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    by Published on January 19th, 2012 22:49
    1. Categories:
    2. Android News,
    3. Apple iPhone

    Almost a 20 per cent rise of new iOS users in the US for Q4.
    When the iPhone 4S was unveiled, it received a stream of negative comments and poor sales predictions from bloggers, analysts and fans alike. However, it has proven everybody wrong with sales figures in their millions and China rioting to receive a device.
    Research firm Nielsen says the 4S has helped Apple close the gap on Android in the US since its October 14th release. New iOS smartphone users for October were at 25.1 per cent, November grew to 38.8 per cent and December grew further still to 44.5 per cent, according to the report.
    However, this meant Android faced a decline each month with 61.6 per cent in October, which fell to 46.9 per cent in December.
    Results show that 57 per cent of those that chose an iPhone in December selected the 4S. Android is still the dominant force overall though, with 46.3 per cent of all smartphone users in Q4, while iOS holds 30 per cent and RIM holds 14.9 per cent.
    The report says 46 per cent of mobile owners had smartphones in Q4 and 60 per cent chose a smartphone instead of a feature phone during the same period.

    http://www.mobile-ent.biz/news/read/...android/016748
    ...
    by Published on January 19th, 2012 22:46
    1. Categories:
    2. Windows Phone

    Software update given the catchy name of version 1600.2483.8106.11500.
    This time last month we reported Nokia's flagship Windows Phone had been riddled with battery problems, which caused the phone maker to be inundated with complaints.
    The software issue limited the Lumia 800's ability to access its full battery capacity leaving users running low.
    The Finnish firm promised a fix in early 2012 and it hasn't disappointed. Nokia Conversations says an update called version 1600.2483.8106.11500 is now in the process of being rolled out and should reach all users withing the next fortnight.
    The software is expected to provide enhancements for battery performance and additionally wi-fi connectivity. Lumia users will automatically be alerted with a message once its is available.

    http://www.mobile-ent.biz/news/read/...-glitch/016759
    ...
    by Published on January 19th, 2012 00:29
    1. Categories:
    2. DCEmu
    Article Preview

    Analysts expect Grand Theft Auto 5 to launch in Take-Two's upcoming financial year (ending March 31, 2013), despite an increasingly crowded release schedule for the publisher.
    Yesterday Take-Two delayed Max Payne 3's release date by two months to May 2012, pushing it from the last quarter of the current financial year to the first quarter of the next, which is already packed with big releases.In the 12 months beginning April 1, 2012, Take-Two currently plans to launch Max Payne 3, BioShock Infinite, Borderlands 2, Spec Ops: The Line, XCOM and XCOM: Enemy Unknown.
    National Alliance Capital Markets analyst Mike Hickey told Game Informer: "It seems unlikely that Rockstar Games would launch both Max Payne 3 and GTA 5 in the month on May. Therefore, we have shifted our original expectation for GTA V to launch in May 2012, into the Company's 2013 fiscal second-half operating period.
    "We remain confident GTA V will ship in calendar year '12, based on an assumption that Rockstar is using a sub 12 month marketing window for GTA V and the company's fiscal 2013 performance guidance, which would suggest the game's release."
    EEDAR's Jesse Divnich said: "[Take-Two] are still saying they will achieve $2.00 earnings per share in fiscal 2013, so Grand Theft Auto V has to come out by March 2013."
    Wedbush Morgan Securities analyst Michael Pachter commented: "Although GTA V may still launch in FY:13, predicting the actual release date is difficult due to a crowded pipeline.
    "I don't know if [Max Payne's delay] means a full year gap, but very likely six months. Too bad, as I think Grand Theft Auto V would benefit from giving Call of Duty some breathing room."
    Analysts including Pachter and Hickey previously predicted a summer 2012 release for GTA 5.

    http://www.computerandvideogames.com...2013-analysts/
    ...
    by Published on January 19th, 2012 00:27
    1. Categories:
    2. DCEmu
    Article Preview

    Call of Duty: Modern Warfare developer Infinity Ward seems to be searching for staff to work on a next-generation sequel.
    The studio has put out a job ad for a senior animator, who it says should have "an interest in working with next-generation technologies".The listing drops no other hints as to what it's working on, but PS3 and 360 approach their seventh birthdays, any mention of 'next-gen' conjures up tantalising thoughts.
    Wii U is, of course, just around the corner and could be considered 'next-gen', if not the big technical leap we'll be expecting with the next PlayStation and Xbox consoles.
    It's also not the first time a next-generation Call of Duty has been teased: Black Ops developerTreyarch also put out a job ad last year specifically calling for a senior platform engineer to help bring the game "to a new console".
    Again, Wii U or Vita would seem like the most likely consoles in question, but could preparations for the next Sony and MS powerhouses have begun?

    http://www.computerandvideogames.com...-call-of-duty/
    ...
    by Published on January 19th, 2012 00:25
    1. Categories:
    2. Playstation Vita News

    SCE president and CEO Andrew House says healthy sales of Nintendo's 3DS proves that, despite the doom and gloom naysayers, there's still sufficient demand for dedicated gaming portables.
    "The sales of the 3DS, having the advantage of releasing a little bit ahead of us, have been exceedingly good. I think that shows that there is, in general, a lot of demand for a gaming-primary portable device," House told the PlayStation Blog.
    The mirrors the sentiments of SCEE president and CEO Jim Ryan, who recently said Sony is "encouraged" by 3DS' success over the holidays.
    House hopes that people who discover gaming on other devices may 'graduate', in a sense, to more sophisticated games on Vita.
    "But our device in contrast has just so much more to offer," added House. "What I think we've done is point to a market that really has started out with potentially casual games on other devices, but now wants a deeper, better or more premier gaming experience," he said.
    The new head of PlayStation granted CVG a full and frank interview at the PS Vita's Japanese launch, which you can read through that link.

    http://www.computerandvideogames.com...sed-portables/
    ...
    by Published on January 19th, 2012 00:21
    1. Categories:
    2. DCEmu
    Article Preview

    2012 is going to be a fascinating year as far as handhelds are concerned. iOS continues to screw with the marketplace, for one thing, helping to democratise development while also redefining how much audiences expect to pay for a game. Meanwhile, the 3DS appears to have finally hit its stride - or has it? - and Sony's getting in on the action with the almost implausibly lavish Vita. Is there still enough room for everybody?
    If this article seems more preoccupied with a single issue than the rest of Eurogamer's trends pieces, I suspect it's because the handheld industry is similarly preoccupied. Weird as this would have sounded five years back, Nintendo and Sony feel like the underdogs in this brave new-ish world of Apps and freemium releases. That leads us to some interesting questions.
    Is there still a place for the bespoke handheld console that allows developers to take a risk on big-budget projects that sell for £30? Will the increasing clutter of the App Store begin to deter teams from putting all their chips on iOS? Will Solipskier ever run properly on the ultra-cheap HTC Wildfire S that I really shouldn't have bought when I lost my iPhone? Will Dale Cooper escape from the Black Lodge and sort things out with Heather Graham?
    I haven't got a clue, which is why I've spent the last few weeks firing off emails to some of the smartest people in handheld gaming and asking what they think. Here's what I found out. (Spoiler: Coop isn't going anywhere.)

    The only constant is change

    Heraclitus said that, shortly after his match-three variant Greek Balls of Fire failed to chart on the iPhone Top 50. Most of the people I've been speaking with seemed to agree with him: this is a seismic period for the industry. But is it exciting seismic, like a kegger party in an earthquake testing lab, or is it frightening seismic, like a 9.3 that leaves you trapped and bleeding under a heavy refrigerator while your Alsatian decides that you're already dead and begins eating your feet?
    "It is more than exciting," says Giordano Contestabile, PopCap's franchise business director for Bejeweled, when I ask him about the proliferation of handhelds. "It's reshaping the whole industry, and making it much bigger! If we assume that 'handhelds' include any portable gaming device, including smartphones and tablets, we are now looking at an addressable audience of more than 500 million potential players, many of whom weren't playing games before. Additionally, most of those devices are connected, opening the possibility of cross-platform, social and online gaming, therefore leading to an explosion of innovation and opportunities."
    Broadbent describes Cloud God as 'a sort of love-letter to the time I spent in Japan.' Loosely based upon Japanese folklore, the action game features gorgeous Gary Lucken art and a smart combo system. It will be arriving on PSP Minis soon.

    He's a fan, then. Matt Bozon, the creative director of WayForward Technologies, shares his enthusiasm, but also sounds a note of caution. "Handheld games on average are becoming much more expensive and time-consuming to create, requiring much higher resolution visuals and larger teams all around," he tells me. "This could send a lot of smaller devs towards iOS, and force experienced console devs into unfamiliar handheld territory."
    Rhodri Broadbent, the founder of Dakko Dakko, which created the wonderful PSP Mini The 2D Adventures of Rotating Octopus Character and is now hard at work on a 2012 follow-up called Floating Cloud God Saves The Pilgrims, is more excited by the positive effects of all this competition. "My biggest hope is definitely that a healthy rivalry between Vita and 3DS excites the entire handheld industry," he says. "I'd really like to see more developers who might have hitherto chosen to focus on 'bigger' experiences on home consoles try their hands at handheld game development.
    "Now that portable gaming tech is significantly less restrictive (performance-wise) than ever before, I see huge potential for developers to play on the more personal, intimate experience of having the whole game system in your hands wherever you are. Handhelds have for a long time been viewed as for the kids to play on the back seat on long journeys, as 'throwaway', but I think that is to hugely undervalue what portability, accessibility and local wireless play with individual screens can bring to the gaming experience."

    Vita and 3DS

    Let's try and get a little more specific now. Nintendo and Sony both have new hardware in the marketplace. In both cases, they've opted to ignore Apple's approach, focussing primarily on games and controlling the sales channels.
    Despite a slightly wonky launch in Japan, Vita remains an unknown quantity. Anecdotally, everyone I've spoken to who has played around with one ends up very excited about it, but there are lingering questions over whether audiences are going to pay £40 for games when they have recently been led to believe that sort of thing should only cost 69p.
    Paul Rustchynsky, game director for Motorstom RC, appreciates Vita's clarity of purpose. "As a gamer it's so exciting that PS Vita is first and foremost a contemporary
    ...
    by Published on January 18th, 2012 23:39
    1. Categories:
    2. Apple News,
    3. Android News,
    4. Apple iPad,
    5. Apple iPhone
    Article Preview

    Nielsen crunched Q4 numbers today, and the results will likely have Apple analysts jumping up and down. The findings, focused on those who've purchased a smartphone within the previous three months, indicate a huge spike -- from 25 percent in October to 45 percent in December -- in iPhone purchases since October as an obvious result of the launch of the 4S. Conversely, the number of recent Android buyers fell by 14 percent in the same period. Of course, these numbers are directly affected by Apple's latest product launch and by no means should be any indicator that Apple is poised to win the battle against its bitter rival, as iOS continues to trail Android by over 16 percent in market share. Looking at the war for the third spot, RIM's US market share declined by 2.9 percent from Q3 to Q4, falling to 14.9 percent -- not a surprise, since it only captured the hearts of six percent of recent buyers this quarter -- and Windows Phone slightly increased from 1.2 to 1.3 percent. Full press release and chart can be found after the break.

    http://www.engadget.com/2012/01/18/n...gs-smartphone/
    ...
    by Published on January 18th, 2012 23:30
    1. Categories:
    2. Android News
    Article Preview

    The fine folks over at Amazon have further flushed out the firmware on its fiercely popular Fire tablet. Upgrading your Kindle Fire to version 6.2.2 will bring a handful of small performance tweaks, bugs fixes and, most notably, add a full-screen mode to the device's Silk browser. If you've gone ahead and rooted your Fire, applying the firmware bump will kill superuser access -- although a fresh build of BurritoRoot 2 should get you back on the straight and narrow. The new code is being pushed out over-the-air as we type, while those that enjoy the endorphin rush associated with instant gratification -- and know how to manually update a Kindle -- can find a link to the 6.2.2 firmware file below. Happy updating!

    http://www.engadget.com/2012/01/18/k...creen-browser/
    ...
    by Published on January 18th, 2012 23:24
    1. Categories:
    2. PC News

    There’s a new console hoping to muscle its way under your TV – Alienware’s X51 gaming PC.
    The device is not a million miles away from Xbox 360 in terms of form and is indeed almost the same size.
    It comes with either the Intel Core i3, i5 or i7 inside combined with a Nvidia GeForce GT 545 or GTX 555. RAM comes in 4GB, 6GB or 8GB flavours while a 1TB HDD, wireless a/b/g/n LAN and 7.1 audio are included in all models.
    Outputs include HDMI 1.4, TOSLINK and coax digital outs and six USB sockets,
    The machine is designed to operate either upright or laid on its side. The entry-level model can run EA’s Battlefield 3 at 1080p at round 30fps with hi-res textures, 4x aniostopic filtering and medium AA.
    The X51 will start at £699. Expensive in console terms, yes, but very competitive when it comes to gaming PC prices.
    "It's taking enthusiast-class PC gaming and putting it in a small form factor,” Alienware senior product manager Eoin Leyden told Eurogamer.
    “This is something that has never been done before. There's no other small form factor PCs out there that offer any sort of a significant gaming experience."

    http://www.mcvuk.com/news/read/alien...ming-pc/089916
    ...
    by Published on January 18th, 2012 23:23
    1. Categories:
    2. PS3 News

    The president and CEO of SCE Andrew House has labelled last year’s high-profile hack on the PlayStation Network as “ironic”.
    The statement comes as much of the internet – including most famously Wikipedia – have ceased operations for a day in protest at the proposed US legislation SOPA that is designed to combat piracy and illegal content sharing online.
    “The irony, for me, is that we became the target because we thought, I think quite fairly, that we were trying to protect our intellectual property rights from piracy,” House told CVG.
    “But it was ironically that which led a certain sector of opinion to think that, somehow, we were acting against their best interests. That will be an ongoing challenge, and I think it's one we'll have to take extremely seriously.”
    House went on to insist that Sony is now a far safer digital entity than it ever was before.
    “Not to sound like an excuse, but we're now in very solid company with many other institutions and companies that are suffering under the same sort of threat,” he insisted. “But it galvanised us, right up to the very top of the company.
    “We've hired an extremely experienced chief information security officer at the corporate level, not just on the PlayStation level. We've revamped our systems to the best of our ability, to try to ensure that this kind of thing, as far as possible, can be prevented. But there were some very ugly threats going on, and we became the target.”

    http://www.mcvuk.com/news/read/sony-...sn-hack/089918
    ...
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