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  • DCEmu Featured News Articles

    by Published on April 1st, 2007 21:49

    Dark Alex is working on a new version of his custom firmware for the latest 3.30 release from Sony, despite what some sites say he has only just started on the 3.30 decrypter and so at the moment hes not too far along but he has said that he doesn't think it will take too long to complete.

    Awesome, lets hope he releases soon ...
    by Published on April 1st, 2007 20:21

    Circus has released Space Pong for the DS

    And here I launch out in my turn for you present one of my three first creation of homebrew on DS made with PaliB. In fact this play was born yesterday in my head during a total trouble in front of my ordi (and yes it is the beginning of the holidays) thus I started and here are what I has just finished one hour ago. This play is the beginning of a being played MOD of pong has two out of only one DS.

    Download and Give Feedback Via Comments ...
    by Published on April 1st, 2007 20:21

    Circus has released Space Pong for the DS

    And here I launch out in my turn for you present one of my three first creation of homebrew on DS made with PaliB. In fact this play was born yesterday in my head during a total trouble in front of my ordi (and yes it is the beginning of the holidays) thus I started and here are what I has just finished one hour ago. This play is the beginning of a being played MOD of pong has two out of only one DS.

    Download and Give Feedback Via Comments ...
    by Published on April 1st, 2007 20:21

    Circus has released Space Pong for the DS

    And here I launch out in my turn for you present one of my three first creation of homebrew on DS made with PaliB. In fact this play was born yesterday in my head during a total trouble in front of my ordi (and yes it is the beginning of the holidays) thus I started and here are what I has just finished one hour ago. This play is the beginning of a being played MOD of pong has two out of only one DS.

    Download and Give Feedback Via Comments ...
    by Published on April 1st, 2007 20:00

    Tweeg posted the following bit at the Dreamcast-Scene.com Forums:

    PSO Server Closure Update!

    The closure of the official servers has not gone as expected.

    As scheduled, Sega did close servers yesterday at 9:59:59 AM EST, but not all of them. Only the Japanese servers were closed. At present the EU servers are still online and fully functional.

    ---

    Players who were fortunate enough to be present during yesterday's closure got to see the largest turnout for PSO in years, as the number of players online peaked at around 700!

    So far today there has been a consistent minimum of ten players online at any given time on the two remaining EU servers.


    Source: Dreamcast-Scene.com Forums ...
    by Published on April 1st, 2007 19:58

    Via gp2xinfo

    grzywacz just released his first very early alpha release of a port of Battle for Wesnoth.

    The Battle for Wesnoth is a turn-based strategy game with a fantasy theme.

    Build up a great army, gradually turning raw recruits into hardened veterans. In later games, recall your toughest warriors and form a deadly host against whom none can stand! Choose units from a large pool of specialists, and hand-pick a force with the right strengths to fight well on different terrains against all manner of opposition.
    http://www.wesnoth.org/

    grzywacz

    QUOTE
    Ok, I made it. You can download the alpha release from sf.net:

    http://sourceforge.net/project/showf...group_id=89495

    The cache has been pre-generated to speed up startup times. I recommend that you overclock your gp2x to 260MHz, otherwise it will be completly unplayable. Also, I've managed to break hotkeys (as described in readme) for this release, so you have to stick to sloppy mouse emulation only. Razz

    Unpack the archive in /mnt/sd/wesnoth and "enjoy". See the included readme for more details.

    The thread and download links can be found here:
    http://www.wesnoth.org/forum/viewtop......18&start=15

    There were some problems with the .tar.bz2 version, so alternative download is here:
    http://rapidshare.com/files/23812765...p2x-v2.7z.html
    ...
    by Published on April 1st, 2007 19:56

    News from Nagelfar

    Well, thx to a guy named Evil Dragon it seems I'll get my DPad although donations have been quite weak (a little over 10 Euos so far). Now, this is very good and everything BUT I also received my first postcard with a beer label last week and those two things together convinced me to release Pipes 2.0 (and all future versions) for free. That doesn't mean though that you shouldn't donate if you like it or send that postcard with a beer label
    There's been quite some improvements, most notable the size of the board can now be changed between 9 and 15 in width and height and let me tell you, a board sized 15 is tough. The Highscores should work with this just fine but I have only done so much testing.
    I also added sounds (no music but that is next) and all the skins can now be configured as you like them e.g. which font they should use. Just check out the properties file in the skin dir, you'll see it's not hard.
    There's a slight issue with speed e.g. the tiles turning a little slower than they did before but I'll work on that asap.
    Unfortunatly old versions of the game are not compatible to the new version so please delete the Pipes directory on your SD Card before copying the new one over!

    If you are interested, the download is (as always) at http://www.nagelfar.com/pipes/
    ...
    by Published on April 1st, 2007 19:38

    Via engadget

    If you've been oooing and ahing at the Xbox 360 Elite's HDMI connection -- which really should have been there all along -- then this is the post for you: a source at Microsoft has posted specific details of the Elite's HDMI capabilities. Apparently the Elite will only support the 1.2 HDMI standard, and not the 1.3 spec which would have enabled TrueHD or Dolby Digital+. As such, you'll have to stick with regular DD, DTS, and WMA-Pro for your sound output. It also only supports dual channel PCM output, not full 5.1 channel, and if you want full 5.1 PCM output the tipster cheekily recommends "purchasing the Toshiba A2 player" which is much cheaper than the $479 Elite. At this point the complexity of the tech talk takes a step up, as amirm refers to a fall update that will bring support for "different video levels for VGA output" which could potentially improve fidelity and HDCP handshaking support on displays operating at 1080p. We suspect that around half of the people that started reading this left to read our interview with fake SJ somewhere around the point that we mentioned "dual channel PCM output", but what do the three people left reading think about these HDMI deets? ...
    by Published on April 1st, 2007 17:41

    drkIIRaziel has released the first public release of his Dreamcast Emulator for Windows thats now being talked about as the best Dreamcast Emulator so far:

    nullDC v1.0.0 BETA User Manual
    ------------------------------

    1. What is it?
    --------------

    nullDC is a plugin based Dreamcast emulator for x86 based computers running Windows Operating Systems.

    2. Recomended System Requirements:
    ----------------------------------

    - CPU: AMD Athlon XP/64/Turion at 2GHz or Intel Pentium 4 at 2.6GHz or equivalent.
    - Video Card: Nvidia GeForce 4 TI or ATi Radeon 8500.
    - RAM: 512MB
    - Operating System: Windows 2000/XP/2003
    - December Redistributable of DirectX 9c

    The above requirements are considered as the absolute minimum in order to run the emulator as it was
    intended to run. The emulator might be able to run on systems that do not meet these requirements
    but with issues (like slow speed, GFX errors or Sound errors).

    Notes:

    - Some games have higher requirements than the rest and have speed issues even on systems that meet
    the recomended requirements. In that case a faster CPU is necessary to reach full speed.

    - Pentium 4 CPUs perform some tasks slower than other CPUs, thus the clock speed of 2.6GHz is needed.
    On the other hand, Pentium M CPUs perform the same tasks much faster
    (A Pentium M 750 at 1.86GHz should be enough to reach full speed).
    Intel Celeron and AMD Duron (and probably Sempron) CPUs are slow and it's expected to perform worse than the rest

    - Nvidia Geforce 4 MX video cards are worse than the TI series and they do not meet the minimum requirements.

    - DirectX 9c has many redistributables. It's common to have an older version installed that misses certain necessary
    files.
    Be sure to download and install the December redistributable or the default graphics plugin will fail to Load.

    - nullDC will run on Windows Vista. However, hardware requirements will be a little higher than the ones mentioned
    above and there will probably be sound related issues (as with many other applications running on Vista).

    3. Preperations/Other Requirements
    ----------------------------------

    Before running the emulator make sure that you have the necessary Dreamcast BIOS and Flash files dumped from your
    Dreamcast.
    The BIOS must be named "dc_boot.bin" and the Flash must be named "dc_flash.bin". Both files must be placed in the "Data"
    directory which is in the location where you installed the emulator.

    The emulator will fail to run any game or software if you don't have these files.

    Please note that original Dreamcast discs (GD-ROMs) are special discs that cannot be accessed by common PC DVD/CD drives.
    Because of this it is not possible to run these discs directly on an emulator. The only way to run such a disc is
    to make a backup copy (a dump) of it using some "special" methods either by using a Dreamcast or a modified PC DVD/CD drive.

    4. Usage
    --------

    When you run the emulator for the first time you will be asked to select the plugins you are going to use.

    Here is a list of the plugins that come with the emulator:

    -PowerVR (Graphics) Plugins:

    "nullPVR" is the graphics plugin that was made by the nullDC team.
    "Chankast's video" is a port of the PowerVR (graphics) core that was used on Chankast (another great Dreamcast emulator).

    -GDRom Plugins:

    "Image Reader" is used to run images of discs (ie: cdi, mdf/mds, nrg).
    "zNullGD" is used to run discs directly from the PC DVD/CD drive.

    -AICA (Sound) Plugins:

    "nullAICA" is the sound plugin that was made by the nullDC team.
    "Chankast's AICA" is a port of the AICA (sound) core that was used on Chankast (another great Dreamcast emulator).
    "Empty AICA" is an audio plugin that produces no sound. It has reduced compatibility but is faster than the rest.

    -Maple (Input/Saves) Plugins:

    There is only one available maple plugin available that covers all the maple related functions. It has 2 divisions.
    Its first division handles each controller port and its second division handles the expansion slots of the peripheral
    connected to each controller port. Each division has various states. Divisions and states are explained below.

    Controller Division:

    "nullDC Controller [WinHook]" connects a normal dreamcast controller using input from the keyboard.

    "nullDC Controller [WinHook.NET]" connects a normal dreamcast controller using input from the keyboard but for
    NetPlay usage.
    *Refer to the NetPlay section for more information about NetPlay.

    "None" acts like no controller is connected to the port.

    Expansion Slots Division:

    "nullDC VMU" declares that a VMU (memory card) is connected to the expansion slot of a peripheral.
    "None" acts like nothing is connected to the expansion slot of a peripheral.

    In case the above looks confusing... Imagine a Dreamcast, it has four ports, you connect a controller (peripheral)
    to a port, then a memory card to the controller (the Dreamcast controller has two slots for memory cards etc.).
    Maple uses the same structure. See? Simple.

    -External Device (Modem/Broadband Adaptor) Plugins:

    "nullExtDev" acts like no modem or broadband adaptor is connecter to the external device slot of the dreamcast.

    After all the necessary plugins are selected and the "OK" button is pressed the emulator window and console will appear.

    5.1 Menus
    ---------

    Here's a brief explaination of the menu options and their usage. Whenever a menu option has an arrow next to it it will
    expand revealing more options. If it doesn't have an arrow then clicking on it will pop up a configuration/message box.


    Clicking on the "File" tab
    ...
    by Published on April 1st, 2007 17:20



    Hi All,

    For those who haven't seen the previous version, Dropbear is a small
    SSH2 Server and Client running on a variety of POSIX-based platforms.
    It has been mainly developed by Matt Johnston
    (see matt's web site).

    PSPSSH is a port of the version 0.48.1 to the PSP.

    If you wonder what a SSH client is, this homebrew is useless for you ...

    * Change log : *

    What's new in version 1.0.3 :


    - New Danzeff keyboard layout
    (alt keys are now available)
    - New option to save the vt100 screen as a text file.
    - New login menu
    (more friendly, and with new options)
    - Improve vt100 emulation
    (for example, the nano editor works fine now)

    - As Matt Johnston advice me, i've added a new
    initial random seed generation, using keystroke latency
    (you have now to press psp keys randomly,
    the first time you run pspssh).

    - bug fix in random number generator
    - bug fix in key send function
    - bug fix in vt100 emulator

    * Credits and license : *

    The terminal Vt100 emulation part of PSPSSH is based on the work
    of Danzel for his Telnet client for PSP.

    This software is distributed under several open-source/free software
    licenses, and mainly the MIT/X Consortium License.

    See LICENSE.txt file for all details and information about it.

    It has been developed on linux for Firmware 1.5 and 3.03-OE.

    How to use it ? Everything is in the README.txt file.

    Thanks to Matt Johnston for Dropbear, to Danzel and Jeff Chen for their virtual keyboard,
    thanks once more to Danzel for the VT100 emulation, and thanks to all PSPSDK coders.

    Special thanks to Cool Matty for his feedback !

    Enjoy,

    Zx ...
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