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  • DCEmu Featured News Articles

    by Published on November 19th, 2008 22:55

    News/release from bigs

    REminiscence is a remake of the Flashback game engine. I did port it from http://cyxdown.free.fr/reminiscence/

    v0.83 08/11/19

    Added sound, but laa-aa-aag

    Download and Give Feedback Via Comments ...
    by Published on November 19th, 2008 22:47

    Wplaat has updated the Bible Quiz for the Wii:

    BibleQuiz is an open-source quiz game. Test your knowlegde about the bible
    19/11/2008 version 0.4

    Added highscore screen
    Highscore is stored (in xml format) on the SD card
    Added credits screen
    Added help (minus button) screen
    Added 10 music tracks
    Use freetype library as font render engine for screen (sub) titles.
    Content update:
    - Added 170 english questions (8 topics)
    - Added 100 dutch questions (4 topics)
    - Added spanisch translation.

    Download and Give Feedback Via Comments ...
    by Published on November 19th, 2008 22:24

    WiiBuilder 1.0 formerly known as GRRLIB Converter is a Windows software to use for Wii homebrew development.

    Usage
    The File tab is use to:

    Convert Portable Network Graphics (.png) to C array in header file (.h), works with GRRLIB 3.0 and libwiisprite
    Convert Images (.gif, .bmp, .jpeg or .jpg) to header file (.h), works with GRRLIB 2.0 or less
    Convert XML (.xml) to C array in header file (.h)
    Convert GRRLIB 2.0 (or less) screenshot (.grr) to Portable Network Graphics (.png)
    Load Wii executables files (.dol) from a computer to a Wii with the Homebrew Channel, IP address must be entered in the Settings
    Compile Makefile to (.dol and .elf), you must have "make" available in your path

    You just need to drop a file in the list box. If drag-and-drop is not working (Wine), you could simply right click on the list box to bring the popup menu. From the menu, select Add a File to the List..., in the Open dialog box you could select multiple files. If you don't want to open the software, just drag-and-drop files on the program icon. This is because the software accepts command line, just type WiiBuilder myfile.png. When the files are generated, they overwrite existing ones.

    The Font Generator tab is use to generate a image (PNG or Bitmap) from a specific font on your system. PNG files will have the GRRLIB 3.0 format and Bitmap files will only work with GRRLIB 2.0 or less. Just select the font, size and style you need and click on the Generate Image button to open the Save As dialog box. The antialiasing option only works when you are saving a PNG file.

    The Color Converter is a tool convert color from one format to another. It could be used to convert colors from 24-bit truecolor to 16-bit highcolor code. Result could be shown in Hex or Dec.

    Finally, the Settings tab is use to save your configurations in the registry. If you want to delete the software it's best to click on the Clean Registry button to delete all registry entry.

    Download and Give Feedback Via Comments ...
    by Published on November 19th, 2008 22:14

    DCelso & Qualith have released a new unnoficial version of the Media Player for Wii:

    This new release includes support to DVD by tipolosko, SDHC, sequential and random play. icon:

    Download and Give Feedback Via Comments ...
    by Published on November 19th, 2008 22:04

    Steve Corey has released a new version of Doom for the Nintendo Wii, heres whats new:

    Thanks to everyone who responded to my request for testers. We've verified that this new package works great with the Homebrew Channel, so I've updated the zip file and put it out on the Google Code site

    Download Doom Shareware

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    by Published on November 19th, 2008 21:55

    Visual Boy Advance GX is a modified port of VBA-M.
    With it you can play GBA/Game Boy Color/Game Boy games on your Wii/GameCube.

    -=[ Features ]=-

    * Wiimote, Nunchuk, Classic, and Gamecube controller support
    * SRAM and State saving
    * IPS/UPS/PPF patch support
    * Custom controller configurations
    * SD, USB, DVD, SMB, GC Memory Card, Zip, and 7z support
    * Compatiblity based on VBA-M r778
    * MEM2 ROM Storage for fast access
    * Auto frame skip for those core heavy games
    * Turbo speed, video zooming, widescreen, and unfiltered video options

    ×—–*—–*—–*—–* –*—–*—–*—–*—–*—–*—–*—⠀“*—–*—–*— *—–*|0O×øo· UPDATE HISTORY ·oø×O0|
    `¨•¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨

    [What's New 1.0.5 - November 18, 2008]
    * SDHC works now
    * Frameskipping tweaks
    * Fixed snapshot loading issue
    * Full widescreen support
    * Changed scaling
    * Zooming fixed (thanks eke-eke!)
    * PAL timing changes - EURGB60 mode forced
    * Wii - Added console/remote power button support
    * Wii - Added reset button support (resets game)
    * Wii - Settings file is now named settings.xml and is stored in the same
    folder as the DOL (eg: apps/vbagx/settings.xml)
    * GameCube - Added DVD motor off option
    * GameCube - Fixed GBA loading issue

    Download and Give Feedback Via Comments ...
    by Published on November 19th, 2008 21:55

    Visual Boy Advance GX is a modified port of VBA-M.
    With it you can play GBA/Game Boy Color/Game Boy games on your Wii/GameCube.

    -=[ Features ]=-

    * Wiimote, Nunchuk, Classic, and Gamecube controller support
    * SRAM and State saving
    * IPS/UPS/PPF patch support
    * Custom controller configurations
    * SD, USB, DVD, SMB, GC Memory Card, Zip, and 7z support
    * Compatiblity based on VBA-M r778
    * MEM2 ROM Storage for fast access
    * Auto frame skip for those core heavy games
    * Turbo speed, video zooming, widescreen, and unfiltered video options

    ×—–*—–*—–*—–* –*—–*—–*—–*—–*—–*—–*—⠀“*—–*—–*— *—–*|0O×øo· UPDATE HISTORY ·oø×O0|
    `¨•¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨

    [What's New 1.0.5 - November 18, 2008]
    * SDHC works now
    * Frameskipping tweaks
    * Fixed snapshot loading issue
    * Full widescreen support
    * Changed scaling
    * Zooming fixed (thanks eke-eke!)
    * PAL timing changes - EURGB60 mode forced
    * Wii - Added console/remote power button support
    * Wii - Added reset button support (resets game)
    * Wii - Settings file is now named settings.xml and is stored in the same
    folder as the DOL (eg: apps/vbagx/settings.xml)
    * GameCube - Added DVD motor off option
    * GameCube - Fixed GBA loading issue

    Download and Give Feedback Via Comments ...
    by Published on November 19th, 2008 21:52

    SNES9x GX is a Super Nintendo emulator for the Wii based on the PC emulator
    SNES9x 1.51 (http://snes9x.ipherswipsite.com/). SoftDev is responsible for
    the original SNES9x 1.50 GameCube port, whose work was continued by crunchy2.
    It was updated for the Wii by michniewski and SNES9x 1.51 was ported by
    Tantric. The project is currently being maintained by michniewski and Tantric.

    |0O×øo· FEATURES ·oø×O0|
    `¨•¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨
    * Based on Snes9x 1.51 - superior ROM compatibility
    * Wiimote, Nunchuk, Classic, and Gamecube controller support
    * SNES Superscope, Mouse, Justifier support
    * Cheat support
    * Auto Load/Save Game Snapshots and SRAM
    * Custom controller configurations
    * SD, USB, DVD (requires DVDx), SMB, GC Memory Card, Zip, and 7z support
    * Autodetect PAL/NTSC, 16:9 widescreen support
    * Original/filtered/unfiltered video modes
    * Turbo Mode - up to 2x the normal speed
    * Zoom option to zoom in/out
    * Open Source!

    ×—–*—–*—–*—–* –*—–*—–*—–*—–*—–*—–*—? ??*—–*—–*— *—–*—–*—–*—–*—–*—–*—–* —-*—–*-–•¬
    |0O×øo· UPDATE HISTORY ·oø×O0|
    `¨•¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨

    [What's New 007]

    * added: SDHC support
    * added: SD/USB hot-swapping
    * added: zoom saving
    * added: IPS/UPS/PPF patch support
    * added: Qoob modchip support (thanks emukidid!)
    * added: Added console/remote power button support (Wii only)
    * added: Added reset button support - resets game (Wii only)
    * changed: Settings file is now named settings.xml and is stored in the same
    folder as the DOL - eg: apps/vbagx/settings.xml (Wii only)
    * fixed: swc, sfc file support
    * fixed: inverted sound channels
    * fixed: some game crashes
    * fixed: snapshot saving for games with SPC7110, BS, DSP, or CX4
    * fixed: justifier support
    * fixed: superscope turbo button
    * fixed: widescreen support
    * fixed: ActRaiser 2 issues
    * fixed: Invalid memory accesses in C4 and OBC1. MMX3 Toxic Seahorse stage
    now can be emulated with HDMA. (zones)
    * fixed: Updated snapshot to prevent desync. Added some variables related to
    APU and HDMA. (gocha)
    * fixed: zoom issues (thanks eke-eke!)
    * fixed: original modes (thanks eke-eke!)
    * fixed: vertical scaling for filtered/unfiltered modes (thanks eke-eke!)

    Download and Give Feedback Via Comments ...
    by Published on November 19th, 2008 21:52

    SNES9x GX is a Super Nintendo emulator for the Wii based on the PC emulator
    SNES9x 1.51 (http://snes9x.ipherswipsite.com/). SoftDev is responsible for
    the original SNES9x 1.50 GameCube port, whose work was continued by crunchy2.
    It was updated for the Wii by michniewski and SNES9x 1.51 was ported by
    Tantric. The project is currently being maintained by michniewski and Tantric.

    |0O×øo· FEATURES ·oø×O0|
    `¨•¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨
    * Based on Snes9x 1.51 - superior ROM compatibility
    * Wiimote, Nunchuk, Classic, and Gamecube controller support
    * SNES Superscope, Mouse, Justifier support
    * Cheat support
    * Auto Load/Save Game Snapshots and SRAM
    * Custom controller configurations
    * SD, USB, DVD (requires DVDx), SMB, GC Memory Card, Zip, and 7z support
    * Autodetect PAL/NTSC, 16:9 widescreen support
    * Original/filtered/unfiltered video modes
    * Turbo Mode - up to 2x the normal speed
    * Zoom option to zoom in/out
    * Open Source!

    ×—–*—–*—–*—–* –*—–*—–*—–*—–*—–*—–*—? ??*—–*—–*— *—–*—–*—–*—–*—–*—–*—–* —-*—–*-–•¬
    |0O×øo· UPDATE HISTORY ·oø×O0|
    `¨•¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨

    [What's New 007]

    * added: SDHC support
    * added: SD/USB hot-swapping
    * added: zoom saving
    * added: IPS/UPS/PPF patch support
    * added: Qoob modchip support (thanks emukidid!)
    * added: Added console/remote power button support (Wii only)
    * added: Added reset button support - resets game (Wii only)
    * changed: Settings file is now named settings.xml and is stored in the same
    folder as the DOL - eg: apps/vbagx/settings.xml (Wii only)
    * fixed: swc, sfc file support
    * fixed: inverted sound channels
    * fixed: some game crashes
    * fixed: snapshot saving for games with SPC7110, BS, DSP, or CX4
    * fixed: justifier support
    * fixed: superscope turbo button
    * fixed: widescreen support
    * fixed: ActRaiser 2 issues
    * fixed: Invalid memory accesses in C4 and OBC1. MMX3 Toxic Seahorse stage
    now can be emulated with HDMA. (zones)
    * fixed: Updated snapshot to prevent desync. Added some variables related to
    APU and HDMA. (gocha)
    * fixed: zoom issues (thanks eke-eke!)
    * fixed: original modes (thanks eke-eke!)
    * fixed: vertical scaling for filtered/unfiltered modes (thanks eke-eke!)

    Download and Give Feedback Via Comments ...
    by Published on November 19th, 2008 21:40

    FCE Ultra GX is a modified port of the FCE Ultra 0.98.12 Nintendo Entertainment
    system for x86 (Windows/Linux) PC's. With it you can play NES games on your
    Wii/GameCube. Version 2 is a complete rewrite based on code from the
    SNES9x GX project.

    -=[ Features ]=-

    * Wiimote, Nunchuk, Classic, and Gamecube controller support
    * iNES, FDS, VS, UNIF, and NSF ROM support
    * 1-4 Player Support
    * Zapper support
    * Auto Load/Save Game States and RAM
    * Custom controller configurations
    * SD, USB, DVD (requires DVDx), SMB, GC Memory Card, Zip, and 7z support
    * Custom controller configurations
    * 16:9 widescreen support
    * Original/filtered/unfiltered video modes
    * Turbo Mode - up to 2x the normal speed
    * Zoom option to zoom in/out
    * NES Compatibility Based on v0.98.12
    * Open Source!

    ×—–*—–*—–*—–* –*—–*—–*—–*—–*—–*—–*—? ??*—–*—–*— *—–*—–*—–*—–*—–*—–*—–* —-*—–*-–•¬
    |0O×øo· UPDATE HISTORY ·oø×O0|
    `¨•¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨'

    [What's New 2.0.7 - November 18, 2008]
    * Special thanks to eke-eke & KruLLo for contributions, bugfixes, and tips
    * Video code rewritten - now has original, unfiltered, filtered modes
    * Zoom option
    * 16:9 widescreen support
    * Full widescreen support
    * SDHC support
    * SD/USB hot-swapping
    * A/B rapid-fire
    * Turbo option
    * Video cropping (overscan hiding) option (thanks yxkalle!)
    * Palette changing fixed
    * Fixed audio 'popping' issue
    * Wii - Added console/remote power button support
    * Wii - Added reset button support (resets game)
    * Wii - Settings file is now named settings.xml and is stored in the same
    folder as the DOL (eg: apps/fceugx/settings.xml)
    * GameCube - Added DVD motor off option

    Download and Give Feedback Via Comments ...
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