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    by Published on September 9th, 2012 18:08
    1. Categories:
    2. Sega Dreamcast News
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    DKNute the coder of Makaron the Dreamcast Emulator for Windows has released news of a project that hes working on, basically a New SD Adapter for Dreamcast, heres what he says:
    Okay folks, since there are so many questions about the GD-EMU project and noone can be bothered to read the answers from the time I showed you my first iteration of the idea, here it is all again:

    1) Ready when?
    No idea. I would not be making a custom PCB and ordering new parts and working on it if I didn't belive it can be done, but at the same time I cannot (and will not) make any promises about delivery dates. Obviously though if I can't make it work as I'd like in the next few months it's going to be shelved again.

    2) How much?
    Again, no idea. In fact it's not even decided I will be selling those. If it doesn't seem like I can turn a profit without investing all my free time into it, I'll just stop at prototype phase. While I understand that it would upset many of you, I'm not a charity worker. It's one thing to code a free application and share it with the world and quite another manufacturing a hardware device for sale.

    All I can say right now is the prototype is pretty expensive (compared to a price of a working, pre-owned Dreamcast). But that is true for all prototypes. Things get considerably cheaper when mass-produced. Then again it's quite possible the first batches will still be priced higher because of low volume of sales - I'm sure as hell not going to invest my own money into this.

    3) Kickstarter? Preorders?
    While Kickstarter seems like a good option, it's a no-no because I'm not a US resident. End of story right there. I will also not take any kind of preorders (or other money offers) until I'm certain the device will work and can be manufactured in suitable quantities. Things get serious when money are involved and I'm a rather cautious person.

    4) Features?
    It will be a 100% compatible replacement for GD-ROM drive, except using SD cards. It might offer better loading times but otherwise will function in the same way. It's meant to provide a backup solution for the laser and other mechanical parts of the drive which are no longer in production and fail after so many years of use. While many of you will interpret this last sentence as "it will play game rips" I'd like to point out that I never condoned software piracy. I think I made my point clear when I refused to fix any bugs in Makaron that were related to CDI rips of the games (as opposed to proper GDI images). Many of these "bugs" were actually how the rips worked on a real console, although these could be somewhat helped if I wanted to. But I didn't. So, if you are/were a Dreamcast user then you should be familiar with region locks, video cable restrictions, bootable (or not) homebrew, etc. Using GD-EMU will not remove/help with any of these. You might try image patching, sure, but I will not give any support for these modifications if there are any problems.

    As for user interface - I like simple things that work as expected. I've seen too many projects that looked nice but didn't deliver what was promised in the first place. My goals are perfect compatibility and stability. Anything else is extra. I think 2 buttons is enough to select which game on the card should be "inserted".
    If that's not enough for you, code a good Dreamcast app that will select games from the card - it can be put as the first image on it, which will boot by default. Then we can talk about how to make the hardware do what the app/user wants.

    5) USB link to PC?
    That's in plans, but no work has been done yet. I'm not even sure the USB port on the prototype works properly So, eventually yes, but probably not from the start. USB host support (as in USB HDDs and FLASH drives) is probably not going to happen. Did I mention I like simple solutions?

    6) Other features?
    Well, if it ever happens that I make tons of profit on these things, which I doubt, I might reconsider my stance on UI, USB host, and other things. But that would have to be a considerable amount of money to motivate me

    7) Open source?
    Highly unlikely. If only because some people could just take all my work and start selling their own devices. While I'm not stopping anyone from creating a different/better project, they better be prepared to spend as much time on it as I have. I've already helped many people by sharing important bits and pieces of info, and even programs made by me. There is goodwill and there is stupidity - and I have to say that more often than not I've came to regret my decisions. Once burned...

    8) Pics or it didn't happen.
    There are photos of my all-FPGA approach on this blog, and even some short movies on YT of it working (with minor issues) if you know where to look. I will post pictures of the V2 prototype connected once it actually does work. I'm redoing much of my FPGA code and this might take some time as I want to try another approach.
    Sounds Very interesting indeed ...
    by Published on September 9th, 2012 17:55
    1. Categories:
    2. PS3 News
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    If you were intrigued about that Wonderbook PlayStation peripheral we saw back at E3, then your curious wait may soon be over. As of November 13th, you'll be able to get your wizardy hands on the accessory for the reasonably magic price of $39.99. This is for the book alone, but there's also a bundle for $79 that includes the Book of Spells game (in collaboration with J.K. Rowling) a Move motion controller and the PlayStation Eye camera. Three other forthcoming titles get a mention too, Diggs: Nightcrawler, BBC's Walking with Dinosaurs and experiences from Disney, set for release some time in 2013. In the meantime, better start saving up the Galleons.
    http://www.engadget.com/2012/09/09/p...able-november/
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    by Published on September 8th, 2012 22:35
    1. Categories:
    2. PC News
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    A few days ago when I posted a homebrew Motorola 68000 computer spectacular, I briefly mentioned a truly spectacular homebrew computer built by [Simon Ferber]. When I posted a link to a Youtube demo of his 68k board, he was working on a website to document the architecture design, hardware, and software. That website is now up (cache if you need it) and now we can all get a good look at the best homebrew computer ever built.
    Built around the 68008 CPU – slightly less capable than the 68000 found in the original Macs, Amigas, and the TI-89 – [Simon]‘s Kiwi computer has peripherals out the wazoo. A Yamaha V9990 Video Display Processor provides a 640×480 display with 32k colors. Two SID chips taken from a Commodore 64 provide stereo chiptune audio, and a floppy disk controller, IDE/ATA bus, and CS8900A Ethernet controller provide all the practical functionality you’d expect from an awesome computer.
    On the software side of things, [Simon] is running Enhanced Basic 68k, but of course he can’t just use BASIC to fiddle around with all the cool chips on the Kiwi. With that in mind, he came up with a C-based toolchain that included porting libc to the Kiwi.
    Like any good homebrew computer project, all the schematics, a bit of code, and a BOM are provided. [Simon] is currently working on (slightly) redesigning the PCB layout of the Kiwi, and we’ll be happy to see those files released. Anyone up for a Kiwi PCB group buy?

    http://hackaday.com/2012/09/08/build...computer-ever/ ...
    by Published on September 7th, 2012 23:20
    1. Categories:
    2. Android News
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    When we first caught wind of the Wikipad at CES, we picked up the distinct scent of vaporware. In the months since, we've seen the ten-inch tablet with detachable controls get games via Gaikai and fromPlayStation Mobile, plus an impressive list of specs. And now we know it'll cost $500 and will officially be available on October 31st exclusively at GameStop. Of course, you don't have to wait until then to call dibs on your Halloween treat, as those willing to plunk down five bills early can reserve one via pre-order starting tomorrow. That's quite a chunk of change, especially considering the cost of othergamified Android tablets, but it does have an impressive set of internals, and it's tough to put a price on having Jelly Bean out of the box, right?
    http://www.engadget.com/2012/09/06/w...op-october-31/
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    by Published on September 7th, 2012 22:58
    1. Categories:
    2. Apple iPhone

    Piper Jaffray analyst Gene Munster estimates a healthy first week for Apple
    Apple is expected to reveal its iPhone 5 at an event on September 12, and analysts are already speculating how big the newest iPhone could sell. Piper Jaffray analyst Gene Munster estimates that the new phone could sell between 6 to 10 million units assuming an expected release date of September 21.
    "We believe that if the 21st is the actual ship date, Apple could sell six million to 10 million iPhone 5s in the final week of September barring supply issues," Munster said in a note obtained by AllThingsD.
    Apple is already expected to report iPhone sales of 22 to 23 million for the third quarter, but Munster believes the iPhone 5 could push that number between 26 and 28 million units.
    In contrast, Samsung has announced that its flagship Galaxy S III smartphone has reached 20 million sales units in 100 days. Samsung was able to throw its weight around and have the same model of the Galaxy S III released on every carrier, much like Apple with its iPhones.
    "The GALAXY S III has enjoyed tremendous attention and popularity since its launch in May, and we are thrilled with its success," said JK Shin, President and Head of IT & Mobile Communications Division at Samsung Electronics. "I would like to express my sincere appreciation to customers who have chosen the GALAXY S III. We will never stop providing the latest smart mobile technologies to help users live a life extraordinary."
    In addition, Microsoft and Nokia showed off the Windows Phone 8-powered Lumia 920 and Lumia 820 this week. The phones mark both companies' push into a market controlled by iOS and Android. A market Windows Phone 7 was unable to find a sizable place in.

    http://www.gamesindustry.biz/article...k-says-analyst

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    by Published on September 7th, 2012 22:53
    1. Categories:
    2. DCEmu

    The NPD Group has released its latest monthly report on US retail, showing Darksiders 2 claimed the software crown amidst another month of decline for the market.
    Total retail spending was down 20 per cent year-over-year, at $515.6m compared to 2011’s $647.2m.
    Hardware sales were down 39 per cent, bringing in $150.6m compared to the $248.4m made last year. Xbox 360 sold nearly 200k units to stay atop the category for its 20th straight month.
    PS3 and 3DS don’t have anything to frown about either according to NPD’s Anita Frazier.
    “Of the platforms that were on the market last August, none realized a year-over-year sales increase. However, compared to July 2012, the 3DS and the PS3 both experienced unit sales increases in August,” Frazier explained.
    Software came in at at $237.7m, down nine per cent compared to last August’s $261.8m take. Not so bad, especially if you keep in mind these numbers omit earnings from digital sales, microtransactions and subscriptions.
    “One factor contributing to the softness we have seen in retail content sales so far in 2012 has been the decline in the sheer number of new titles. This, however, was not the case in August because there were more new titles when compared to last year; titles with sales that were significantly better than last year’s launches,” Frazier added. “So, what we’re seeing impact August results is the domino effect of the light release schedule from earlier in the year. That lack of new releases has had a significant impact on subsequent month’s sales.”
    As far as individual products go, Darksiders 2 finished ahead of a power pair of 3DS titles. New Super Mario Bros. 2 grabbed the runner-up spot ahead of Kingdom Hearts 3D: Dream Drop Distance.
    Nintendo has chimed in with retail numbers for both of the aforementioned titles. NSMB2 sold over 240k units, and Dream Drop Distance moved over 180k units.
    Top-selling software August ‘12

    1. Darksiders 2 (PC, PS3, Xbox 360)
    2. New Super Mario Bros. 2 (3DS)
    3. Kingdom Hearts 3D: Dream, Drop Distance (3DS)
    4. NCAA Football 13 (PS3, Xbox 360)
    5. Lego Batman 2: DC Super Heroes (3DS, DS, PC, PS3, Vita, Wii, Xbox 360)
    6. Sleeping Dogs (PS3, Xbox 360)
    7. Transformers: Fall of Cybertron (PS3, Xbox 360)
    8. Batman: Arkham City (PC, PS3, Xbox 360)
    9. Call of Duty: Black Ops (DS, PC, PS3, Wii, Xbox 360)
    10. The Amazing Spider-Man (3DS, DS, PS3, Wii, Xbox 360)

    http://www.mcvuk.com/news/read/augus...r-year/0102513 ...
    by Published on September 7th, 2012 22:45
    1. Categories:
    2. Playstation Vita News

    The PlayStation Vita’s security protocols have been breached.
    The hacker who cracked Amazon’s Kindle, Yifan Lu, claims to have constructed a working loader that is able to run some very basic unofficial code on the handheld.
    While the playing of PSP homebrew on Vita has been working for some time, this is the first time that brand new software has got successfully up and running.
    And despite the nobility of these early developments, it’s hard to deny that news like this is often the first step toward something altogether more sinister – piracy.
    As always, the hack’s creator has defended his work, claiming that he is not responsible for what others may do with the inroads he has created.
    Indie developer Wolfgang Wozniak asked: “Your exploit doesn't do anything, yes, yes, I know. But it's an open door. Not for you, but for people who want to destroy us.”
    To which Lu replied: “Again, I apologize, but what can I do about what others may possibly do in the future? I would be glad to do anything in my power.”

    http://www.mcvuk.com/news/read/first...emerge/0102521
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    by Published on September 7th, 2012 22:42
    1. Categories:
    2. PS3 News

    It’s one of Japan’s biggest gaming exports and has sold over 100 million units worldwide. In January 2007, it was listed as the third best-selling video game franchise in the industry. It’s branched from role-playing games to tactics, action, MMORPG, third-person shooter, fighting and rhythm genres. And it’s just about to celebrate its 25th anniversary.
    The series has been both commercially and critically successful and is synonymous with quality, innovation and visuals. It’s also a huge brand that goes beyond games and into merchandise, jewelry, perfume, concerts, soundtracks and even movies. It is, of course, Final Fantasy.
    In its 25th year, Square Enix has already released two games, Final Fantasy XIII-2 and Theatrhythm Final Fantasy, digitally re-released the most popular entry, Final Fantasy VII, for PC and Square Enix announced it was rebuilding its latest MMORPG after disappointing fans. What else does the firm have planned for this mammoth franchise?
    “We’re preparing to unveil a Final Fantasy exhibition here in Japan,” said Square Enix’s senior executive managing officer Shinji Hashimoto. “Plans for anniversary projects in Europe and America are also underway and we’d like to extend an invitation to all our fans to celebrate this special year with us.”
    There’s already a teaser site online hinting at a possible new entry to the Final Fantasy XIII series, the PS3 exclusive Final Fantasy Versus XIII is still in development and there’s surely something more to that impressive tech demo from this year’s E3.
    What’s impressive is that an essentially Japanese franchise has managed to gain commercial success worldwide.
    “Perhaps it’s the avid enthusiasm the creators have invested in the Final Fantasy titles and the desire to realise exciting new elements in the series which has captured the imagination of players everywhere.
    “There could be a variety of different factors involved as to why it’s done well in Europe especially. A couple of important points to consider would be carefully localising the game and ensuring there is as little difference as possible in the release dates across Japan, Europe and America.”
    With the launch of Final Fantasy XIII-2, DLC was introduced for the first time in the main series adding costumes, new story sections and bosses to fight in the game’s coliseum area but it didn’t always go down well with fans.
    “Each batch of DLC we released for Final Fantasy XIII-2 was received differently by players. However, this helped us to learn and deliver better results. Our goal now is to pay strict attention to user needs while planning future DLC releases.”
    Final Fantasy has a reputation for being a very pretty franchise. But Hashimoto hopes there’s more to Final Fantasy’s legend. “Although we talk about Final Fantasy as a franchise, it’s important to consider the different producers and directors behind the games, all of whom have left their mark by evolving the series in their own ways.
    “The tactical style featured in Final Fantasy XII’s battle system or the fast-paced fighting found in XIII have all contributed to the many assets that have accumulated and allow the series to flourish up to now. We intend to continue with this evolutionary approach to keep taking the series forward.”
    New Final Fantasy continues to come thick and fast, and with its stunning E3 tech demo, it appears Final Fantasy will stay in the leading for a while to come.
    “The tech demo we revealed at E3 is one indicator of the direction the series is taking. I believe we have continued to explore every possibility for advancing the series while always scrapping and rebuilding the Final Fantasy design,” Hashimoto added. “This is also something very unlikely to change in the future.”

    http://www.mcvuk.com/news/read/happy...antasy/0102537
    ...
    by Published on September 7th, 2012 08:20
    1. Categories:
    2. Android News
    Article Preview

    Yesterday Amazon announced to the world the Kindle Fire HD and a new improved Kindle Fire, well today Amazon UK have confirmed that on October the 25th both new Kindle Fires will be coming to the UK, the new kindle Fire will be priced at £129 whilst the higher spec Kindle Fire HD will go for £159/£199 depending on how much storage you want, heres some details on both:

    Kindle Fire HD


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    by Published on September 6th, 2012 23:59
    1. Categories:
    2. DCEmu
    Article Preview

    There are 211.5 million people playing games in the United States, a loss of 12 million players (5 percent) from 2011's numbers, the NPD reports. Not all of the gaming categories lost players, however: Mobile gamers rose 9 percentage points to take 22 percent, and digital gamers gained 4 percentage points to 16 percent. This makes mobile gamers the largest audience segment, surpassing core gamers, which held the top spot in 2011.

    The remaining categories – core, family and kid, light PC, and avid PC gamers – lost 17.4 million people this year. This is a "slight decline," the NPD says.

    "Given the long lifecycles of the current consoles and the increasing installed base of smartphones and tablets, it's not surprising to see a slight decline in the core gamer segment," Anita Frazier, industry analyst for the NPD, says. "It's the revenue contribution of the core gamer segment that continues to outpace all other segments, and remains vital to the future of the industry."

    People buying games spent an average of $48 on physical copies and $16 on digital games from June to August. Core gamers spent the most on physical games, at $65. Almost 14 percent of all gamers purchased microtransactions or additional game content in the past three months, up from 11 percent in the same period in 2011; 27 percent of core gamers and 23 percent of digital gamers purchased in-game content.

    http://www.joystiq.com/2012/09/06/np...e-totals-down/
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