fighter IV.

    It came in the form of a single cinematic trailer, though, so no specific platforms, gameplay details or dates are known at the moment.

    In the video - now showing on Eurogamer TV - we meet the familiar and grizzled expressions of Ryu and Ken, who are still trying to use the same array of moves to beat each other up - only one is like Ben Stiller and the other Owen Wilson.

    The action is shot in a stylised watercolour-inspired montage, and shows the red and white-clad karate heroes pulling out dragon punches, fireballs and annoying kicks that block you in a corner and stop you from getting back up. Don't get me started on M. Bison, he made me smash my SNES pad.

    It could all just be a rather artistic introduction to the fourth instalment in a 2D fighting series, of course, or it might be an indication that the action is about to go 3D. No one knows, yet. But we will be here to tell you when we do.

    Until then, head over to Eurogamer TV to see the very first trailer for Street Fighter IV, right here. ...
    by Published on October 18th, 2007 18:29

    via Eurogamer


    Llamasoft will be tinkering with Space Giraffe later this week, and the results will be free to download.

    You will no longer be allowed to indefinitely hold the power zone at its maximum on a given level, for starters, and enemies have wised up to being juggled and will not let you do it any more. And so they should; bullies.

    Because of this, the leaderboards and start level bonuses will be refreshed, although you will still have all of your unlocked content available.

    Space Giraffe is a tale of a safari animal that flew to the moon, as interpreted by the psychedelic mind of Jeff Minter. Like, but also not the same as, his older creation Tempest 2000, the idea is to navigate a grid-like area and blast enemies to rack-up a great big score.

    We took a while to come around to it. Initially we found it confusing and bewildering, but after spending more time at its mercy found it to be addictive and satisfying. ...
    by Published on October 18th, 2007 18:21

    via Computer and Video Games


    Capcom's shooter Lost Planet is heading to PS3 early next year, says word that's sneaked out onto the interweb.

    According to that word, the PS3 edition features all the download content released for the original Xbox 360 version of the game, in addition to bonus multiplayer characters - Frank West (Dead Rising), Mega Man and Jo from Lost Planet - that were released for Lost Planet on PC.

    Speaking of multiplayer, it's expected that on PS3 16 players will be able to shoot each other in the face online.

    Lost Planet's an all-out, sci-fi action-blaster that finds you battling aliens and other enemies in adverse environments. ...
    by Published on October 18th, 2007 18:20

    via Games Industry


    Sony's PlayStation 3 title Lair has entered the Japanese software chart at number 7, selling 22,000 units in its first week of release, according to the latest data from Media Create.

    Top of the chart for the sales week ending October 14 was DS title Nishimura Kyotarou Suspense Detective Series: Deadly Intent, another new entry, that sold 61,000 copies.

    Project Gotham Racing 4 entered the chart at number 25, and was the only Xbox 360 title to feature in the top 30, following Halo 3's earlier positive showing.

    The full top ten is as follows:

    01. DS Nishimura Kyotarou Suspense Detective Series: Deadly Intent (DS)
    02. Dragon Ball Z: Sparking! Meteor (PS2)
    03. Gundam Battle Chronicle (PSP)
    04. Pokémon Mysterious Dungeon: Time Expedition Party (DS)
    05. Arcana Heart (PS2)
    06. Pokémon Mysterious Dungeon: Shadow Expedition Party (DS)
    07. Lair (PS3)
    08. Archaic Sealed Heat (DS)
    09. Kanji Test 2 (DS)
    10. Flash Focus: Vision Training in Minutes a Day (DS) ...
    by Published on October 18th, 2007 18:15

    via Computer and Video Games


    So you should already know that Sony has officially made similar moves in the US to what we saw in the UK regarding PS3's price and specs.

    Speaking about the move in the Wall Street Journal, US Sony boss Jack Tretton said, "While we were incredibly excited about the technology in PS3 and while it was future-proofed to some degree, it was a bit ahead of its time. The downside of all that technology was the price we had to offer it to consumer at retail. We knew $599 [£293] was going to be a challenge for some people based on traditional videogame pricing."

    The comments reflect somewhat of a turnaround. At launch Sony stood by its company line that the console wasn't expensive considering what you were getting inside the box.

    The Wall Street Journal also reports that during the interview Tretton "conceded that removing that capability, along with a few other features, isn't dramatically reducing Sony's cost of manufacturing the console but will instead encourage buyers of the entry-level PlayStation 3 to purchase more games designed specifically for the new system."

    Sony's own research apparently showed that compatibility with PlayStation 2 games isn't likely to be missed by customers, who should already own the older system. ...
    by Published on October 18th, 2007 18:13

    via Games Industry


    Following rumours last month that Sony would sell its processor chip manufacturing facilities to Toshiba, the company has announced that it will enter into a joint venture instead.

    The agreement, which should be completed by the end of March according to a report by Bloomberg, will see the transfer of manufacturing facilities to Toshiba, while manufacturing will come under the control of the Sony-Toshiba joint venture.

    Sale of the facilities to Toshiba is expected to raise JPY 100 billion (USD 858 million), and the Sony share price had climbed 0.6 per cent by the close of the Tokyo Stock Exchange.

    The move also follows Sony's announcement earlier in the month about its partnership with Infineon Technologies on the production of DRAM chips. ...
    by Published on October 18th, 2007 18:12

    via Eurogamer


    Sony has unloaded more cardboard boxes full of content onto the PlayStation Store.

    The first one was stuffed with PSone games, each costing GBP 3.49. Inside was CTR: Crash Team Racing, Everybody's Golf 2 and Syphon Filter 3.

    Our next parcel was much smaller, containing just one lonely Dynasty Warriors: Gundam demo. But you can always supplement that with a solitary trailer for Uncharted: Drake's Fortune, which talks about the inspiration behind the game.

    Elsewhere are two free wallpapers for Lair: one for bad dragons and one for good dragons - his and hers, if you like.

    But nowhere could we find that elusive Pro Evolution Soccer 2008 demo. What a pest. ...
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