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    by Published on May 9th, 2010 20:56

    drkIIRaziel has released a new version of his awesome Open Source Dreamcast Emulator for Windows:

    r5 --Added PuruPuru input plugin (support for SDL joysticks) --Added structure and basic files for binaries ...
    by Published on May 9th, 2010 20:27

    News via http://dcemulation.org/?title=Main_Page

    In a post at Inside3D, Manoel "Fragger" Kasimir announced v2.0 of Makaqu (aka nxMakaqu), his enhanced multi-platform Quake engine:


    Quote:
    I'm working on Makaqu, aiming for a 2.0 release.

    Here's the to-do list so far, from the top of my head:

    General stability and mod compatibility improvements.
    Get the hardware renderer working.
    Finish improving the controller support in Windows.
    Proper implementation of Fightoon's features.
    Alpha blending for BSP models.
    Automatic generation of blendmaps.
    16/32 bit color software rendering.
    8-bit colored lighting in software.
    16/32 bit colored lighting in software and hardware.
    Brown/custom colored tinting of the menu background.
    Better support for multiple resolutions (HUD/menu/console scaling, custom screen aspect, etc.).
    Port to flash.
    Port to Linux.
    Port to DOS.

    And the wish list:

    Hardware rendering on the Dreamcast.
    Support for the Dreamcast lightgun.
    BSP texture dithering on the software renderer.
    WAV/MP3/OGG/FLAC/ADX streaming and CDDA replacement.
    QuakeWorld support.
    Port to Mac.
    Port to Wii.
    Port to Nintendo DS.
    Port to PSP.

    Work in progress:

    Dreamcast controller's analog stick bugfix (untested).

    Current changelog:

    reckless' depth sorting of entities (from http://forums.inside3d.com/viewtopic.php?p=22096#22096 ).
    SV_TouchLinks fix ( from http://forums.inside3d.com/viewtopic.php?p=23999#23999 ).
    ...
    by Published on May 9th, 2010 19:48



    The Lavalit Team have released a new build of Openbor for the Dreamcast, Dingoo, PSP, Gp2x, Wii and Wiz.

    OpenBOR is a continuation of Beats Of Rage originally created by the wonderful
    folks over at http://www.senileteam.com


    History
    ----------------------
    As fans of the 'Streets of Rage' series that originally appeared on the SEGA
    megadrive/genesis, we always wanted to see streets of rage 4. But the waiting
    proved futile, and streets of rage 4 never came. That's why we tried to correct
    this mistake and fill the void by making the ultimate tribute to Streets of Rage:
    Beats of Rage!!


    Development
    ----------------------
    Beats of Rage was created by Senile Team. However, the character sprites and
    some parts of the backgrounds are taken from 'the King of Fighters' games by
    SNK Playmore. Therefore special thanks go out to SNK Playmore and SEGA who
    unknowingly helped in creating this game.

    Beats of Rage and OpenBOR are a free, fully functional game, which includes
    music, and features six playable levels plus a bonus level. It is available
    for many systems

    Whats New

    Author: sumolx

    Log message:
    Final update to ramlib for all currently support platforms.
    Without rewritting scriptlib... access to ramlib will return KByte values instead of Bytes. ...
    by Published on May 9th, 2010 19:48



    The Lavalit Team have released a new build of Openbor for the Dreamcast, Dingoo, PSP, Gp2x, Wii and Wiz.

    OpenBOR is a continuation of Beats Of Rage originally created by the wonderful
    folks over at http://www.senileteam.com


    History
    ----------------------
    As fans of the 'Streets of Rage' series that originally appeared on the SEGA
    megadrive/genesis, we always wanted to see streets of rage 4. But the waiting
    proved futile, and streets of rage 4 never came. That's why we tried to correct
    this mistake and fill the void by making the ultimate tribute to Streets of Rage:
    Beats of Rage!!


    Development
    ----------------------
    Beats of Rage was created by Senile Team. However, the character sprites and
    some parts of the backgrounds are taken from 'the King of Fighters' games by
    SNK Playmore. Therefore special thanks go out to SNK Playmore and SEGA who
    unknowingly helped in creating this game.

    Beats of Rage and OpenBOR are a free, fully functional game, which includes
    music, and features six playable levels plus a bonus level. It is available
    for many systems

    Whats New

    Author: sumolx

    Log message:
    Final update to ramlib for all currently support platforms.
    Without rewritting scriptlib... access to ramlib will return KByte values instead of Bytes. ...
    by Published on May 9th, 2010 19:48



    The Lavalit Team have released a new build of Openbor for the Dreamcast, Dingoo, PSP, Gp2x, Wii and Wiz.

    OpenBOR is a continuation of Beats Of Rage originally created by the wonderful
    folks over at http://www.senileteam.com


    History
    ----------------------
    As fans of the 'Streets of Rage' series that originally appeared on the SEGA
    megadrive/genesis, we always wanted to see streets of rage 4. But the waiting
    proved futile, and streets of rage 4 never came. That's why we tried to correct
    this mistake and fill the void by making the ultimate tribute to Streets of Rage:
    Beats of Rage!!


    Development
    ----------------------
    Beats of Rage was created by Senile Team. However, the character sprites and
    some parts of the backgrounds are taken from 'the King of Fighters' games by
    SNK Playmore. Therefore special thanks go out to SNK Playmore and SEGA who
    unknowingly helped in creating this game.

    Beats of Rage and OpenBOR are a free, fully functional game, which includes
    music, and features six playable levels plus a bonus level. It is available
    for many systems

    Whats New

    Author: sumolx

    Log message:
    Final update to ramlib for all currently support platforms.
    Without rewritting scriptlib... access to ramlib will return KByte values instead of Bytes. ...
    by Published on May 9th, 2010 19:48



    The Lavalit Team have released a new build of Openbor for the Dreamcast, Dingoo, PSP, Gp2x, Wii and Wiz.

    OpenBOR is a continuation of Beats Of Rage originally created by the wonderful
    folks over at http://www.senileteam.com


    History
    ----------------------
    As fans of the 'Streets of Rage' series that originally appeared on the SEGA
    megadrive/genesis, we always wanted to see streets of rage 4. But the waiting
    proved futile, and streets of rage 4 never came. That's why we tried to correct
    this mistake and fill the void by making the ultimate tribute to Streets of Rage:
    Beats of Rage!!


    Development
    ----------------------
    Beats of Rage was created by Senile Team. However, the character sprites and
    some parts of the backgrounds are taken from 'the King of Fighters' games by
    SNK Playmore. Therefore special thanks go out to SNK Playmore and SEGA who
    unknowingly helped in creating this game.

    Beats of Rage and OpenBOR are a free, fully functional game, which includes
    music, and features six playable levels plus a bonus level. It is available
    for many systems

    Whats New

    Author: sumolx

    Log message:
    Final update to ramlib for all currently support platforms.
    Without rewritting scriptlib... access to ramlib will return KByte values instead of Bytes. ...
    by Published on May 9th, 2010 19:48



    The Lavalit Team have released a new build of Openbor for the Dreamcast, Dingoo, PSP, Gp2x, Wii and Wiz.

    OpenBOR is a continuation of Beats Of Rage originally created by the wonderful
    folks over at http://www.senileteam.com


    History
    ----------------------
    As fans of the 'Streets of Rage' series that originally appeared on the SEGA
    megadrive/genesis, we always wanted to see streets of rage 4. But the waiting
    proved futile, and streets of rage 4 never came. That's why we tried to correct
    this mistake and fill the void by making the ultimate tribute to Streets of Rage:
    Beats of Rage!!


    Development
    ----------------------
    Beats of Rage was created by Senile Team. However, the character sprites and
    some parts of the backgrounds are taken from 'the King of Fighters' games by
    SNK Playmore. Therefore special thanks go out to SNK Playmore and SEGA who
    unknowingly helped in creating this game.

    Beats of Rage and OpenBOR are a free, fully functional game, which includes
    music, and features six playable levels plus a bonus level. It is available
    for many systems

    Whats New

    Author: sumolx

    Log message:
    Final update to ramlib for all currently support platforms.
    Without rewritting scriptlib... access to ramlib will return KByte values instead of Bytes. ...
    by Published on May 9th, 2010 19:20

    Nintendo boss Satoru Iwata has revealed that the new Nintendo 3DS - its next handheld, capable of displaying 3D without the need for glasses - will feature the ability to deactivate the 3D effect.

    Speaking in Tokyo recently, via Forbes, Iwata said Nintendo is aware of concerns over the affects of 3D screens on children's eyesight.

    Acknowledging this, the Nintendo president said it would be easy for users to deactivate the 3D mode, giving you the choice of playing games for the new console in either 2D or 3D.

    UK industry sources told CVG that the platform holder is readying an October launch for the system - which Nintendo promises to reveal in full at E3 next month.

    Nintendo announced the 3DS back in March, confirming only its ability to display 3D without glasses, and saying it would be out before March 2011.

    http://www.computerandvideogames.com...VG-General-RSS ...
    by Published on May 9th, 2010 19:18

    New footage from Sonic The Hedgehog 4: Episode 1 has leaked onto YouTube, and you can check it out below.

    The video shows Mad Gear Zone - Act 2 in full. The music itself rewards a play through.

    It also shows off the rather splendid prospect of Super Sonic in its later stages.

    Sega's 2D episodic title is due for release on PSN, WiiWare and XBLA this summer.

    http://www.computerandvideogames.com...VG-General-RSS ...
    by Published on May 9th, 2010 17:33

    Two more class-action lawsuits were brought against Sony Computer Entertainment over the removal of Other OS from the Playstation 3. Both of the new lawsuits, much like the earlier lawsuit, were filed in the United States District Court for the northern district of California.

    The first of the two lawsuits, filed on April 30, 2010 on behalf of Jason Baker, Sean Bosquett, Frank Bachman, Paul Graham, and Paul VanNatta carries the following allegations against Sony: Breach of Contract, Breach of the Covenant of Good Faith and Fair Dealing, violation of California's Unfair Competition Law, as well as violation of California's Consumers Legal Remedies Act (the two California laws are relevant because SCEA's headquarters are within the Northern District of California). This suit asks for the award of damages to all members of the class (PS3 purchasers from 2006 through March 27, 2010, excluding those associated directly with Sony), restitution of moneys paid as well as disgorgement of all profits unjustly retained by Sony, injunctive relief, attorney's fees, and any other further relief deemed appropriate by the court. The Plaintiffs in this case have demanded a Jury Trial.

    The second case, filed on May 5th, 2010 on behalf of Todd Densmore and Antal Herz alleges the following: Breach of Contract, Breach of the Implied Covenant of Good Faith and Fair Dealing, Trespass to Chattels, Unjust Enrichment, violation of California's Consumers Legal Remedies Act, violation of the Federal Computer Fraud and Abuse Act, violation of California's False Advertising Law and violation of California's Unfair Competition Law. This lawsuit asks for an order awarding injunctive and declaratory relief, restitution and/or disgorgement, damages with interest at the maximum rate allowable by law, attorney's fees, and any other relief deemed appropriate by the court. Once again, the Plaintiffs in this suit have demanded a trial by jury.

    Both of these suits are interesting in the fact that they allege that Sony committed fraud in the removal of Other OS, which could imply treble damages that are much more than any actual damages incurred. It could be interesting to see how Sony deals with three lawsuits all alleging different misconduct on the part of Sony in regard to the removal of Other OS, and if any of these will be settled out of court (as seems to be the case with the majority of class action lawsuits).

    Personally, I'd be happy if they were to just reinstate the feature and sign an affidavit to never attempt to remove it again.

    Source: IGN (actual legal filings are linked to from there, and they're somewhat interesting to read, if you can wade through the legalese) ...
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