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    by Published on December 17th, 2012 21:45
    1. Categories:
    2. Raspberry Pi
    Article Preview


    Along with the growing popularity of the Raspberry Pi, we’ve also seen a related uptick in MAME arcade cabinet builds. Putting this $35 computer in an arcade cabinet makes a lot of sense, but connecting it to one of the monitors found in old arcade cabinets is a bit of a pain. Luckily, [Celso] figured out how to connect a Raspi to one of these 15kHz RGB monitors, making for a much more accurate emulation of old arcade classics.
    The Raspi only has two video outputs – an HDMI port and an RCA composite jack. The old arcade CRTs have an RGB input, so directly connecting a Raspi to one of these CRTs is a no-go.
    The solution comes from two converters: one to convert the HDMI output to VGA, and another video downscaler that takes the 31kHz VGA signal and translates it into a 15kHz RGB signal. [Celso] settled on the GBS-8100 video converter, a rather uncommon piece of kit that can fortunately be found on a few Chinese eBay auctions.
    After connecting the old arcade cabinet power supply to the Pi, hooking up an audio amp, and converting the controls to USB, [Celso] has a very accurate MAME machine.

    http://hackaday.com/2012/12/17/using...-raspberry-pi/ ...
    by Published on December 17th, 2012 21:32
    1. Categories:
    2. DCEmu

    UK retailers sold 2,075,634 games last week, generating over £50m in revenue.
    Sales have been steadily rising throughout December as Christmas approaches, and last week sales were driven bysignificant price reductions on games such as Medal of Honor, Halo, Hitman, Need for Speed and more. Unit sales rose 11 per cent week-on-week, and Call of Duty: Black Ops II remains the top seller.
    It's a good figure, certainly, but Christmas has been slower than anticipated overall. And for the entire year so far, games retail is still 28.3 per cent down over 2011.
    Next weekend is the last one before Christmas and is expected to be a big one for the entire retail market. MCV will bring you the market data plus news of the all-important Christmas No.1.

    http://www.mcvuk.com/news/read/over-...t-week/0108317
    ...
    by Published on December 17th, 2012 21:27
    1. Categories:
    2. DCEmu
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    Call Of Duty: Black Ops II spends a fifth consecutive week at number one in the UK all-formats software chart, matching Lego Batman 2′s run at the top earlier in the year.Hitman Absolution takes the second spot, climbing four places from number six last week as a result of a price promotion while FIFA 13 sits tight at number three for the sixth week in a row. Just Dance 4 remains static, too, keeping hold of position four while Far Cry 3 slips three places to number five – in the process knocking Assassin’s Creed III to six.Thereafter, the top ten is unchanged from last week.01. Call Of Duty: Black Ops II (Activision)
    02. Hitman Absolution (Square Enix)
    03. FIFA 13 (EA Sports)
    04. Just Dance 4 (Ubisoft)
    05. Far Cry 3 (Ubisoft)
    06. Assassin’s Creed III (Ubisoft)
    07. Halo 4 (Microsoft)
    08. Need For Speed Most Wanted (EA)
    09. Lego The Lord Of The Rings (Warner Bros)
    10. WWE 13 (THQ)

    http://www.edge-online.com/news/call...week-in-a-row/
    ...
    by Published on December 17th, 2012 21:06
    1. Categories:
    2. Apple iPad

    A new report from DisplaySearch indicates that Apple is aiming to reach total iPad shipments of 100 million by next year.
    Apple’s new iPad was initially intended to replace the iPad 2, but on-going strong sales have led to panel manufacturers downscaling new iPad panel production while maintaining production of iPad 2 panels. The report suggests Samsung, LG Display, Sharp and Innolux will ship 23 million iPad 2 XGA panels, and 47 million new iPad QXGA panels.
    “Panels for iPads are known to be hard to make, not only because of the high resolution and low power consumption requirements, but also because the wide viewing angle and high colour saturation specifications require additional photomask steps in the manufacturing process,” said DisplaySearch’s David Hsieh on the company’s blog.
    “In 2013, it is likely that Apple will adjust its product portfolio to meet the strong demand for the iPad mini. We believe that Apple is targeting total iPad shipments of 100 million in 2013, half accounted for by the iPad mini, and 40 million new iPad and 10 million iPad 2, as production continues at least until the middle of 2013.”
    Apple came in for criticism earlier this year following the launch of the iPad mini, as many deemed its $329 price as too expensive for a 7-inch tablet PC.
    However, despite such criticisms, the iPad Mini was recently voted one of the hottest consumer products of 2012 in Japan, while Apple is asking panel makers to ship over 12 million in Q4 2012 to meet such high demand.

    http://www.pcr-online.biz/news/read/...in-2013/029823
    ...
    by Published on December 16th, 2012 20:45
    1. Categories:
    2. Xbox News
    Article Preview

    Bill Gates was preparing to walk out on stage to deliver his much-anticipated keynote at the Tokyo Game Show on Friday 30th March 2001. The Makuhari Exhibition Hall was packed with a 4000-strong audience. Executives from all the major Japanese game publishers were there: Capcom, Square, Tecmo, Sega, Namco, the lot. Press had gathered from all over the world, and they were all there to see one thing: the Xbox.Backstage, Gates turned to Kevin Bachus, at the time Xbox director of third party relations and the man charged with getting all those Japanese executives out there in the audience to make games for Microsoft's new console. “Here, hold this,” Gates said, pulling out his wallet. “I don't like having anything in my pocket when I'm talking.”Suddenly, Bachus was holding the wallet of the richest man in the world. It felt thin, as if only a credit card and a driver's license were inside. “I was terrified to even open it,” he remembers over a decade later. “But of course that's all you need when you're a billionaire right?”Gates' star turn at the Tokyo Game Show was supposed to show the Japanese game industry that Microsoft was serious about getting into the console business. Gates, one of the most famous people in the world, one of the most respected businessmen ever, had taken the time to make sure Japan felt important.But all didn't go according to plan.Bill Gates on stage with Sega executives announcing its 11 game deal for Xbox at TGS Spring 2001.

    Gates spoke eloquently about the importance of the Japanese game industry, of his reverence of Isao Okawa, the former president of Sega who had died two weeks before the show after a battle with cancer. Okawa was a "great man who accomplished many things" Gates said. The Japanese, wearing headsets pumping out frantic translations, listened intently and respectfully, as the Japanese do. But when Gates started talking about the Xbox his keynote turned from insightful industry analysis into a sales pitch.Gates announced Sega would design eleven games for the Xbox, including Panzer Dragoon, Jet Grind Radio Future, Sega GT 2 and Gun Valkyrie. He announced the Xbox controller S, a slightly smaller version of the reviled controller that would come with US and European launch units, with the buttons positioned to best accommodate styles of gameplay popular in Japan. And he announced Microsoft's Xbox Japan division, run by former Sony game development chief Toshiyuki Miyata, set up to make Japanese games for Xbox to appeal to Japanese gamers and to sign Japanese games made by Japanese publishers.Miyata previewed Xbox games with videos and demos - Azurik: Rise of Perathia, Amped: Freestyle Snowboarding, NFL Fever 2002 and Halo, which would all launch in Japan. Konami's Air Force Delta 2 and Tecmo's recently confirmed Dead or Alive 3 were shown to highlight the support from Japanese publishers. Gates spoke of the console's 8GB hard drive, saying, "people still underestimate the difference it will make”."In the Japanese market feedback is naturally different from the United States," Gates said. How right he was.

    http://www.eurogamer.net/articles/20...ailed-in-japan
    ...
    by Published on December 16th, 2012 20:36
    1. Categories:
    2. PS3 News
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    Sony has announced a 'Play Days' sale which introduces discounts of up to 60 per cent on PlayStation accessories.
    The sale starts on Sunday, December 16, and runs through to January 12 at participating retailers across the US, including Amazon, Best Buy, Target, Walmart and GameStop.Here's the full list of discounts:
    Media Blu-Ray Disc Remote Control - (was $24.99, now $19.99)
    Bluetooth Headset - (was $39.99, now $29.99)
    HDMI Cables 6.5ft - (was $29.99, now $19.99)
    Wireless Headset - (was $99.99, now $79.99)
    PULSE wireless stereo headset - Elite Edition - (was $149.99, now $129.99)
    DualShock 3 Wireless Controller - (was $54.99, now $39.99)
    DualShock 3 Charging Station - (was $29.99, now $19.99)
    PS Move Charging Station - (was $29.99, now $19.99)
    PS Move Motion Controller - (was $49.99, now $29.99)
    PS Move Essentials Kit - (was $69.99, now $49.99)
    PS Move Navigation Controller - (was $29.99, now $19.99)
    PS Move Sharp Shooter - (was $39.99, now $14.99)
    New Owner's Kit - (was $69.99, now $49.99)

    http://www.computerandvideogames.com...n-peripherals/
    ...
    by Published on December 16th, 2012 20:21
    1. Categories:
    2. DCEmu

    Think this year’s Xmas No.1 in games will be Call of Duty or FIFA? It is more likely to be Angry Birds or Minecraft.
    Xbox Live, Steam, iOS, PSN and the rest are expecting a surge in downloads on December 25th, as gamers receive consoles, tablets, PCs and points cards as gifts.
    According to research firm Kantar Worldpanel, the two weeks ending January 1st will account for almost seven per cent of all games downloaded across mobile, tablet, console and PC this year.
    “Christmas Day is huge,” said Ed Rumley, the COO of EA’s mobile publishing business Chillingo. “But that’s not surprising when you consider the number of people getting Kindle Fires and iPad Minis. There is all this incredible hardware on the market now at very affordable prices.
    “In fact, January is our biggest month. Because that is the period when the iTunes gift cards are getting converted into spend.”
    Green Man Gaming boss Paul Sulyok added: “We anticipate the Christmas to New Year period will account for over 60 per cent of our December revenue.”
    Digital music and movies also sees a surge in activity over the festive months.
    “With the Christmas holidays, we do see an increase in Xbox Live activity but it’s not just games,” said Xbox Live UK product manager Pav Bhardwaj.
    “Entertainment consumption on Live has increased 140 per cent year-on-year globally. With the number of apps growing, and a host of DLC due this month including Halo 4, Skyrim and Nike+, there will be something for everyone on Xbox this holiday.”

    http://www.mcvuk.com/news/read/digit...s-no-1/0108222
    ...
    by Published on December 16th, 2012 20:19
    1. Categories:
    2. DCEmu
    Article Preview

    End of year lists are ten a penny. Top 20 this. Best 5 that. This is the only list you need.
    With 2012 such a transformative year for games Michael French, Chris Dring, Ben Parfitt and James Batchelor pick the seven games that exemplify the biggest changes in the market...




    Borderlands 2 and the so-called death of retail

    Is retail dying? It’s difficult to ignore the hard facts and figures. Sales of physical video games are almost 30 per cent down this year. GAME had to close half of its stores. Big brands such as Halo and Call of Duty failed to match their predecessors at Day One. Even new hardware Wii U and Vita were greeted with indifference from some.
    The reasons for these difficulties have been discussed at length in MCV this year; the rise of the digital games market, the on-going economic storm, the end of the console cycle.
    But if you were to focus on the handful of games that managed to buck the trend you can see that in fact the retail market isn’t necessarily dying. It’s just lacking content, imagination… and risk.
    Borderlands 2 is a shining example. The game was the sequel to the moderately successful 2009 shooter that, at the time, was quite unlike anything we’ve seen before, with its mix of RPG and shooting gameplay with cel-shaded visuals.
    2K Games backed the sequel with a big marketing campaign, developer Gearbox delivered on the quality, and fans flocked to the stores. It may be a cel-shaded shooting/RPG hybrid – a pitch that won’t excite many publishers – but it is this year’s fifth fastest selling game.
    There are other examples of retail’s still significant power, too. FIFA 13 comfortably outmatched the sales performance of its predecessors, and remains one of the highest rated sports games on Metacritic. Mass Effect 3 beat its forebears despite not being stocked in GAME. Meanwhile Assassin’s Creed III’s debut was a personal sales best for Ubisoft. And one of the very few core new IPs that anyone dared to release this year, Bethesda’s excellent Dishonored, also beat its sales expectations.
    These games were backed with marketing and were excellent in quality, and as a result they sold admirably. The titles this year that disappointed (such as Resident Evil 6 and Medal of Honor: Warfighter for instance) either lacked publisher backing or received mixed reviews.
    There’s no denying that video games stores had a difficult 2012. Yet there is clear evidence that the High Street can still be a great place to sell video games in 2013, if the support and quality is right.
    And with some fantastic looking big-budget boxed games due next year – such as BioShock, GTA, The Last of Us and Watch Dogs – there’s reasons to believe that next year may not be quite so depressing. CD

    Double Fine Adventure and the rise of Kickstarter

    One of the year’s most defining games doesn’t actually exist yet.
    No one will have missed the insatiable rise of games funded via Kickstarter this year. The crowdfunding site has drawn an indelible line under the crucial issue of funding for games, allowing gamers, fans and the media to promote and fund worthy projects.
    Double Fine’s new title codenamed ‘Reds’ was the watershed moment, raising $3.3m. The San Francisco studio, headed by famed games designer Tim Schafer, used the service to fund its next adventure title – a genre publishers have lost interest in.
    The fan-backed model wasn’t new in 2012, but Double Fine passing its multi-million milestone pushed it into mainstream recognition.
    The success of this defined launch strategies for many indies. Kickstarter boomed in Double Fine’s wake, with many using it to get their off-beat projects started. Seven of Kickstarter’s biggest projects ever were from games funds raised this year including launches by InXile (its Wasteland sequel raised $2.9m), Oculus Rift (3D games headset, $2.4m), Obsidian’s Project Eternity ($3.9m) and Ouya (the Android games console, $8.5m).
    Kickstarter even launched a UK arm so projects could be launched in Pounds Sterling. Famed designers like Peter Molyneux and David Braben plus a wave of up-and-coming Brit indies leapt at the chance to make dreams (such as Braben’s Elite sequel) a reality.
    Crowdfunding, however, is not a magic bullet. And its long-term power is still to be proven. Backing a title can be interpreted as either seed funding cash that you’ll never see back or pre-ordering. Smaller, underexposed indies have grumbled when heavyweights like Schafer and Braben – already rich through their previous projects – have opted to take gamers’ cash rather than bankroll their own games.
    Plus: none of those high-profile projects have emerged yet. Crowdfunding is a powerful marketing tool, giving a chance to games that wouldn’t have appeared through traditional means, yet it’s no guarantee of actual delivery.
    Even Double Fine, which first promised a completed game within 2012, pushed launch to mid-2013. The money is being spent on building a game engine first.
    So, one of 2012’s most defining games doesn’t actually exist yet. But its influence is undeniable.MF
    Nintendo Land and the arrival of new hardware

    It's the one issue the industry seems to have a consensus on: we need new console hardware.
    This generation ...
    by Published on December 16th, 2012 20:15
    1. Categories:
    2. PC News

    Valve has revealed Steam's top selling products chart for the past week, which features a couple of familiar faces atop the list.
    For the second week running, Far Cry 3 and Call of Duty: Black Ops II have finished first and second respectively. After that, it gets a bit more interesting thanks to special discounts and a new release.
    The Crysis series obviously had itself a franchise sale this weekend (still going on), with the Crysis Collection reaching the third spot and Crysis 2 hitting seventh place.
    Published indie (perhaps an oxymoron?) shooter Ace of Spades makes a strong first impression, debuting in fifth.

    1. Far Cry 3
    2. Call of Duty: Black Ops II
    3. Crysis Collection
    4. Street Fighter X Tekken
    5. Ace of Spades
    6. Counter-Strike: Global Offensive
    7. Crysis 2 Maximum Edition
    8. Don't Starve
    9. ArmA II: Combined Operations
    10. Borderlands 2

    http://www.mcvuk.com/news/read/steam...r-9-15/0108298 ...
    by Published on December 15th, 2012 23:26
    1. Categories:
    2. Wii U News
    Article Preview

    Wii U’s principal innovation, the GamePad controller, manages to meet both accessible and social design goals. It has a friendly, unintimidating design, and although it seems to have been designed for a child, Nintendo clearly also had older gamers in mind. With approximately one billion touchscreen smartphones and tablets already in use, it builds upon a familiar interaction metaphor. The large touchscreen is not only accessible but also offers the potential of a different view on the game world, allowing new singleplayer and multiplayer experiences. But what will those experiences be?

    http://www.edge-online.com/features/...ame-designers/
    ...
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