• DCEmu Homebrew Emulation & Theme Park News

    The DCEmu the Homebrew Gaming and Theme Park Network is your best site to find Hacking, Emulation, Homebrew and Theme Park News and also Beers Wines and Spirit Reviews and Finally Marvel Cinematic Universe News. If you would like us to do reviews or wish to advertise/write/post articles in any way at DCEmu then use our Contact Page for more information. DCEMU Gaming is mainly about video games -

    If you are searching for a no deposit bonus, then casino-bonus.com/uk has an excellent list of UK casino sites with sorting functionality. For new online casinos. Visit New Casino and learn how to find the best options for UK players. Good luck! - Explore the possibilities with non UK casinos not on Gamstop at BestUK.Casino or read more about the best non UK sites at NewsBTC.
  • DCEmu Featured News Articles

    by Published on February 4th, 2007 10:02

    News/release from theaceoffire:

    I would like to thank:
    Dark_AleX for:
    3.03 OEC Custom Firmware (Thanks man, can't wait to upgrade to 3.10 OE!)
    Homebrew Enabler for 2.71 (Used by Noobz for downgrader and Hen for 2.80)

    Noobz for:
    2.80 Hen
    2.80 Downgrader (Dudes, you rock)
    3.03 Downgrader (O.O Dang, MAN you rock)

    Also, thanks to:
    jsf12487 (Tested 3.03 Downgrading, 3.03 OEC upgrading, confirmed working)
    Masked Stranger (Tested 2.8 upgrading/downgrading, etc)
    TheAceOfFire (Tested Custom Downgrading, updating, etc)

    Also, you must have at least 75% battery, and preferably plugged in as well.

    Are we clear? Ok, let's get started.

    ^_^ Anywho, I decided to automate the process of making your downgrade tools, with this nifty little script:

    AutoDowngrade Generator V1.0 (Full Version, 56.071 MB)
    AutoDowngrade Generator V1.0 (No Eboots included, 1.127 MB)

    If you choose the version without the eboots, you will need to find and move the following files:

    Quote:
    1.50 Eboot Update, rename to 150.pbp, move to \CoreData
    2.80 Eboot Update, rename to 280.pbp, move to \CoreData
    3.03 Eboot Update, rename to 303.pbp, move to \CoreData

    ^_^ Kk, thanks.

    So, what does this do?

    Quote:
    ~Detects if you put the 150.pbp, 280.pbp, 303.pbp in the wrong place
    ~Quits if you are missing one of the above
    ~You tell it what firmware you have, program changes based on that.
    ~It will tell you if you need to upgrade, and provide files to do so.
    ~Shows a picture of a TA~XX psp and the unpatched GTA for convenience.
    ~It will give you files to downgrade to 1.50
    ~Gives a mini tutorial, based on the firmware you are on
    ~It gives you the choice to upgrade to 3.03 OEC by Dark_AleX
    ~If you do choose to go to 3.03 OEC, it gives another mini tutorial
    ~Warns people who are above 3.03 Not to downgrade until we get there.


    After it runs, look in the Result folder. If it could not work, there will be a sorry.txt file. Otherwise, it will have a text explaining what to do next if your still confused.

    ^_^ Hope this helps someone. I will be releasing v1.01 when Dark_AleX releases 3.10 OE, which I hope will be soon... For each major DA firmware, I will release a new version (Such as v1.02, v1.03, etc).

    Also, every time we can downgrade a new firmware (or can downgrade a firmware without GTA) the version will jump by one instead of .1.

    Give Feedback Via Comments
    via aceoffire ...
    by Published on February 4th, 2007 09:17

    Hi folks, I recently launched a site called MiiTube, which uses the YouTube APIs to allow users to search and view YouTube videos on a TV. The site is optimised for viewing on the TV using the Wii remote (large text and buttons, reduced clutter on screen). Feedback is welcome!

    http://www.miitube.co.uk ...
    by Published on February 4th, 2007 00:28

    Cools posted this news/release:



    Well after a week of testing/bug fixing... Block Dude v.1 is complete! It should play exactly like the original block dude but if you find any glitches PM me. Also it includes the beta version of mp3lib (coming soon). Where all you have to do is call 2 functions and you've got mp3 playing right out of your PSP/MUSIC directory! It includes the original 11 levels. I have only tested the first 9 levels, and they are completely beatable.

    Download and Give Feedback Via Comments
    via cools ...
    by Published on February 3rd, 2007 23:40

    News/release from Pasky:

    Standard version of my CWcheat Database Editor has been updated to v1.30

    Changes in v1.30:

    Codes can now be enabled and disabled as default.
    Enabled codes have a back color to differentiate them from disabled codes (Default color is gold).
    Can change color of back color using the Configure tool bar.
    Smaller footprint thanks to NetZ compression (http://madebits.com/netz/)
    Minor bug fixes, cosmetic fixes and a few optimizations made.
    Updated the About window.

    Requires the .NET 2.0 framework which can be gotten directory from microsoft here:

    http://www.microsoft.com/downloads/d...x?familyid=085 6EACB-4362-4B0D-8EDD-AAB15C5E04F5&displaylang= en

    Enjoy!

    Download and Give Feedback Via Comments
    via pasky ...
    by Published on February 3rd, 2007 23:34

    News/release from andyauff:

    Hi everyone. This is my first ever release, so please be kind! It is called Todo Espanol (Everything Spanish), and it is a Spanish application coded in lua, but it does have its own eboot, so no need for luaplayer. It is very basic at the moment, but I will continue to update it fairly frequently. It has vocabulary and lessons right now. Eventually I would like this to be a huge database of Spanish vocabulary and perhaps an English-Spanish and Spanish-English dictionary. I hope someone can find this useful! Please email me with any concerns, bugs, tips, ideas, problems, or comments at [email protected].

    Download and Give Feedback Via Comments
    via andyauff ...
    by Published on February 3rd, 2007 23:28

    New release from the Nameless

    The PSP Browser has a big handicap: The resolution, the website shows often squeezed or are useless. The little Tool "FullScreen Browser for PSP 1.0" fix this problem. It resizes the resultion of the browser window to a normal resultion (as example: 1024x768). Now the websites keep it's design and are readable. This works on all firmwares since 2.0. No homebrew support required.

    Version 1.2:
    - A big bug fixed, SORRY, I don't testet the code directly on the PSP, so I don't see that the configuration not work for offline files, this is because the browser don't save cookies from file:/
    - Added Easy Installer & Configurator
    - Google Search & Wikipedia Added
    - Small Fixes, code revision

    FAQ:
    The FSBrowser don't work!
    - Have you installed it to the right place?
    If yes, you see the page instead of a error, when open file:/fsbrowser/menu.html
    - I can't open a page!
    Check if you have javascript enabeld.
    - The pages aren't as example 1024x768 or don't view better.
    Allyways enter the adress in the FSBrowser adress bar. Set View, Display to Normal.
    - On some pages the menubar disappeare.
    The pages kills frames, so contact the webmaster of the page, he can change this. But on pages like banks, this is normal, because of security reasons.

    Can it fix the "out of memory" errors?
    No, wait for Dark_Alex. I'am sure he will release a 3.10 OE soon with the "Conserve Memory" feature.

    How do I bookmark a page?
    Hold X when you over the link, thats open the page in a new window. Now you can bookmark the page. Access it over the FSBrowser bookmark link.

    How can I install a Design?
    Copy the new design to /PSP/COMMON/ (as Example copy the directory SampleDesign to /PSP/COMMON/) and open the FSBrowser Menu and select Configuration. Select at Design the Select-button and Choose /PSP/COMMON/ > DesignName > DESIGN.PNG. Click on Save.

    How can I create a Design?
    - Change the pictures at directory SampleDesign.
    - At the picture DESIGN.PNG you can add your Name, or what you like, its your info page.
    - Rename it to your design name.
    - Release it. (You can send it to me, I can put it on my site.)

    This called an program? I can do this in 5 minutes.
    Yeah, yeah, and why do you haven't done it? I wondering that I'am the first, who had this idea. For me and many other people it's very helpfull. I think it's a good Idea to release (as tool not as program ). (To create a HTML-page with IFrame is work of 5 Minuits but the FSBrowser can more.)

    Download and Give Feedback Via Comments ...
    by Published on February 3rd, 2007 21:40

    Lua-Pac-Man v0.1 beta is now at an open release state. This release adds the requested (Thanks to: mr_nick666) skin mod menu. The Skin mod menu makes changing sprites easy just make a folder with your mods name and add some images also skin mods change everything from the intro loop, intermissions, and of course the game. I have added four skin mods to show how easy it is.



    There is also a test in this release of the next mod menu item, Gametype mods. Gametype mods change how a game is played. One Gametype mod is in this release Space Invader. This simple game shows the idea but still has a long way to go. The ghost AI received a simple update. This update will help the ghosts find Pac-Man and if eaten get back much faster.

    –Added
    *Add Mod (Skin) Menu - [Requested by: mr_nick666]
    *Add Mod (Game type) Menu
    *Add Mod (Skin) - PacMean
    *Add Mod (Skin) - Space Invader
    *Add Mod (Skin) - Frogger
    *Add Mod (Skin) - Ghost
    *Add Mod (Skin) - Classic
    *Add Mod (Gametype) - Space Invader ...
    by Published on February 3rd, 2007 20:51

    News of the work on the Spectrum emulator for the DS by CraigT

    I upgraded my version of devkitPro to R20 yesterday. I removed all the old gba_nds_fat code and replaced it with Chishm’s latest libfat routines, which now contain the directory related functions I need for the file browser in SpeccyDS. The latest libfat driver also includes support for DLDI.

    SpeccyDS didn’t have any problems compiling with the new library and everything seems to be working as expected. However, I have been left with a bit of a dilemma. I know there is a lot of anticipation for DLDI support, but there are still a few major things I want to finish before releasing version 0.3. I don’t feel like I have added enough to SpeccyDS to justify releasing the next version.

    I may release it as it is now and call it version 0.2a. However, the border changes will not be included since there isn’t any sensible way to set the border size. We shall see… ...
    by Published on February 3rd, 2007 20:34

    News from PSyMastR

    Bare Fist Fighter has won the Community Favorite award in the contest. Congratulations to GP2X_Coder for being the favorite of the community. You have won a copy of payback. To claim your prize, please contact us at the official email of the contest.
    I would also like to take this time to announce a new competition for next year, it is currently being laid out, and the rules are being made up and it will be a less spur of the moment as this year's was. It will also be a lot more organized and many more winners as well. Stay tuned. ...
    by Published on February 3rd, 2007 20:30

    Reesy posted this news:

    Hi,

    PocketSnes V5 has been released. Below are the details of the changes.

    1. Changed the way SRAM works. The old versions of PocketSnes used a timer to check if SRAM had changed while the SNES emulator was running. If a change was detected the SRAM was saved straight away. This used to cause glitches in the framerate. SRAM is now saved when you enter the menu as long as you have SRAM saving set to automatic in the options menu.
    2. Added options to allow you to switch MMU hack on or off. Default value is OFF, so you'll need to go into the options to enable it. You'll also need to restart the emulator in order for the MMU hack to be applied. REMEMBER to save global settings before restarting!
    3. Added options to allow you to switch Craigx's RAM settings on or off. Default value is OFF, so you'll need to go into the options to enable it. You'll also need to restart the emulator in order for the RAM settings to be applied. REMEMBER to save global settings before restarting!
    4. Fixed problems where data was not being saved to SD card correctly, I was missing a few calls to sync()
    5. I've tidied up the installation directory abit. Most things used to be stored in the options sub directory and somethings were saved to the root installation directory, which was a bit of a mess. So I've now created the following 3 directories in order to make things more logical.

    options (*.opt) - used to hold global and individual game settings
    savestate (*.sv*) - used to hold save states for all games
    sram (*.srm) - used to hold SRAM saves for all games

    This means that you upgrade from Version 4 to Version 5 you will need to manually copy the savestates (*.sv*) out of the options directory and into the savestate directory in order for PocketSnes to recognise them. You will also have to move the SRAM files (*.srm) out of the root installation directory and into the sram directory.
    6. Rom browser now only shows *.zip and *.smc files.

    I've made quite a few changes to the menu code so hopefully I haven't broken anything. I've tested all of the functions and everything appears to work correctly but if you have any problems please let me know here on the board.

    Download and Give Feedback Via Comments ...
  • Search DCEmu

  • Advert 3