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  • DCEmu Featured News Articles

    by Published on March 10th, 2010 18:34

    via MCV


    There’s more than enough evidence to suggest that Apple can rightly lay claim to be the fourth platform holder of the modern video games market – but Nintendo has dismissed the idea that Apple’s gain is its loss.

    “There's been no data to suggest an encroachment on our business,” Nintendo’s American president Reggie Fils-Aime told Forbes.

    “The iPhone has been out on the marketplace for just a couple of years. In the last two years we've set two records on our DS business, last year selling over 11.2m units. So there's been no evidence that we've lost any business to that competitor.”
    Reggie did concede, however, that Apple’s rise has at least won it the honour of being named a true competitor in the sector.

    “On the other hand, we recognise that consumers have a limited amount of entertainment time, and anything that takes entertainment time away from the Nintendo DS, DSi and Wii is a competitor. And so from that standpoint, we need to build experiences that are compelling and sticky, and that consumers can get excited about. That's our challenge.”
    ...
    by Published on March 10th, 2010 18:23

    via Computer and Video Games


    It's tenuous, but a fumbled Google translation of a Japanese report on stereoscopic 3D tech has led to reports that Sony could release its planned 3D update for PS3 on June 10.

    Slapping AV Watch's report through Google translate brings up the sentence: "'LX900 Sun June 10, according to the release, PlayStation 3 and update, 3D stereoscopic gaming titles to launch' he said."

    The "translation", to be fair, might as well be in Spanish, but it has a date and the words 'PS3 update' in the same sentence, so let's call it speculation-worthy - unless there are any Japanese-speaking CVG readers out there who'd be so kind as to translate it to actual English in the comments field below...

    Sony has confirmed plans to release a 3D firmware update around the same time that the first 3D TVs are due to arrive - which is this summer. ...
    by Published on March 10th, 2010 18:18

    via MCV


    Three million units of Final Fantasy XIII were sold into retail in the US and PAL territories, Square Enix has announced.

    The title launched in Europe and North America yesterday, with launch events held in London, San Francisco and Paris. The game is already being tipped as being the biggest release of Q1.

    The US and European performance means that the worldwide shipment figure for Final Fantasy XIII has now reached five million, the game launched in Japan during December last year,

    96 million copies of Final Fantasy has now been shipped into retail worldwide since the franchise began life in 1987. ...
    by Published on March 10th, 2010 18:18

    via MCV


    Three million units of Final Fantasy XIII were sold into retail in the US and PAL territories, Square Enix has announced.

    The title launched in Europe and North America yesterday, with launch events held in London, San Francisco and Paris. The game is already being tipped as being the biggest release of Q1.

    The US and European performance means that the worldwide shipment figure for Final Fantasy XIII has now reached five million, the game launched in Japan during December last year,

    96 million copies of Final Fantasy has now been shipped into retail worldwide since the franchise began life in 1987. ...
    by Published on March 10th, 2010 18:14

    via Eurogamer


    Infinity Ward has announced that the first map pack for Modern Warfare 2 will be released for Xbox 360 on 30th March.

    Writing on Twitter, IW's Robert Bowling added that PC and PS3 would receive the DLC at a later date.

    Microsoft has previously told Eurogamer that the first two map packs would be exclusive to Xbox Live for 30 days.

    There's no word on the contents of this month's offering, but Activision has whacked up a comedy website to go with the announcement.

    Yesterday Bowling said that MW2 had been played online by 25 million people. ...
    by Published on March 10th, 2010 18:10

    via MCV


    Two new revisions to Sony’s PS3 that are expected to hit the market in March will offer a surprise new feature – less weight.

    Andriasang reports that the new SKUs will weight exactly 3kg – 200g lighter than the current PS3 Slim’s 3.2kg. The new models will sport the serial numbers CECH-2000A and CECH-2100A.

    Hardware revisions are common and the weight reduction likely stems from one or two internal component changes.

    In the name of science, MCV can confirm that 200g is exactly the same weight as 200 paper clips or 200 one dollar notes. ...
    by Published on March 10th, 2010 15:50

    Natal and Playstation Arc may not be released yet but that hasnt stopped Blazepro releasing its own 3D Motion Controller for the PS3/Xbox 360/PC, heres more details and screens etc:

    The main feature of the Remote is its motion sensing capability, which allows the user to interact with and manipulate items on screen via gesture recognition and pointing through the use of accelerometer and optical sensor technology.



    It doesnt need any driver. Plug in to your consoles and play. It supports PS3, xBox360, MAC and Windows



    The receiver just looks like a USB stick. It uses 2.4GHz digital connection



    All the buttons and the keypad are similar to wii remote



    You can initiate steering control into Joypad mode, It has a fire turbo button.



    Insert controller to a wheel and use as a racing wheel.

    Features
    Latest Dynamic Desgin
    3D motion sensor, Wireless Connection
    Plug and play
    Support MS Windows, MAC, Xbox 360 and PS3
    Turbo fire button

    Its motion sensing capability, which allows the user to interact with and manipulate items on screen via gesture recognition and pointing through the use of accelerometer and optical sensor technology. Another feature is its expandability through the use of attachments.

    On sale at SuperUfo.com for $58 ...
    by Published on March 10th, 2010 14:42

    EvilDragon just posted this on the official Pandora Blog:

    Long time no blog post - and a lot has happened, really!


    First, let's start with some OS development.
    The OS is getting better and better. We will probably add another minimal menu, similar to gmenu2x with no fancy effects and graphics but PND-Support.
    This is for all the purists of you.


    Also, notaz and DJWillis are slowly stepping forward in getting WiFi working.
    While it's not perfect, the packet loss is decreasing and things are getting better.
    It might still be a long way (or it might be finished soon, you never know with such things), but it's improving.


    I also successfully managed to setup a Bluetooth PAN connection to my mobile phone. I got an IP address via DHCP, I got DNS resolving and I could ping the phone.
    Pinging websites outside of the phone didn't work yet, but that might be my mobile phone (custom cooked ROM, never tried Bluetooth PAN before).
    As I did use the terminal to set that up (it only takes a few lines to do so), the next step is including this into the Network Manager.


    Next let's go on to the Mass Production:
    As most of you already know, we moved the assembly from US to UK - we'll do it ourselves!
    This is because the company in US finally gave us a price for doing this - a ridiculous high price.
    The boards will still be populated there, but we will assemble the units ourselves. Craig is currently setting up the village hall to turn into a proper place to do this, including buying everything needed (ESD stuff, etc.)


    Our current roadmap is like this:
    (note: It still depends on the case production and on the board production. This is based on the dates they did tell us - but as we already experienced a few times, we are a small client for them and therefore have low priority... let's hope they keep their dates this time!)


    March 18th: Production of 1000 cases is finished and will be shipped to UK.
    March 22nd: 1000 cases will arrive in UK and will be inspected. If all is well, the next 3000 will go into production.
    March 22th - March 26th: 500 populated and tested boards and all parts will be shipped to UK.
    Approx. April 1st: Assembly will start.


    Yep, another promise broken - whereas the company in Texas told us they can test 1000 boards a week before, it's now down to 500 boards a week.
    At least they kept their shipping dates for all the prototypes and testing boards so far, so March 22th - March 26th should hopefully be fine.


    Some parts already started to arrive in UK, e.g. the PSUs are there.


    We decided to start on April 1st to have a small bufferzone for the stuff to arrive.
    It doesn't make much sense if we all sit around in the village hall without having any parts to build together


    The complete assembly process will be broadcasted live via Webcam. That will be fun!


    BTW:
    The Pandora stirred up a lot of interest in Germany currently.
    I've been at the CeBIT in Germany doing a presentation about the OpenSource gaming handhelds and of course the Pandora.
    It was crowded.
    Thanks to Radio Tux, you can listen to the presentation.
    You can also download the PDF I used for it here.


    They also did another interview here.


    And if anybody wants to watch it, we've got the full thing available as video on Youtube here.


    Beware, it's all in German!


    After the presentation, a lot of guys (some from the community as well) could get their hands on the Pandora and play with it.
    They all loved how well the controls and the keyboard work. Looks like our design is working well


    That's it for today - hopefully we have good news within the next two weeks!

    http://www.open-pandora.org/index.ph...emid=2&lang=en ...
    by Published on March 10th, 2010 14:37

    Newly released over at http://www.romhacking.net/forum/inde...pic,10469.html

    From the same creator of “The Missing Stars” hack, this tool imports a Wavefront .obj file as the level mesh of any level in Super Mario 64.

    Features:

    Replace any of the original levels
    Select available Object Banks
    Map textures to specific collision types
    Set “weather” effects (lava, snow, etc)
    Set global terrain types (slide, sand, snow)
    Set background graphics
    User-friendly interface with save/load settings feature
    Textures with alpha are still not properly supported, but will be so in further updates. For best results, use 32×32 textures, other texture sizes might be mapped incorrectly. ...
    by Published on March 10th, 2010 14:30

    Newly released today:



    Battle spirits, the orthodox trading card game is transformed into a fantasy RPG. Collect cards and customize your player character's power, there are more than 400 cards and 200 types of weapons, make a dream combination and take them all down.

    The game takes place in a dimension the wanderer Roro wrote in his book. That place consists of six worlds, red, blue, white yellow, green and purple. Each of them are in a different crisis, as a true hero, you have to conquer all of them.

    Get a few friends together to battle powerful enemies, customize the team and get the right weapons. A total of three people can play together, make sure that you utilize everybody's power.

    http://www.play-asia.com/SOap-23-83-...j-70-3p71.html ...
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