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  • DCEmu Featured News Articles

    by Published on April 26th, 2009 01:34

    News via PSPhacks

    Sitting comfortable at 2244a is the latest version of OpenBOR from developer SX. Most notably OpenBOR now supports SecurePAK mods. So what I suggest: playing Night Slashers X.

    Be patient — she takes awhile to load.


    OpenBOR v3.0 Build 2244a changes:

    Moved DebugInfo Option from video options to system options
    Added new option in System Options to Disable File Logging. Which improves load times if you are not concerned about log files and in-gameplay logging slowdown. Default Enabled.
    New Default CPU speed for PSP is 333 MHz
    SecurePAK is supported in the Build

    Download and Give Feedback Via Comments ...
    by Published on April 26th, 2009 01:34

    News via PSPhacks

    Sitting comfortable at 2244a is the latest version of OpenBOR from developer SX. Most notably OpenBOR now supports SecurePAK mods. So what I suggest: playing Night Slashers X.

    Be patient — she takes awhile to load.


    OpenBOR v3.0 Build 2244a changes:

    Moved DebugInfo Option from video options to system options
    Added new option in System Options to Disable File Logging. Which improves load times if you are not concerned about log files and in-gameplay logging slowdown. Default Enabled.
    New Default CPU speed for PSP is 333 MHz
    SecurePAK is supported in the Build

    Download and Give Feedback Via Comments ...
    by Published on April 26th, 2009 01:01

    News via Wagic Homepage

    I’m very excited to announce that this new release is packed with great stuff.
    First, it ships with a cool new card: Clone. This card is here thanks to gdspsp, who requested it in reply to the article I wrote few weeks ago. Wagic now has new functionalities that will grow with time: “when … comes into play, you may…”, and copy effects. Again, thanks gsdpsp for this great choice that definitely improved the engine!

    Clone itself would be a good reason for a new release, honestly. Hell, a new card in the Revised set? That hadn’t happened in ages! But I didn’t stop here. I learnt recently that Manalink (a.k.a Shandalar) now allows people to play Momir Basic. I was curious, and it turns out that it was quite easy to add this game mode to Wagic.
    Yes, Wagic is the first and only freeware that allows you to play Momir Basic against an AI. If you don’t know what Momir Basic is, google for it, I swear it’s great for casual play! People who’ve been playing Wagic for a few months now will really enjoy this refreshing mode. Oh, and Momir Basic mode is a great reply to comments I got, saying that “there is no good reason to play MTG on a PSP”

    What else? Oh, since you’re our best clients, we added 300+ new cards in there too, but shhh, don’t tell the boss (Who would have known that your old Phat PSP can handle more than 1600 cards?).

    Oh, wait, I almost forgot, necessary explanation for newcomers:
    Wagic is an heroic fantasy trading card game in which you play as a sorcerer against the AI. It is inspired by the rules of a famous card game that shalt not be naymed, because it would then be free advertising for Wizards of the Coast and apparently they don’t like that.

    Many thanks to all beta testers!

    Changelog
    New card: Clone! (thanks gdspsp!)
    New game mode: Momir Basic! Play against the AI with more than 800 creatures in a mix of random fun and strategy! I’ll explain later on this blog (http://wololo.net/wagic) how to unlock this extra mode
    More than 300 new cards, including cards from the sets Mercadian Masques, Mirrodin, Odyssey, but also in other sets (10th edition, Revised, Shadowmoor, Eventide, Shards of Alara, Conflux, Ice Age, Invasion, Lorwyn, Mirage, Portal, Tempest…). Wagic now allows you to play with more than 1600 cards! (many thanks Dr.Solomat and leungclj!)
    Improved memory usage for card textures (For those interested, JGE now allows you to load jpeg files in 5551 while being in 8888 memory mode)
    New “cache size” option. Slim owners might want to try to push it up to 60, while Phat owners probably need to stay below 20. Increasing the cache size while improve game speed if you play with card pictures, but might increase the risks of crashes. Try to find the value that best suits your needs.
    Improved stability. The game has been reported to crash less than version 0.5.1
    New parser keywords: mustattack, cantattack, cantblock, may, copy. I will update the “create your own cards” page soon.
    New alternate deck format (card names rather than their id), should make it easier to create your own decks (for yourself or the AI) with a text editor.
    The test suite now allows card names rather than their id, makes it easier to write tests.
    Small shop improvements, to make it easier to buy cards and boosters
    Victory is becoming more exciting than before, as you get bonus credits depending on how well you beat your opponent.
    5 new AI decks (thanks Abrasax)
    Bug fixes for the following cards: Arcanis the omnipotent, Elvish Piper, Fastbond, Fountain of youth, Nevinyrral’s Disk,Spirit Link, …
    Other bug fixes related to the following: lifelink, more than 100 cards in deck, more than 64 abilities in play, nightmare with 0/0 that doesn’t go to graveyard when it comes into play, selling cards in deck editor…
    With so many cards, more than 20 opponent decks, 2 extra features to unlock (difficulty mode and Momir Basic mode), I’m confident that Wagic now has a replay value equivalent to (if not better than) many commercial games. All of this for free (*wink* *wink*, the donation link is at the top of this page )

    Some of the new features (such as the new deck format) require me to write a few extra explanations, which I’ll do in future posts!
    In the meantime, have fun!

    Download Here --> http://wololo.net/wagic/download/ ...
    by Published on April 26th, 2009 00:57

    News/release from Gefa



    Today I release PSPChessGame, a chess game for psp written in python. More info in the readme file.

    Download and Give Feedback Via Comments ...
    by Published on April 26th, 2009 00:52

    Falcom shared specific Japanese release dates today for its two upcoming PSP Ys games. Ys I&II Chronicles will arrive on July 16, followed by a September 17 release for Ys Seven. The games will be priced, respectively, at 5,040 yen and 6,090 yen.

    In typical Japanese style, the two games will be getting pre-order bonuses. Chronicles will get a soundtrack titled "Ys I&II Best Sound Collection." Included are songs from past Ys and Ys 2 albums as well as music newly prepared for the PSP remake. Seven will include the Ys Music History soundtrack, featuring music from Seven itself and from past Ys titles.

    Seven includes a second pre-order bonus, something that also manages to hint at more Falcom PSP support in the future. In addition to the soundtrack, the Seven pre-order package includes a 32-page color booklet for Legend of Heroes 7. Falcom has yet to formally announce a platform for the game, but PSP is looking likely.

    Those wanting to celebrate these two games through wallpaper downloads can access the Seven official site and the Chronicles official site.

    These dates concern Japan only at the moment. Neither game has been announced for America.

    http://uk.psp.ign.com/articles/976/976203p1.html ...
    by Published on April 26th, 2009 00:49

    Uberjack posted this update:

    I realized my description from the last post wasn’t entirely correct, the emulator isn’t actually new per se, it’s just new vis-a-vis those that I’ve already released. Most everyone guessed correctly that it was a Commodore 64 emulator - it’s VICE, to be exact. I realize a port of VICE already exists (called PSPVICE), but as I mentioned before, I port software because I enjoy doing it, not necessarily because it’s needed

    To answer some of the questions that are already coming in, yes it will have a virtual keyboard (it’d be pretty stupid to have a computer emulator without some form of one), and yes, it does support CRT files. VICE PSP is based on the latest version of VICE, 2.1.

    The amusing part of this is that VICE PSP would have probably been released half a year ago, if it wasn’t for a misinterpretation of its performance, on my part. Due to a variety of factors, I was getting what seemed like surprisingly poor performance from the emulator; work on it was shelved for months, until I decided to take another look.

    I still don’t have a definite release date, but work is progressing well, and a release shouldn’t be that far off.

    http://0xff.akop.org/2009/04/24/corr...larifications/ ...
    by Published on April 26th, 2009 00:43

    Atlus U.S.A., Inc. today announced that 101-in-1 Explosive Megamix for Nintendo DS, a collection of 101 addictive games packed on one cartridge, is now available in stores across North America.

    With a broad variety of game types, ranging from puzzles like sudoku to sports games like air hockey, and the ability to challenge a friend to multiplayer competition through local wireless play, 101-in-1 Explosive Megamix is the perfect game for long trips or to pass the time. With so many games to master, and more to unlock as you best your own high scores, it's the ultimate value for your Nintendo DS!

    101-in-1 Explosive Megamix is now available with an MSRP of only $19.99... That's less than twenty cents per game!

    About 101-in-1 Explosive Megamix
    101-in-1 Explosive Megamix for Nintendo DS offers an assortment of one hundred and one addictive, easy to play yet tough to master games that everyone can enjoy! Players will have hours of fun shooting hoops, playing air hockey, solving puzzles, and much, much more. Collecting gold coins by mastering each game allows players to unlock dozens of exciting new games. In addition, players are given the ability to challenge a friend to multiplayer competition through local wireless play. 101-in-1 Explosive Megamix is the ultimate bundle of endless fun at an unbeatable price!

    Key Features

    * One hundred and one games on a single cartridge -- No other game for Nintendo DS offers players this much bang for buck. It averages out to less than twenty cents a game, and that's not including the fun of unlocking new challenges and the ability to play with a friend!

    * Unlock dozens of exciting new games! -- Collect gold coins by setting high scores, and then spend them to unlock dozens upon dozens of exciting new games. The more you play, the more gaming enjoyment you'll uncover!

    * Compete with friends in local wireless -- Challenge friends to head-to-head action through multi-card local wireless play.

    101-in-1 Explosive Megamix for Nintendo DS has been rated "E" for Everyone with Comic Mischief and Mild Cartoon Violence by the ESRB. ...
    by Published on April 26th, 2009 00:38

    News via NintendoMax

    The Moonlight team offers the beta version 11 of Moonshell 2.00, the most popular multimedia player for the DS.

    Quote:
    2009/04/24 Version 2.00 beta.11

    * System: Replacing the boot loader (Boot loader) with a more secure.
    * File Browser: Fixed a bug that caused noise while playing MP3/ID3TagV2.2/V2.3. the APIC (images of artwork) are not supported.
    * Remove parameters TCS_DetectCharCode_ANSI, TCS_DetectCharCode_UTF8, TCS_DetectCharCode_SJIS, TCS_DetectCharCode_UTF16BE, TCS_DetectCharCode_UTF16LE of language files.
    * Added parameters DV_Popup_Pause_Play, DV_Popup_Pause_Pause, DV_Popup_PreviousFile, DV_Popup_NextFile, DV_Popup_Volume, DV_Popup_Seek, DV_Popup_BacklightLevel in the language files.
    * Remove image mp_modelbl_allrep.png, mp_modelbl_random.png, mp_modelbl_repeat.png skin.
    * Added parameters SSC_ScreenSaverTimeOutSecTitle, SSC_ScreenSaverTimeOutSec10sec, SSC_ScreenSaverTimeOutSec30sec, SSC_ScreenSaverTimeOutSec60sec, SSC_ScreenSaverTimeOutSecOff in the language files.
    * Added parameters DV_Popup_Pause_Play, DV_Popup_Pause_Pause, DV_Popup_PreviousFile, DV_Popup_NextFile, DV_Popup_Volume, DV_Popup_Seek, DV_Popup_BacklightLevel in the language files.

    Download Here and Give Feedback Via Comments ...
    by Published on April 26th, 2009 00:35

    News via NintendoMax



    Dion introduces his homebrew "Rumble Dojo," you are a ninja is must fight monsters with your shurikens and beat Dash.


    Quote:
    Fight on both screens to kick the monsters out of the dojo before your master comes back. Use your shuriken and dashes to increase your chains and fill up your 'badassery meter. When your chains go high enough you can activate 'rumble time', which allows you to chain even more precise.

    Dojo Rumble is a game I made Grin. I did all the design, code and graphics (no music or sound however, I have yet to master that). Check it out!

    Download and Give Feedback Via Comments ...
    by Published on April 26th, 2009 00:31

    News via NintendoMax

    weeaboo proposes a new version its homebrew "DS Visual Novel", which is now in version 1.4.7. This homebrew allows you to read stories and novels from the DS. The news, which should be in a special format, can be obtained in two ways: either by downloading on the official site, either directly from the homebrew.


    Quote:
    v1.4.7 2009-04-23
    ================================================== ==============================
    bugfixes:
    - A glitch in the image cache caused corrupted images to display
    - Scripts with a starting choice command did not load properly
    - An incorrect linenumber would be saved after following a goto
    - Text commands starting with a space were rendered incorrectly
    - Large (> 1KB) save files sometimes caused stack overflows while loading

    Download and Give Feedback Via Comments ...
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