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  • DCEmu Featured News Articles

    by Published on March 16th, 2007 15:19

    New release from Merick of his Map Editor:

    Lua Map Maker v0.5
    By Merick
    3/15/2007

    changes for version 0.5

    -- LuMM is now a stand-alone app, using Soulkiller's mod of Cool's mod 3

    http://forums.evilmana.com/index.php?topic=526.0

    quote:
    Image.startBlit()

    Call this function to begin blitting, you MUST do this in order to make fastBlit calls

    Image:fastBlit( x, y, image [subX, subY, width, height,] alpha)

    This is the function that you call in between Image.startBlit and Image.endBlit, Its pretty much exactly
    the same thing as a normal Image:blit call and the arguments are for it are the same

    Image.endBlit()

    Call this function to end blitting. Image:fastBlit functions may not be after this unless a new call to Image.startBlit() is made
    end quote

    this function can increase the speed of blitting images for tile maps, but there is a bug which prevents transparencies so I'm currently only using it only for the
    base map layer

    -- small change in control layout for menus - all menus now use start button to accept selection

    -- my previous method of refrencing tile image was inadequate, any changes to the files in the tile folder
    would completely alter the order in which the images were refrenced. To fix this, I've now made it so that
    the tile images are refrenced by the image filenames.

    -- I've also made the tile loading function more intelligent, it will now only attempt to load files that acutally are images
    only .jpg and .png are

    -- Added a view checking function to the map base layer so that it only blits the tiles that are actually inside the current viewing area

    -- added a description of the map table format to the readme

    Download and Give Feedback Via Comments
    via merick ...
    by Published on March 16th, 2007 15:15

    Ferrari and System 3 today announced that System 3 has secured the rights to publish Ferrari licensed games on the PlayStation 3, Wii, Nintendo DS and PSP. Details are somewhat thin on the ground regarding the games at this stage, other than that they'll be based on the Ferrari Challenge series and will feature "real cars, real tracks and true Ferrari racing dynamics".

    In terms of each specific version, the PS3 game is apparently being "developed to maximise the technology in the new console format such as a 16-player feature rich simultaneous online mode with elements not yet seen in any race game to-date", while the Wii game will "fully support the unique control system offered by this system, including control by a Wii steering-wheel". No surprises there. As far as the handheld games go, the PSP and DS versions will "feature 4-player wireless play including adhoc play and game share".

    While we know next to nothing, the announcement is exciting in and of itself, and we know that a first look at the game is only three months off - System 3 have already announced that international press will be able to attend a preview session at the home of Ferrari, in Maranello, Italy, in late June, which will coincide with the company's 60-year celebrations. The event will also play host to announcements of further System 3 titles, such as "Ferrari Street Racer" which features the entire range.

    System 3's CEO, Mark Cale had this to say about the announcement: "Video games and racing have been my two passions during the twenty-five years that I've been in the business. Finally the two have collided and I'm immensely proud to be bringing the Ferrari Challenge to market this year. We have invested in the best development talent in the industry and I'm confident that the game will be even more impressive than the license."

    via ign ...
    by Published on March 16th, 2007 15:15

    Ferrari and System 3 today announced that System 3 has secured the rights to publish Ferrari licensed games on the PlayStation 3, Wii, Nintendo DS and PSP. Details are somewhat thin on the ground regarding the games at this stage, other than that they'll be based on the Ferrari Challenge series and will feature "real cars, real tracks and true Ferrari racing dynamics".

    In terms of each specific version, the PS3 game is apparently being "developed to maximise the technology in the new console format such as a 16-player feature rich simultaneous online mode with elements not yet seen in any race game to-date", while the Wii game will "fully support the unique control system offered by this system, including control by a Wii steering-wheel". No surprises there. As far as the handheld games go, the PSP and DS versions will "feature 4-player wireless play including adhoc play and game share".

    While we know next to nothing, the announcement is exciting in and of itself, and we know that a first look at the game is only three months off - System 3 have already announced that international press will be able to attend a preview session at the home of Ferrari, in Maranello, Italy, in late June, which will coincide with the company's 60-year celebrations. The event will also play host to announcements of further System 3 titles, such as "Ferrari Street Racer" which features the entire range.

    System 3's CEO, Mark Cale had this to say about the announcement: "Video games and racing have been my two passions during the twenty-five years that I've been in the business. Finally the two have collided and I'm immensely proud to be bringing the Ferrari Challenge to market this year. We have invested in the best development talent in the industry and I'm confident that the game will be even more impressive than the license."

    via ign ...
    by Published on March 16th, 2007 15:15

    Ferrari and System 3 today announced that System 3 has secured the rights to publish Ferrari licensed games on the PlayStation 3, Wii, Nintendo DS and PSP. Details are somewhat thin on the ground regarding the games at this stage, other than that they'll be based on the Ferrari Challenge series and will feature "real cars, real tracks and true Ferrari racing dynamics".

    In terms of each specific version, the PS3 game is apparently being "developed to maximise the technology in the new console format such as a 16-player feature rich simultaneous online mode with elements not yet seen in any race game to-date", while the Wii game will "fully support the unique control system offered by this system, including control by a Wii steering-wheel". No surprises there. As far as the handheld games go, the PSP and DS versions will "feature 4-player wireless play including adhoc play and game share".

    While we know next to nothing, the announcement is exciting in and of itself, and we know that a first look at the game is only three months off - System 3 have already announced that international press will be able to attend a preview session at the home of Ferrari, in Maranello, Italy, in late June, which will coincide with the company's 60-year celebrations. The event will also play host to announcements of further System 3 titles, such as "Ferrari Street Racer" which features the entire range.

    System 3's CEO, Mark Cale had this to say about the announcement: "Video games and racing have been my two passions during the twenty-five years that I've been in the business. Finally the two have collided and I'm immensely proud to be bringing the Ferrari Challenge to market this year. We have invested in the best development talent in the industry and I'm confident that the game will be even more impressive than the license."

    via ign ...
    by Published on March 16th, 2007 12:03

    Virtua Tennis 3 Demo is out now on the market place, weighing in a about 849.1 MB. Go get it now!

    Not available in Asia ...
    by Published on March 16th, 2007 07:43

    Grizzly Adams has released Beta 3 of his DualChannel / DSChannels / WiiCloneDS project (he still hasn't decided on a name).

    He has yet to write whats new in this release, but the screenshot looks nice.



    Download and Give Feedback Via Comments ...
    by Published on March 16th, 2007 06:45

    New range of Plush dolls featuring Nintendos Finest



    features
    Official Super Mario Bros. Plush Doll
    Dimension: 110 (W) × 90 (D) × 140 (H) mm
    Limited availability

    Buy Super Mario Bros. Plush Doll Vol. 2 ...
    by Published on March 16th, 2007 06:45

    New range of Plush dolls featuring Nintendos Finest



    features
    Official Super Mario Bros. Plush Doll
    Dimension: 110 (W) × 90 (D) × 140 (H) mm
    Limited availability

    Buy Super Mario Bros. Plush Doll Vol. 2 ...
    by Published on March 16th, 2007 06:40

    New Classic version of the REGION FREE Xbox 360 game:



    features
    Return to the tombs: A new quest brings Lara to lost ancient realms that guard Secrets of the Past.
    Fluid movement: The revamped control system provides intuitive and fluid character movement.
    Dynamic animation system: Puts focus on continuous motion, giving Lara the ability to seamlessly handle any obstacle.
    Variety of player choice: Intelligently use the environment, technical gear and weapons to overcome challenging situations.
    New environments: Physics, Water, and Fire systems bring the perilous environments of Lara’s world alive and challenge the player to improvise solutions to obstacles.
    Exotic locales: Visit a vast array of cinematic and exotic locations including ancient tombs, dangerous jungles, snowy mountain ruins and numerous unexpected surprises in between!
    Move and shoot: Lara uses her physical prowess to combine gunplay with unique signature moves.

    description
    Lara Croft, everyone’s favorite dual pistol-wielding adventurer, makes her way back to the lost ancient realms that guard Secrets of the Past. In Lara Croft Tomb Raider™ LEGEND for Xbox 360™, immerse yourself in a stunning environment of hardcore adventure and exploration, as you travel through exquisitely detailed and perilous locales.

    Buy Tomb Raider: Legend (Classics) ...
    by Published on March 16th, 2007 06:36

    New Platinum version of the REGION FREE Xbox 360 game released:



    features
    Next-generation gaming technology: Advanced Warfighter is built from the ground up for the Xbox 360™, maximizing increased power to deliver phenomenal graphics and a host of innovative features.
    The soldier of the future: Gain access to the future of military technology. Using a fully integrated combat system with cutting-edge weapons and communication systems, gamers will embody the soldier of the future
    Revolutionary feature: Use the revolutionary Cross-Com, a communication device powered by satellite technology. Attached to the soldier's monocle, the Cross-Com provides full situational awareness and command of the battlefield.
    Stunning urban environment: One capital, multiple locations. Ghost Recon Advanced Warfighter takes place entirely in Mexico City, one of the world's largest cities. A stunning, meticulously detailed universe provides complete immersion in the urban war of the future.
    Top-notch multiplayer experience: Just like the previous Ghost Recon titles, Ghost Recon Advanced Warfighter delivers industry-leading multiplayer and cooperative gameplay for Xbox Live®.

    description
    The face of war has changed in Tom Clancy's Ghost Recon Advanced Warfighter™. Enemy lines blur and there is no longer a clear opponent. New enemies and new threats require a new type of warfare and a new type of soldier. Enter the Ghosts.

    In 2013, the U.S. Army will implement the Integrated Warfighter System evolving what we know as the modern soldier. IWS combines advanced weapon systems, satellite communication devices, and enhanced survivability into one fully integrated combat system. The IWS program has been developed to meet these new threats head on. Now, it can be tested on the battlefield.

    In this next installment in Ubisoft's award-winning squad-based military shooter series, become the soldier of the future. Equipped with cutting edge weapons and communications systems, you will find yourself immersed in a detailed universe that sets the stage for the urban war of the near future.

    Buy Tom Clancy's Ghost Recon Advanced Warfighter (Platinum Hits) ...
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