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    by Published on April 20th, 2006 16:29

    New accessory from Divineo USA heres the details:



    A fully functional Xbox 360 back for easy transportation of a 'ready to use' Xbox 360:

    - Play directly from this bag (simply open back door to allow TV hook up)

    - Good prevention of shock and scratch

    - Storage compartments for Xbox 360 console, game disks, game/movie dvd sleeves, cables and 2 controllers, rechargeable battery pack, memory card and additional accessories

    - Compact size design with shoulder strap for easy transportation

    More info at Divineo USA ...
    by Published on April 20th, 2006 16:27

    THQ has officially announced Frontlines: Fuel of War, the first-person shooter that we brought you first word on yesterday.
    In development at THQ's Kaos Studios and targeting PC, Xbox 360 and PS3, the game's described as an "infantry- and vehicle-based FPS... featuring advanced next-gen weaponry in a desperate, near future setting where controlling the planet's depleting fossil resources determines the ultimate fate of civilization." You can take a breath now.

    Superpowers the Western Coalition (the US and Europe) and the Red Star Alliance (Russia and China) are engaging in a globe-spanning war for oil, according to the scenario. No mention of multiplayer is made in the official announcement, but it's stated that the game's single-player campaign "will focus on this powerful storyline as players execute missions focused on non-linear gameplay, moving their frontline through enemy held territory."

    Frank DeLise, general manager, Kaos Studios, has added: "Frontlines: Fuel of War will take players to the next generation of combat. The game focuses on the cutting edge in military technology that will allow players to experience the highly-charged frontlines of tomorrow, today. Through intense, nail biting, non-linear single- or multi-player campaigns, players will be able to use more than 60 vehicles and advanced weaponry, from next-generation assault tanks to experimental RC drones."
    Frontlines: Fuel of War is currently pencilled in for an autumn 2007 release.

    http://www.computerandvideogames.com....php?id=138011 ...
    by Published on April 20th, 2006 16:24

    News from CVG

    In a bit of a 'whoops-a-daisy' moment, it appears that EBGames.com has accidentally let slip confirmation of a new SOCOM titles headed to PS2 and PSP.
    According to reports, the e-tailer published two product pages yesterday unveiling SOCOM: U.S. Navy SEALs Combined Assault on PS2 and SOCOM: U.S. Navy SEALs Fireteam Bravo 2 on PSP, but then quickly pulled the pages down - however, not before they were spotted by eagle-eyed special forces operatives.

    PS2 SOCOM game Combined Assault was listed for a November 2006 release, with EBGames' product page carrying a brief description of the title, saying: "Battle through an intense Area of Operation with multiple and diverse missions spawning within this deadly region". It added that the sequel features new vehicles and weapons for single-player and co-op modes, with one of the co-op modes allowing four people to fight their way through the single-player campaign.

    PSP sequel Fireteam Bravo 2, meanwhile - and according to EBGames' product page - is due later this year and features a new single-player campaign, 10 new multiplayer maps (playable online and on local wireless) new weapon types and new terrain and enemies.
    Mention was additionally made on the Combined Assault product page of connectivity between the two SOCOM games - the PS2 title boasting "more robust Crosstalk with SOCOM: U.S. Navy SEALs Fireteam Bravo 2, including a single story arc, and all new action events and unlockables."

    As yet, there's no confirmation from Sony on either of the SOCOM titles appearing on EBGames, but it's the general consensus that both games are very much in existence. If that's the case, then it's more than likely we'll hear official word at this year's E3 in May. ...
    by Published on April 20th, 2006 16:22

    Reports have been mooching around the internet for the last few days that Nintendo is primed and ready to unleash a new version of its phenomenally successfully puppy sim in the form of Nintendogs: Dalmation & Friends.
    Rumours stemmed from an erroneous retailer listing on the GAME website, originally citing a release date of June 16, which then changed to Q2 2006 before disappearing altogether.

    In our desperate search for truth and justice, we contacted Nintendo who, in its ever-evasive manner, told us that the game's appearance was "an error on GAME's website and has now been removed. Nintendo have made no new announcements". Of course, as ever, that's not a flat-out denial, more... let's call it damage control.

    However, the fog of fact has thickened as website ds-x2.com has apparently unearthed a listing on the official German USK site (the equivalent of the ESRB), which has Nintendogs: Dalmation & Friends down as already reviewed for classification.
    So, a new Nintendogs title primed and ready for launch this summer? Who can say for sure? Certainly not Nintendo, it seems.

    http://www.computerandvideogames.com....php?id=137933 ...
    by Published on April 20th, 2006 16:22

    Reports have been mooching around the internet for the last few days that Nintendo is primed and ready to unleash a new version of its phenomenally successfully puppy sim in the form of Nintendogs: Dalmation & Friends.
    Rumours stemmed from an erroneous retailer listing on the GAME website, originally citing a release date of June 16, which then changed to Q2 2006 before disappearing altogether.

    In our desperate search for truth and justice, we contacted Nintendo who, in its ever-evasive manner, told us that the game's appearance was "an error on GAME's website and has now been removed. Nintendo have made no new announcements". Of course, as ever, that's not a flat-out denial, more... let's call it damage control.

    However, the fog of fact has thickened as website ds-x2.com has apparently unearthed a listing on the official German USK site (the equivalent of the ESRB), which has Nintendogs: Dalmation & Friends down as already reviewed for classification.
    So, a new Nintendogs title primed and ready for launch this summer? Who can say for sure? Certainly not Nintendo, it seems.

    http://www.computerandvideogames.com....php?id=137933 ...
    by Published on April 20th, 2006 16:20

    Hmm, bored of looking at that plain white 360 faceplate or already fatigued by the view from your latest game's 360 skin? Well why not create your own using your own designs, custom artwork, naughty pictures, or the scribbles you make when they allow you sharp instruments once a week.
    Yes, well now you can live that particular dream courtesy of those nice folks over at Nyko, who've produced a DIY 360 faceplate kit which allows you to create 360 skins in the comfort of your own home, or indeed padded cell.

    What you get for your $19.99 is six pre-printed designs, plus 15 blank templates and a two piece faceplate which houses the skins upon which you can make your grand 360 designs. A quick download from Nyko.com, provides the software to build your templates, then you print them out and within minutes probably, you could be snapping a brand new custom designed faceplate onto your 360.

    Several lurid suggestions have already been made by the CVG team as to what they'd have on their custom 360 faceplate, most involving imaginative use of the ring of light, but a straw poll rapidly revealed a PlayStation 3 one would be a surprisingly popular option.
    "Microsoft designed a product with a removable faceplate; Nyko is answering the gamers' call to fully exploit the fun option of personalizing the 360," commented Susan Corben Cox, vice president of marketing, Nyko Technologies. "At Nyko, we listen to the gamers, and design products to enhance their gaming lifestyle."

    Unfortunately, it looks like the faceplate is only being released in the States at the moment, but we're just in the process of finding out if it's going to make its way over here to Euroland. In the meantime, if you just can't wait, there's always the magic of mail order.

    http://www.computerandvideogames.com....php?id=137931 ...
    by Published on April 20th, 2006 14:10

    Source: dream-storming.com

    In the April issue of Linux Magazine/France (n°82) there are 7 pages about developing for Dreamcast. The cover Feet of Fury, Alice Dreams, Chankast, and boob.co.uk as well as a host of other things.

    You can see low quality scans of the mag here ...
    by Published on April 20th, 2006 13:33

    MetaFox posted this at Dreamcast-Scene.com

    I'm at the end of the shipping list at the moment (it got up to a lot more than I expected before I closed preorders - thanks a bunch). The first batch was shipped yesterday. I'm shipping out more today, and should be finished with the shipping by tomorrow or Saturday.


    The worlds first homebrew Dreamcast mag!! Yeah ...
    by Published on April 20th, 2006 08:09

    Vivendi Universal Games' Sierra Entertainment has announced the development of Miami Vice The Game, a thrilling third-person action shooter inspired by the Universal Pictures crime drama, Miami Vice, in cinemas July 28, 2006. Set in present-day Miami, players will go deep undercover as narcotic officers Sonny Crockett and Ricardo Tubbs in the rich, glamorous and decadent world of Miami Vice -- a place where badges don't count. Developed by UK-based Rebellion, Miami Vice The Game will be available exclusively for the PSPTM (PlayStation®Portable) system in July 2006. The development of the game comes through an agreement with Universal Studios Consumer Products Group.

    "By taking full advantage of the advanced technology on the PSP system, Miami Vice The Game will deliver action-packed missions and highly-detailed locations that capture the danger-filled lives of the film's main characters and immerse players in the authentic world of Miami Vice," said Cindy Cook, Chief Strategy and Marketing Officer for VU Games.

    In Miami Vice The Game, players follow a storyline set just before the events of the film. Gamers must build up the nefarious reputation necessary to infiltrate the seedy underbelly of South Beach, and ultimately bring down the organization of an "untouchable" South American drug lord. Gamers can also choose to play as either Crockett or Tubbs, or team up via wireless to play each mission cooperatively.

    Key game features include:


    THE MIAMI VICE EXPERIENCE – Play as undercover cops Crockett and Tubbs in the notorious world of Miami Vice -- the mansions, the money, and the mayhem -- set in present-day Miami

    DESIGNED EXCLUSIVELY FOR THE PSP SYSTEM – Experience cutting-edge motion capture, highly-detailed environments, and lighting effects inspired by the film created to maximize the technology of the PSP system

    COOPERATIVE PLAY – Play as partners with wireless action

    MORE THAN A STRAIGHT SHOOTER

    Drug Trading – Raise needed capital and build reputation by managing drug inventory

    Hacking – Unlock sensitive information (security codes, locations, etc.)

    Interactive Cutscene Encounters (ICE) – Continue to boost reputation through dramatic interactive cinematic encounters with powerful drug lords

    REPUTATION BUILDING DYNAMIC – Establish rep as a major player in the narcotics world through contraband trading, aggressively interacting with drug barons, and pursuing criminals with reckless abandon

    HIGH-POWERED ACTION MISSIONS – Armed with intelligence from informants and utilizing hacking skills, take on the enemy in varied locations with an impressive array of weapons

    BOAT GUNPLAY – Experience high-speed chases through Miami's treacherous waterways while engaging in boat-to-boat shootouts

    Miami Vice The Game will be available exclusively for the PSP system in July 2006 for a suggested retail price of £34.99, with a BBFC 18+ rating.for more information, please visit the game's official website at www.miamivicepsp.com. ...
    by Published on April 20th, 2006 06:40

    Source - PSP3D

    Homer has just released the final version of GeMP (GameBoy/GameBoy Color Emulator/Media Player for PSP), with sources and all for developers to improve on in the future.

    There are a ton of new features and fixes in v3.3, so long that we decided not to list them all in this news post. They're all listed inside the GeMP.doc file (the readme), which also includes important information on the homebrew itself and it's lifetime from start to finish.

    Download and Give Feedback Via Comments
    Thanks to PSP3D/Atomos for the news. ...
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