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    by Published on August 10th, 2005 23:08

    Microsoft is looking to squeeze a profit out of the gaming market with a new royalty program tied to the release of its next Xbox console.


    Only accessory makers that get Microsoft's blessing--by forking over a slice of their sales to the software maker--will be able to produce Xbox 360 gamepads, steering wheels, joysticks, and other controllers.

    In addition, to ensure that only authorized products connect to the new console, Microsoft is adding a security mechanism that will be available exclusively to those who sign a deal with the company. The Xbox 360 console, announced in May, is slated to go on sale this holiday season.

    The new royalty program could be part of Microsoft's goal of turning a profit with the Xbox 360, something the company was not able to do with the prior generation console, said IDC analyst Schelley Olhava.

    "Microsoft has made it very clear that it's all about profitability" with this generation of console, Olhava said. "Maybe this is a way they are looking to make additional revenue off of the Xbox [360]." But, she said, the move could also be intended as "a way to ensure quality products make it out the door," reasoning that makers willing to pony up a share of the proceeds would be the kind of companies that make more-reliable gear.

    Microsoft declined to comment on the royalty structure for the program or outline how it compares with the logo-only program for the original Xbox. "We want to make sure the customers are getting the best experience possible," a company representative told CNET News.com.

    According to a contract between Microsoft and Mad Catz Interactive, the software giant will get a share of the wholesale revenue generated by the accessory maker's Xbox 360 add-ons. An edited version of the contract was filed by Mad Catz as part of the company's annual report to the Securities and Exchange Commission. The edited document does not state the percentage cut that Microsoft will get from the accessory sales.

    The decision to seek royalties from console controllers is not unlike a move Apple Computer made earlier this year in which it sought to get as much as a 10 percent cut from iPod accessory makers that wanted to display Apple's "Made for iPod" logo. The move was referred to by some analysts as tantamount to a "tax" on the iPod economy.

    The Mad Catz agreement, which refers to the Xbox 360 console by its Xenon code name, also hints at the type of security that Microsoft may use to ensure that third parties work with it to produce Xbox 360 add-ons.

    "'Security Feature' means Microsoft's proprietary protocol used to validate authentic devices on the Xenon platform as implemented in a Xenon Chip or other implementation method designated by Microsoft in writing," according to the Mad Catz agreement.

    Programs that seek royalties from accessory makers are not unprecedented. Indeed, game console makers make most of their money off of similar royalties charged on sales of the game software that runs on their machines. Nintendo pioneered the "Seal of Quality" years ago as a way to nail down game-related revenue. But the moves from Apple and Microsoft appear aimed at expanding the concept.

    At the same time, the software maker's move carries some risk, Olhava said, noting that some of the appeal for third parties is the ability to offer controllers cheaper than the official Microsoft-branded accessories.

    "There could be less opportunities for third-party peripheral makers, just because the market opportunities may not be there, because they cannot bring out products that are priced low enough," Olhava said.

    It's unclear whether Microsoft's licensing plans will affect the market for third-party devices. The Microsoft representative would not say how the company expects the more stringent requirements to impact the market for third-party accessories.

    Companies that have made accessories in the past have not outlined any plans for the Xbox 360. A representative for Logitech declined to comment on the company's policies, but said, "We plan to have at least one product at launch."

    A Radica Games representative declined to comment, while representatives for Thrustmaster and Mad Catz did not return calls seeking comment.

    However, Mad Catz has said in regulatory filings that developing accessories for the new Xbox console is one of the company's "key initiatives" for the coming fiscal year.

    The Mad Catz license agreement also puts limits on the type of controllers that third parties can make. Most notably, the add-on products can only be of the corded variety, while Microsoft itself is supporting wireless controllers.

    In addition to the restrictions on wireless products, the Mad Catz contract excludes light guns, memory units, hard drives, and cheat cards. Licensed peripherals include gamepads, steering wheels, arcade sticks, flight sticks, and dance pads.

    Microsoft declined to say if others might be licensed to produce ...
    by Published on August 10th, 2005 23:03

    Publisher Rockstar Games has released a new patch for Grand Theft Auto San Andreas which disables and removes the controversial Hot Coffee minigame - preventing the hack that enabled it in the first place from functioning.

    "The Hot Coffee scenes were not intended to be part of the Grand Theft Auto: San Andreas experience," according to a statement from the firm, which recommends using the patch "if your copy of Grand Theft Auto: San Andreas for the PC has been altered by the unauthorised Hot Coffee download circulating on the Internet, or you wish to prevent your version from being so altered."

    It's something of an exercise in closing the stable door after the horse has bolted - Rockstar has already been forced to withdraw stock of the game in North America after the ESRB re-rated it as AO (Adults Only).

    The Hot Coffee minigame has also turned out to be accessible on Xbox and PS2 versions of the game.

    Here in the UK, however, the game has retained its original 18 rating, with the BBFC describing the Hot Coffee content as falling within the bounds of what is acceptable for an 18-rated title ...
    by Published on August 10th, 2005 23:00

    Nintendo has announced that three new games based on the hugely successful Pokemon franchise are in development for its new handheld, the Nintendo DS, according to reports in Japanese magazine, Comic Korokoro.

    The monster-catching franchise will gain Pokemon Torouze, Pokemon: Fushigi no Dungeon Blue and Pokemon Rangers, all of slightly different genres and to be released separately within the next 18 months.

    Puzzle based title, Pokemon Torouze (loose translation: Get Pokemon) is the closest to completion, with a Japanese release date of October 20th. The main story mode has players taking the role of Lucy Lightfoot, who has to save the pocket monsters from a malevolent organisation via puzzle battles.

    The objective is to erase falling puzzle pieces by vertically or horizontally matching the same kinds together. Each piece is shaped in the form of a Pokemon's face, with over 380 to collect by erasing them, to fill a specific quota given by the game. Both screens on the DS will be used to show the whole field of play.

    Dungeon role-playing title, Pokemon: Fushigi no Dungeon Blue (Pokemon: Mystery of Dungeon Blue), will be the next game to follow, released in Japan this winter. While there are few specific details, it is expected to be an RPG with randomly generated dungeon maps, akin to Chunsoft's popular Fushigi no Dungeon RPG series. A Game Boy Advance version, Pokemon: Fushigi no Dungeon Red, is also expected to launch around the same time.

    The final game revealed is Pokemon Rangers, an action RPG which has players assume control of the titular Ranger, fighting to protect nature and wildlife by using Pokemon. The title is planned to interact with other forthcoming DS games, Pokemon Diamond and Pearl, both of which will release just after Rangers, at an unspecified date next year. The action RPG is also said to have a connection to 2006's Pokemon movie and anime series in Japan.

    Pokemon Torouze, Pokemon: Fushigi no Dungeon Blue, and Pokemon Rangers all currently have no European or US release dates. ...
    by Published on August 10th, 2005 22:58

    If you’re an iPod hater there’s at least one country you can move to where the iPod ain’t king: South Korea. Not sure whether the Koreans are immune to Apple’s marketing or simply prefer to keep things in the family, but a new survey released by GfK Marketing Services Korea earlier today puts three homegrown manufacturers in the top three (ReignCom/iRiver came in first place with 31% marketshare, Samsung was 2nd with 14%, and Cowon was 3rd with 13%). And Apple? They came in 13th place after garnering a mere 1.8% of the market. ...
    by Published on August 10th, 2005 22:58

    If you’re an iPod hater there’s at least one country you can move to where the iPod ain’t king: South Korea. Not sure whether the Koreans are immune to Apple’s marketing or simply prefer to keep things in the family, but a new survey released by GfK Marketing Services Korea earlier today puts three homegrown manufacturers in the top three (ReignCom/iRiver came in first place with 31% marketshare, Samsung was 2nd with 14%, and Cowon was 3rd with 13%). And Apple? They came in 13th place after garnering a mere 1.8% of the market. ...
    by Published on August 10th, 2005 22:54

    A second collection of classic Sonic The Hedgehog games, with nine total games (and some secret games) which include Sonic CD, Sonic R, Sonic the Fighters and more. Also included is a Museum Mode of Sonic history.



    http://www.yesasia.com/?/info.php?pro...1&lsaid=219793 ...
    by Published on August 10th, 2005 22:48

    Based on the highly anticipated animated feature film from DreamWorks, Madagascar is the only game that lets players enter the world of four hilarious Central Park Zoo animals -- a personality-packed crew made up of a lion, zebra, giraffe and hippo. Players must master each animal's natural skills while adventuring through the exciting city of New York and the dangerous island of Madagascar, interacting with other animals and tackling obstacles and enemies in scenarios from the movie and beyond.



    http://www.yesasia.com/?/info.php?pro...0&lsaid=219793 ...
    by Published on August 10th, 2005 22:45

    News from Lik Sang

    After being slightly side-tracked since Monday, we had a bit of time today to prepare some pictorials of the Nintendo DS Red for your viewing pleasure. The latest flavor in Nintendo's expanding line-up arrived to stock last Friday and all preorders have been shipped out already. There is more of it in our warehouse and new orders are welcome for 169.90 US$, Free Shipping Worldwide included.





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    by Published on August 10th, 2005 22:22

    DC France have posted news of a CVS (beta probably unstable) release of ScummVM for the Dreamcast. more info and downloads here --> http://www.dc-france.com/ ...
    by Published on August 10th, 2005 22:10

    Infatile Paralyser have updated their multi format file viewer/player for the Nintendo DS, screenshots and downloads here --> http://nintendo-ds.dcemu.co.uk/moonshell.shtml ...
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