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  • DCEmu Featured News Articles

    by Published on March 13th, 2007 23:51

    New special offer from Play Asia



    In Rockman ZX, hundreds of years have passed since the battles between humans and Reploids (robots). After fierce wars between the two sides, peace was finally restored and the two groups were able to establish various cooperative nations within the "Inner" area of the universe. However, danger zones remained in the undeveloped "Outer" section where independently evolved robots called "Mavericks" began wreaking havoc.

    A group called the Serpent Company scours the Outer universe to provide energy created from otherwise unattainable items to the Inner population and also serves to protect these peaceful nations from Maverick attacks over the years. On an excursion to the Outer region, they discover relics of ancient technologies in the ruins. These relics, called Biometals, are living, conscious materials, with records of information and weapon data from history housed within.

    Capcom's Nintendo DS™ action game Rockman ZX (aka. Mega Man ZX) is now available at discounted US$ 19.90 only.

    Game features:

    Two playable characters – play as either a male character named Vent, or as a female named Aile
    Biometal is the key – in order to gain the best transformation possible, strategically attack bosses without damaging its Biometals, otherwise its effects may become downgraded and must be repaired to regain its full potential
    Transformations offer a range of different abilities
    Real time info system – engages both screens of the DS system
    Regenerating bosses – based on certain conditions, a boss that had been defeated will reappear again, allowing multiple opportunities to gain items from the repeated battles
    Missions and Quests– progress the story by completing main missions while optional quests scattered throughout the map offer valuable information and items
    As usually, this weekly special is valid for exactly 1 week (if not sold out earlier) and this time limited to a maximum purchase of 3 units per customer. As a small restriction, please also notice that you cannot use any further discount coupons along with this special offer. ...
    by Published on March 13th, 2007 23:46

    New from Play Asia

    Guilty Gear XX Slash is a port from the latest Arcade 2D fighting game, developed by Sammy/Sega. This installment includes two new characters compared to the #Reload series adoption.

    The first character is Order-Sol, who is a different version of the main character Sol and shares a number of his super moves. The second one is A.B.A, who previously made her appearance in Guilty Gear Isuka, but with new super attacks.

    The home console version contains a number of different game modes: Arcade, Versus 2P, Versus CPU, Training, Survival, Gallery and Sound. There is also a M.O.M.E. mode, which is a score attack mode as well as a Mission mode, where you work through a number of missions with three levels of difficulty. The game's interface itself also got a new face-lift, with new menu screens and a graphical stage selection screen.

    Sega/Sammy's PlayStation2™ fighter Guilty Gear XX Slash is in stock today at priced down Sega the Best edition, shipping at US$ 29.90 only. Also make sure to check out Guilty Gear XX Accent Core, which is on preorder to ship May 31st. ...
    by Published on March 13th, 2007 23:41

    News from Play Asia of the latest Import gaming releases.

    Heres the listing

    PlayStation2™:
    Garouden Break Blow: Fist or Twist JPN US$ 64.90
    Sengoku Basara 2 (CapKore) JPN US$ 29.90
    Standard Daisenryaku: Dengekisen (Sega the Best) JPN US$ 29.90
    Standard Daisenryoku: Shiwareta Shouri (Sega the Best) JPN US$ 29.90
    The Nightmare Before Christmas (CapKore) JPN US$ 19.90

    Nintendo DS™:
    Kotoba no Puzzle: Mojipittan DS JPN US$ 29.90
    Theme Park DS JPN US$ 48.90
    Tottoko Hamtaro Hai! Ham-Chans no Ham Ham Challenge! Atsumare wa! JPN US$ 48.90

    Xbox360™:
    Chrome Hounds (Platinum Collection) JPN US$ 29.90

    PlayStation3™:
    Dust Cap 3 US$ 4.99

    Artbook:
    Makoto Tsuchibayashi Design Works JPN US$ 24.90

    Sony PSP™ (all restocks):
    DJ Max Portable KOR US$ 49.90
    Pump It Up EXCEED Portable KOR US$ 49.90 ...
    by Published on March 13th, 2007 23:34

    via joystiq

    Wii's recent popularity (likely amplified by the online folk) helped increase Nintendo.com's unique visitors by 91% over last year, this in stark contrast to Playstation.com's 8% decrease of total unique visitors according to a Nielsen/NetRatings report released today. Xbox.com saw a 47% traffic increase over last year.

    Site - Feb '06 (000) | Feb '07 (000) | YOY Growth
    Nintendo.com - 856 | 1,631 | 91%
    Xbox.com - 827 | 1,218 | 47%
    Playstation.com - 1,105 | 1,016 | -8%

    That's a good metric showing how both Nintendo's and Microsoft's online audiences have grown as PlayStation enthusiasm (at least to its proper website) has dwindled. Web junkies click onward for the full skinny on all that traffic jazz. ...
    by Published on March 13th, 2007 21:58

    via joystiq

    According to German gaming site Xbox-Archiv, the much rumored black Xbox 360 Premium is in fact coming, despite constant efforts to diffuse its existence and dash gamer hopes.

    The site claims a little bird told them the new system is coming this May, at a lower $299 price replacing the useless Core model in the process. Also included are a 120 GB hard drive and HDMI outputs. Spring is the time for price drops, and our golden gut tells us Microsoft will more than likely run with something come this May...

    UPDATE: A little clarification - the rumor suggests the current premium will take the place of the Core and its $299 price with the souped up Premium Pro costing $400 or more. ...
    by Published on March 13th, 2007 21:52

    via Joystiq

    Zelda co-creator Eiji Aonuma confirmed in an interview with Game Informer on Friday that Phantom Hourglass will feature an online multi-player mode. Without disclosing any deets, Aonuma simply replied "Yes" when asked if the game would support "online battles over the Nintendo Wi-Fi connection." Strangely, GI failed to press the issue for more information. Note to self: If/when Nintendo ever confirms online multiplayer for Wii in an interview with Joystiq, just say "okay" and move on to the next question. ...
    by Published on March 13th, 2007 21:49

    via joystiq

    Who's at fault for Nintendo's lack of third-party support: Nintendo, the developers, or the fans themselves? Kevin Cassidy, founder of website GoNintendo, places the blame on the Nintendo community for showing reluctance or unwarranted disdain toward third-party Wii games.

    The rant, part of Newsweek writer N'Gai Croal's P2P series, makes a point out of Dewy's Adventure, a game he feels internet users have called in "kiddie" based on its looks alone, subsequently refusing to give it a chance. This is a problem Nintendo had when revealing Legend of Zelda: Wind Waker to be a cel-shaded romp with a pre-adolescent Link. Of course, that game sold well on merit of its Nintendo roots. Dewy's Adventure isn't even out yet, so opinions have room to alter wildly between now and its release later this year.

    Is the "kiddie" problem inherently Nintendo's, though? Regard Microsoft's Viva Pinata, a game that has been praised widely but suffers from low (though steady) sales. Is the kiddie image of the title affecting other consoles, too? Cassidy opines that Nintendo fans are clamoring for "mature" titles that include violence and gore, but we feel this is a more universal trend that is affecting all consoles.

    A prong in Cassidy's rant also concerns titles rehashed by Ubisoft and EA: "Prince of Persia: Rival Swords; Godfather: Blackhand Edition; Scarface; Mortal Kombat: Armageddon -- fans lambaste them all because they appeared on last-generation platforms." He's right, but are the fans wrong? Publishers are still testing the water on how to cleverly use the Wii remote since the Nintendo versions are not going to have an advantage in the graphics or online department. The perception of the aforementioned titles is that they are simply rehashed games from last generation with motion controls tacked on. Rehashes are part of all early console cycles, and they will continue to spark ire in online communities until developers figure out how to get an optimal financial return on what they release.

    Ultimately, you can't trust all the opinions written online; the real indicator is sales figures -- everyone gripes about the annual Madden upgrades, yet they are still a mainstay of yearly top software sales lists. Ubisoft and EA have expressed satisfaction so far on the Wii sales figures. ...
    by Published on March 13th, 2007 21:45

    via kotaku

    The Wii seems to have no end of quality racing titles in the pipeline, and now Crave adds another with the announcement that Dave Mirra BMX Challenge will bit hitting Nintendo's latest console this June. Featuring 13 different bikes and 12 environments playable in either race or trick mode, the game promises to be the best BMX game ever released for the Wii. I'm interested to see how the controls pan out, though I am imagining they'll be something akin to the setup that SSX Blur used.

    "Dave Mirra BMX Challenge will be the first BMX game for Wii," said Jim Flaharty, senior vice president of Crave Studios. "The immersive Wii controls combined with the thrill of BMX racing will make Dave Mirra BMX Challenge a real treat for action sports fans."

    I have a real soft spot for BMX games, having broke many a poor bike during my younger teen years. While I was hoping for the long awaited sequel to the critically acclaimed BMXXX (lies!), I suppose this will have to do. ...
    by Published on March 13th, 2007 21:39

    Dave from PSPCulture has released a new version of his Nemesis XMB Icons for the PSP.

    Check out the screens and full details at the release thread here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=55908 ...
    by Published on March 13th, 2007 21:34

    via gamespot

    Source: A GamesIndustry.Biz report of a Sony UK event to launch the PSP in Education initiative.

    The official story: See below.

    What we heard: Much like the rumors of a bigger Xbox 360 hard drive, speculation about a redesigned PlayStation Portable simply refuses to go away. Yesterday they resurfaced as a GamesIndustry.biz article reported that Sony Computer Entertainment UK managing director Ray Maguire finally confirmed the new PSP's existence at a PSP in Education event to promote the system's use in the classroom.

    According to the article, Maguire called the current PSP the "first iteration" of the hardware, and that a "smaller, lighter" version would be released in the future. When asked how that would affect the screen size, Maguire reportedly said the PSP's screen dimensions would be preserved despite any changes to the hardware.

    When asked about Maguire's comments, Sony Computer Entertainment of America corporate communications director Dave Karraker told GameSpot that "Ray's comments regarding decreasing the size of the PSP were made in the general context that almost all consumer electronics shrink over time as advances are made in the technology to shrink the components used in manufacture. We have not, however, made any announcement regarding any new PSP hardware changes."

    While the "we haven't made any announcement line" is an old standby for publishers wanting to make a splash with news that was assumed to be coming anyway, even the GamesIndustry.biz story includes mention of the less-than-concrete nature of Maguire's comments.

    "In the longest term, of course we are always looking at ways to continue our platform development, and this normal business practice is what Ray was referring to," the article quotes a Sony representative as saying.

    It looks like this one can join the Gears of War sequels and the bigger Xbox 360 hard drive in the file of sure things just waiting to become official.

    Bogus or not bogus?: Bogus that it's confirmed, not bogus that it'll happen. ...
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