Another present this time from
DJWillis
As some people know I have been hacking around with the Wiz on and off for some time now (in addition to the Pandora) and while I got ScummVM running on the Wiz quite some time ago I have been holding off on a release so that I could get a little more time to fix issues with the Wiz backend.
Well time has been rather cruel of late and I have not had as much time as I would like to clean up things and add funky features so rather then leave a half completed ScummVM backend languishing on my hard disk and rotting I decided to find a few hours to trim down the code, bring it up to date and put aside all the non working bits for now (mostly scaling support, OpenGLes parts, better controls, that sort of stuff) and get a ‘raw and ready’ ScummVM release out so people can start to give me feedback etc.
This release is mostly untested and is built from mainline (HEAD) ScummVM revision 41101. Expect odd issues and things not to quite be working correctly yet. If your not happy with the odd crash and bit of unexpected behavior then this build is not for you.
Anyway, onto what you get in this release and what you need to do to get it running.
You can download the release here - Don’t forget to check the README-GP2XWIZ text file in the zip.
Once you have downloaded the release you need to extract the contents of the zip to the ‘game’ folder on your SD card. Once extracted you should have a ‘scummvm.ini’ file in the game folder and a separate ‘scummvm’ folder with all the actual files needed by the Wiz.
Pop the SD card into your Wiz and select ScummVM from the SD games menu. If all goes well after a few seconds you should be greeted with the ScummVM game launcher. From this point it behaves very much like any other ScummVM release.
Controls are very similar to the GP2X F200 release (including touchscreen support) with a few notable exceptions. Menu now brings up the game menu and Left trigger + Menu now brings up the global main menu for ScummVM.
Other then that things pretty much match the layout of the GP2X F200 release. If you want to refresh yourself of the control mappings I have included full details in the README-GP2XWIZ text file in the zip.
Known Issues:
No scaling support so only 320*xxx games run. Games that need a bigger screen then the Wiz will just crash ScummVM. Scaling support is on the TODO.
Save support may be erratic. Not quite sure of the cause yet but some of my testers had the odd issues with saves not writing correctly.
Speed. For most games speed is quite good but I have noticed a few points when performance really gets bad. Still looking into that.
OGG Vorbis support: One tester mentioned that games he used that had OGG Vorbis audio did not work. Still looking into that.
Download Here and Give Feedback Via Comments
...
Catherine: Full Body’s English translation for the Vita