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    by Published on September 18th, 2006 20:09

    Developer Neversoft has dropped online play from the PlayStation 3 version of Tony Hawk's Project 8, a key third-party launch title for Sony's next-gen console.

    The developer has only recently received development kits for the PlayStation 3 and has not had time to implement online play ahead of the consoles' US and Japanese launch in November, according to an article on IGN.

    "Neversoft is confident the PS3 version of the game will ship at launch in November, but it still hasn't received all of the software libraries and has no indication of how the online components will work on PS3, so it's not offering them," detailed the report.

    With online play a major battleground for all the next-generation consoles, the loss of online features for a key third-party franchise could prove to be another blow for Sony - already dealing with the aftermath of a delay to the European launch of the console.

    Neversoft was the first developer to offer online play for the PlayStation 2 with the launch of Tony Hawk's Pro Skater 3 in October 2001, well ahead of Sony's official online service.

    Tony Hawk's Project 8 for the Xbox 360 will support up to eight players online, as well as other features over the Xbox Live service.

    Publisher Activision was unable to offer comment at the time of writing. ...
    by Published on September 18th, 2006 20:05

    One of the oddest games ever created is to make a comeback: Sega has announced that Seaman 2 is in development for the PlayStation 2.

    Dreamcast owners will undoubtedly remember the original Seaman, which essentially consisted of a talking human-headed fish (clearly inspired by Monty Python's Meaning of Life) which could understand and respond to words delivered by players to a bizarre gamepad controller with a built-in microphone. Seaman 2, according to reports, will feature a Chinese caveman, who will be able to understand entire phrases rather than individual words.

    If your Japanese is better than ours, you'll want to head to the Seaman 2 site, where you will find a big picture of a caveman, as well as several human-headed amphibians which may well also feature in the game. Apparently, Seaman 2 will work with the original controller - the official site features a downloadable utility which lets owners use their Seaman controllers with Windows - as well as the PS2's USB microphone. If we dig out any more details at the Tokyo Games Show this week, we'll share them with you. ...
    by Published on September 18th, 2006 20:03

    No new console would be complete without a top-ranking beat-em-up, and the PlayStation 3 will have the latest incarnation of Sega's pioneering 3D punch-and-kick legend, Virtua Fighter 5. Although not, it seems, at launch - Sega's quoting a ship date of spring 2007, which could, admittedly, make it a launch title in Europe.

    Can't wait that long? Well, you're going to have to, but while you do, you can build up your anticipation further by casting your eyes over these screenshots. Sega is promising that VF5 will boast a host of enhancements, including two new characters - Mexican wrestling champion (so expect a gimp mask) El Blaze and Chinese Monkey Kung Fu expert Eileen - and an "Offensive Move" technique that allows players to move around their opponents. Players will also be able to compete in the game for prizes, which they'll be able to exchange for items at the in-game shop.

    Screens Here ...
    by Published on September 18th, 2006 20:01

    Game On - the much-lauded exhibition charting the history of videogames and their effect on popular culture - is to return in updated form, this time around at The Science Museum in London.

    The mark two version of Game On (which premiered at The Barbican in 2002) will run between 21 October 2006 and 25 February 2007, with tickets priced at £8.50 for adults and £6.50 for children/concessions (for booking details, click here).

    One new addition to the exhibition will be a visual timeline of videogaming history, created by Nottingham artist Jon Burgerman, who is renowned for his distinctive street-art style. The exhibition, as before, will feature the PDP-1 - the computer which ran the first game, Space War - and a 1971 Computer Space arcade machine.

    The exhibition will be supported by a programme of debates and speakers sessions, plus investigations into the science behind videogames and how players interact with them. ...
    by Published on September 18th, 2006 19:58

    LOTR director reveals script not finalised, but visual style will be stunning and Halo world under construction

    Halo movie producer and all-round film-making god Peter Jackson has revealed that, although the Halo film's script isn't ready yet, the world in which the flick will take place is under construction.

    In an interview with movie site Ain't It Cool, Jackson said: "We're still developing a script and we've still got work to go on the script, but while that's happening, Neill [Blomkamp, the director] is just producing his vision of this world. It is original and new and has not been seen before on the screen. It's not Ridley Scott, it's not James Cameron, it's not what we've seen before, but it's something new and fresh, and it's cool."

    Jackson revealed that one of his responsibilities is honing the script: "It's getting much better along now and there are certainly a lot of things in it now that are working well. There are things that aren't working well in it yet, but Fran, Philippa and I are not writing the script, but, in a sense, one of the things we're contributing with our involvement in the project is being the police, the script cops! So, nothing is going to end up on the screen that doesn't get our stamp of approval."

    The Lord of the Rings director is aware of the need to create something which is an order of magnitude better than the average (invariably dire) film-of-a-game: "It's so easy to shut your eyes and imagine a really bad version of Halo. That comes to you in a frighteningly simple, quick way. You think, 'Oh, my God! This could be so terrible!' I guess it's because so many other videogame movies have been terrible, and so much other sci-fi in that type of genre has been terrible."

    And he confirmed that all those familiar Halo features will be present and correct: "We know that there's going to be the Covenant, we know that there's going to be Warthogs, Ghosts and Scorpions, and there's going to be the Pillar of Autumn." Could Halo be the first film-of-a-game that would actually be worth watching? It sounds promising certainly. ...
    by Published on September 18th, 2006 19:56

    GameCube version of Twilight Princess not ready for Wii launch, as originally mooted

    Nintendo's GameCube version of The Legend of Zelda: Twilight Princess won't ship concurrently with the launch of the Wii - in America at least.

    It has been delayed, but the news isn't all that bad: it will reach the US on December 11 (a fortnight after the Wii's launch). Given that the Wii is launching in the UK on December 8, that would appear to make it a bit touch-and-go as to whether Twilight Princess for the GameCube will make it into the shops in time for Christmas on these shores.

    Could the GameCube Twilight Princess delay be some sort of added inducement for us all to go out and buy Wiis? Anyway, it's not much, but we can offer you some consolation: a new screenshot from the Wii version of the game which surfaced at Nintendo's big Wii launch announcement last week.

    Screen Via Comments ...
    by Published on September 18th, 2006 19:53

    A demo of the eagerly awaited Xbox 360 RPG Lost Odyssey will debut at next week's Tokyo Game Show, ex-Square developer and Mistwalker CEO Hironobu Sakaguchi has revealed.

    The latest Weekly Famitsu reveals that the TGS demo will take about an hour to complete and will allow players to play through the opening scenes of the game, which Famitsu calls a "seamless" integration of movie and gameplay. According to Sakaguchi, the graphics in the demo are representative of about "80 per cent of the finished game's quality," and the game system is present in its "most basic form."

    Mistwalker's debut Xbox 360 title, Blue Dragon, is due out later this year, but Sakaguchi is vague regarding the exact arrivals of the company's other titles: "We are working on Archaic Sealed Heat-- or Ash -- with the goal of completing it during first semester next year," he said. "With regard to Lost Odyssey and Cry On, although we won't know for sure until they actually launch, they are progressing steadily. We also have several other plans under way, which I will talk about some other time."

    We'll have more on Lost Odyssey - including all new TGS media and info - as it arrives. ...
    by Published on September 18th, 2006 19:50

    A full console version of the second iteration of the mercury-manoeuvring puzzle game should arrive before Christmas

    Mercury Meltdown, the puzzle game in which you control a blob of virtual mercury, is coming to the PS2: Ignition Entertainment (and European distributor Atari) has announced that the full console version of the PSP game, called Mercury Meltdown Remix, will arrive in time for this Christmas.

    Mercury Meltdown Remix will feature 12 labs (the game's equivalent of game worlds), two of which are exclusive to the PS2 and over 200 levels.

    Screens Here ...
    by Published on September 18th, 2006 19:49

    The first gorgeous Devil May Cry 4 screenshots have swung, shot and slashed onto the internet, which should have series fans hugging their monitors with delight, contemplating the latest instalment of Capcom's monster action series.

    The screens show off DMC4's two main characters - old hero, Dante and new face, Nero, who basically looks like the former with a prettier face. Action plays out in the city of Fortuna, where playing as Nero you can use your 'Devil Bringer' ability to grapple and re-arrange enemies, and chain-up potentially endless combos. This is certainly one title on our PS3 most-wanted list.

    Devil May Cry 4 is due to appear in playable form at the Tokyo Game Show next week, so stay tuned to CVG for fresh media and gameplay details arriving from the Japanese bash.

    Screens Here ...
    by Published on September 18th, 2006 19:48

    3D Realms has announced that the recently-revealed new Prey content currently in the works will be released for FREE! - for both the PC and Xbox 360 version of the first-person shooter.

    Unfortunately, the only release date the dev's currently giving for the content is "When they're done" at this stage, although it adds that it should be out sooner rather than later. When it does finally emerge, the update will boost Prey multiplayer, with new multiplayer skins (four female characters and Hunter and Elite Hunter) and new multiplayer maps best suited to two-to-four player battles. ...
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