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  • DCEmu Featured News Articles

    by Published on March 6th, 2007 23:27

    via psphacks

    Before you get all rowdy, take a gander at this… Yes, another PSP Atari emulator; however, this time ’round KangKengKingKong has added IR keyboard support! Whaaaaat, not ZX-81?! Nope, KangKengKingKong has further enhanced ZX-81’s most recent PSPAtari release by adding support for the following IR keyboards:

    Targus Universal Wireless Keyboard
    Palm Universal Wireless Keyboard
    Palm Wireless Keyboard
    Perfect for those who wish to play Infocom games under the Atari 800.

    Some additional notes (from README_IR.txt):

    If there are any issues with the emulator, please check that it has the same problems in the non IRKB build before reporting to Zx-81. It could well be that the IR code broke something. Send comments or queries to my email address above.

    Very bright direct fluorescent lighting will cause the IR detector on the PSP to behave badly, triggering keypress events.

    Download and Give Feedback Via Comments ...
    by Published on March 6th, 2007 23:24

    New release from Haxxblaster:

    Brushes, in short words, is a drawing application for the PSP which allows you draw with your own made brushes (images), or the included ones.

    Code:
    CHANGELOG
    _______________________________
    | |
    | • Transparency for brushes. |
    | • Drawmode: Vertical. |
    | • Delete tool. |
    | • Undo tool. |
    | • Effect: Makes the contrast |
    | between solid pixels and |
    | transparent pixels harder. |
    | • File check: Checks if the |
    | file you are about to save |
    | already exists. If it does |
    | exists, a menu appear with |
    | three options (Rename, Overw- |
    | rite, Cancel) |
    | • USB status recognition. |
    | • Alot of refining and |
    | bugfixing. |
    |_______________________________|

    Download and Give Feedback Via Comments
    via haxxblaster ...
    by Published on March 6th, 2007 23:17

    Via the XMB Project comes a new homebrew interface release for the PSP, heres the release notes:

    - Psp radio by Raf
    - Links2 by Raf
    - PMPavc by jonny
    - Imageviewer by pensoffsky

    - Usb support
    - Time and hour
    - Ttf font support
    - CPU Overclocking: 66mhz, 111mhz, 222mhz, 266mhz, 333mhz
    - Battery States
    - Config file for access functions
    - Png backgrounds support
    - Pmf Gameboot support
    - Mp3 support (Still under development)
    - 1.50kernel Eboots support (1.0kernel under development)
    - Png skins support (By now, manual way; zip way under development)
    - Skin support from XMB (4 themes)
    - Screenshots support (musical note, on 2.71se is confirmed that works)
    - Options menu, with battery info status, percentage (as on xmb)
    - Language support (english, spanish, italian, french)
    - Soundscroll navegation support (mp3 format)

    To Do:
    - Add PMPavc to the code
    - Add file manager
    - No kxploit eboot support
    - Images manager
    - Ogg, wab, at3 support
    - Configuration manager
    - Opengl navigation
    - Skin .zip support
    - Add free space manager of MS
    - Improve configuration files
    - XMBhook, DeviceHook .51 launcher for dh, with firmwares installer on MS (not yet finished)

    - Check bugs, etc

    Download Here (17mb) ...
    by Published on March 6th, 2007 23:12

    via pspfanboy

    The PSP has been near the top of the sales charts recently and I figured some new PSP owners may not be up to know what great games the system has to offer. With that in mind, every day this week we'll feature a new genre and list the top 5 games (according to metareviews), so no matter what you're into, you'll have some idea of what games you should own. Today the focus is on Sports games and there were so many games tied in this genre that I'd end up with a list of 16 games if I listed all the tied games as equals in rank. With that in mind, I made an executive decision and today going forward with this feature I'll list the top 5 based on Metareview and I'll use reader reviews to sort through ties.

    Top 5 Sports games on PSP

    Virtua Tennis World Tour
    Tony Hawk's Underground 2 Remix
    MLB 06: The Show
    Winning Eleven: Pro Evolution Soccer 2007
    Hot Shots Golf: Open Tee

    I don't play sports games, so I'm not sure if this list is accurate to the average sports fan. What do you think about these 5 games? What sports games aren't on this list that you think every PSP owner should have? ...
    by Published on March 6th, 2007 23:10

    via pspfanboy

    It's the game we so wanted to be good. Too bad you were right, readers: the critics are absolutely bashing this game. Hopefully, the movie will be able to hold up better than this critically blasted game:

    Gamepro (45/100) hates that nostalgic feeling: "It's essentially a throwback to the days when movie-licensed games were always awful."

    IGN (57/100) at least enjoyed the cutscenes: "The stylish cinematics are better than any single moment of gameplay and serve as the only reason to bother playing 300: March to Glory to its conclusion."

    Game Informer (63/100) didn't find the game too bad, as long as you turn off your brain: "It's interesting that they called this 300, because that is about how many times you jam on the X button in the first minute and a half. Then again, there is something mindlessly appealing about beating up endless waves of dudes."

    The poor reviews for the game won't hinder me from watching the upcoming movie. I mean, can they really mess that one up? I hope not. ...
    by Published on March 6th, 2007 23:09

    via pspfanboy

    We heard that the upcoming PSP version of Crazy Taxi needed some graphical polish: and now we can see how much work it truly needs. IGN has the latest trailer, and it's riddled with Dreamcast-era visual quirks, from poor textures, to annoying pop-in. It certainly looks quite weak compared to what the PSP is easily capable of. In addition to revamping the graphics, let's hope that Sega will reconsider doing the sound in the game: the soundtrack and voice work looks to reek of cheese. Certainly, there's a lot more work to do before the game's release in June.

    Trailer here ...
    by Published on March 6th, 2007 23:03

    UK consumers are still struggling to pick up Nintendo Wiis, IGN has discovered - despite the fact it was launched in Europe three months ago. High street retailers, including GAME and HMV, have both reported short supplies of the machine, with any limited stock they do get selling out in a matter of hours.

    "Wiis are like gold dust", said one store manager, who admitted that many customers queue outside every morning in the hope that new stock arrives. In fact, of the 20 retailers we contacted all across country, only one - Toys R Us in Bristol - had Wii consoles left in stock. All other shops had completely sold out and most had no idea when more consoles would be available, with a handful of retailers still trying to fulfill launch pre-orders three months on.

    However, by far the most worrying aspect of our investigation was the fact that some retailers had been seriously deprived of stock, with one store manager telling us they'd only received two deliveries since launch and that their last delivery contained a meagre five units. Even those shops fortunate enough to get regular shipments have complained they only get a maximum of a dozen units at a time and that any new stock has "sold out within minutes".

    Commenting on the shortage, a spokesperson for Nintendo UK said, "The sheer level of demand for Wii over the launch period was something that no one could have anticipated. While we were certainly very well prepared for a good launch the level of demand we saw, and continue to see in the New Year, remains very high". However, Nintendo believes the shortage is only a short-term problem and claims it's addressing stock issues: "We are continuing to make multiple and regular shipments across the UK to ensure that we keep up with demand".

    Meanwhile, Fiona Haldane from GAME remained positive about the demand for Wii: "We are still seeing a huge customer demand for the Nintendo Wii and as soon as stores receive stock they are flying off the shelves within minutes. The console appeals to so many customers and has expanded the gaming market to a new consumer. As soon as we receive stock in we want to sell it and are working closely with Nintendo to ensure we satisfy the customer demand."

    via ign ...
    by Published on March 6th, 2007 22:59

    via ign

    Today Electronic Arts announced that Burnout Dominator has shipped to North American retail outlets for the PlayStation 2 and PSP.

    Not quite a sequel, Dominator is a new installment in the Burnout series that features a "Maniac Mode," where players take down other drivers and string together combos without crashing. Dominator also marks the return of Burnouts and Boost Chaining, where gamers store up their boost and use it all in one go.

    Nick Channon, the game's senior producer, calls Burnout Dominator "a return to the game's essence."

    The PSP version features ad hoc multiplayer for up to six players, as well as "ScoreSync" functionality, which is a fancy term for leaderboards. ...
    by Published on March 6th, 2007 22:47

    press release:

    Sony Computer Entertainment America (SCEA) today announced details of its presence at the 2007 Game Developers Conference (GDC), with Phil Harrison, president of Worldwide Studios, Sony Computer Entertainment, delivering the opening keynote speech. GDC is the world's largest conference dedicated to the support and promotion of game development, running March 5-9, at the Moscone Center in San Francisco, Calif.

    Phil Harrison's keynote presentation, "Game 3.0: Developing and Creating for the 3rd Age of Videogames," will kick off the conference on March 7th, from 10:30 a.m. to 11:30 a.m. PST. The speech will focus on the key components of Game 3.0-- community, user-generated content, collaboration and commerce--all highlighted through live demonstrations of previously un-announced services and games for PLAYSTATION®3 (PS3™).

    "This is a very exciting time to be part of the game business. With advancements in technology and a shift in consumer trends, the development community has a great opportunity to create engaging new experiences in emergent entertainment content," said Phil Harrison, president of Worldwide Studios, Sony Computer Entertainment. "This year we can expect to see a radical shift in creative game development that's destined to drive our industry through the next decade or more."

    Following the keynote presentation, the SCEA booth will be a central focus at GDC as the company introduces new development tools and technologies designed specifically for PS3 and the PLAYSTATION®Network, as well as PSP® (PlayStation®Portable) handheld entertainment system. The SCEA booth - Booth #410, West Hall - will offer visitors a sneak-peek at:
    * Tuner for PS3 - Developed by SN Systems, a subsidiary of Sony Computer Entertainment Inc., the Tuner is a profiling tool that enables developers to quickly highlight bottlenecks and conflicts in source code, helping them improve code performance. The Tuner is a software application, so there is no special hardware required, which enables developers to create high performance games with less guesswork.
    * Unreal® Engine 3 - Epic's next-generation game engine technology targets a diverse set of genres from fighting games to shooters to Massive Multiplayer Online Role-Playing Games
    * High-Level Graphics Package - PSSG (a PS3 optimized cross-platform graphics engine and tool-chain) production-ready extensible scene-graph framework that is written to take advantage of PS3 strengths
    * Pioneering profiling and analysis tools and physics technologies
    * Developing with Linux on PS3
    * Demonstration of downloadable titles from the PLAYSTATION Network, such as flOw, Blast Factor™ and Calling all Cars™

    Additionally, SCE developers, engineers, and other specialists will be hosting a variety of educational panels in an effort to support and encourage the creative innovation of developers and publishers. ...
    by Published on March 6th, 2007 22:44

    eXdreAm has released a new version of the Pong game for the DS, heres whats new:

    Only one day after the first release, there is a new version of Pong

    New features:

    AI (still easy to win)

    You can switch between 1 and 2 player mode with "SELECT" (also while playing against your DS)

    original retro scoreboard

    Same controls:
    Player1: UP/DOWN
    Player2: X/B

    Download and Give Feedback Via Comments ...
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